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	<title>IC-Wiki - User contributions [en]</title>
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		<id>https://wiki.imperialconflict.com/index.php?title=Stefan&amp;diff=611</id>
		<title>Stefan</title>
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		<updated>2018-10-13T06:05:11Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox person&lt;br /&gt;
| name = Stefan&lt;br /&gt;
| other_names = Squirrel, Amaryl&lt;br /&gt;
| image = avatars-stefan.gif&lt;br /&gt;
| alt = Stefan's Forum Avatar&lt;br /&gt;
| caption = Stefan's Forum Avatar&lt;br /&gt;
| title = Retired [[Administrator|Admin]] • Retired [[Developer|Dev]] • Retired [[Moderator|Mod]] • Retired [[Player]]&lt;br /&gt;
| years_active = 2000–2016&lt;br /&gt;
| nationality = Swedish&lt;br /&gt;
| known_for = Creating [[Imperial Conflict]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Stefan was one of the two original Imperial Conflict [[Administrator|Administrators]].  Together, with [[MasterMike]], he founded [[Imperial Conflict]] in February 2000.&lt;br /&gt;
&lt;br /&gt;
A few years into the game, Stefan had all but disappeared from the public side of the community. MasterMike had long since departed, and [[Moderator|the mod team]] literally kept the game going. Stefan was still present of course, and would actively handle more severe incidents such as bugs or game outages.&lt;br /&gt;
&lt;br /&gt;
However, [[Stefan 2004 Interview|as early as 2004]], the community had felt a noticeable decline in its relationship with its creator.&lt;br /&gt;
&lt;br /&gt;
Stefan was the primary admin, effectively being the single owner of the game, until he sold IC to [[I_like_pie]] in 2016.&lt;br /&gt;
&lt;br /&gt;
Stefan made and released two other games besides Imperial Conflict; [[Dragon Lords]] and [[Final Conquest]].  These are considered by some to be IC's sister-games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Interviews ==&lt;br /&gt;
Is this Stefan also known as Anti who lives with Weatherlight?&lt;br /&gt;
&lt;br /&gt;
=== May 14th, 2004 ===&lt;br /&gt;
This log starts from when Lizzy turned moderation on until she turned it off (thus, only the &amp;quot;official&amp;quot; interview).&lt;br /&gt;
&lt;br /&gt;
 [13:03] * Lizzy sets mode: +m&lt;br /&gt;
 [13:03] * nemesis has left #interview&lt;br /&gt;
 [13:04] &amp;lt;Lizzy&amp;gt; For those that have additional questions&lt;br /&gt;
 [13:04] &amp;lt;Earth_Mover&amp;gt; Why a new server in a different country?&lt;br /&gt;
 [13:04] &amp;lt;Lizzy&amp;gt; PM me or EM&lt;br /&gt;
 [13:04] * slayza has joined #interview&lt;br /&gt;
 [13:04] &amp;lt;Earth_Mover&amp;gt; preferably Lizzy :p&lt;br /&gt;
 [13:04] &amp;lt;Lizzy&amp;gt; :p&lt;br /&gt;
 [13:04] * nemesis has joined #interview&lt;br /&gt;
 [13:05] * KarmaPolice42 has joined #interview&lt;br /&gt;
 [13:05] &amp;lt;Earth_Mover&amp;gt; lalala, in your own time stefan&lt;br /&gt;
 [13:06] * Lizzy switches off StarTrek on the TV...&lt;br /&gt;
 [13:06] * Deluge has joined #interview&lt;br /&gt;
 [13:06] &amp;lt;stefan&amp;gt; me and a friend are starting a little dedicated server hosting firm, and so it is more convenient to host Imperial at th same place&lt;br /&gt;
 [13:07] * Roughnecks has joined #interview&lt;br /&gt;
 [13:07] * Wraith^^ has joined #interview&lt;br /&gt;
 [13:07] &amp;lt;Earth_Mover&amp;gt; What were the specifications of the old server, and what are the specifications/advantages of the new one? &lt;br /&gt;
 [13:08] * KT has joined #interview&lt;br /&gt;
 [13:08] &amp;lt;stefan&amp;gt; old, current, is a P4 at 1.7ghz, new one is a P4 at 2.8ghz with dual S-ATA drives&lt;br /&gt;
 [13:09] &amp;lt;Earth_Mover&amp;gt; What type of connection it will be on&lt;br /&gt;
 [13:10] * topgun has left #interview&lt;br /&gt;
 [13:10] &amp;lt;stefan&amp;gt; also, old server has a rather old OS installed, which is difficult to upgrade remotely&lt;br /&gt;
 [13:10] &amp;lt;stefan&amp;gt; 1gbit connection, good connectivity&lt;br /&gt;
 [13:10] * Peter has joined #interview&lt;br /&gt;
 [13:10] &amp;lt;Earth_Mover&amp;gt; will your friend be contributing anything to IC?&lt;br /&gt;
 [13:10] &amp;lt;stefan&amp;gt; No&lt;br /&gt;
 [13:11] * pball has left #interview&lt;br /&gt;
 [13:11] &amp;lt;Earth_Mover&amp;gt; How long will it take till the new server is up?&lt;br /&gt;
 [13:11] * pball has joined #interview&lt;br /&gt;
 [13:11] &amp;lt;stefan&amp;gt; rather longer than I expected, but most likely within a week&lt;br /&gt;
 [13:11] &amp;lt;Earth_Mover&amp;gt; will there be downtime?&lt;br /&gt;
 [13:12] &amp;lt;stefan&amp;gt; yes, but not more than an hour or two&lt;br /&gt;
 [13:12] &amp;lt;Earth_Mover&amp;gt; Any idea when this is expected to take place?&lt;br /&gt;
 [13:13] &amp;lt;stefan&amp;gt; as of now, no&lt;br /&gt;
 [13:13] &amp;lt;Earth_Mover&amp;gt;  Why IC3? Where is IC2 and how far did that get? How long have you been working on IC3? &lt;br /&gt;
 [13:13] * TheGrizzlyOne has joined #interview&lt;br /&gt;
 [13:14] &amp;lt;stefan&amp;gt; IC2 did not get very far. It was a completely new game and I lost interest after a while.&lt;br /&gt;
 [13:14] * Decimus has joined #interview&lt;br /&gt;
 [13:15] * windowsME has joined #interview&lt;br /&gt;
 [13:15] &amp;lt;stefan&amp;gt; I have been working on IC3 for a couple of months, though very sporadically due to massive amount of non-IC work&lt;br /&gt;
 [13:15] * NoirCavalry has left #interview&lt;br /&gt;
 [13:15] &amp;lt;Earth_Mover&amp;gt; What is the ETA for IC3? And will there be alpha/beta testing before, how can people join those? &lt;br /&gt;
 [13:15] * ASKMYQUESTIONS_EM has joined #INTERVIEW&lt;br /&gt;
 [13:15] * Satan has left #interview&lt;br /&gt;
 [13:15] * Bullio has left #interview&lt;br /&gt;
 [13:15] * Bullio has joined #interview&lt;br /&gt;
 [13:16] * Satan_Owns_You_Stefan has joined #interview&lt;br /&gt;
 [13:16] * Satan_Owns_You_Stefan has left #interview&lt;br /&gt;
 [13:16] * Satan_Owns_You_Stefan has joined #interview&lt;br /&gt;
 [13:16] * slayza has left #interview&lt;br /&gt;
 [13:16] * Satan_Owns_You_Stefan has left #interview&lt;br /&gt;
 [13:16] * Satan_Owns_You_Stefan has joined #interview&lt;br /&gt;
 [13:16] * Satan_Owns_You_Stefan has left #interview&lt;br /&gt;
 [13:16] * Bullio has left #interview&lt;br /&gt;
 [13:16] * Bullio has joined #interview&lt;br /&gt;
 [13:16] * Bullio has left #interview&lt;br /&gt;
 [13:16] * Bullio has joined #interview&lt;br /&gt;
 [13:16] * Bullio has left #interview&lt;br /&gt;
 [13:16] * Lizzy sighs&lt;br /&gt;
 [13:16] * Bullio has joined #interview&lt;br /&gt;
 [13:16] * Bullio has left #interview&lt;br /&gt;
 [13:16] * GVD has joined #interview&lt;br /&gt;
 [13:16] * GVD has left #interview&lt;br /&gt;
 [13:16] &amp;lt;stefan&amp;gt; there should be a beta version in place in a month or so. Running concurrently with IC1, public or not I can't say atm, and then it will replace IC1.&lt;br /&gt;
 [13:16] * Bullio has joined #interview&lt;br /&gt;
 [13:17] * I_Love_YOU_STEFAN has joined #interview&lt;br /&gt;
 [13:17] &amp;lt;Earth_Mover&amp;gt; Will IC3 be PHP again or something else? And if PHP, why the preference for PHP?&lt;br /&gt;
 [13:17] * I_Love_YOU_STEFAN has left #interview&lt;br /&gt;
 [13:17] * Lizzy sets mode: +b *!*@195.240.192.253&lt;br /&gt;
 [13:17] * Bullio was kicked by Lizzy (Lizzy�)&lt;br /&gt;
 [13:17] * GVD has joined #interview&lt;br /&gt;
 [13:17] * Lizzy sets mode: +b *!*@217.87-136-217.adsl.skynet.be&lt;br /&gt;
 [13:17] * GVD was kicked by Lizzy (Lizzy�)&lt;br /&gt;
 [13:18] &amp;lt;stefan&amp;gt; it is made in PHP, mostly because of convenience. IC3 is not a radical departure from IC1 and much will be similar.&lt;br /&gt;
 [13:18] * Wraith^^ has left #interview&lt;br /&gt;
 [13:19] &amp;lt;Earth_Mover&amp;gt; What changes are already planned to make it different?&lt;br /&gt;
 [13:19] &amp;lt;stefan&amp;gt; New units! ;)&lt;br /&gt;
 [13:20] &amp;lt;Earth_Mover&amp;gt; any details?&lt;br /&gt;
 [13:21] &amp;lt;stefan&amp;gt; one of the main things with IC3 is customizability. Mods will be able set up rounds that are quite dissimilar.&lt;br /&gt;
 [13:21] &amp;lt;Earth_Mover&amp;gt; At the start, will whole fams get transferred to this new game, or does everyone start in Virgo again and will histories/tag points be resetted? &lt;br /&gt;
 [13:22] * VicksIsol has joined #interview&lt;br /&gt;
 [13:23] &amp;lt;stefan&amp;gt; I have not thought about how to transfer rounds - we will probably let the current rounds end before moving those players. Histories will be retained. Tag points probably. I say probably because we will make use of another forum.&lt;br /&gt;
 [13:23] * Destroyyoutoo has left #interview&lt;br /&gt;
 [13:24] * paul has joined #interview&lt;br /&gt;
 [13:24] * deadblood has left #interview&lt;br /&gt;
 [13:24] &amp;lt;Earth_Mover&amp;gt; will IC3 also be family based? or will some galaxies be individual?&lt;br /&gt;
 [13:25] * Destroyyoutoo has joined #interview&lt;br /&gt;
 [13:25] &amp;lt;stefan&amp;gt; IC3 is family-based atm, individual galaxies may also make it&lt;br /&gt;
 [13:25] &amp;lt;Earth_Mover&amp;gt; Will Virgo remain the same, with the same tutors etc? Will tutor accounts be linked to normal accounts? &lt;br /&gt;
 [13:26] * Lexuzis has left #interview&lt;br /&gt;
 [13:27] &amp;lt;stefan&amp;gt; no change in Virgo is planned. Tutor accounts will be integrated better so that tutors do not have to register two accounts.&lt;br /&gt;
 [13:27] * Dangerous has left #interview&lt;br /&gt;
 [13:27] &amp;lt;Earth_Mover&amp;gt; Will IC3 be P2P or still free with the possibility of VIP accounts?&lt;br /&gt;
 [13:28] &amp;lt;stefan&amp;gt; IC3 will still be free, with VIP accounts for added features&lt;br /&gt;
 [13:28] * StrongBad has joined #interview&lt;br /&gt;
 [13:28] * Sir_Duckie has left #interview&lt;br /&gt;
 [13:28] * Duck|Dinner has joined #interview&lt;br /&gt;
 [13:28] &amp;lt;Earth_Mover&amp;gt; Will the rules regarding multying/sitting/drafting etc stay the same or will for example multiple accounts be allowed? &lt;br /&gt;
 [13:31] * Fela has left #interview&lt;br /&gt;
 [13:31] * stefan has quit IRC (Ping timeout�)&lt;br /&gt;
 [13:32] &amp;lt;Lizzy&amp;gt; He'll be back :P&lt;br /&gt;
 [13:32] * Primo has joined #interview&lt;br /&gt;
 [13:33] * stefan has joined #interview&lt;br /&gt;
 [13:33] * [Hope] has joined #interview&lt;br /&gt;
 [13:34] &amp;lt;Earth_Mover&amp;gt; Will VIP accounts be transfered?&lt;br /&gt;
 [13:34] * Lizzy sets mode: +o stefan&lt;br /&gt;
 [13:34] &amp;lt;stefan&amp;gt; sorry about that, network took a nap&lt;br /&gt;
 [13:34] &amp;lt;stefan&amp;gt; VIP accounts will be transferred, yes&lt;br /&gt;
 [13:34] * VicksIsol has left #interview&lt;br /&gt;
 [13:35] * paul has left #interview&lt;br /&gt;
 [13:35] &amp;lt;Earth_Mover&amp;gt; Will the rules regarding multying/sitting/drafting etc stay the same or will for example multiple accounts be allowed? &lt;br /&gt;
 [13:35] &amp;lt;stefan&amp;gt; no change there&lt;br /&gt;
 [13:36] &amp;lt;Earth_Mover&amp;gt; Will there still be a 1 minute lock up during the tick? And will ticks last the same time? &lt;br /&gt;
 [13:36] &amp;lt;stefan&amp;gt; ticks should be smoother, both due to tick improvement and of course the faster server&lt;br /&gt;
 [13:37] &amp;lt;Earth_Mover&amp;gt; will there still be the gap between ticks? or back to the old days where u could play through the tick?&lt;br /&gt;
 [13:38] &amp;lt;stefan&amp;gt; I am not sure yet. The gap is there to conserve energy for the tick. It may not be needed anymore.&lt;br /&gt;
 [13:38] &amp;lt;Earth_Mover&amp;gt; Will IC3 be fully customizable? (In terms of design)? &lt;br /&gt;
 [13:38] &amp;lt;stefan&amp;gt; yes&lt;br /&gt;
 [13:39] &amp;lt;Earth_Mover&amp;gt; Will there be new galaxies in IC3 or different galaxies? &lt;br /&gt;
 [13:39] * Pixey has joined #interview&lt;br /&gt;
 [13:40] &amp;lt;stefan&amp;gt; not decided yet. Galaxies will not be as similar as they are today though. Units available will differ, for example.&lt;br /&gt;
 [13:40] &amp;lt;Earth_Mover&amp;gt; Will there be changes in the forum or will they get transfered completely? &lt;br /&gt;
 [13:40] * stefan looks for the option in X-chat that makes private messages not pop up in front&lt;br /&gt;
 [13:40] &amp;lt;Earth_Mover&amp;gt; lol&lt;br /&gt;
 [13:40] * Olorin has joined #interview&lt;br /&gt;
 [13:41] * [Hope] has left #interview&lt;br /&gt;
 [13:41] &amp;lt;stefan&amp;gt; the current forums will be replaced with punbb, www.punbb.org. Smartys has made a skin that looks Imperial-ish.&lt;br /&gt;
 [13:42] &amp;lt;Earth_Mover&amp;gt; Regarding the fully custoisable design, will this give each account the possibilty of its own design, or set designs that can be mixed?&lt;br /&gt;
 [13:43] * TC has joined #interview&lt;br /&gt;
 [13:43] * TheGrizzlyOne has left #interview&lt;br /&gt;
 [13:44] &amp;lt;stefan&amp;gt; set designs that the either the player can choose from, as sidebar is chosen now, or perhaps a set design for each galaxy. Nothing decided on yet.&lt;br /&gt;
 [13:44] &amp;lt;stefan&amp;gt; -the&lt;br /&gt;
 [13:45] * IronFist has joined #interview&lt;br /&gt;
 [13:45] &amp;lt;Earth_Mover&amp;gt; Will the VIP features remain the same? and will some of the options that give an advantage to game play be removed?&lt;br /&gt;
 [13:45] * Isaak has joined #interview&lt;br /&gt;
 [13:46] &amp;lt;stefan&amp;gt; as of now there are no changes&lt;br /&gt;
 [13:47] * I_like_pie has joined #interview&lt;br /&gt;
 [13:47] &amp;lt;Earth_Mover&amp;gt; What is the reason for a move to a different forum server? Will the Family forums be independt of that or will they be tied to the same tihng as well (in reference to pnubb.org server move)&lt;br /&gt;
 [13:48] * WankoTSane has joined #interview&lt;br /&gt;
 [13:49] &amp;lt;stefan&amp;gt; main reason is that the current forums suck. Yes, they truly do. Like much of IC, it was once a good thing, but over the years it has been patched into Swiss cheese.&lt;br /&gt;
 [13:49] * Admiral has joined #interview&lt;br /&gt;
 [13:49] &amp;lt;Earth_Mover&amp;gt; so this will include fam forums moving over as well?&lt;br /&gt;
 [13:50] &amp;lt;stefan&amp;gt; yes&lt;br /&gt;
 [13:50] &amp;lt;Earth_Mover&amp;gt; Will we ever get our beloved race pictures back?&lt;br /&gt;
 [13:50] * Sir_Wackie has joined #interview&lt;br /&gt;
 [13:50] &amp;lt;Earth_Mover&amp;gt; and race descriptions to&lt;br /&gt;
 [13:51] &amp;lt;stefan&amp;gt; actually, in IC3 there will not be any custom races. (crowd explodes in rage)&lt;br /&gt;
 [13:51] &amp;lt;Earth_Mover&amp;gt; Will this lead to more pre made races?&lt;br /&gt;
 [13:52] &amp;lt;stefan&amp;gt; 5-6 or should do. Custom races will be replaced by the ability to customize the policies of your empire. If you have played Europa Universalis you know what I mean.&lt;br /&gt;
 [13:52] * Private has joined #interview&lt;br /&gt;
 [13:52] &amp;lt;Earth_Mover&amp;gt; and if we havent? can you explain&lt;br /&gt;
 [13:53] &amp;lt;stefan&amp;gt; It's a cheap game, go play it ;)&lt;br /&gt;
 [13:54] &amp;lt;Earth_Mover&amp;gt; this is cheaper, and it would be quicker for you to explain than play it&lt;br /&gt;
 [13:54] * Burning|notherereally has joined #interview&lt;br /&gt;
 [13:54] &amp;lt;stefan&amp;gt; basically it's the same thing, only you do not simply choose your empire's charcteristics once and then that's it, but you can change them as the game plays out.&lt;br /&gt;
 [13:54] &amp;lt;Earth_Mover&amp;gt; whats the website for this ? (loads of people are ready to leave)&lt;br /&gt;
 [13:55] * GRiMMiE has joined #interview&lt;br /&gt;
 [13:56] &amp;lt;stefan&amp;gt; http://www.paradoxplaza.com/&lt;br /&gt;
 [13:56] &amp;lt;Earth_Mover&amp;gt; Will be new rules/formulas/etc. which might effect current strats ?&lt;br /&gt;
 [13:56] * Morphy has joined #interview&lt;br /&gt;
 [13:56] * hardcore4eva has left #interview&lt;br /&gt;
 [13:57] &amp;lt;stefan&amp;gt; yes. But as I said, it will not be a radical change from IC1, since people do seem to enjoy the current game..&lt;br /&gt;
 [13:58] * StefanRmyMother has joined #interview&lt;br /&gt;
 [13:58] &amp;lt;Earth_Mover&amp;gt; ask him if science planets will remain, and if they do, will they be changed to have more effect later on the round? now they only have meaning in the beginning&lt;br /&gt;
 [13:58] * StefanRmyMother has left #interview&lt;br /&gt;
 [13:59] &amp;lt;stefan&amp;gt; they will be changed. Currently they are a bit silly...&lt;br /&gt;
 [13:59] * OwnagebyGunsligner has joined #interview&lt;br /&gt;
 [13:59] &amp;lt;Earth_Mover&amp;gt; along with morale planets? because they only really help the top families.&lt;br /&gt;
 [13:59] &amp;lt;stefan&amp;gt; right&lt;br /&gt;
 [14:01] &amp;lt;Earth_Mover&amp;gt; Will there be more mods needed to run IC3, or will the present staff be ample?&lt;br /&gt;
 [14:01] &amp;lt;stefan&amp;gt; mods will have more options in IC3, so more mods may be needed&lt;br /&gt;
 [14:01] * pball has left #interview&lt;br /&gt;
 [14:02] &amp;lt;Earth_Mover&amp;gt; Will there be more profesionality? &lt;br /&gt;
 [14:02] * Naz has joined #interview&lt;br /&gt;
 [14:02] &amp;lt;stefan&amp;gt; define professionality first&lt;br /&gt;
 [14:03] &amp;lt;Lizzy&amp;gt; Its a question by Jinx, who cant be here at this time...&lt;br /&gt;
 [14:03] &amp;lt;Lizzy&amp;gt; So it might be hard for EM to define it :)&lt;br /&gt;
 [14:03] * Destroyyoutoo has left #interview&lt;br /&gt;
 [14:03] * Lateralis has joined #Interview&lt;br /&gt;
 [14:04] * Destroyyoutoo has joined #interview&lt;br /&gt;
 [14:04] &amp;lt;Earth_Mover&amp;gt;  will this new system make it easyer for people with lesser people in the fam to be more equal to the fams that are full&lt;br /&gt;
 [14:05] * nemesis has left #interview&lt;br /&gt;
 [14:06] * nemesis has joined #interview&lt;br /&gt;
 [14:06] &amp;lt;stefan&amp;gt; not as of yet&lt;br /&gt;
 [14:07] * Roughnecks has left #interview&lt;br /&gt;
 [14:07] &amp;lt;Earth_Mover&amp;gt; So nothing like applying empire overbuild costs to the whole family?&lt;br /&gt;
 [14:07] * Thijs has joined #interview&lt;br /&gt;
 [14:07] &amp;lt;stefan&amp;gt; no, nothing like that atm&lt;br /&gt;
 [14:08] &amp;lt;Earth_Mover&amp;gt;  will you update our current irc server when upgrading to ic3 / new server&lt;br /&gt;
 [14:08] * Private has left #interview&lt;br /&gt;
 [14:08] * Zomzom has left #interview&lt;br /&gt;
 [14:09] * TC has left #interview&lt;br /&gt;
 [14:09] &amp;lt;stefan&amp;gt; it is already decently up-to-date, but I will surely re-compile it&lt;br /&gt;
 [14:10] * Tigrine has joined #Interview&lt;br /&gt;
 [14:10] &amp;lt;Earth_Mover&amp;gt; Which version of PHP will IC3 use and will it use zend optimizer ?&lt;br /&gt;
 [14:11] * Richard has joined #interview&lt;br /&gt;
 [14:12] &amp;lt;stefan&amp;gt; PHP 5.0 most likely, and yes. It will also use the Smarty template engine, and a PHP cache thingy.&lt;br /&gt;
 [14:12] * police has joined #interview&lt;br /&gt;
 [14:12] * Admiral has left #interview&lt;br /&gt;
 [14:13] &amp;lt;Earth_Mover&amp;gt; Why isnt IC3 called IC2, since IC2 was never implimented?&lt;br /&gt;
 [14:13] * Destroyyoutoo has left #interview&lt;br /&gt;
 [14:13] * Magoria has joined #interview&lt;br /&gt;
 [14:13] * Magoria has left #interview&lt;br /&gt;
 [14:14] &amp;lt;stefan&amp;gt; no particular reason&lt;br /&gt;
 [14:14] &amp;lt;Earth_Mover&amp;gt; Will any of the current resources change, will there be more? and will octarine become more important?&lt;br /&gt;
 [14:16] &amp;lt;stefan&amp;gt; as of now the resources are the same&lt;br /&gt;
 [14:16] * Lateralis has left #interview&lt;br /&gt;
 [14:17] * Blue has joined #interview&lt;br /&gt;
 [14:17] &amp;lt;Earth_Mover&amp;gt; Now time for the community to learn more about you, hope you dont mind some personal questions :D&lt;br /&gt;
 [14:17] &amp;lt;stefan&amp;gt; more than 4-5 resources are not likely, as it would not really serve any purpose other than confusing new players&lt;br /&gt;
 [14:17] &amp;lt;Earth_Mover&amp;gt; How are you? &lt;br /&gt;
 [14:17] &amp;lt;stefan&amp;gt; I am well&lt;br /&gt;
 [14:17] &amp;lt;Earth_Mover&amp;gt; What is your job?&lt;br /&gt;
 [14:18] &amp;lt;stefan&amp;gt; I am a system developer, currently mostly working with IP telephony&lt;br /&gt;
 [14:18] &amp;lt;Earth_Mover&amp;gt; Why did you make IC?&lt;br /&gt;
 [14:19] &amp;lt;stefan&amp;gt; I was, at the time, an Utopia addict grown bored with that game, and so figured it would be fun to make one myself&lt;br /&gt;
 [14:20] &amp;lt;Earth_Mover&amp;gt; Are you an IC addict? and do you play, and will you play IC3?&lt;br /&gt;
 [14:20] &amp;lt;stefan&amp;gt; I am definately not an IC addict, or any other addict for that matter, though some perhaps would contest that&lt;br /&gt;
 [14:20] &amp;lt;stefan&amp;gt; I may very well play IC3, yes&lt;br /&gt;
 [14:21] &amp;lt;Lizzy&amp;gt; *StarTrek cough cough*&lt;br /&gt;
 [14:21] &amp;lt;Earth_Mover&amp;gt; My Question: Can i draft you when you play IC3?&lt;br /&gt;
 [14:22] * Dark_Wing is now known as DW-bbl&lt;br /&gt;
 [14:22] &amp;lt;stefan&amp;gt; no, I'd be undercover&lt;br /&gt;
 [14:23] &amp;lt;Earth_Mover&amp;gt; :(&lt;br /&gt;
 [14:23] &amp;lt;Earth_Mover&amp;gt; why are you never active in the forums? Do you ever read them? &lt;br /&gt;
 [14:24] &amp;lt;stefan&amp;gt; I do read, mostly mod forum and Ideas. I'm less active because that gives me more time for other things.&lt;br /&gt;
 [14:25] &amp;lt;Earth_Mover&amp;gt; liek watching star trek?&lt;br /&gt;
 [14:25] &amp;lt;stefan&amp;gt; I'm still hoping to make a guest appearance in Enterprise&lt;br /&gt;
 [14:25] &amp;lt;Earth_Mover&amp;gt; Why make a game and then withdraw from public appearances almost completely? (making it seem as you stopped caring) &lt;br /&gt;
 [14:26] * Stuffzilla has joined #interview&lt;br /&gt;
 [14:27] * Blue has left #interview&lt;br /&gt;
 [14:27] * Isaak has left #interview&lt;br /&gt;
 [14:28] &amp;lt;stefan&amp;gt; well, I, along with Mike, made this game 4 years ago. It's difficult to remain enthusiastic about something for such a long time. Rather than try, I chose to distance myself and let the community in the form of the mods run the game, with me around for development. It is working quite well for me.&lt;br /&gt;
 [14:29] &amp;lt;Earth_Mover&amp;gt; Do you get any fan mail? or would you like some?&lt;br /&gt;
 [14:29] * evilsheep_Naked has joined #interview&lt;br /&gt;
 [14:29] &amp;lt;Lizzy&amp;gt; *Theres a lack of emailaddress to send mail to*&lt;br /&gt;
 [14:29] &amp;lt;Earth_Mover&amp;gt; real address :p&lt;br /&gt;
 [14:30] * IronFist has left #interview&lt;br /&gt;
 [14:30] &amp;lt;stefan&amp;gt; I do get fan email, or got, rather, before that was spammed out. In many of the VIP donations I receive by email people praise the game, which is fun.&lt;br /&gt;
 [14:31] * Deluge has left #interview&lt;br /&gt;
 [14:31] &amp;lt;Earth_Mover&amp;gt; Whats your all time favourite female character in Star Trek? &lt;br /&gt;
 [14:32] * Angel_of_Malus has joined #interview&lt;br /&gt;
 [14:33] * Enthalpy has joined #interview&lt;br /&gt;
 [14:34] &amp;lt;stefan&amp;gt; difficult question... I'd have to say the female half Klingon, half human that Word had a fling with. Forgot the name.&lt;br /&gt;
 [14:34] &amp;lt;stefan&amp;gt; Worf!&lt;br /&gt;
 [14:34] &amp;lt;Earth_Mover&amp;gt; ur not a true addict then! you cant forget names&lt;br /&gt;
 [14:34] &amp;lt;Earth_Mover&amp;gt; How gay are you? &lt;br /&gt;
 [14:36] &amp;lt;stefan&amp;gt; Not at all. If you refer to the post by Liz, discount it; Lizzy, or Helmud Mit Dem Grossen Bratwurst as she was known as before the operation, is just jealous of my girlfriend.&lt;br /&gt;
 [14:36] &amp;lt;Earth_Mover&amp;gt; Any more details on what you think of lizzy?&lt;br /&gt;
 [14:37] * Nerkaanium has joined #interview&lt;br /&gt;
 [14:37] * police has left #interview&lt;br /&gt;
 [14:38] &amp;lt;stefan&amp;gt; I think she is great, as are the rest of the mod team&lt;br /&gt;
 [14:38] * ACL has left #interview&lt;br /&gt;
 [14:39] &amp;lt;Earth_Mover&amp;gt; someone wants a picture of you? any avaliable?&lt;br /&gt;
 [14:39] * Steve_Irwin has joined #interview&lt;br /&gt;
 [14:39] * Walky has joined #interview&lt;br /&gt;
 [14:39] &amp;lt;stefan&amp;gt; none&lt;br /&gt;
 [14:40] &amp;lt;Earth_Mover&amp;gt; Are you really evading taxes?&lt;br /&gt;
 [14:40] &amp;lt;stefan&amp;gt; nope&lt;br /&gt;
 [14:40] &amp;lt;Earth_Mover&amp;gt; How long did you serve jail? &lt;br /&gt;
 [14:41] &amp;lt;stefan&amp;gt; I have never been in jail&lt;br /&gt;
 [14:41] * LongGoneGhosts has joined #interview&lt;br /&gt;
 [14:42] * DivineCW has joined #interview&lt;br /&gt;
 [14:42] &amp;lt;Earth_Mover&amp;gt; Boxers or briefs? &lt;br /&gt;
 [14:42] &amp;lt;stefan&amp;gt; boxers&lt;br /&gt;
 [14:42] &amp;lt;Earth_Mover&amp;gt; Leather or lace?&lt;br /&gt;
 [14:42] * Duck|Dinner has left #interview&lt;br /&gt;
 [14:42] &amp;lt;stefan&amp;gt; why choose?&lt;br /&gt;
 [14:42] &amp;lt;Earth_Mover&amp;gt; cos you have to!&lt;br /&gt;
 [14:43] &amp;lt;stefan&amp;gt; OK, then leather&lt;br /&gt;
 [14:43] &amp;lt;Earth_Mover&amp;gt; Do you get bored of all the whineing that alot of the IC community does?&lt;br /&gt;
 [14:43] * Richard has left #interview&lt;br /&gt;
 [14:44] &amp;lt;stefan&amp;gt; after a couple of years you get used to it&lt;br /&gt;
 [14:44] &amp;lt;stefan&amp;gt; you can't please everyone, and that's all there is to it&lt;br /&gt;
 [14:45] * OwnagebyGunsligner has left #interview&lt;br /&gt;
 [14:45] &amp;lt;Earth_Mover&amp;gt; Have you ever considered how many IC players educations you have ruined with IC?&lt;br /&gt;
 [14:45] * hardcore4eva has joined #interview&lt;br /&gt;
 [14:45] &amp;lt;stefan&amp;gt; yes. (muahaha)&lt;br /&gt;
 [14:46] * Killer_Hobbits has left #interview&lt;br /&gt;
 [14:46] &amp;lt;Earth_Mover&amp;gt; Have you ever fanticised about squiralls?&lt;br /&gt;
 [14:46] &amp;lt;stefan&amp;gt; no, but I think they are cute&lt;br /&gt;
 [14:46] &amp;lt;Earth_Mover&amp;gt; Boobs, Arse or Legs ( on a woman of course)&lt;br /&gt;
 [14:46] * Hobbits|away has joined #interview&lt;br /&gt;
 [14:47] &amp;lt;Lizzy&amp;gt; Or man :p&lt;br /&gt;
 [14:47] &amp;lt;stefan&amp;gt; boobs, arse, and legs&lt;br /&gt;
 [14:48] * Nerkaanium has left #interview&lt;br /&gt;
 [14:48] &amp;lt;Earth_Mover&amp;gt; what do you have to say about ara's comments when he left the mod team? (did you read them?)&lt;br /&gt;
 [14:49] &amp;lt;stefan&amp;gt; I fail to recollect them right now, so I guess they were not that memorable&lt;br /&gt;
 [14:49] &amp;lt;Earth_Mover&amp;gt; It was about you not caring and such for the mod team etc, but if you dont want to answer, its fine&lt;br /&gt;
 [14:50] &amp;lt;stefan&amp;gt; oh. Then again, you can't please everyone.&lt;br /&gt;
 [14:50] &amp;lt;Earth_Mover&amp;gt; Does honour have a place in IC, or would you prefer no honour?&lt;br /&gt;
 [14:50] * Marie has joined #interview&lt;br /&gt;
 [14:50] * Dookie has joined #interview&lt;br /&gt;
 [14:51] &amp;lt;stefan&amp;gt; in general, people are honourable. Less so when they play games, as it is very competitive. To maintain honour the game must be set up so as to reward honour. We will attmpt to adress this in IC3.&lt;br /&gt;
 [14:53] &amp;lt;Earth_Mover&amp;gt; What type of music do you like?&lt;br /&gt;
 [14:53] * Harvard has joined #interview&lt;br /&gt;
 [14:53] * Burning|notherereally has left #interview&lt;br /&gt;
 [14:54] * Burning has joined #interview&lt;br /&gt;
 [14:54] &amp;lt;stefan&amp;gt; all sorts. From Outkast to Sarah Brightmann.&lt;br /&gt;
 [14:54] &amp;lt;Earth_Mover&amp;gt; Will the custom games return? &lt;br /&gt;
 [14:55] &amp;lt;stefan&amp;gt; not likely&lt;br /&gt;
 [14:55] &amp;lt;Earth_Mover&amp;gt; Will the newsletter return/finally appear? &lt;br /&gt;
 [14:55] * AverageICplayer has joined #interview&lt;br /&gt;
 [14:56] &amp;lt;stefan&amp;gt; I don't know&lt;br /&gt;
 [14:56] &amp;lt;Earth_Mover&amp;gt; What (roughly) is the income and expenditure for/from IC in a year? &lt;br /&gt;
 [14:56] * GRiMMiE has left #interview&lt;br /&gt;
 [14:56] * BOR has joined #interview&lt;br /&gt;
 [14:56] * GRiMMiE|awayish has joined #interview&lt;br /&gt;
 [14:57] * Pixey has left #interview&lt;br /&gt;
 [14:58] * Pixey has joined #interview&lt;br /&gt;
 [14:58] &amp;lt;stefan&amp;gt; it generates a healthy profit, but not enough for me to have that pointy ears operation&lt;br /&gt;
 [14:58] &amp;lt;Earth_Mover&amp;gt; Rock, Paper, Scissors ever returning?&lt;br /&gt;
 [14:58] &amp;lt;stefan&amp;gt; K'Ehleyr is the name of the Klingon chick, thank you Olorin&lt;br /&gt;
 [14:59] &amp;lt;stefan&amp;gt; no, it will not return&lt;br /&gt;
 [14:59] * Pixey has left #interview&lt;br /&gt;
 [14:59] &amp;lt;Earth_Mover&amp;gt; :(&lt;br /&gt;
 [14:59] &amp;lt;Earth_Mover&amp;gt; Will IC3 be as prone to hackers as DT did lately?&lt;br /&gt;
 [15:00] &amp;lt;stefan&amp;gt; no, unlike IC1, IC3 is made with security in mind&lt;br /&gt;
 [15:00] * joey has joined #interview&lt;br /&gt;
 [15:00] &amp;lt;Earth_Mover&amp;gt; Could you draw us a firetruck like Mike did years ago and post it in announcements?&lt;br /&gt;
 [15:00] * joey has left #interview&lt;br /&gt;
 [15:01] &amp;lt;Earth_Mover&amp;gt; And is it true, you have mike hidden in your basement?&lt;br /&gt;
 [15:01] * vincentvega has joined #interview&lt;br /&gt;
 [15:01] * Pixey has joined #interview&lt;br /&gt;
 [15:01] &amp;lt;stefan&amp;gt; no, my firetruck-drawing skills are not yet complete&lt;br /&gt;
 [15:01] * Pixey has left #interview&lt;br /&gt;
 [15:01] &amp;lt;stefan&amp;gt; Mike and I live quite near and are still good friends&lt;br /&gt;
 [15:02] &amp;lt;Earth_Mover&amp;gt; thanks for today, more to come hopefully, im sure most have enjoyed&lt;br /&gt;
 [15:02] &amp;lt;stefan&amp;gt; thank you&lt;br /&gt;
 [15:02] * Lizzy sets mode: -m&lt;br /&gt;
 [15:02] &amp;lt;Earth_Mover&amp;gt; sorry to those questions i didnt ask, anything you would like to add&lt;br /&gt;
&lt;br /&gt;
=== October 16th, 2007 ===&lt;br /&gt;
I have pasted the logs from when Stefan joined the room until KT turned off moderation. Stefan was only slightly active for the two hours or so, but the discussion continues for two hours afterward (and in a part of the log I haven't posted, discussion continues for over an hour before). The times are EST (GMT -5).&lt;br /&gt;
&lt;br /&gt;
 [11:11] * Stefan has joined #imperialconflict&lt;br /&gt;
 [11:11] * Primo sets mode: +o Stefan&lt;br /&gt;
 [11:11] * Elrohir bows&lt;br /&gt;
 [11:11] &amp;lt;Stefan&amp;gt; hello everyone&lt;br /&gt;
 [11:11] &amp;lt;Genesis&amp;gt; hey&lt;br /&gt;
 [11:11] &amp;lt;OrBit&amp;gt; thats kinda of the deal with the congress, but its not sued in that way&lt;br /&gt;
 [11:11] &amp;lt;Elrohir&amp;gt; hi&lt;br /&gt;
 [11:11] &amp;lt;KT&amp;gt; hi hi&lt;br /&gt;
 [11:11] * Neph has left #imperialconflict&lt;br /&gt;
 [11:11] &amp;lt;evilsheep_Naked&amp;gt; About time i say...&lt;br /&gt;
 [11:11] &amp;lt;OrBit&amp;gt; used*&lt;br /&gt;
 [11:11] &amp;lt;evilsheep_Naked&amp;gt; =P&lt;br /&gt;
 [11:11] &amp;lt;Elrohir&amp;gt; congress nowadays is just a place for spam&lt;br /&gt;
 [11:11] &amp;lt;Wendy&amp;gt; anyway i think we need to move onto the next topic:P&lt;br /&gt;
 [11:11] &amp;lt;OrBit&amp;gt; bring it on :O&lt;br /&gt;
 [11:12] &amp;lt;Wendy&amp;gt; length of rounds&lt;br /&gt;
 [11:12] * Neph has joined #imperialconflict&lt;br /&gt;
 [11:12] &amp;lt;Wendy&amp;gt; &amp;amp; now i am gonna devoice:P&lt;br /&gt;
 [11:12] &amp;lt;Archangel&amp;gt; noooo&lt;br /&gt;
 [11:12] &amp;lt;Wendy&amp;gt; yes&lt;br /&gt;
 [11:12] &amp;lt;Elrohir&amp;gt; length of rounds should be different in the galaxies&lt;br /&gt;
 [11:12] &amp;lt;Elrohir&amp;gt; !&lt;br /&gt;
 [11:12] &amp;lt;OrBit&amp;gt; why&lt;br /&gt;
 [11:12] * Wendy sets mode: -v Elrohir&lt;br /&gt;
 [11:12] &amp;lt;OrBit&amp;gt; oi :P&lt;br /&gt;
 [11:12] &amp;lt;Wendy&amp;gt; to give others a chance to speak OrBit&lt;br /&gt;
 [11:12] &amp;lt;OrBit&amp;gt; no&lt;br /&gt;
 [11:12] &amp;lt;OrBit&amp;gt; why to elrohir&lt;br /&gt;
 [11:12] * Neph has left #imperialconflict&lt;br /&gt;
 [11:13] &amp;lt;Wendy&amp;gt; or advertising&lt;br /&gt;
 [11:13] * Iamsmart has joined #imperialconflict&lt;br /&gt;
 [11:13] &amp;lt;Wendy&amp;gt; please pm if u have something to say on advertising&lt;br /&gt;
 [11:13] * Wendy sets mode: -v Archangel&lt;br /&gt;
 [11:13] * Wendy sets mode: -v OrBit&lt;br /&gt;
 [11:13] &amp;lt;Genesis&amp;gt; advertising would mean spending money&lt;br /&gt;
 [11:13] &amp;lt;Genesis&amp;gt; so good ideas are most welcome here :P&lt;br /&gt;
 [11:14] &amp;lt;Primo&amp;gt; Genesis, you had questions for Stefan&lt;br /&gt;
 [11:14] &amp;lt;Primo&amp;gt; regarding advertising&lt;br /&gt;
 [11:14] * Wendy sets mode: +v Ben&lt;br /&gt;
 [11:14] &amp;lt;Primo&amp;gt; if i remember correctly&lt;br /&gt;
 [11:14] &amp;lt;Wendy&amp;gt; ben does also have a suggestion&lt;br /&gt;
 [11:14] &amp;lt;Primo&amp;gt; ok&lt;br /&gt;
 [11:14] * rodent has joined #imperialconflict&lt;br /&gt;
 [11:14] &amp;lt;Ben&amp;gt; I suggest using the income from VIPs to pay for sponsored links in Google and other advertising companies&lt;br /&gt;
 [11:15] &amp;lt;Genesis&amp;gt; Primo my questions were more on the basis of how much money is being gathered through vip donations, and how is it being put to use&lt;br /&gt;
 [11:15] &amp;lt;Genesis&amp;gt; because like Ben said, it could be a good way to advertise the game&lt;br /&gt;
 [11:15] &amp;lt;Genesis&amp;gt; Stefan?&lt;br /&gt;
 [11:16] * Wendy tempts Stefan with cookies&lt;br /&gt;
 [11:16] &amp;lt;Stefan&amp;gt; ooh, cookies!&lt;br /&gt;
 [11:16] * euromistress has left #imperialconflict&lt;br /&gt;
 [11:17] &amp;lt;Wendy&amp;gt; so how about the answer for Genesis, Stefan&lt;br /&gt;
 [11:17] &amp;lt;Stefan&amp;gt; yes, using VIp money for advertising on google is an idea I have toyed with myself, but never gotten around to doing.&lt;br /&gt;
 [11:17] &amp;lt;Stefan&amp;gt; that was for Ben&lt;br /&gt;
 [11:17] * Wendy sets mode: +v Arocalex&lt;br /&gt;
 [11:18] &amp;lt;Genesis&amp;gt; basically it'd be nice to know what you have in mind for the game, Stefan&lt;br /&gt;
 [11:18] &amp;lt;Ben&amp;gt; is it actually enough to pay for advertising though?&lt;br /&gt;
 [11:18] &amp;lt;Stefan&amp;gt; I don't know off the top of my head how much money is gathered these days&lt;br /&gt;
 [11:18] &amp;lt;Genesis&amp;gt; the mods have repeatedly said not much can be done without you&lt;br /&gt;
 [11:18] * PP_ has joined #imperialconflict&lt;br /&gt;
 [11:18] &amp;lt;Genesis&amp;gt; which is true, you being the admin&lt;br /&gt;
 [11:18] &amp;lt;Stefan&amp;gt; it surely is less than it used to be, obviously&lt;br /&gt;
 [11:18] &amp;lt;Wendy&amp;gt; Arocalex wants to add&lt;br /&gt;
 [11:19] &amp;lt;Arocalex&amp;gt; on advertising: we could simply use what many other web based games do: they link the voting(on sites) to their currency&lt;br /&gt;
 [11:19] &amp;lt;Arocalex&amp;gt; like what was done before but more on a permanent bases&lt;br /&gt;
 [11:19] &amp;lt;Arocalex&amp;gt; thats how i actually found ic, and i think i am not allone&lt;br /&gt;
 [11:20] &amp;lt;Stefan&amp;gt; yes, we used to do that a lot in the middle ages, circa 5 years ago.&lt;br /&gt;
 [11:21] &amp;lt;Arocalex&amp;gt; and we won each time an effort was put into it&lt;br /&gt;
 [11:21] &amp;lt;Arocalex&amp;gt; and i do remember the current online thingy rising then&lt;br /&gt;
 [11:22] * Edison has joined #imperialconflict&lt;br /&gt;
 [11:22] &amp;lt;Genesis&amp;gt; basically the game has steadily been losing players&lt;br /&gt;
 [11:22] &amp;lt;Genesis&amp;gt; we need more player influx&lt;br /&gt;
 [11:22] &amp;lt;Ben&amp;gt; thing is, I believe it's against MPOGD rules (and most likely many other sites) to reward voting&lt;br /&gt;
 [11:22] &amp;lt;Wendy&amp;gt; Poki has a suggestion, or maybe 2&lt;br /&gt;
 [11:22] * Wendy sets mode: +v Poki&lt;br /&gt;
 [11:23] &amp;lt;Poki&amp;gt; stefan can earn money for IC fund through putting advertiser into the game&lt;br /&gt;
 [11:23] &amp;lt;Arocalex&amp;gt; that i find hard to believe, olmost all other web based games i played(circa 20) have this system&lt;br /&gt;
 [11:23] &amp;lt;Wendy&amp;gt; &amp;amp; yes some voting sites do not allow u to participate if u offer rewards&lt;br /&gt;
 [11:23] &amp;lt;Poki&amp;gt; with each click into the advertiser web, we gain money out of it&lt;br /&gt;
 [11:23] &amp;lt;Stefan&amp;gt; indeed, Ben, direct rewards was always a bit illegal, even though they (MPOGD) never seemed to do anything about it.&lt;br /&gt;
 [11:24] &amp;lt;Ben&amp;gt; according to Iamsmart directoryofgames.com does allow for rewards. The downside is it isn't too well know as far as I know.&lt;br /&gt;
 [11:24] &amp;lt;Genesis&amp;gt; Stefan i'd just like to hear from your own mouth what you have in mind for the game. do you want to improve it, or keep it the way it is&lt;br /&gt;
 [11:24] &amp;lt;Genesis&amp;gt; i think that's the big issue here.&lt;br /&gt;
 [11:24] &amp;lt;Poki&amp;gt; we could actually consider ebay too. since people would spend on ebay means that they are wealth enough&lt;br /&gt;
 [11:24] &amp;lt;Poki&amp;gt; we can actually earn money from those ebay surfer&lt;br /&gt;
 [11:25] &amp;lt;Poki&amp;gt; advertise in ebay is actually good&lt;br /&gt;
 [11:25] &amp;lt;Ben&amp;gt; yes, but what would you sell on ebay? VIPs? It's pretty much the same as the paypal donations.&lt;br /&gt;
 [11:25] &amp;lt;Arocalex&amp;gt; the people that surf around ebay are of a diffrent class, and i imagine that it costs a lot more&lt;br /&gt;
 [11:25] &amp;lt;Poki&amp;gt; no , with advertise our game in their web&lt;br /&gt;
 [11:25] &amp;lt;Arocalex&amp;gt; i meant type&lt;br /&gt;
 [11:26] &amp;lt;Primo&amp;gt; em&lt;br /&gt;
 [11:26] &amp;lt;Poki&amp;gt; they will try to join our game, and eventually if they are rich enough, they will buy vip&lt;br /&gt;
 [11:26] &amp;lt;Primo&amp;gt; ok&lt;br /&gt;
 [11:26] &amp;lt;Primo&amp;gt; one person at a time :|&lt;br /&gt;
 [11:26] * Primo sets mode: -vv Arocalex Poki&lt;br /&gt;
 [11:26] &amp;lt;Primo&amp;gt; give stefan time to answer questions before the next is thrown at him&lt;br /&gt;
 [11:26] &amp;lt;Ben&amp;gt; ofcourse :)&lt;br /&gt;
 [11:27] * Primo prods Stefan with a cattle prod.&lt;br /&gt;
 [11:27] * Edison has left #imperialconflict&lt;br /&gt;
 [11:27] &amp;lt;Stefan&amp;gt; I like the cookies better&lt;br /&gt;
 [11:27] &amp;lt;Wendy&amp;gt; i am sure u do :P&lt;br /&gt;
 [11:27] &amp;lt;Primo&amp;gt; no cookies for you till you answer questions.&lt;br /&gt;
 [11:27] &amp;lt;Wendy&amp;gt; u can have more later tho&lt;br /&gt;
 [11:28] &amp;lt;Genesis&amp;gt; i'll repeat, if i may&lt;br /&gt;
 [11:28] &amp;lt;Genesis&amp;gt; Stefan i'd just like to hear from your own mouth what you have in mind for the game. do you want to improve it, or keep it the way it is&lt;br /&gt;
 [11:28] &amp;lt;Genesis&amp;gt; i think that's the big issue here.&lt;br /&gt;
 [11:29] &amp;lt;Stefan&amp;gt; Genesis, I don't really have a clear goal with the game atm. I don't want it to disappear though.&lt;br /&gt;
 [11:29] &amp;lt;Genesis&amp;gt; it's slowly going away though&lt;br /&gt;
 [11:29] &amp;lt;Genesis&amp;gt; barely any new players&lt;br /&gt;
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 [11:29] &amp;lt;Genesis&amp;gt; no advertising&lt;br /&gt;
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 [11:30] &amp;lt;Genesis&amp;gt; community going chaotic, because it's always the same ppl&lt;br /&gt;
 [11:30] &amp;lt;Genesis&amp;gt; we need to give it a new go, or else it wont last much longer&lt;br /&gt;
 [11:30] &amp;lt;Genesis&amp;gt; the game needs you to be available&lt;br /&gt;
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 [11:31] &amp;lt;Genesis&amp;gt; can you be more available&lt;br /&gt;
 [11:31] &amp;lt;Genesis&amp;gt; and willing&lt;br /&gt;
 [11:31] &amp;lt;Genesis&amp;gt; and committed&lt;br /&gt;
 [11:31] &amp;lt;Genesis&amp;gt; ?&lt;br /&gt;
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 [11:32] &amp;lt;Genesis&amp;gt; oooooooooh Stefan.&lt;br /&gt;
 [11:32] &amp;lt;Stefan&amp;gt; I can certainly be a bit more active, though I doubt I'll ever go back to the hectic days when the game was first released. It was like another job back then. :)&lt;br /&gt;
 [11:33] * Wendy sets mode: +v GeneralSkulls&lt;br /&gt;
 [11:33] &amp;lt;Genesis&amp;gt; hehe sure, no one is askign you to be behind the screen 24/7 :P&lt;br /&gt;
 [11:33] &amp;lt;Wendy&amp;gt; GeneralSkulls feel free to talk&lt;br /&gt;
 [11:33] &amp;lt;GeneralSkulls&amp;gt; i do agree that advertising will help, but i think the problem is more in keeping the peeps we do get which we are poorly doing a jopb of that&lt;br /&gt;
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 [11:34] &amp;lt;GeneralSkulls&amp;gt; i think that the reason for that is the increased agression and early wars&lt;br /&gt;
 [11:34] &amp;lt;KT&amp;gt; and alot of reasons our ppl leave is cuz of lack of honor.. they get tired of being farmed.. etc&lt;br /&gt;
 [11:35] &amp;lt;GeneralSkulls&amp;gt; we used to have peace time, now there is none, and new people get farmed and dont return&lt;br /&gt;
 [11:35] &amp;lt;GeneralSkulls&amp;gt; and that hurts the community when we loose them&lt;br /&gt;
 [11:35] &amp;lt;KT&amp;gt; but we need to stick to the advertising topic to help bring in more ppl&lt;br /&gt;
 [11:36] &amp;lt;GeneralSkulls&amp;gt; yes yes, sorry... advertising is sooo expensive tho... without new players to buy vips we are very limited to the advertising that can happen&lt;br /&gt;
 [11:36] &amp;lt;KT&amp;gt; its up to the community of what they are will to do to help keep them along with the mods and stefan&lt;br /&gt;
 [11:37] &amp;lt;KT&amp;gt; so back to advertising.. Stefan  can you look in to seeing what it would cost to put IC on google and if there are funds for doing it?&lt;br /&gt;
 [11:37] &amp;lt;GeneralSkulls&amp;gt; i looked into advertising once for my company on sites like google and ebay, and found them to be more expensive than i thought... about 20+ dollars a day&lt;br /&gt;
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 [11:38] &amp;lt;Genesis&amp;gt; to be honest, i think farming is a false question&lt;br /&gt;
 [11:38] &amp;lt;Stefan&amp;gt; KT: will do&lt;br /&gt;
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 [11:38] &amp;lt;Genesis&amp;gt; it has consequences ingame&lt;br /&gt;
 [11:38] &amp;lt;Genesis&amp;gt; but the real reason ic loses players&lt;br /&gt;
 [11:38] &amp;lt;Genesis&amp;gt; is because of wow-like games&lt;br /&gt;
 [11:39] &amp;lt;Genesis&amp;gt; 7 years ago IC was hot&lt;br /&gt;
 [11:39] &amp;lt;Genesis&amp;gt; now it's just another text based game&lt;br /&gt;
 [11:39] &amp;lt;KT&amp;gt; yes more online games coming out.. its tough competition&lt;br /&gt;
 [11:39] &amp;lt;Genesis&amp;gt; that is why we need to improve, from the inside out&lt;br /&gt;
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 [11:40] &amp;lt;Genesis&amp;gt; and not linger around waiting for things to improve by miracle&lt;br /&gt;
 [11:40] &amp;lt;GeneralSkulls&amp;gt; yes, people play games they are good at/win at.  and when your first round you get horribly hosed, you are gonna leave for those other games.&lt;br /&gt;
 [11:40] &amp;lt;GeneralSkulls&amp;gt; adn with so many to choose from now, it makes making the switch easier&lt;br /&gt;
 [11:41] &amp;lt;Genesis&amp;gt; you're saying new players dont get killed when they first play wow?&lt;br /&gt;
 [11:41] &amp;lt;KT&amp;gt; Poki has some ideas on the advertizing&lt;br /&gt;
 [11:41] * KT sets mode: +v Poki&lt;br /&gt;
 [11:41] &amp;lt;GeneralSkulls&amp;gt; no, i am not, then again i also havnt played wow&lt;br /&gt;
 [11:41] * KT sets mode: -v Ben&lt;br /&gt;
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 [11:41] &amp;lt;Poki&amp;gt; i think we could add something to the imperialconflict page&lt;br /&gt;
 [11:42] &amp;lt;Poki&amp;gt; add players that say they are satisfy with the game and put their pictures there&lt;br /&gt;
 [11:42] &amp;lt;Poki&amp;gt; that could actually attract new players or internet surfers&lt;br /&gt;
 [11:43] &amp;lt;Poki&amp;gt; with the website being all black and all information&lt;br /&gt;
 [11:43] &amp;lt;Poki&amp;gt; internet surfers might not be getting enough information about the games&lt;br /&gt;
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 [11:43] &amp;lt;KT&amp;gt; so when they google it.. they can see the players that are happy with our game?&lt;br /&gt;
 [11:44] &amp;lt;Poki&amp;gt; sort of&lt;br /&gt;
 [11:44] &amp;lt;GeneralSkulls&amp;gt; the player could also maybe write a paragraph or two with there experiences of the game to encourage people to join&lt;br /&gt;
 [11:44] &amp;lt;Poki&amp;gt; no one know how fun is this game is&lt;br /&gt;
 [11:44] &amp;lt;Poki&amp;gt; if they never join it&lt;br /&gt;
 [11:44] &amp;lt;KT&amp;gt; stefan.. do you have any other ideas on how to advertise IC?&lt;br /&gt;
 [11:44] &amp;lt;KT&amp;gt; that is true poki&lt;br /&gt;
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 [11:45] &amp;lt;Poki&amp;gt; so we need attract them on first sight and differentiate ourselves from other games&lt;br /&gt;
 [11:45] &amp;lt;Stefan&amp;gt; Poki's idea sounds good. would it be pure advertising or more of an album of IC players?&lt;br /&gt;
 [11:46] &amp;lt;GeneralSkulls&amp;gt; maybe keep it short&lt;br /&gt;
 [11:46] &amp;lt;Poki&amp;gt; no, it would be more to advertise our game&lt;br /&gt;
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 [11:46] &amp;lt;Poki&amp;gt; yea&lt;br /&gt;
 [11:46] &amp;lt;Wendy&amp;gt; the latter we already have, altho independant of ic&lt;br /&gt;
 [11:46] &amp;lt;KT&amp;gt; well happy customers will always bring in more&lt;br /&gt;
 [11:46] * Wendy sets mode: +v Jaguar&lt;br /&gt;
 [11:46] &amp;lt;Jaguar&amp;gt; First of all, where do the current banner ads on IC pages come from? I can't see the ads, probably because I'm a VIP&lt;br /&gt;
 [11:46] &amp;lt;Wendy&amp;gt; one more who wants to dd to this&lt;br /&gt;
 [11:46] &amp;lt;Wendy&amp;gt; then we move on&lt;br /&gt;
 [11:46] &amp;lt;Poki&amp;gt; yea, they will spread the news and ask their friend to join&lt;br /&gt;
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 [11:47] &amp;lt;Jaguar&amp;gt; If you're not already displaying google ads, I highly recommend signing up with them, as it will bring a higher cashflow in through banner ads than anything else, guaranteed.&lt;br /&gt;
 [11:47] &amp;lt;Poki&amp;gt; i am ic player from malaysia, and none of my friend knows this game&lt;br /&gt;
 [11:47] &amp;lt;Stefan&amp;gt; Jaguar: the current ads are from Google&lt;br /&gt;
 [11:47] &amp;lt;Wendy&amp;gt; they are google ads&lt;br /&gt;
 [11:47] &amp;lt;Wendy&amp;gt; well ones i see anyway&lt;br /&gt;
 [11:47] &amp;lt;Jaguar&amp;gt; Okay, another thing about the MPOGD like sites&lt;br /&gt;
 [11:48] &amp;lt;Jaguar&amp;gt; It can only go so far having our name up the top, we need to also have a kickass paragraph describing IC and why its so good&lt;br /&gt;
 [11:48] &amp;lt;Jaguar&amp;gt; so when people see it, they are attracted to sign up straight away&lt;br /&gt;
 [11:48] &amp;lt;Poki&amp;gt; it is more to sell , but nothing that doesnt need advertising&lt;br /&gt;
 [11:48] &amp;lt;KT&amp;gt; also Ebay might be a place to advertise as suggested by Gimmix&lt;br /&gt;
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 [11:49] &amp;lt;GeneralSkulls&amp;gt; how do you advertise on ebay without selling anything?&lt;br /&gt;
 [11:49] &amp;lt;Poki&amp;gt; pop up ads?&lt;br /&gt;
 [11:49] &amp;lt;Poki&amp;gt; or banner?&lt;br /&gt;
 [11:49] &amp;lt;Jaguar&amp;gt; Advertising is also quite viable if you can manage to buy adspace on google for cheap, which is possible sometimes if you are constantly monitoring their rates&lt;br /&gt;
 [11:49] &amp;lt;Wendy&amp;gt; ok i thikn we covered most of this :)&lt;br /&gt;
 [11:49] &amp;lt;Wendy&amp;gt; time to move on&lt;br /&gt;
 [11:49] &amp;lt;KT&amp;gt; Stefan said he will check into google ads&lt;br /&gt;
 [11:49] &amp;lt;Jaguar&amp;gt; (They change like every hour)&lt;br /&gt;
 [11:50] * Wendy sets mode: -v GeneralSkulls&lt;br /&gt;
 [11:50] * Wendy sets mode: -v Poki&lt;br /&gt;
 [11:50] &amp;lt;Wendy&amp;gt; lets do randoming v's drafting...&lt;br /&gt;
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 [11:50] &amp;lt;Wendy&amp;gt; please pm if u wanna kick this off&lt;br /&gt;
 [11:50] * Wendy sets mode: -v Jaguar&lt;br /&gt;
 [11:51] * Wendy sets mode: +v Bosh&lt;br /&gt;
 [11:51] &amp;lt;Wendy&amp;gt; over to bosh&lt;br /&gt;
 [11:51] &amp;lt;Bosh&amp;gt; ok, As this round in MW was a trial&lt;br /&gt;
 [11:51] &amp;lt;Bosh&amp;gt; I think that it would be best if it returned to the old way of working&lt;br /&gt;
 [11:52] * Wendy sets mode: +v TNT&lt;br /&gt;
 [11:52] &amp;lt;Wendy&amp;gt; how do u mean Bosh?&lt;br /&gt;
 [11:52] &amp;lt;Bosh&amp;gt; The only reason i have to buy a VIP is so that I can have a friend join my family&lt;br /&gt;
 [11:52] &amp;lt;Wendy&amp;gt; back to drafting?&lt;br /&gt;
 [11:52] &amp;lt;Bosh&amp;gt; not because I honestly and really want perks like Yama&lt;br /&gt;
 [11:52] &amp;lt;Wendy&amp;gt; you can still have that tho&lt;br /&gt;
 [11:53] &amp;lt;Wendy&amp;gt; in mw&lt;br /&gt;
 [11:53] &amp;lt;Wendy&amp;gt; u can actively use your vip there&lt;br /&gt;
 [11:53] &amp;lt;Wendy&amp;gt; u still get your map freatures&lt;br /&gt;
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 [11:53] &amp;lt;Bosh&amp;gt; Drafting? I was told as of 2 days ago, we dont know if next round will have drafting&lt;br /&gt;
 [11:53] &amp;lt;TNT&amp;gt; What makes IC great that it is a family based game. That means people need to cooperate. You need a core of players who stick together. SO I think 3-4 drafts are needed but not more. It takes to much to train a new family on your own. But one gall should be random maybee but not all&lt;br /&gt;
 [11:54] &amp;lt;Bosh&amp;gt; I agree with TNT&lt;br /&gt;
 [11:54] &amp;lt;Genesis&amp;gt; when you didnt have any kind of drafting, you had to work with whoever landed in your fam. with the reshffles, you got to know hundreds of people&lt;br /&gt;
 [11:54] &amp;lt;Genesis&amp;gt; with drafting, you get a set core of players who alway splay the same way, with the same people&lt;br /&gt;
 [11:54] &amp;lt;Wendy&amp;gt; indeed&lt;br /&gt;
 [11:54] &amp;lt;Bosh&amp;gt; and quite frankly, trying to a lead a family you dont know is hard, and not something people want to deal with over and over again&lt;br /&gt;
 [11:55] &amp;lt;Wendy&amp;gt; most ppl in mw have enjoyed the no draft round&lt;br /&gt;
 [11:55] &amp;lt;Genesis&amp;gt; most of the community doesnt know more than 20 ppl, as an individual&lt;br /&gt;
 [11:55] &amp;lt;Genesis&amp;gt; atm&lt;br /&gt;
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 [11:55] &amp;lt;Wendy&amp;gt; i believe it will be staying this way for the next round also&lt;br /&gt;
 [11:55] &amp;lt;TNT&amp;gt; Me for example would not have the time to build a whole family alone again if I did not had 2-3 others to help me with. Several of the old boys feel the same&lt;br /&gt;
 [11:55] &amp;lt;Bosh&amp;gt; yes&lt;br /&gt;
 [11:55] &amp;lt;TNT&amp;gt; I like the reshuffels&lt;br /&gt;
 [11:55] &amp;lt;Bosh&amp;gt; that is what i am getting at also&lt;br /&gt;
 [11:55] &amp;lt;TNT&amp;gt; once in a while&lt;br /&gt;
 [11:56] &amp;lt;TNT&amp;gt; but to get people to stay and play they need to feel they are part of a family&lt;br /&gt;
 [11:56] &amp;lt;TNT&amp;gt; that is easier done when you have a core already but not to big of a core so not more then 3-4 players&lt;br /&gt;
 [11:56] &amp;lt;TNT&amp;gt; so lots of new players get to know each other all the time&lt;br /&gt;
 [11:57] &amp;lt;Bosh&amp;gt; and with 15 people in a family, i dont think it really kills any facet of the idea of new family members&lt;br /&gt;
 [11:57] &amp;lt;Genesis&amp;gt; i think the current display of mw random and andro draft is not bad&lt;br /&gt;
 [11:57] * Wendy sets mode: +v Talic&lt;br /&gt;
 [11:57] &amp;lt;Wendy&amp;gt; Talic is adding&lt;br /&gt;
 [11:57] &amp;lt;Genesis&amp;gt; plus you have sd and draco&lt;br /&gt;
 [11:57] &amp;lt;Genesis&amp;gt; which are drafting galaxies&lt;br /&gt;
 [11:57] &amp;lt;Talic&amp;gt; i'll just copy/paste :p&lt;br /&gt;
 [11:58] &amp;lt;Talic&amp;gt; &amp;lt;Talic&amp;gt; TNT says it's impossible to build a fam on ur own&lt;br /&gt;
 [11:58] &amp;lt;Talic&amp;gt; &amp;lt;Talic&amp;gt; true that&lt;br /&gt;
 [11:58] &amp;lt;Talic&amp;gt; &amp;lt;Talic&amp;gt; but if random, there will always be one or two other players with a lot of experience&lt;br /&gt;
 [11:58] &amp;lt;Talic&amp;gt; &amp;lt;Talic&amp;gt; it's been like that in most fams&lt;br /&gt;
 [11:58] &amp;lt;Talic&amp;gt; &amp;lt;Talic&amp;gt; so what TNT is saying is true in part, but doesn't need drafting to solve&lt;br /&gt;
 [11:58] &amp;lt;Talic&amp;gt; &amp;lt;Talic&amp;gt; just needs u to work with experienced people ou don't know&lt;br /&gt;
 [11:58] &amp;lt;Talic&amp;gt; I've experienced that this round in MW that most fams had 2 or 3 players with a lot of experience at leading&lt;br /&gt;
 [11:58] &amp;lt;Talic&amp;gt; or building fams&lt;br /&gt;
 [11:58] &amp;lt;TNT&amp;gt; I have done that in the old times Talic but its takes a lot of time :P&lt;br /&gt;
 [11:58] &amp;lt;TNT&amp;gt; and I dont have that anymore like other players as well. &lt;br /&gt;
 [11:59] &amp;lt;Bosh&amp;gt; and to build a new family every round, is more aggrivation than it is fun, imo&lt;br /&gt;
 [11:59] &amp;lt;Talic&amp;gt; yes I know it takes time, unless you can delegate a bit between the more experienced ones (at least that's what I'm trying to point out)&lt;br /&gt;
 [11:59] &amp;lt;Talic&amp;gt; I did it this round, and it worked&lt;br /&gt;
 [11:59] &amp;lt;TNT&amp;gt; The good families are build around a few players who use a lot of time&lt;br /&gt;
 [11:59] &amp;lt;Talic&amp;gt; and I was barely active&lt;br /&gt;
 [11:59] &amp;lt;Genesis&amp;gt; tnt when there was no drafting you didnt do everything on your own either&lt;br /&gt;
 [11:59] &amp;lt;Wendy&amp;gt; you won't build a new fam every round tho Bosh&lt;br /&gt;
 [11:59] &amp;lt;Wendy&amp;gt; since u can stay with the current fam for next round&lt;br /&gt;
 [11:59] &amp;lt;Wendy&amp;gt; it's not being shuffled&lt;br /&gt;
 [11:59] &amp;lt;TNT&amp;gt; Most people dont mind in training others if they are not alone in it. Thats why 2-3 drafts &lt;br /&gt;
 [12:00] &amp;lt;Wendy&amp;gt; &amp;amp; the stay in fam option is there&lt;br /&gt;
 [12:00] &amp;lt;Talic&amp;gt; I do have to add that TNT has a major pointabout families staying together, the feel of being part of a family really adds an extra dimlension to this game and must be encouraged big time&lt;br /&gt;
 [12:00] &amp;lt;Wendy&amp;gt; so you get a few rounds to get to know your family&lt;br /&gt;
 [12:00] &amp;lt;Bosh&amp;gt; I was mainly talking about the idea people have about it being a constant reshuffle galaxy&lt;br /&gt;
 [12:00] &amp;lt;Talic&amp;gt; TNT, if all is random, there are erhaps 100 players in the galaxy that have trained others as well, you're bound to drop in a fam together with one or two of those other players, you really wouldn't have to do it all on your own&lt;br /&gt;
 [12:00] &amp;lt;TNT&amp;gt; If the game gets more balanced in a way so big fams wont have an easy time farming smaller fams less reshuffels would be needed as well&lt;br /&gt;
 [12:00] &amp;lt;Bosh&amp;gt; with no drafting. That is in the forums a lot&lt;br /&gt;
 [12:00] &amp;lt;Talic&amp;gt; howeer 2 drafts wouldn't be that bad&lt;br /&gt;
 [12:01] &amp;lt;TNT&amp;gt; as no fam would doninate completly&lt;br /&gt;
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 [12:01] &amp;lt;Wendy&amp;gt; what is in the forums isn't always true unless posted by a mod Bosh&lt;br /&gt;
 [12:01] &amp;lt;Wendy&amp;gt; ;)&lt;br /&gt;
 [12:01] &amp;lt;KT&amp;gt; 2 drafts or a vip and a draft?&lt;br /&gt;
 [12:02] &amp;lt;TNT&amp;gt; THe number is not important as long it is not to big&lt;br /&gt;
 [12:02] &amp;lt;Talic&amp;gt; might as well have 1 vip and 1 draft, just encourage buying vips and to encourage stefan to put some more into advertising &lt;br /&gt;
 [12:03] &amp;lt;TNT&amp;gt; And to have the draft options will give more revenue to the game&lt;br /&gt;
 [12:03] &amp;lt;KT&amp;gt; so you are wanting a minute number of vip/drafts back in mw? to have experience and coordination to help get the family going?&lt;br /&gt;
 [12:03] &amp;lt;TNT&amp;gt; yea&lt;br /&gt;
 [12:03] &amp;lt;Bosh&amp;gt; yes&lt;br /&gt;
 [12:03] &amp;lt;TNT&amp;gt; I personally would not invest lots of time in a family again unless I could take with me 2-3 players&lt;br /&gt;
 [12:03] &amp;lt;Talic&amp;gt; though not more than 2 drafts (means three friends in same fam) if current fam sizes are kept&lt;br /&gt;
 [12:03] &amp;lt;TNT&amp;gt; yea&lt;br /&gt;
 [12:04] &amp;lt;KT&amp;gt; yup one random the other vip/draft&lt;br /&gt;
 [12:04] &amp;lt;TNT&amp;gt; that should do it&lt;br /&gt;
 [12:04] &amp;lt;Talic&amp;gt; between rounds however there would have to be a mechanism to stop players from drafting into a fam the first two days registration opens, to allow the drafts from the round before to join up&lt;br /&gt;
 [12:05] &amp;lt;TNT&amp;gt; yes&lt;br /&gt;
 [12:05] &amp;lt;Talic&amp;gt; with only 30 fams and 3 friends per fam, there's gonna be some competition between players to get into a fam with their drafts &lt;br /&gt;
 [12:05] &amp;lt;Talic&amp;gt; so especially between rounds this would have to be taken into account&lt;br /&gt;
 [12:05] * Valenka has left #imperialconflict&lt;br /&gt;
 [12:06] &amp;lt;KT&amp;gt; we have discussed the possibility of passwording andro to stop unwanted vips/drafts as there were issues this round if we keep andry as that only vip/drafting galaxy&lt;br /&gt;
 [12:06] &amp;lt;KT&amp;gt; andro*&lt;br /&gt;
 [12:06] &amp;lt;Talic&amp;gt; and personally I would disallow players from deleting during the round and randomming back into mw, just to constraint illegal drafting and to have players realize deleting will remove them from the round entirely&lt;br /&gt;
 [12:07] &amp;lt;TNT&amp;gt; I agree&lt;br /&gt;
 [12:07] &amp;lt;Bosh&amp;gt; that would also discourage spying&lt;br /&gt;
 [12:07] &amp;lt;Bosh&amp;gt; good idea&lt;br /&gt;
 [12:07] &amp;lt;Bosh&amp;gt; i know a couple fams had that problem this round&lt;br /&gt;
 [12:07] &amp;lt;Talic&amp;gt; people really would have to play with what they got&lt;br /&gt;
 [12:08] &amp;lt;Talic&amp;gt; or at least put a 2 weeks limit before being able to rejoin (you might always go inactive for some unrelated reason, and get kicked from your fam because of that)&lt;br /&gt;
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 [12:08] &amp;lt;Wendy&amp;gt; hmmm&lt;br /&gt;
 [12:09] &amp;lt;Wendy&amp;gt; i think we moved away from drafting v's random&lt;br /&gt;
 [12:09] * Talic nods&lt;br /&gt;
 [12:09] &amp;lt;Talic&amp;gt; I'll crawl back to my corner now :p&lt;br /&gt;
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 [12:10] &amp;lt;Wendy&amp;gt; right if anyone has a relevant, burning question that needs to be adressed by stefan&lt;br /&gt;
 [12:10] &amp;lt;Wendy&amp;gt; then please pm a mod now&lt;br /&gt;
 [12:10] * Ixi|food has left #imperialconflict&lt;br /&gt;
 [12:10] * Wendy sets mode: -v Bosh&lt;br /&gt;
 [12:10] &amp;lt;Talic&amp;gt; Stefan, what do you think of the concept of a rodent farm to fund IC?&lt;br /&gt;
 [12:10] &amp;lt;Wendy&amp;gt; Talic&lt;br /&gt;
 [12:10] &amp;lt;Wendy&amp;gt; serious ones aye&lt;br /&gt;
 [12:11] * Wendy sets mode: -v Talic&lt;br /&gt;
 [12:11] &amp;lt;Genesis&amp;gt; lol&lt;br /&gt;
 [12:11] &amp;lt;Genesis&amp;gt; i just want to know what he thinks can be done to help IC&lt;br /&gt;
 [12:11] &amp;lt;Stefan&amp;gt; Talic: been running one since 2002&lt;br /&gt;
 [12:11] &amp;lt;Genesis&amp;gt; suggestions from the admin&lt;br /&gt;
 [12:11] &amp;lt;Genesis&amp;gt; would like input from you Stefan&lt;br /&gt;
 [12:11] &amp;lt;Genesis&amp;gt; your views and ideas&lt;br /&gt;
 [12:12] * Pitbull has left #imperialconflict&lt;br /&gt;
 [12:12] &amp;lt;Genesis&amp;gt; the players can debate and come up with their own solutions, but an idea from you would be good too&lt;br /&gt;
 [12:13] &amp;lt;Genesis&amp;gt; not on the size of galaxies or how many players per fam&lt;br /&gt;
 [12:13] &amp;lt;Genesis&amp;gt; but more relevant issues&lt;br /&gt;
 [12:13] &amp;lt;Genesis&amp;gt; what is the plan, big man?&lt;br /&gt;
 [12:13] &amp;lt;Stefan&amp;gt; as I said earlier, I don't really have any clear ideas for the game. I do come up with ones now and then though.&lt;br /&gt;
 [12:13] * STB has left #imperialconflict&lt;br /&gt;
 [12:13] &amp;lt;Stefan&amp;gt; omg - Lewis Hamilton is out of the race&lt;br /&gt;
 [12:13] &amp;lt;TNT&amp;gt; I got a question. In antoher game I have played they had hardcore weekends. Ticks every minute. Would that be possible Stefan? For example on another server where you could have virgo as well with the same tick speed.&lt;br /&gt;
 [12:13] * Grace_Kelly has left #imperialconflict&lt;br /&gt;
 [12:13] &amp;lt;Genesis&amp;gt; no shit&lt;br /&gt;
 [12:14] * Masse has left #imperialconflict&lt;br /&gt;
 [12:14] &amp;lt;Stefan&amp;gt; TNT: that would be possible, yes&lt;br /&gt;
 [12:14] &amp;lt;Genesis&amp;gt; too much pressure on the rookie :P&lt;br /&gt;
 [12:15] &amp;lt;Genesis&amp;gt; poor lewie&lt;br /&gt;
 [12:15] &amp;lt;TNT&amp;gt; I think that would be fun from time to time to have a weekend like that&lt;br /&gt;
 [12:15] &amp;lt;TNT&amp;gt; once a month or every 2 months&lt;br /&gt;
 [12:15] &amp;lt;TNT&amp;gt; for VIPs only&lt;br /&gt;
 [12:15] * Wendy sets mode: +v slifty&lt;br /&gt;
 [12:15] &amp;lt;Genesis&amp;gt; Stefan could virgo work on faster ticks?&lt;br /&gt;
 [12:15] &amp;lt;Wendy&amp;gt; slifty has something&lt;br /&gt;
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 [12:15] &amp;lt;slifty&amp;gt; yay!&lt;br /&gt;
 [12:16] &amp;lt;Stefan&amp;gt; Genesis: yes, and I believe someone else suggested it recently. a mod, even.&lt;br /&gt;
 [12:16] &amp;lt;Genesis&amp;gt; 10 an hour or so. it would cause newer players to be more excited&lt;br /&gt;
 [12:16] &amp;lt;Genesis&amp;gt; and more active&lt;br /&gt;
 [12:16] &amp;lt;slifty&amp;gt; Stefan, a long while ago you guys did private galaxies - the ability to create a galaxy that only you and your friends would play in&lt;br /&gt;
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 [12:16] &amp;lt;Genesis&amp;gt; the concern with virgo is it cant stay the way it is&lt;br /&gt;
 [12:16] &amp;lt;slifty&amp;gt; if I recall, that died because it was TOO successful&lt;br /&gt;
 [12:16] &amp;lt;Genesis&amp;gt; as it is stopping new players from playing, basically out of boredom&lt;br /&gt;
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 [12:17] &amp;lt;slifty&amp;gt; why don't you work on bringing that back?  It would be novel, set IC apart from the crowd, and offer a really fun way of interacting with the communities you are a part of&lt;br /&gt;
 [12:17] * Blizzard has left #imperialconflict&lt;br /&gt;
 [12:17] &amp;lt;Genesis&amp;gt; yes, the server couldnt handle it slifty :P&lt;br /&gt;
 [12:17] &amp;lt;Genesis&amp;gt; problem was too many galaxies were created&lt;br /&gt;
 [12:17] &amp;lt;slifty&amp;gt; if coding is the issue, I'm sure people would help, but from what I can tell that is exactly the kind of 'breth of new life' that IC needs&lt;br /&gt;
 [12:18] &amp;lt;slifty&amp;gt; *breath&lt;br /&gt;
 [12:18] &amp;lt;Genesis&amp;gt; yea actually&lt;br /&gt;
 [12:18] &amp;lt;Genesis&amp;gt; a question many ppl ask is&lt;br /&gt;
 [12:18] &amp;lt;Genesis&amp;gt; if Stefan cant be too active, why doesnt he let someone help with the coding?&lt;br /&gt;
 [12:18] &amp;lt;Stefan&amp;gt; slifty: that could be an idea, yes&lt;br /&gt;
 [12:18] * BUBONIC has left #imperialconflict&lt;br /&gt;
 [12:18] &amp;lt;Genesis&amp;gt; you have no one you can resort to, Stefan?&lt;br /&gt;
 [12:19] &amp;lt;Genesis&amp;gt; apart from mastermike&lt;br /&gt;
 [12:19] &amp;lt;Genesis&amp;gt; who doesnt seem too interested, i gather&lt;br /&gt;
 [12:19] &amp;lt;slifty&amp;gt; well it is an idea:P but i'm just curious as to why it hasn't been pursued.  You're the one who came up with it, not me!&lt;br /&gt;
 [12:19] &amp;lt;slifty&amp;gt; I just think its a really good one&lt;br /&gt;
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 [12:20] &amp;lt;Stefan&amp;gt; Genesis: not really&lt;br /&gt;
 [12:20] &amp;lt;slifty&amp;gt; anyway, I just wanted to bring that up/throw it into the mix of ideas, since we're looking for ways to differentiate IC from other text based games.&lt;br /&gt;
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 [12:21] &amp;lt;Genesis&amp;gt; yes i agree slifty&lt;br /&gt;
 [12:21] &amp;lt;Genesis&amp;gt; could custom gals come back, Stefan?&lt;br /&gt;
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 [12:21] &amp;lt;Genesis&amp;gt; up to a certain count perhaps, 3, 4, 5...?&lt;br /&gt;
 [12:21] &amp;lt;Stefan&amp;gt; Genesis: yes they could. we will have to look into it.&lt;br /&gt;
 [12:21] &amp;lt;slifty&amp;gt; okey dokey:)&lt;br /&gt;
 [12:22] &amp;lt;Stefan&amp;gt; the server is utterly bored atm anyway&lt;br /&gt;
 [12:22] &amp;lt;KT&amp;gt; hmm then we need to make it unbored :]&lt;br /&gt;
 [12:23] &amp;lt;Genesis&amp;gt; what about the recent downtimes, are we to expect more of those?&lt;br /&gt;
 [12:23] &amp;lt;slifty&amp;gt; I also wanted to bring up a symptopm, not a cause.  #general seems to be getting pretty... well... dead:P&lt;br /&gt;
 [12:23] &amp;lt;slifty&amp;gt; I was wondering if it would be possible to do a little more emphasis on the fact that we have an irc chat available&lt;br /&gt;
 [12:23] &amp;lt;Wendy&amp;gt; well tyahts up to the chatters aye slifty&lt;br /&gt;
 [12:24] &amp;lt;Stefan&amp;gt; I hope not. the issue is with our ISP. they are very cheap (free) since I work there, hence why I keep it there.&lt;br /&gt;
 [12:24] &amp;lt;Wendy&amp;gt; u can't force ppl to type!!!&lt;br /&gt;
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 [12:24] &amp;lt;slifty&amp;gt; it isn't dying because of the people that are in there, its because of the people that ARENT in there&lt;br /&gt;
 [12:24] &amp;lt;slifty&amp;gt; nobody is spamming, nobody is abusing their oppership&lt;br /&gt;
 [12:24] &amp;lt;slifty&amp;gt; but not enough active players seem to be joining&lt;br /&gt;
 [12:25] &amp;lt;slifty&amp;gt; Talic suggests adding a tutorial to the game which emphasizes the chat a bit more&lt;br /&gt;
 [12:26] * TNT is now known as TNT_eating&lt;br /&gt;
 [12:26] &amp;lt;slifty&amp;gt; I only bring it up because I feel that the chat is a major part of what brings the community together, it is a different dynamic&lt;br /&gt;
 [12:26] &amp;lt;Wendy&amp;gt; most tutors do cover how to use mirc tho slifty&lt;br /&gt;
 [12:26] &amp;lt;Wendy&amp;gt; as far as i am aware&lt;br /&gt;
 [12:27] &amp;lt;Wendy&amp;gt; which is more than i got when i started playing, i had to figure it our for myself&lt;br /&gt;
 [12:27] &amp;lt;Wendy&amp;gt; *out&lt;br /&gt;
 [12:27] &amp;lt;slifty&amp;gt; i was just talking for Talic there, so I can't comment too much, but I suspect that covering it and emphasizing it are different things&lt;br /&gt;
 [12:28] &amp;lt;Genesis&amp;gt; Stefan, back on the coding issue, if you dont mind. our beloved mods often say are helpless without you, and you are obviously not available 24/7&lt;br /&gt;
 [12:28] &amp;lt;Wendy&amp;gt; but how do you really go about emphasing something on a text based game otyher than using text to emphasise it?&lt;br /&gt;
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 [12:29] &amp;lt;Genesis&amp;gt; simple question: will you ever release or share IC's source code, either in whole or part?&lt;br /&gt;
 [12:29] &amp;lt;Stefan&amp;gt; Genesis: no&lt;br /&gt;
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 [12:29] &amp;lt;Genesis&amp;gt; didnt think you would&lt;br /&gt;
 [12:30] &amp;lt;Genesis&amp;gt; you had a few offers over the years&lt;br /&gt;
 [12:30] &amp;lt;Genesis&amp;gt; and always rejected them&lt;br /&gt;
 [12:30] &amp;lt;Genesis&amp;gt; correct?&lt;br /&gt;
 [12:30] &amp;lt;Stefan&amp;gt; yep&lt;br /&gt;
 [12:31] &amp;lt;Genesis&amp;gt; with that being said, the issue remains that the game *desperately* needs more admin activity&lt;br /&gt;
 [12:31] &amp;lt;Genesis&amp;gt; to promote, innovate&lt;br /&gt;
 [12:31] &amp;lt;Genesis&amp;gt; it's up to you to answer the comminuty's wishes&lt;br /&gt;
 [12:31] &amp;lt;Stefan&amp;gt; well actually we did sell IC at one point, in 2001, but got it back 6 months later when the firm who purchased it (and us) went bancrupt. our fee has little to do with that though, sadly. :)&lt;br /&gt;
 [12:32] &amp;lt;Genesis&amp;gt; yea, you bought it back for 1$ right? :P&lt;br /&gt;
 [12:32] &amp;lt;Stefan&amp;gt; yes&lt;br /&gt;
 [12:32] &amp;lt;Genesis&amp;gt; good deal :P&lt;br /&gt;
 [12:33] &amp;lt;slifty&amp;gt; well, it seems that the issue comes down to what will actually be done&lt;br /&gt;
 [12:33] &amp;lt;Genesis&amp;gt; yes, it does&lt;br /&gt;
 [12:33] &amp;lt;slifty&amp;gt; we have thrown out plenty of ideas, and looking into them is great&lt;br /&gt;
 [12:33] &amp;lt;slifty&amp;gt; but implementing any of them WILL take time and WILL take effort&lt;br /&gt;
 [12:34] &amp;lt;slifty&amp;gt; it is understandable that you don't want to put that time and effort out, heck, I know what it feels like to try to run a side project and the equivalent of a full time job&lt;br /&gt;
 [12:34] &amp;lt;slifty&amp;gt; but the fact is that you have a community of people around the world who have stake in this game, and would love to help lighten that burden&lt;br /&gt;
 [12:34] &amp;lt;slifty&amp;gt; not because they want to steal your code or your ideas&lt;br /&gt;
 [12:34] &amp;lt;slifty&amp;gt; but because they care about the community that YOU created&lt;br /&gt;
 [12:35] &amp;lt;Genesis&amp;gt; basically we yell and moan because we care&lt;br /&gt;
 [12:35] &amp;lt;slifty&amp;gt; of course, it is your decision as to whether or not this game continues to grow mold and die, and whether #general follows its downward spiral (it had 17 people in it last night)&lt;br /&gt;
 [12:35] &amp;lt;Genesis&amp;gt; it would pain us as much as you to see the game die&lt;br /&gt;
 [12:35] &amp;lt;slifty&amp;gt; no, it would pain us much more than you to see the game die;)&lt;br /&gt;
 [12:36] &amp;lt;Genesis&amp;gt; hehe well, in perspective it would&lt;br /&gt;
 [12:36] * Poki has left #imperialconflict&lt;br /&gt;
 [12:36] &amp;lt;KT&amp;gt; Stefan has already stated he does not want to see the game die&lt;br /&gt;
 [12:36] * mike_sleep has left #imperialconflict&lt;br /&gt;
 [12:37] &amp;lt;Genesis&amp;gt; was that a bot answer KT? :P&lt;br /&gt;
 [12:37] &amp;lt;slifty&amp;gt; hehe&lt;br /&gt;
 [12:37] &amp;lt;slifty&amp;gt; good&lt;br /&gt;
 [12:37] * Wendy changes topic to 'PM KT|Evilsheep_naked if you have an idea or suggestion to the topic we are discussing. Stefan will join soon.�'&lt;br /&gt;
 [12:37] &amp;lt;slifty&amp;gt; i'm not debating that fact&lt;br /&gt;
 [12:37] &amp;lt;KT&amp;gt; i am not a bot X(&lt;br /&gt;
 [12:37] * Retrieving #imperialconflict modes...&lt;br /&gt;
 [12:37] &amp;lt;slifty&amp;gt; but with that assumption held true, he needs to make a choice&lt;br /&gt;
 [12:37] &amp;lt;Genesis&amp;gt; we know he doesnt want the game to die&lt;br /&gt;
 [12:37] &amp;lt;Genesis&amp;gt; but we need him to come forward and help&lt;br /&gt;
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 [12:38] &amp;lt;Genesis&amp;gt; because in essence it's all about him being willing or not&lt;br /&gt;
 [12:38] &amp;lt;slifty&amp;gt; 1) dedicate more time to adding new features, pulling new players, and innovating in the way that he did so many years ago (which led IC to its success)&lt;br /&gt;
 [12:38] &amp;lt;Genesis&amp;gt; everything else is besides the point&lt;br /&gt;
 [12:38] &amp;lt;slifty&amp;gt; 2) get someone to help him do all those things.  which of course involves trust but less work&lt;br /&gt;
 [12:38] &amp;lt;slifty&amp;gt; 3) watch things die and feel shitty about it&lt;br /&gt;
 [12:39] * KT sets mode: -v TNT_eating&lt;br /&gt;
 [12:39] &amp;lt;slifty&amp;gt; those are pretty much the cards on the table, although maybe there are a few more that i'm not seeing, so make sure you go into the situation being aware of them&lt;br /&gt;
 [12:39] &amp;lt;Genesis&amp;gt; that sums it up rather well&lt;br /&gt;
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 [12:40] * evilsheep_Naked sets mode: +v OrBit&lt;br /&gt;
 [12:41] &amp;lt;evilsheep_Naked&amp;gt; i guess OrBit has something to add...&lt;br /&gt;
 [12:41] &amp;lt;slifty&amp;gt; so, the next question for stefan is - what now (and &amp;quot;looking into it&amp;quot; will only last you so long before it is simply picking option #3)&lt;br /&gt;
 [12:41] &amp;lt;KT&amp;gt; Jag has something to add&lt;br /&gt;
 [12:41] * KT sets mode: +v Jaguar&lt;br /&gt;
 [12:41] &amp;lt;Jaguar&amp;gt; Theres another option, Stefan can hire programmer(s) to work on IC if he doesnt have the time. Confidentiality agreements can be signed so the code remains under his ownership&lt;br /&gt;
 [12:41] &amp;lt;slifty&amp;gt; good call&lt;br /&gt;
 [12:41] &amp;lt;Jaguar&amp;gt; The only downside is, it will cost a few bucks&lt;br /&gt;
 [12:42] &amp;lt;Jaguar&amp;gt; Confidentiality agreements are very common practice in the software industry&lt;br /&gt;
 [12:42] &amp;lt;slifty&amp;gt; sure, but it is definitely an option there&lt;br /&gt;
 [12:42] &amp;lt;OrBit&amp;gt; Stefan, please can you tell us why we should continue paying for this game when you arnt really that bothered about where it goes?&lt;br /&gt;
 [12:42] &amp;lt;evilsheep_Naked&amp;gt; he is bothered about where it goes though&lt;br /&gt;
 [12:42] &amp;lt;OrBit&amp;gt; It's a good addictive game thats needs a few tweaks, but it seems you have given up on it along time ago.&lt;br /&gt;
 [12:42] &amp;lt;slifty&amp;gt; OrBit - he's here isn't he:/?&lt;br /&gt;
 [12:42] &amp;lt;Jaguar&amp;gt; It would be like an investment, improving the game now will bring more money into it in the future&lt;br /&gt;
 [12:42] &amp;lt;OrBit&amp;gt; once in what 4 years?&lt;br /&gt;
 [12:42] &amp;lt;OrBit&amp;gt; its not good enough&lt;br /&gt;
 [12:43] &amp;lt;Stefan&amp;gt; OrBit: that is really only up to you, whether you think it is worth it or not&lt;br /&gt;
 [12:43] &amp;lt;slifty&amp;gt; sure, and i'm partially disagreeing with you now because i can see stefan saying &amp;quot;i've had enough of people saying I don't care&amp;quot; and storming off:P&lt;br /&gt;
 [12:43] * KT sets mode: -v Jaguar&lt;br /&gt;
 [12:43] &amp;lt;OrBit&amp;gt; i love this game, so do many others.  if u can get the players in, im sure it could get back on its feet&lt;br /&gt;
 [12:44] &amp;lt;KT&amp;gt; we will be moving on to the next topic &lt;br /&gt;
 [12:44] &amp;lt;slifty&amp;gt; all righty;)&lt;br /&gt;
 [12:44] * slifty poings away as his voice dissapears&lt;br /&gt;
 [12:44] &amp;lt;slifty&amp;gt; nice talking to you stefan, although i don't know if you listened.&lt;br /&gt;
 [12:44] * KT sets mode: -v slifty&lt;br /&gt;
 [12:44] * KT sets mode: -v OrBit&lt;br /&gt;
 [12:45] &amp;lt;KT&amp;gt; next topic is Length of rounds&lt;br /&gt;
 [12:45] * The_Unknown has left #imperialconflict&lt;br /&gt;
 [12:45] &amp;lt;KT&amp;gt; PM sheep or me&lt;br /&gt;
 [12:46] &amp;lt;evilsheep_Naked&amp;gt; anyone? =P&lt;br /&gt;
 [12:46] &amp;lt;KT&amp;gt; no one wants to talk?&lt;br /&gt;
 [12:46] * evilsheep_Naked sets mode: +v OrBit&lt;br /&gt;
 [12:46] &amp;lt;OrBit&amp;gt; woot&lt;br /&gt;
 [12:46] &amp;lt;Wendy&amp;gt; i think it's been covered mostly &amp;amp; since mods are actively working on that&lt;br /&gt;
 [12:46] &amp;lt;evilsheep_Naked&amp;gt; kk OrBit.. but make sure you stay on topic&lt;br /&gt;
 [12:46] * KT sets mode: +v Archangel&lt;br /&gt;
 [12:46] &amp;lt;Archangel&amp;gt; win&lt;br /&gt;
 [12:46] &amp;lt;evilsheep_Naked&amp;gt; if not then you will be devoiced&lt;br /&gt;
 [12:46] &amp;lt;OrBit&amp;gt; yeah, i wont tell anyone u love men sheep ;)&lt;br /&gt;
 [12:46] &amp;lt;OrBit&amp;gt; ok&lt;br /&gt;
 [12:46] &amp;lt;OrBit&amp;gt; rounds&lt;br /&gt;
 [12:46] &amp;lt;OrBit&amp;gt; too long&lt;br /&gt;
 [12:46] &amp;lt;Archangel&amp;gt; agreed&lt;br /&gt;
 [12:46] &amp;lt;evilsheep_Naked&amp;gt; =P&lt;br /&gt;
 [12:47] &amp;lt;Archangel&amp;gt; 2.5months is far too long&lt;br /&gt;
 [12:47] * Humidity has left #imperialconflict&lt;br /&gt;
 [12:47] &amp;lt;OrBit&amp;gt; 2 months i reckon&lt;br /&gt;
 [12:47] &amp;lt;Archangel&amp;gt; round length shud vary in each galaxy imo&lt;br /&gt;
 [12:47] &amp;lt;Archangel&amp;gt; depending on the other factors&lt;br /&gt;
 [12:47] &amp;lt;Wendy&amp;gt; which is already being put in place&lt;br /&gt;
 [12:47] * mike_sleep has joined #imperialconflict&lt;br /&gt;
 [12:47] &amp;lt;Wendy&amp;gt; hence andro being 8 weeks&lt;br /&gt;
 [12:47] &amp;lt;Archangel&amp;gt; andro with vip spots is gna move faster than mw&lt;br /&gt;
 [12:47] * KT sets mode: +v slifty&lt;br /&gt;
 [12:47] * Pitbull has left #imperialconflict&lt;br /&gt;
 [12:47] &amp;lt;Archangel&amp;gt; but ye as wendy said&lt;br /&gt;
 [12:47] &amp;lt;slifty&amp;gt; well, I was going to say that i wouldn't want things to be TOO much shorter than 2.5 months, but then you said 2 months which seems fair&lt;br /&gt;
 [12:48] &amp;lt;Archangel&amp;gt; i dont think this needs alot of dicussing becos we are already moving in the right direction&lt;br /&gt;
 [12:48] &amp;lt;Wendy&amp;gt; uhuh&lt;br /&gt;
 [12:48] &amp;lt;slifty&amp;gt; so, in the end, I agree with you guys.  but be careful of making it too short&lt;br /&gt;
 [12:48] &amp;lt;slifty&amp;gt; length means you get to know your family a lot better&lt;br /&gt;
 [12:48] &amp;lt;slifty&amp;gt; so, yeah, that's that&lt;br /&gt;
 [12:48] &amp;lt;Wendy&amp;gt; indeed&lt;br /&gt;
 [12:49] &amp;lt;OrBit&amp;gt; depends really on how the rounds is progressing&lt;br /&gt;
 [12:49] &amp;lt;Wendy&amp;gt; i thikn 2 months is perfect right now&lt;br /&gt;
 [12:49] &amp;lt;OrBit&amp;gt; somtimes its manic&lt;br /&gt;
 [12:49] &amp;lt;OrBit&amp;gt; someones its over in a month&lt;br /&gt;
 [12:49] &amp;lt;Wendy&amp;gt; since u can get to 6 weeks into a round &amp;amp; by then u notice the actively start slacking off greatly in majority of glas at this point&lt;br /&gt;
 [12:49] &amp;lt;Wendy&amp;gt; *activity&lt;br /&gt;
 [12:49] &amp;lt;Wendy&amp;gt; *gals&lt;br /&gt;
 [12:49] &amp;lt;OrBit&amp;gt; i spank my family if they get inactive&lt;br /&gt;
 [12:50] &amp;lt;OrBit&amp;gt; so doesnt really matter&lt;br /&gt;
 [12:50] &amp;lt;Archangel&amp;gt; actually that might be an idea&lt;br /&gt;
 [12:50] * Apollo has left #imperialconflict&lt;br /&gt;
 [12:50] * calledor has joined #imperialconflict&lt;br /&gt;
 [12:50] &amp;lt;Archangel&amp;gt; although its sort of implemented already&lt;br /&gt;
 [12:50] &amp;lt;OrBit&amp;gt; unless&lt;br /&gt;
 [12:50] &amp;lt;Archangel&amp;gt; have a mod monitoring how things go and choose when to end it&lt;br /&gt;
 [12:50] &amp;lt;OrBit&amp;gt; mods didnt set an end date&lt;br /&gt;
 [12:50] &amp;lt;Archangel&amp;gt; but set a final end date at the SOR ofc&lt;br /&gt;
 [12:50] &amp;lt;Archangel&amp;gt; nah i disagree then&lt;br /&gt;
 [12:50] &amp;lt;OrBit&amp;gt; and just kinda assesed the round and decide when it should end&lt;br /&gt;
 [12:50] &amp;lt;OrBit&amp;gt; whether shorter longer or normal?&lt;br /&gt;
 [12:50] &amp;lt;Archangel&amp;gt; imo that shud be gd&lt;br /&gt;
 [12:52] &amp;lt;KT&amp;gt; well when ppl tell us that the round is over we can check it.. but to constantly monitor it is hard.. we dont know who is allied to whom&lt;br /&gt;
 [12:52] * Shadows has joined #imperialconflict&lt;br /&gt;
 [12:52] &amp;lt;Archangel&amp;gt; well&lt;br /&gt;
 [12:52] &amp;lt;OrBit&amp;gt; yeh it would be hard to monitor, and could be a bit biased&lt;br /&gt;
 [12:52] &amp;lt;KT&amp;gt; and who is pnapped to whom&lt;br /&gt;
 [12:52] &amp;lt;KT&amp;gt; altho it seems pnaps are not what they used to be&lt;br /&gt;
 [12:52] &amp;lt;Archangel&amp;gt; that shud be the exception to a mod not doing anything about his own galaxy&lt;br /&gt;
 [12:53] &amp;lt;Archangel&amp;gt; a mod who is in mw shud be able to say 'it shud end soon, becos blablabla'&lt;br /&gt;
 [12:53] &amp;lt;Genesis&amp;gt; brb&lt;br /&gt;
 [12:53] &amp;lt;Archangel&amp;gt; and if it justified then end it&lt;br /&gt;
 [12:53] &amp;lt;Archangel&amp;gt; although maybe u shud check to see wot is happening to that mod's family:P&lt;br /&gt;
 [12:53] &amp;lt;KT&amp;gt; sagi wants to speak i need to devoice one of you&lt;br /&gt;
 [12:54] &amp;lt;OrBit&amp;gt; didnt know mods knew how to play ic? :P&lt;br /&gt;
 [12:54] &amp;lt;evilsheep_Naked&amp;gt; i dont think that should happen because they have a biased view of whats going on around them&lt;br /&gt;
 [12:54] &amp;lt;Archangel&amp;gt; devoice me&lt;br /&gt;
 [12:54] &amp;lt;Stefan&amp;gt; an idea could be to put up a galactic vote on it&lt;br /&gt;
 [12:54] &amp;lt;OrBit&amp;gt; devoice archangel&lt;br /&gt;
 [12:54] &amp;lt;OrBit&amp;gt; :P&lt;br /&gt;
 [12:54] &amp;lt;Archangel&amp;gt; lol&lt;br /&gt;
 [12:54] * KT sets mode: -v slifty&lt;br /&gt;
 [12:54] &amp;lt;Archangel&amp;gt; ha!&lt;br /&gt;
 [12:54] * justas2 has joined #imperialconflict&lt;br /&gt;
 [12:54] &amp;lt;OrBit&amp;gt; :D&lt;br /&gt;
 [12:54] * KT sets mode: +v Sagittarius&lt;br /&gt;
 [12:54] * juuustaaas has left #imperialconflict&lt;br /&gt;
 [12:54] &amp;lt;Sagittarius&amp;gt; ...what I want to say is that basically:  We keep trying to put a finite amount on how long a round should last.  This I do not believe would be a good idea and we should make the round length proportionate to the number of people and the size of the galaxy.&lt;br /&gt;
 [12:54] &amp;lt;Wendy&amp;gt; [17:53:56] (@Stefan): an idea could be to put up a galactic vote on it&amp;lt; fix voting/polls then Stefan&lt;br /&gt;
 [12:54] &amp;lt;Sagittarius&amp;gt; bigger maps and more players = longer rounds&lt;br /&gt;
 [12:54] &amp;lt;Wendy&amp;gt; then we could&lt;br /&gt;
 [12:54] &amp;lt;Sagittarius&amp;gt; smaller maps and fewer players = shorter rounds&lt;br /&gt;
 [12:55] &amp;lt;Archangel&amp;gt; but&lt;br /&gt;
 [12:55] &amp;lt;Archangel&amp;gt; its not about the player numbers&lt;br /&gt;
 [12:55] &amp;lt;Sagittarius&amp;gt; rounds length shouldn't be determined absolutely until a day before sor&lt;br /&gt;
 [12:55] &amp;lt;Archangel&amp;gt; but the active player numbers&lt;br /&gt;
 [12:55] * calledor has left #imperialconflict&lt;br /&gt;
 [12:55] &amp;lt;Archangel&amp;gt; if a ton of inactive newbies and a few vet fams play like wot used to happen at the end of tri (was fun though:P)&lt;br /&gt;
 [12:56] &amp;lt;Archangel&amp;gt; then that isnt the same as 50/50 newbies and active ppl&lt;br /&gt;
 [12:56] &amp;lt;Sagittarius&amp;gt; ...see, I didn't mind that&lt;br /&gt;
 [12:56] &amp;lt;Archangel&amp;gt; nono i liked it too:P&lt;br /&gt;
 [12:56] &amp;lt;Sagittarius&amp;gt; ...there was a lot to do b/c there were a lot of people regardless of activity&lt;br /&gt;
 [12:56] &amp;lt;Archangel&amp;gt; but the rounds were probably too long still&lt;br /&gt;
 [12:56] &amp;lt;Sagittarius&amp;gt; mmm...maybe&lt;br /&gt;
 [12:56] &amp;lt;Sagittarius&amp;gt; :P&lt;br /&gt;
 [12:56] &amp;lt;Archangel&amp;gt; there wasnt alot to do&lt;br /&gt;
 [12:56] &amp;lt;Archangel&amp;gt; we had 2 top tri alliances&lt;br /&gt;
 [12:56] &amp;lt;KT&amp;gt; andro became active after a decision to stop it early without a giving time of day&lt;br /&gt;
 [12:56] &amp;lt;Archangel&amp;gt; so there was only 2 big war:P&lt;br /&gt;
 [12:57] &amp;lt;Sagittarius&amp;gt; I always found soemthing to do&lt;br /&gt;
 [12:57] &amp;lt;Archangel&amp;gt; ye that was weird KT&lt;br /&gt;
 [12:57] &amp;lt;Sagittarius&amp;gt; ...yes, but back then&lt;br /&gt;
 [12:57] &amp;lt;Sagittarius&amp;gt; b/c of the length&lt;br /&gt;
 [12:57] &amp;lt;Archangel&amp;gt; *1 big war&lt;br /&gt;
 [12:57] &amp;lt;Sagittarius&amp;gt; smaller families would still have a crack b/c they could save a while and then war&lt;br /&gt;
 [12:57] &amp;lt;Sagittarius&amp;gt; ...back when smaller families had some skill in them anyway&lt;br /&gt;
 [12:57] &amp;lt;KT&amp;gt; hobo wants to contribute&lt;br /&gt;
 [12:57] &amp;lt;Sagittarius&amp;gt; b/c there were more players and a greater ratio&lt;br /&gt;
 [12:57] * KT sets mode: -v OrBit&lt;br /&gt;
 [12:57] * KT sets mode: +v DrHobo&lt;br /&gt;
 [12:57] &amp;lt;Archangel&amp;gt; lose orbit!&lt;br /&gt;
 [12:57] &amp;lt;Archangel&amp;gt; :P&lt;br /&gt;
 [12:58] &amp;lt;KT&amp;gt; he hasnt said anything for a bit so thats why i picked him&lt;br /&gt;
 [12:58] &amp;lt;KT&amp;gt; he can always pm if he wants to speak again &lt;br /&gt;
 [12:58] &amp;lt;Archangel&amp;gt; fiair&lt;br /&gt;
 [12:58] &amp;lt;Archangel&amp;gt; *Fair&lt;br /&gt;
 [12:58] &amp;lt;Sagittarius&amp;gt; I do like the 2 month thing though&lt;br /&gt;
 [12:58] * Nykolas has left #imperialconflict&lt;br /&gt;
 [12:58] &amp;lt;Sagittarius&amp;gt; that will work a bit&lt;br /&gt;
 [12:58] &amp;lt;Sagittarius&amp;gt; until more or less people play&lt;br /&gt;
 [12:58] &amp;lt;Sagittarius&amp;gt; then it may have to be tweaked again&lt;br /&gt;
 [12:58] &amp;lt;Sagittarius&amp;gt; but for now the sweet spot seems 2 mos&lt;br /&gt;
 [12:59] &amp;lt;Archangel&amp;gt; well we dont know that yet&lt;br /&gt;
 [12:59] &amp;lt;DrHobo&amp;gt; woo :P&lt;br /&gt;
 [12:59] &amp;lt;Archangel&amp;gt; this andro round is the first to start with an end date of 2 months ltr&lt;br /&gt;
 [12:59] &amp;lt;Archangel&amp;gt; ppl might play differently&lt;br /&gt;
 [12:59] &amp;lt;DrHobo&amp;gt; uhhmm well like last round andro proved people need the presure of time to act&lt;br /&gt;
 [12:59] &amp;lt;Archangel&amp;gt; and it might be over even sooner:P&lt;br /&gt;
 [12:59] &amp;lt;Archangel&amp;gt; neway&lt;br /&gt;
 [12:59] &amp;lt;DrHobo&amp;gt; last round people suddenly heared the round would end in a week and every top 10 fam started to war eachother&lt;br /&gt;
 [12:59] &amp;lt;Archangel&amp;gt; i think we shud move on:P&lt;br /&gt;
 [13:00] &amp;lt;KT&amp;gt; ok if you guyz noticed we have shortened rounds, made families smaller and the galaxies.. im getting the consensis you all like shorter rounds and with the possibility of ending sooner than stated&lt;br /&gt;
 [13:00] &amp;lt;Archangel&amp;gt; ya&lt;br /&gt;
 [13:00] &amp;lt;Archangel&amp;gt; next topic!&lt;br /&gt;
 [13:00] * mmx has joined #imperialconflict&lt;br /&gt;
 [13:00] &amp;lt;Sagittarius&amp;gt; so, make a length&lt;br /&gt;
 [13:00] &amp;lt;Sagittarius&amp;gt; and if it appears too long&lt;br /&gt;
 [13:00] &amp;lt;Sagittarius&amp;gt; declare a week in advance eor is coming up&lt;br /&gt;
 [13:01] &amp;lt;KT&amp;gt; ok  all good suggestions&lt;br /&gt;
 [13:01] &amp;lt;Sagittarius&amp;gt; next?&lt;br /&gt;
 [13:01] &amp;lt;DrHobo&amp;gt; it might even be an idea to not set an EoR date at all&lt;br /&gt;
 [13:02] &amp;lt;Archangel&amp;gt; no i dont like that&lt;br /&gt;
 [13:02] &amp;lt;Sagittarius&amp;gt; mmm...&lt;br /&gt;
 [13:02] &amp;lt;Sagittarius&amp;gt; yeah&lt;br /&gt;
 [13:02] &amp;lt;DrHobo&amp;gt; just annouce an EoR date when the round seems to be over or fams are doing nothing :P&lt;br /&gt;
 [13:02] &amp;lt;Sagittarius&amp;gt; we need a time frame simple to gauge our plans of action&lt;br /&gt;
 [13:02] &amp;lt;Archangel&amp;gt; becos then there is always sum1 who will say ' we're doing this so u cant end it yet'&lt;br /&gt;
 [13:02] &amp;lt;Sagittarius&amp;gt; simply*&lt;br /&gt;
 [13:02] &amp;lt;Archangel&amp;gt; and if u ignored one person but not another that wouldnt be fair&lt;br /&gt;
 [13:02] &amp;lt;KT&amp;gt; i think giving a date but not a time was exciting in andro&lt;br /&gt;
 [13:02] &amp;lt;Archangel&amp;gt; so there needs to be a preset end date for the latest it can end&lt;br /&gt;
 [13:02] &amp;lt;Archangel&amp;gt; lol&lt;br /&gt;
 [13:03] &amp;lt;KT&amp;gt; altho i dont think there is anything wrong with EOR jumps either&lt;br /&gt;
 [13:03] &amp;lt;KT&amp;gt; ok&lt;br /&gt;
 [13:03] &amp;lt;KT&amp;gt; on to the next&lt;br /&gt;
 [13:03] &amp;lt;DrHobo&amp;gt; but the saving 2 weeks before the EoR makes the gal boring&lt;br /&gt;
 [13:03] * KT sets mode: -vvv Archangel DrHobo Sagittarius&lt;br /&gt;
 [13:04] &amp;lt;KT&amp;gt; Forum rules&lt;br /&gt;
 [13:05] &amp;lt;Genesis&amp;gt; forum mods&lt;br /&gt;
 [13:05] &amp;lt;Genesis&amp;gt; there is no definition of spam&lt;br /&gt;
 [13:05] * Nykolas has joined #imperialconflict&lt;br /&gt;
 [13:05] &amp;lt;Genesis&amp;gt; they just close whatever they feel like&lt;br /&gt;
 [13:05] &amp;lt;Genesis&amp;gt; and though modst of the times they're right&lt;br /&gt;
 [13:05] &amp;lt;Genesis&amp;gt; it causes alot of controversy&lt;br /&gt;
 [13:05] &amp;lt;KT&amp;gt; ok we have a few speakers coming up&lt;br /&gt;
 [13:05] * evilsheep_Naked sets mode: +v Arnor&lt;br /&gt;
 [13:05] &amp;lt;Arnor&amp;gt; Hurrah&lt;br /&gt;
 [13:06] &amp;lt;Arnor&amp;gt; at last&lt;br /&gt;
 [13:06] * Piggy has joined #imperialconflict&lt;br /&gt;
 [13:06] &amp;lt;Arnor&amp;gt; Genesis: we always give a clear reason when we mod something in the forum&lt;br /&gt;
 [13:06] * Pitbull has joined #imperialconflict&lt;br /&gt;
 [13:06] &amp;lt;Arnor&amp;gt; and we're always within reach &lt;br /&gt;
 [13:06] &amp;lt;KT&amp;gt; please only PM me if you want to talk.. i cant even find the chat hardly :/&lt;br /&gt;
 [13:07] &amp;lt;Arnor&amp;gt; so, if you want to discuss about a certain decision we're there&lt;br /&gt;
 [13:07] * KT sets mode: +v Deci&lt;br /&gt;
 [13:07] &amp;lt;Deci&amp;gt; i'm rather interested in the reasons for when you don't mod something&lt;br /&gt;
 [13:07] * KT sets mode: +v Talic&lt;br /&gt;
 [13:07] &amp;lt;Deci&amp;gt; what is the purpose of general board?&lt;br /&gt;
 [13:08] &amp;lt;Genesis&amp;gt; there are too many complaints of favoritism and abuse of power, Arnor&lt;br /&gt;
 [13:08] &amp;lt;Deci&amp;gt; is it a discussion board or a board for making threads where everyone posts same things after each other?&lt;br /&gt;
 [13:08] &amp;lt;Talic&amp;gt; one thing I'd like to mention is the fact that sometimes fmods involved in a discussion in a thread, edit other people's posts as well&lt;br /&gt;
 [13:08] * evilsheep_Naked changes topic to 'PM KT if you have an idea or suggestion to the topic we are discussing. Stefan will join soon.�'&lt;br /&gt;
 [13:08] &amp;lt;Talic&amp;gt; they shouldn't be allowed to edit posts in threads they are involved with&lt;br /&gt;
 [13:08] &amp;lt;Talic&amp;gt; especially in uni news&lt;br /&gt;
 [13:08] &amp;lt;Deci&amp;gt; i agree&lt;br /&gt;
 [13:08] &amp;lt;Arnor&amp;gt; I agree with that too&lt;br /&gt;
 [13:08] &amp;lt;Deci&amp;gt; favouritism claims have to be avoided like the plague&lt;br /&gt;
 [13:09] &amp;lt;Talic&amp;gt; i've seen it happen a lot of times in uni news&lt;br /&gt;
 [13:09] &amp;lt;Talic&amp;gt; and perhaps that would also be a reason just to get a few more fmods&lt;br /&gt;
 [13:09] &amp;lt;Genesis&amp;gt; and please, PUNISH ppl who abuse the forums&lt;br /&gt;
 [13:09] &amp;lt;Deci&amp;gt; indeed&lt;br /&gt;
 [13:09] &amp;lt;Genesis&amp;gt; either by swearing, trolling&lt;br /&gt;
 [13:09] * Pitbull has left #imperialconflict&lt;br /&gt;
 [13:09] &amp;lt;Arnor&amp;gt; uhu&lt;br /&gt;
 [13:09] &amp;lt;Genesis&amp;gt; or being general jerks&lt;br /&gt;
 [13:09] &amp;lt;Deci&amp;gt; if spam threads just get closed without even as much a warning&lt;br /&gt;
 [13:09] &amp;lt;Deci&amp;gt; people will keep making them&lt;br /&gt;
 [13:10] &amp;lt;Deci&amp;gt; worse yet, not all of them are closed at all&lt;br /&gt;
 [13:10] &amp;lt;Talic&amp;gt; things Can always be worse&lt;br /&gt;
 [13:10] &amp;lt;Talic&amp;gt; I remember the ectroverse forums where ordos and tu spammed thousands of threads&lt;br /&gt;
 [13:10] &amp;lt;Deci&amp;gt; :p&lt;br /&gt;
 [13:10] &amp;lt;Talic&amp;gt; but ok, that's not relvant here :p&lt;br /&gt;
 [13:11] &amp;lt;Genesis&amp;gt; some people use the forum to cuss, diss other players&lt;br /&gt;
 [13:11] &amp;lt;Deci&amp;gt; right. so everyone agrees forum mods should avoid favouritism claims by not editing threads they are involved in?&lt;br /&gt;
 [13:11] &amp;lt;Genesis&amp;gt; and nothign happens&lt;br /&gt;
 [13:11] &amp;lt;Arnor&amp;gt; And I agree with the fact we might have to look fir new forum mods&lt;br /&gt;
 [13:11] &amp;lt;Deci&amp;gt; or is there an objection to that idea?&lt;br /&gt;
 [13:11] * insomnia has joined #imperialconflict&lt;br /&gt;
 [13:11] &amp;lt;Arnor&amp;gt; not at all Deci&lt;br /&gt;
 [13:11] &amp;lt;Genesis&amp;gt; no objection here, and yes Arnor&lt;br /&gt;
 [13:11] &amp;lt;evilsheep_Naked&amp;gt; except the obvious cussing and whatnot&lt;br /&gt;
 [13:11] &amp;lt;Genesis&amp;gt; apparently we have to look for a lot of new things&lt;br /&gt;
 [13:12] &amp;lt;Deci&amp;gt; yeah, well. obviously.&lt;br /&gt;
 [13:12] &amp;lt;Deci&amp;gt; mind if we talk a bit about the general board?&lt;br /&gt;
 [13:12] &amp;lt;KT&amp;gt; hobo wants to speak&lt;br /&gt;
 [13:12] &amp;lt;Arnor&amp;gt; the only downside is that people who're not really involved in the game, like me and Eltara, have no idea what most threads are about and tend to make wrong decisions&lt;br /&gt;
 [13:12] * KT sets mode: +v DrHobo&lt;br /&gt;
 [13:13] &amp;lt;Genesis&amp;gt; get informed first&lt;br /&gt;
 [13:13] &amp;lt;Arnor&amp;gt; I've had it a few times with Talic's threads&lt;br /&gt;
 [13:13] &amp;lt;Genesis&amp;gt; cant hurt to ask&lt;br /&gt;
 [13:13] &amp;lt;Arnor&amp;gt; How?&lt;br /&gt;
 [13:13] &amp;lt;Talic&amp;gt; hehe Arnor&lt;br /&gt;
 [13:13] &amp;lt;Deci&amp;gt; heh, that's always the case of whom to believe then :p&lt;br /&gt;
 [13:13] &amp;lt;Talic&amp;gt; well I came to you and talked about it, it got solved most of the time&lt;br /&gt;
 [13:13] &amp;lt;Genesis&amp;gt; use common sense, not everything is black and white Deci&lt;br /&gt;
 [13:13] &amp;lt;Talic&amp;gt; I do like some flexibility in the forums&lt;br /&gt;
 [13:13] &amp;lt;Deci&amp;gt; agreed&lt;br /&gt;
 [13:13] &amp;lt;Talic&amp;gt; yes there are some threads that have to be moved around&lt;br /&gt;
 [13:13] &amp;lt;DrHobo&amp;gt; the only thing that is somewhat wrong at times are the ones enforcing it, calling something spam while letting other spam threads wide open (this happens allot in general)&lt;br /&gt;
 [13:13] &amp;lt;Arnor&amp;gt; a large part of the players aren't to be reached in IRC&lt;br /&gt;
 [13:13] &amp;lt;Deci&amp;gt; yes, thank you, hobo!&lt;br /&gt;
 [13:14] &amp;lt;Arnor&amp;gt; and I can't add them all on MSN&lt;br /&gt;
 [13:14] &amp;lt;Deci&amp;gt; my sentiments exactly&lt;br /&gt;
 [13:14] &amp;lt;Talic&amp;gt; but if an amusing thread, that only loosely has something to do with uni news, ends up in uni news, but is still entertaining, why not let it stay there?&lt;br /&gt;
 [13:14] &amp;lt;DrHobo&amp;gt; there certain players which make allot of spam threads which get rarely closed&lt;br /&gt;
 [13:14] &amp;lt;Talic&amp;gt; to solve hobo's point: more fmods would do the trick&lt;br /&gt;
 [13:14] &amp;lt;Talic&amp;gt; it's a lot of work to mod the forums&lt;br /&gt;
 [13:14] * Sagittarius has left #imperialconflict&lt;br /&gt;
 [13:14] &amp;lt;Arnor&amp;gt; well&lt;br /&gt;
 [13:14] * Zewlz has left #imperialconflict&lt;br /&gt;
 [13:14] &amp;lt;Deci&amp;gt; and lots of threads where only a certian word or phrase is repeated in every message.. i can't see how that is not spam&lt;br /&gt;
 [13:15] &amp;lt;Arnor&amp;gt; I'm not in favour to close threads in general at all&lt;br /&gt;
 [13:15] &amp;lt;Arnor&amp;gt; only those that are truely a pain in the butt&lt;br /&gt;
 [13:15] &amp;lt;Deci&amp;gt; theoretically it is a discussion board, you know :p&lt;br /&gt;
 [13:15] &amp;lt;Deci&amp;gt; not copypaste board&lt;br /&gt;
 [13:15] &amp;lt;Arnor&amp;gt; like the 50th elimination thread&lt;br /&gt;
 [13:15] &amp;lt;Deci&amp;gt; uhuh&lt;br /&gt;
 [13:16] &amp;lt;Deci&amp;gt; elimination: socks of weird colour, and so on&lt;br /&gt;
 [13:16] &amp;lt;DrHobo&amp;gt; or the do somethign to me I am from somewhere around the world threads&lt;br /&gt;
 [13:16] &amp;lt;Deci&amp;gt; yes.&lt;br /&gt;
 [13:16] &amp;lt;Arnor&amp;gt; but for the rest, and I'm sure all the fmods are with me on this, about everything can be in general&lt;br /&gt;
 [13:16] &amp;lt;Deci&amp;gt; is there any bloody reason why they are still open?&lt;br /&gt;
 [13:16] &amp;lt;Deci&amp;gt; the copypaste threads?&lt;br /&gt;
 [13:17] &amp;lt;Arnor&amp;gt; they're edgy&lt;br /&gt;
 [13:17] &amp;lt;Genesis&amp;gt; general shoudl just be renamed spam forum :P&lt;br /&gt;
 [13:17] &amp;lt;Arnor&amp;gt; but they die eventually&lt;br /&gt;
 [13:17] * Talic concurs with Genesis :p&lt;br /&gt;
 [13:17] &amp;lt;Deci&amp;gt; if it's going to be ran like a spam forum, why not? :)&lt;br /&gt;
 [13:17] &amp;lt;DrHobo&amp;gt; yeah true that they die&lt;br /&gt;
 [13:17] &amp;lt;DrHobo&amp;gt; like all spam&lt;br /&gt;
 [13:17] &amp;lt;Deci&amp;gt; kiss me, i'm irish? part 12? dying?&lt;br /&gt;
 [13:18] &amp;lt;Arnor&amp;gt; and it's only 1 thread&lt;br /&gt;
 [13:18] &amp;lt;Deci&amp;gt; that's over 11000 messages with no content whatsoever&lt;br /&gt;
 [13:18] &amp;lt;Deci&amp;gt; if that's not spam, i don't know what is&lt;br /&gt;
 [13:18] &amp;lt;DrHobo&amp;gt; true&lt;br /&gt;
 [13:18] &amp;lt;DrHobo&amp;gt; maby making a seperate spam board is the solution&lt;br /&gt;
 [13:18] &amp;lt;Arnor&amp;gt; no it isn't&lt;br /&gt;
 [13:18] &amp;lt;DrHobo&amp;gt; makes it easier for people like me to filter the interesting threads in general&lt;br /&gt;
 [13:18] &amp;lt;Arnor&amp;gt; it wouldn't be constructive at all&lt;br /&gt;
 [13:18] &amp;lt;Deci&amp;gt; it would bring more work to forum mods deciding which goes where :/&lt;br /&gt;
 [13:19] &amp;lt;Arnor&amp;gt; and it doesn't have a point &lt;br /&gt;
 [13:19] &amp;lt;Arnor&amp;gt; it would only be a burden to the server anyway&lt;br /&gt;
 [13:19] &amp;lt;DrHobo&amp;gt; like stefan said earlier, the server is bored atm ;)&lt;br /&gt;
 [13:19] &amp;lt;Deci&amp;gt; can't really see how spam in one forum is more burden in another&lt;br /&gt;
 [13:19] &amp;lt;Deci&amp;gt; when it's moved to another, i mean&lt;br /&gt;
 [13:19] &amp;lt;Arnor&amp;gt; yes, but creating a different spamboard would be appealing for all sorts of mischief&lt;br /&gt;
 [13:20] &amp;lt;Arnor&amp;gt; like mass spamming&lt;br /&gt;
 [13:20] &amp;lt;Deci&amp;gt; like? making 11000 identical messages? :)&lt;br /&gt;
 [13:20] &amp;lt;DrHobo&amp;gt; many of the more interesting threads in general get pushed down mainly because they arent as active as those spam threads&lt;br /&gt;
 [13:20] &amp;lt;Talic&amp;gt; lol&lt;br /&gt;
 [13:20] &amp;lt;Talic&amp;gt; I never read general forum&lt;br /&gt;
 [13:20] &amp;lt;Deci&amp;gt; that is true, drhobo&lt;br /&gt;
 [13:20] &amp;lt;Arnor&amp;gt; or posting outlawed things like porn. you'd get no sensble fmod to monitor them&lt;br /&gt;
 [13:20] &amp;lt;DrHobo&amp;gt; and you can always set rules for the spam board&lt;br /&gt;
 [13:20] &amp;lt;Talic&amp;gt; and now that I do, to check o nthe irish thread thing&lt;br /&gt;
 [13:20] &amp;lt;Talic&amp;gt; i'm like&lt;br /&gt;
 [13:20] &amp;lt;KT&amp;gt; ok orbit wants to speak&lt;br /&gt;
 [13:20] &amp;lt;Talic&amp;gt; wtf are people doing with their time&lt;br /&gt;
 [13:20] &amp;lt;Talic&amp;gt; :/&lt;br /&gt;
 [13:20] &amp;lt;Deci&amp;gt; the thing is, people who actually post interesting things that might incite interesting discussions get pushed down from sight&lt;br /&gt;
 [13:21] * KT sets mode: -v DrHobo&lt;br /&gt;
 [13:21] &amp;lt;Deci&amp;gt; because someone wants to write /me kisses mala&lt;br /&gt;
 [13:21] * maznahbenjy has left #imperialconflict&lt;br /&gt;
 [13:21] * KT sets mode: +v OrBit&lt;br /&gt;
 [13:21] &amp;lt;Arnor&amp;gt; tolerance it the key to happyness Deci&lt;br /&gt;
 [13:21] &amp;lt;Deci&amp;gt; and ignorance is a bliss?&lt;br /&gt;
 [13:21] * freedomguardj has joined #imperialconflict&lt;br /&gt;
 [13:22] &amp;lt;Talic&amp;gt; deci does have a point&lt;br /&gt;
 [13:22] &amp;lt;Arnor&amp;gt; I agree that those threads should be pushed back&lt;br /&gt;
 [13:22] &amp;lt;Deci&amp;gt; i'm not sure why we have to tolerate spamming when the board rules deny it&lt;br /&gt;
 [13:22] &amp;lt;Talic&amp;gt; that irsh thread really doesn't have any point whatsoever&lt;br /&gt;
 [13:22] &amp;lt;Arnor&amp;gt; but a thread or 2 like that don't hurt&lt;br /&gt;
 [13:22] &amp;lt;Deci&amp;gt; so breaking rules doesn't hurt as long as it's done in small to mediocre amounts, not large?&lt;br /&gt;
 [13:22] &amp;lt;Deci&amp;gt; this is new info to me ^^&lt;br /&gt;
 [13:22] &amp;lt;KT&amp;gt; ok orbit is afk i guess&lt;br /&gt;
 [13:23] * KT sets mode: -v OrBit&lt;br /&gt;
 [13:23] &amp;lt;Arnor&amp;gt; no deci&lt;br /&gt;
 [13:23] &amp;lt;Deci&amp;gt; that's the image you're giving.&lt;br /&gt;
 [13:23] * KT sets mode: +v doomer&lt;br /&gt;
 [13:23] &amp;lt;Arnor&amp;gt; i'm not&lt;br /&gt;
 [13:23] &amp;lt;Deci&amp;gt; you just said a couple of spam threads don't hurt anyone&lt;br /&gt;
 [13:23] &amp;lt;Deci&amp;gt; and spam is not allowed &lt;br /&gt;
 [13:23] &amp;lt;Deci&amp;gt; so what are we supposed to think then?&lt;br /&gt;
 [13:24] &amp;lt;Arnor&amp;gt; I'm trying to give you a general idea of how general's being modded&lt;br /&gt;
 [13:24] &amp;lt;Deci&amp;gt; whim?&lt;br /&gt;
 [13:24] &amp;lt;doomer&amp;gt; Instead of having to read the usual often senseless stuff in forum&lt;br /&gt;
 [13:24] * Oziris has left #imperialconflict&lt;br /&gt;
 [13:24] &amp;lt;doomer&amp;gt; it would be cool to actually have interesting stuff to read&lt;br /&gt;
 [13:24] &amp;lt;Deci&amp;gt; agreed.&lt;br /&gt;
 [13:24] &amp;lt;doomer&amp;gt; i was thinking of reopening a kind of &amp;quot;miniportal&amp;quot;&lt;br /&gt;
 [13:24] &amp;lt;doomer&amp;gt; or a seperate category in forum &amp;quot;articles&amp;quot;&lt;br /&gt;
 [13:25] &amp;lt;doomer&amp;gt; were people can post an article&lt;br /&gt;
 [13:25] &amp;lt;Deci&amp;gt; like stated before, the general board has potential for being actually interesting place for discussion&lt;br /&gt;
 [13:25] &amp;lt;doomer&amp;gt; this could be for example, an interview with the leader of the nr1 fam&lt;br /&gt;
 [13:25] * Amok has joined #imperialconflict&lt;br /&gt;
 [13:25] &amp;lt;doomer&amp;gt; an overview and description of a war&lt;br /&gt;
 [13:25] &amp;lt;doomer&amp;gt; a piece of ic history &lt;br /&gt;
 [13:25] &amp;lt;Arnor&amp;gt; I'm off for lunch&lt;br /&gt;
 [13:25] &amp;lt;Deci&amp;gt; i think there was in the past an ic portal&lt;br /&gt;
 [13:25] &amp;lt;Deci&amp;gt; but it died&lt;br /&gt;
 [13:25] &amp;lt;doomer&amp;gt; yes it died&lt;br /&gt;
 [13:25] * Nacirema has joined #imperialconflict&lt;br /&gt;
 [13:25] * calledor has joined #imperialconflict&lt;br /&gt;
 [13:26] &amp;lt;doomer&amp;gt; but if there are a few motivated people to be on the ic articles them&lt;br /&gt;
 [13:26] &amp;lt;doomer&amp;gt; theme*&lt;br /&gt;
 [13:26] &amp;lt;doomer&amp;gt; or whatever you wanna call it&lt;br /&gt;
 [13:26] &amp;lt;Arnor&amp;gt; and doomer, there have been several attempts for portals, and they all quite died&lt;br /&gt;
 [13:26] &amp;lt;doomer&amp;gt; it could give some interesting stuff to read&lt;br /&gt;
 [13:26] &amp;lt;doomer&amp;gt; i'm not talking about making a seperate link for it like the old portal&lt;br /&gt;
 [13:26] * Arnor is now known as Arnor|food&lt;br /&gt;
 [13:26] &amp;lt;Deci&amp;gt; anyway. i came here wanting to know why spam is occasionally allowed in general board and occasionally not&lt;br /&gt;
 [13:26] &amp;lt;Deci&amp;gt; i did not get an answer&lt;br /&gt;
 [13:26] &amp;lt;doomer&amp;gt; it should have a topic in the forum overview of itself, &amp;quot;articles&amp;quot;&lt;br /&gt;
 [13:26] &amp;lt;Deci&amp;gt; i don't have anything else to add, i may be devoiced now&lt;br /&gt;
 [13:26] &amp;lt;doomer&amp;gt; and it would be closed to anyone except mods like the announcements forum&lt;br /&gt;
 [13:27] &amp;lt;Talic&amp;gt; nothing stops people from posting articles in uni news or community forum, doomer&lt;br /&gt;
 [13:27] &amp;lt;Deci&amp;gt; it's a pity the fmodding the of general board is so hazy. it did have potential :/&lt;br /&gt;
 [13:27] &amp;lt;KT&amp;gt; orbit wants to add&lt;br /&gt;
 [13:27] &amp;lt;KT&amp;gt; someone has to go :/&lt;br /&gt;
 [13:27] &amp;lt;Deci&amp;gt; one phrase&lt;br /&gt;
 [13:27] * KT sets mode: -v Arnor|food&lt;br /&gt;
 [13:27] &amp;lt;Deci&amp;gt; zoz volunteers for fmod :p&lt;br /&gt;
 [13:27] &amp;lt;Deci&amp;gt; i can go now&lt;br /&gt;
 [13:27] * KT sets mode: +v OrBit&lt;br /&gt;
 [13:28] &amp;lt;OrBit&amp;gt; woot, that was a fun wait to talk&lt;br /&gt;
 [13:28] &amp;lt;OrBit&amp;gt; anyways&lt;br /&gt;
 [13:28] * KT sets mode: -v doomer&lt;br /&gt;
 [13:28] &amp;lt;OrBit&amp;gt; i dont really like the idea of fmods&lt;br /&gt;
 [13:28] * KT sets mode: +v insomnia&lt;br /&gt;
 [13:28] &amp;lt;evilsheep_Naked&amp;gt; why not?&lt;br /&gt;
 [13:28] &amp;lt;insomnia&amp;gt; hi&lt;br /&gt;
 [13:29] &amp;lt;OrBit&amp;gt; because they are all lazy?&lt;br /&gt;
 [13:29] &amp;lt;evilsheep_Naked&amp;gt; how so?&lt;br /&gt;
 [13:29] &amp;lt;evilsheep_Naked&amp;gt; just because they miss a few things?&lt;br /&gt;
 [13:29] &amp;lt;Deci&amp;gt; they're not lazy. they're just arbitrary.&lt;br /&gt;
 [13:29] &amp;lt;Talic&amp;gt; then you don't like the current fmods, not the concept of fmods :p&lt;br /&gt;
 [13:29] &amp;lt;insomnia&amp;gt; well my question is this&lt;br /&gt;
 [13:29] &amp;lt;OrBit&amp;gt; well, if this is all were gonna get cleaning up the forums, whats the point&lt;br /&gt;
 [13:29] &amp;lt;KT&amp;gt; talic i need to let someone else speak now&lt;br /&gt;
 [13:29] &amp;lt;insomnia&amp;gt; i believe Mods should be paid&lt;br /&gt;
 [13:29] &amp;lt;Talic&amp;gt; what deci says is true, but would be solved if fmods involved in threads don't edit those particular threads&lt;br /&gt;
 [13:29] &amp;lt;Talic&amp;gt; ok KT&lt;br /&gt;
 [13:29] &amp;lt;OrBit&amp;gt; i dont mind a bit of abuse in forums, makes it more fun to read&lt;br /&gt;
 [13:29] &amp;lt;KT&amp;gt; thank you :)&lt;br /&gt;
 [13:30] * KT sets mode: -v Talic&lt;br /&gt;
 [13:30] * KT sets mode: +v Eltara&lt;br /&gt;
 [13:30] &amp;lt;evilsheep_Naked&amp;gt; but not everyone can take abuse&lt;br /&gt;
 [13:30] &amp;lt;insomnia&amp;gt; the is a reason / i believe that the mods take a lot of time out of there RL and should be reimbursed&lt;br /&gt;
 [13:30] &amp;lt;OrBit&amp;gt; well thats their problem?&lt;br /&gt;
 [13:30] &amp;lt;Eltara&amp;gt; Okay..&lt;br /&gt;
 [13:30] &amp;lt;OrBit&amp;gt; who cares&lt;br /&gt;
 [13:30] &amp;lt;Eltara&amp;gt; It's a bit late, but I'll just reply to Deci.&lt;br /&gt;
 [13:30] &amp;lt;Deci&amp;gt; i'm still here.&lt;br /&gt;
 [13:30] &amp;lt;Eltara&amp;gt; About the spam in General.&lt;br /&gt;
 [13:30] &amp;lt;insomnia&amp;gt; ok sorry&lt;br /&gt;
 [13:31] &amp;lt;OrBit&amp;gt; and like arnor said&lt;br /&gt;
 [13:31] &amp;lt;Eltara&amp;gt; I actually agree with you that they've run out of hand.&lt;br /&gt;
 [13:31] &amp;lt;OrBit&amp;gt; he doesnt play ic really&lt;br /&gt;
 [13:31] &amp;lt;OrBit&amp;gt; so why is he a fmod of ic&lt;br /&gt;
 [13:31] &amp;lt;Eltara&amp;gt; In the beginning we let them be because it was General and it was okay.&lt;br /&gt;
 [13:31] &amp;lt;Eltara&amp;gt; But they ran out of hand.&lt;br /&gt;
 [13:31] &amp;lt;Eltara&amp;gt; And I'm sorry, but I for one have no excuse as to why we don't close them now :p&lt;br /&gt;
 [13:31] &amp;lt;Deci&amp;gt; thank you&lt;br /&gt;
 [13:31] &amp;lt;Deci&amp;gt; your honesty is much appreciated :)&lt;br /&gt;
 [13:32] &amp;lt;Deci&amp;gt; all i ever wanted was equal treatment. if some spam is allowed in general board, then all spam should be allowed&lt;br /&gt;
 [13:32] &amp;lt;Eltara&amp;gt; Well, OrBit, I don't play IC either anymore :p&lt;br /&gt;
 [13:32] &amp;lt;Deci&amp;gt; or it'll turn into a question of where to draw the line. 10 spam thread? 100?&lt;br /&gt;
 [13:32] &amp;lt;Eltara&amp;gt; Am I doing such a bad job then? :p&lt;br /&gt;
 [13:32] &amp;lt;Deci&amp;gt; or if none are allowed, then really none should be allowed.&lt;br /&gt;
 [13:33] &amp;lt;OrBit&amp;gt; its not really a job, more of a very boring hobby&lt;br /&gt;
 [13:33] &amp;lt;Eltara&amp;gt; You know what? I'll talk with the other fmods and the mods about it later.&lt;br /&gt;
 [13:33] &amp;lt;Eltara&amp;gt; (aimed at Deci)&lt;br /&gt;
 [13:33] &amp;lt;Deci&amp;gt; Eltara, can you take this up somewhere? i don't think we really found anyone who disagreed about the general board spam&lt;br /&gt;
 [13:33] &amp;lt;Deci&amp;gt; :D&lt;br /&gt;
 [13:33] &amp;lt;Deci&amp;gt; you're way ahead of me&lt;br /&gt;
 [13:33] &amp;lt;OrBit&amp;gt; can we move onto mods next please :P&lt;br /&gt;
 [13:33] &amp;lt;Deci&amp;gt; though it might be wise not to mention my name. i'm not sure if we have a single moderator who hasnt' blocked me&lt;br /&gt;
 [13:33] &amp;lt;Eltara&amp;gt; Because I agree those &amp;quot;do this, I'm that&amp;quot; threads have gone too far.&lt;br /&gt;
 [13:33] &amp;lt;Deci&amp;gt; right so, i'm spent&lt;br /&gt;
 [13:34] &amp;lt;Deci&amp;gt; KT&lt;br /&gt;
 [13:34] &amp;lt;Deci&amp;gt; devoice me so others can speak&lt;br /&gt;
 [13:34] &amp;lt;KT&amp;gt; ok Bosh wants to speak&lt;br /&gt;
 [13:34] &amp;lt;KT&amp;gt; ok tnx Deci&lt;br /&gt;
 [13:34] &amp;lt;OrBit&amp;gt; like stefan...&lt;br /&gt;
 [13:34] &amp;lt;OrBit&amp;gt; lol&lt;br /&gt;
 [13:34] * KT sets mode: -v Deci&lt;br /&gt;
 [13:34] * KT sets mode: +v Bosh&lt;br /&gt;
 [13:34] &amp;lt;Bosh&amp;gt; Thank you kindly&lt;br /&gt;
 [13:34] &amp;lt;Bosh&amp;gt; I just kinda thought this was getting off topic&lt;br /&gt;
 [13:34] &amp;lt;OrBit&amp;gt; yeh, lets move on to the topic of lazy mods&lt;br /&gt;
 [13:35] &amp;lt;Bosh&amp;gt; like, we are talking about censorship of the forums, not some fundamental part of the game we need Stefan for&lt;br /&gt;
 [13:35] &amp;lt;OrBit&amp;gt; KT, wanna start :P&lt;br /&gt;
 [13:35] &amp;lt;OrBit&amp;gt; idd, its a bit irrelivent&lt;br /&gt;
 [13:35] &amp;lt;Bosh&amp;gt; I was under the impression we were here to talk about things that can improve the game-play&lt;br /&gt;
 [13:35] &amp;lt;insomnia&amp;gt; what about monetary rewards&lt;br /&gt;
 [13:35] &amp;lt;OrBit&amp;gt; forum needs better fmods doing a better fairer job, end of&lt;br /&gt;
 [13:35] &amp;lt;Eltara&amp;gt; So basically you're saying that discussing how the forums need to be run isn't important?&lt;br /&gt;
 [13:35] &amp;lt;Eltara&amp;gt; That's like saying &amp;quot;okay, mods and fmods, your call.&amp;quot;&lt;br /&gt;
 [13:36] &amp;lt;Eltara&amp;gt; :p&lt;br /&gt;
 [13:36] &amp;lt;Bosh&amp;gt; Eltara, not that&lt;br /&gt;
 [13:36] &amp;lt;Bosh&amp;gt; lol&lt;br /&gt;
 [13:36] &amp;lt;Eltara&amp;gt; We're giving you the chance to help decide.&lt;br /&gt;
 [13:36] &amp;lt;Bosh&amp;gt; just that there are things that could be done, TO the game, instead of in forums&lt;br /&gt;
 [13:36] &amp;lt;insomnia&amp;gt; i used to fell over one time that mods were over balanced and werent given to fairness i must admit over time i think it was me noot them&lt;br /&gt;
 [13:36] &amp;lt;Bosh&amp;gt; little fixes or inconsistancies&lt;br /&gt;
 [13:36] &amp;lt;Eltara&amp;gt; I'm sorry, but I find the forums just as important :p&lt;br /&gt;
 [13:37] &amp;lt;Eltara&amp;gt; But if we're going to move on, you can devoice me mods :p&lt;br /&gt;
 [13:37] &amp;lt;insomnia&amp;gt; forums are just as importnant&lt;br /&gt;
 [13:37] * calledor has left #imperialconflict&lt;br /&gt;
 [13:37] &amp;lt;Bosh&amp;gt; oh they are important, dont get me wrong&lt;br /&gt;
 [13:37] &amp;lt;insomnia&amp;gt; a lot of new players go to forums its VERY imprtant&lt;br /&gt;
 [13:37] &amp;lt;Bosh&amp;gt; but spam shouldnt be a topic of discussion in such a historical meeting ;P&lt;br /&gt;
 [13:37] &amp;lt;Eltara&amp;gt; Well, then you agree we might as well discuss them? :p&lt;br /&gt;
 [13:37] &amp;lt;Eltara&amp;gt; Yes, it should!&lt;br /&gt;
 [13:37] &amp;lt;Eltara&amp;gt; How we handle spam is a big topic :p&lt;br /&gt;
 [13:37] &amp;lt;Eltara&amp;gt; We get complaints about it all the time.&lt;br /&gt;
 [13:38] &amp;lt;insomnia&amp;gt; i find it great helping new players infact its one reason why i still play this game&lt;br /&gt;
 [13:38] &amp;lt;Eltara&amp;gt; So now you get the chance to tell us what you expect from us.&lt;br /&gt;
 [13:38] &amp;lt;OrBit&amp;gt; we expect a more interesting topic :D&lt;br /&gt;
 [13:38] &amp;lt;Eltara&amp;gt; If you don't, we won't be able to change things the way it's wanted.&lt;br /&gt;
 [13:38] &amp;lt;Eltara&amp;gt; Fine, but don't come complaining afterwards :p&lt;br /&gt;
 [13:38] &amp;lt;OrBit&amp;gt; the forums arnt that bad&lt;br /&gt;
 [13:38] &amp;lt;OrBit&amp;gt; just the players like a good moan&lt;br /&gt;
 [13:38] &amp;lt;Bosh&amp;gt; thats what we go to general for Eltara&lt;br /&gt;
 [13:38] &amp;lt;Bosh&amp;gt; haha&lt;br /&gt;
 [13:38] &amp;lt;insomnia&amp;gt; spam should be stopped&lt;br /&gt;
 [13:39] &amp;lt;Wendy&amp;gt; u got it in one OrBit&lt;br /&gt;
 [13:39] &amp;lt;Wendy&amp;gt; :P&lt;br /&gt;
 [13:39] &amp;lt;insomnia&amp;gt; what more needs to be said ???&lt;br /&gt;
 [13:39] &amp;lt;insomnia&amp;gt; ah i see&lt;br /&gt;
 [13:39] * Nacirema has left #imperialconflict&lt;br /&gt;
 [13:39] &amp;lt;insomnia&amp;gt; how do we define spam&lt;br /&gt;
 [13:39] &amp;lt;Eltara&amp;gt; insomnia, the definition of :p&lt;br /&gt;
 [13:39] &amp;lt;OrBit&amp;gt; i dont see much spam, i dont really read general, it full of bollocks&lt;br /&gt;
 [13:39] &amp;lt;Eltara&amp;gt; Where to draw a line.&lt;br /&gt;
 [13:39] &amp;lt;insomnia&amp;gt; yes i see&lt;br /&gt;
 [13:39] &amp;lt;Eltara&amp;gt; What to do.&lt;br /&gt;
 [13:39] * Nacirema has joined #imperialconflict&lt;br /&gt;
 [13:40] &amp;lt;Eltara&amp;gt; Considering the amounts of complaints about it, you should take the chance :p&lt;br /&gt;
 [13:40] &amp;lt;insomnia&amp;gt; yes&lt;br /&gt;
 [13:40] &amp;lt;insomnia&amp;gt; i love a good moan&lt;br /&gt;
 [13:40] &amp;lt;Eltara&amp;gt; Seems only Deci really wanted to though :p&lt;br /&gt;
 [13:40] &amp;lt;insomnia&amp;gt; as you all know&lt;br /&gt;
 [13:40] &amp;lt;Wendy&amp;gt; who doesn't...&lt;br /&gt;
 [13:40] &amp;lt;Wendy&amp;gt; :)&lt;br /&gt;
 [13:40] &amp;lt;insomnia&amp;gt; but how much moaning is spam ?&lt;br /&gt;
 [13:40] &amp;lt;Eltara&amp;gt; Okay, you can devoice me Wendy.&lt;br /&gt;
 [13:40] &amp;lt;Eltara&amp;gt; I'm going to be semi-afk anyway.&lt;br /&gt;
 [13:40] &amp;lt;Eltara&amp;gt; Got stuff to do.&lt;br /&gt;
 [13:41] &amp;lt;insomnia&amp;gt; i bet you say that to all the girls&lt;br /&gt;
 [13:41] &amp;lt;KT&amp;gt; also spam is in the eye of the beholder.. spam to one isnt spam to another&lt;br /&gt;
 [13:41] &amp;lt;OrBit&amp;gt; can we move on please, i think our guest has passed out in the corner&lt;br /&gt;
 [13:41] &amp;lt;KT&amp;gt; fmods are between a rock and a hard place&lt;br /&gt;
 [13:41] &amp;lt;KT&amp;gt; and its a very difficult job for them&lt;br /&gt;
 [13:41] &amp;lt;insomnia&amp;gt; like what i just said that could be considered spam&lt;br /&gt;
 [13:41] * calledor has joined #imperialconflict&lt;br /&gt;
 [13:41] &amp;lt;insomnia&amp;gt; orbit .....&lt;br /&gt;
 [13:41] &amp;lt;OrBit&amp;gt; yeah?&lt;br /&gt;
 [13:42] &amp;lt;insomnia&amp;gt; you wanted to move on&lt;br /&gt;
 [13:42] &amp;lt;OrBit&amp;gt; yes&lt;br /&gt;
 [13:42] &amp;lt;Bosh&amp;gt; well the what about the smaller ideas we have?&lt;br /&gt;
 [13:42] &amp;lt;KT&amp;gt; hang on :)&lt;br /&gt;
 [13:42] &amp;lt;KT&amp;gt; is there anyone else on forum issues?  if not we move on&lt;br /&gt;
 [13:43] &amp;lt;insomnia&amp;gt; hmm i do think that sometimes they can be hard for the new player&lt;br /&gt;
 [13:43] &amp;lt;insomnia&amp;gt; as there is so much duplication&lt;br /&gt;
 [13:43] &amp;lt;OrBit&amp;gt; its not really that hard&lt;br /&gt;
 [13:43] &amp;lt;insomnia&amp;gt; agreed&lt;br /&gt;
 [13:44] &amp;lt;OrBit&amp;gt; ok next :D&lt;br /&gt;
 [13:44] &amp;lt;insomnia&amp;gt; but you are a new player&lt;br /&gt;
 [13:44] * KT sets mode: -v Bosh&lt;br /&gt;
 [13:44] &amp;lt;OrBit&amp;gt; i wish&lt;br /&gt;
 [13:44] * KT sets mode: +v Arocalex&lt;br /&gt;
 [13:44] &amp;lt;insomnia&amp;gt; if you go to certain area say learning strat&lt;br /&gt;
 [13:44] &amp;lt;OrBit&amp;gt; thats what tutors are for?&lt;br /&gt;
 [13:44] &amp;lt;KT&amp;gt; Arocalex  go ahead&lt;br /&gt;
 [13:44] &amp;lt;insomnia&amp;gt; anyway i dont think what i would argue bneeds to be said here sorry carry on :s&lt;br /&gt;
 [13:45] &amp;lt;Arocalex&amp;gt; i believe politics needs a seperate f-mod&lt;br /&gt;
 [13:45] &amp;lt;insomnia&amp;gt; politics ?&lt;br /&gt;
 [13:45] &amp;lt;insomnia&amp;gt; you mean diplomatcy&lt;br /&gt;
 [13:45] &amp;lt;insomnia&amp;gt; ?&lt;br /&gt;
 [13:45] &amp;lt;OrBit&amp;gt; it can get pretty heated&lt;br /&gt;
 [13:45] &amp;lt;Arocalex&amp;gt; there is a lot more to read, more is said, and there is spam aswell&lt;br /&gt;
 [13:45] &amp;lt;OrBit&amp;gt; no he means politics&lt;br /&gt;
 [13:45] &amp;lt;Arocalex&amp;gt; for example&lt;br /&gt;
 [13:45] &amp;lt;Arocalex&amp;gt; An Inconvenient Truth   Last  &lt;br /&gt;
 [13:45] &amp;lt;Arocalex&amp;gt; Al Gore's 'nine Inconvenient Untruths'   Last  &lt;br /&gt;
 [13:45] &amp;lt;insomnia&amp;gt; erm excuse me&lt;br /&gt;
 [13:45] &amp;lt;Arocalex&amp;gt; the opinions of one could have been placed in the other&lt;br /&gt;
 [13:46] &amp;lt;insomnia&amp;gt; what has this to do with IC ?&lt;br /&gt;
 [13:46] &amp;lt;KT&amp;gt; its part of the forum topic&lt;br /&gt;
 [13:46] &amp;lt;Arocalex&amp;gt; the forums are important aswell&lt;br /&gt;
 [13:46] * Wendy sets mode: -v Eltara&lt;br /&gt;
 [13:46] &amp;lt;OrBit&amp;gt; theres a lot said in politics arocalex, but as far as i see its all pretty opinion based, nothing malicious&lt;br /&gt;
 [13:46] &amp;lt;insomnia&amp;gt; thats crasy&lt;br /&gt;
 [13:46] &amp;lt;insomnia&amp;gt; i feel it is not useful plus or minus to ic&lt;br /&gt;
 [13:47] &amp;lt;Arocalex&amp;gt; there is a lot of clutter in politics, most of the time it just revolves around the same people saying the same things&lt;br /&gt;
 [13:47] &amp;lt;Arocalex&amp;gt; over and over again&lt;br /&gt;
 [13:47] &amp;lt;Arocalex&amp;gt; and moving to another topic after a while&lt;br /&gt;
 [13:47] * mike_sleep has left #imperialconflict&lt;br /&gt;
 [13:48] &amp;lt;OrBit&amp;gt; perhaps if being an fmod had rewards, they might do a better job&lt;br /&gt;
 [13:48] &amp;lt;insomnia&amp;gt; yes&lt;br /&gt;
 [13:48] &amp;lt;Arocalex&amp;gt; all an f-mod needs to do is read the forums&lt;br /&gt;
 [13:48] &amp;lt;insomnia&amp;gt; i believe this is true&lt;br /&gt;
 [13:48] &amp;lt;insomnia&amp;gt; and not 3 months free vip either&lt;br /&gt;
 [13:49] &amp;lt;OrBit&amp;gt; yeah, but most are lazy and just become fmods because they feel they have power over others&lt;br /&gt;
 [13:49] &amp;lt;Arocalex&amp;gt; it isent that hard, the problem is(or can be) that f-mods also play IC&lt;br /&gt;
 [13:49] &amp;lt;insomnia&amp;gt; they should be sacked then&lt;br /&gt;
 [13:49] &amp;lt;OrBit&amp;gt; by who?&lt;br /&gt;
 [13:49] &amp;lt;Arocalex&amp;gt; mods&lt;br /&gt;
 [13:49] &amp;lt;insomnia&amp;gt; and i know some who Orbits might be refering too&lt;br /&gt;
 [13:49] &amp;lt;KT&amp;gt; Naci wants to speak.. i need to devoice one of you&lt;br /&gt;
 [13:49] &amp;lt;Arocalex&amp;gt; the selection of people still isent too fair&lt;br /&gt;
 [13:49] &amp;lt;OrBit&amp;gt; mods recruit their friends&lt;br /&gt;
 [13:49] &amp;lt;insomnia&amp;gt; devoice me then :S&lt;br /&gt;
 [13:49] &amp;lt;OrBit&amp;gt; why would they sack them&lt;br /&gt;
 [13:49] * KT sets mode: -v insomnia&lt;br /&gt;
 [13:50] &amp;lt;KT&amp;gt; thank you&lt;br /&gt;
 [13:50] &amp;lt;Arocalex&amp;gt; for not doing their job&lt;br /&gt;
 [13:50] * KT sets mode: +v Nacirema&lt;br /&gt;
 [13:50] &amp;lt;Nacirema&amp;gt; w00t!&lt;br /&gt;
 [13:50] &amp;lt;Nacirema&amp;gt; l&lt;br /&gt;
 [13:50] &amp;lt;Nacirema&amp;gt; k*&lt;br /&gt;
 [13:50] &amp;lt;Nacirema&amp;gt; ive played this game almost a year now&lt;br /&gt;
 [13:50] * Eltara has left #imperialconflict&lt;br /&gt;
 [13:50] &amp;lt;Nacirema&amp;gt; and ive never once payed attention to what goes on in politics&lt;br /&gt;
 [13:50] &amp;lt;Nacirema&amp;gt; due to everyone has their own opinion&lt;br /&gt;
 [13:50] &amp;lt;OrBit&amp;gt; its educational, read it :P&lt;br /&gt;
 [13:50] &amp;lt;evilsheep_Naked&amp;gt; Arocalex... sack them for not getting every little thing on ic forums?&lt;br /&gt;
 [13:50] * ZichtOpZee has left #imperialconflict&lt;br /&gt;
 [13:50] &amp;lt;Nacirema&amp;gt; and no matter what one thinks some else disagrees with&lt;br /&gt;
 [13:51] &amp;lt;Nacirema&amp;gt; we are all from dif countries&lt;br /&gt;
 [13:51] &amp;lt;OrBit&amp;gt; ofc not evilsheep, but the ones who do nothing...&lt;br /&gt;
 [13:51] &amp;lt;OrBit&amp;gt; is another story&lt;br /&gt;
 [13:51] &amp;lt;Arocalex&amp;gt; not what i said. if their is a consencus that one is not doing his job&lt;br /&gt;
 [13:51] &amp;lt;Primo&amp;gt; as soon as you people start paying me a salary, i'll be committing 100% to the mod job :P&lt;br /&gt;
 [13:51] &amp;lt;Arocalex&amp;gt; not active enough or anything&lt;br /&gt;
 [13:51] &amp;lt;Nacirema&amp;gt; lol&lt;br /&gt;
 [13:51] &amp;lt;Wendy&amp;gt; yeah me to Primo&lt;br /&gt;
 [13:51] &amp;lt;Wendy&amp;gt; oh hang on&lt;br /&gt;
 [13:51] &amp;lt;Nacirema&amp;gt; o you were using that forum as an example?&lt;br /&gt;
 [13:51] &amp;lt;Wendy&amp;gt; i got mug on my forhead&lt;br /&gt;
 [13:51] &amp;lt;Wendy&amp;gt; forget that&lt;br /&gt;
 [13:51] &amp;lt;Primo&amp;gt; let's say a 50k euro a yea, plus bonusses?&lt;br /&gt;
 [13:51] &amp;lt;OrBit&amp;gt; im sure mods get free vip's?&lt;br /&gt;
 [13:51] &amp;lt;Primo&amp;gt; year*&lt;br /&gt;
 [13:51] &amp;lt;OrBit&amp;gt; is that true?&lt;br /&gt;
 [13:51] &amp;lt;Wendy&amp;gt; just like f-mods OrBit&lt;br /&gt;
 [13:52] &amp;lt;Nacirema&amp;gt; id be a mod for free vips :D&lt;br /&gt;
 [13:52] &amp;lt;Primo&amp;gt; oh yes, that's what we pay our food with.&lt;br /&gt;
 [13:52] &amp;lt;Primo&amp;gt; i forgot&lt;br /&gt;
 [13:52] &amp;lt;OrBit&amp;gt; thats 5 pounds &lt;br /&gt;
 [13:52] &amp;lt;OrBit&amp;gt; :P&lt;br /&gt;
 [13:52] &amp;lt;Arocalex&amp;gt; i think an f-mod should also keep the thread to its subject&lt;br /&gt;
 [13:52] &amp;lt;Nacirema&amp;gt; that 10$&lt;br /&gt;
 [13:52] &amp;lt;Wendy&amp;gt; w00t&lt;br /&gt;
 [13:52] &amp;lt;OrBit&amp;gt; thats 5 shepherds pies at asda&lt;br /&gt;
 [13:52] &amp;lt;Wendy&amp;gt; thats y i have mug on my forehead&lt;br /&gt;
 [13:52] * KT sets mode: +v insomnia&lt;br /&gt;
 [13:52] &amp;lt;Primo&amp;gt; i can see it now, in the supermarket, &amp;quot;alright, that's 20 euro please&amp;quot; - &amp;quot;can i pay with vips?&amp;quot;&lt;br /&gt;
 [13:52] &amp;lt;Nacirema&amp;gt; i think we cant fix forums honestly&lt;br /&gt;
 [13:52] &amp;lt;Wendy&amp;gt; u could make more for less&lt;br /&gt;
 [13:53] &amp;lt;Nacirema&amp;gt; people cant agree on what spam really is&lt;br /&gt;
 [13:53] &amp;lt;Wendy&amp;gt; it again comes down to responsibility of players in some ways &amp;amp; how they choose to conduct themselves&lt;br /&gt;
 [13:53] &amp;lt;Nacirema&amp;gt; to me spam is &lt;br /&gt;
 [13:53] &amp;lt;KT&amp;gt; i dont want to be paid for modding.. i do this cuz i really like this game and i want to help where ever i can&lt;br /&gt;
 [13:53] &amp;lt;Nacirema&amp;gt; hey i just saved money on my car insurance&lt;br /&gt;
 [13:53] &amp;lt;Wendy&amp;gt; we do it cos we care aye KT :)&lt;br /&gt;
 [13:53] &amp;lt;insomnia&amp;gt; Primo raised an important point i believe&lt;br /&gt;
 [13:53] &amp;lt;KT&amp;gt; yup :)&lt;br /&gt;
 [13:53] &amp;lt;OrBit&amp;gt; yeh so do many other active players who dont get the chance to KT&lt;br /&gt;
 [13:53] &amp;lt;Arocalex&amp;gt; it is all subjective and should lie in common sense&lt;br /&gt;
 [13:53] &amp;lt;OrBit&amp;gt; its always inactive bums&lt;br /&gt;
 [13:53] &amp;lt;Nacirema&amp;gt; if some1 has an opinion and those who dont like it want to jump and call it spam&lt;br /&gt;
 [13:54] &amp;lt;Arocalex&amp;gt; if it is about the person self it should be moved to commutety&lt;br /&gt;
 [13:54] &amp;lt;KT&amp;gt; i am not inactive&lt;br /&gt;
 [13:54] &amp;lt;insomnia&amp;gt; jut because you dont want to be paid KT&lt;br /&gt;
 [13:54] &amp;lt;OrBit&amp;gt; didnt say u were&lt;br /&gt;
 [13:54] &amp;lt;OrBit&amp;gt; some are though&lt;br /&gt;
 [13:54] &amp;lt;OrBit&amp;gt; or many&lt;br /&gt;
 [13:54] &amp;lt;insomnia&amp;gt; doesnt mean you shouldnt&lt;br /&gt;
 [13:54] &amp;lt;Nacirema&amp;gt; anything in uni news should be related to the game &lt;br /&gt;
 [13:54] &amp;lt;Nacirema&amp;gt; and most is&lt;br /&gt;
 [13:54] &amp;lt;Nacirema&amp;gt; you get a few random post&lt;br /&gt;
 [13:54] &amp;lt;insomnia&amp;gt; why shouldnt people who have given a lot of their life to IC be paid&lt;br /&gt;
 [13:54] &amp;lt;Nacirema&amp;gt; but they usually get closed quickly&lt;br /&gt;
 [13:54] &amp;lt;insomnia&amp;gt; i see nothing wrong in that i see something very good&lt;br /&gt;
 [13:54] &amp;lt;Arocalex&amp;gt; they chose it insomnia&lt;br /&gt;
 [13:55] &amp;lt;Wendy&amp;gt; cos it's a game insomnia ;)&lt;br /&gt;
 [13:55] &amp;lt;OrBit&amp;gt; brb devoice me plz&lt;br /&gt;
 [13:55] &amp;lt;Arocalex&amp;gt; noone says they will get payed&lt;br /&gt;
 [13:55] &amp;lt;insomnia&amp;gt; so&lt;br /&gt;
 [13:55] &amp;lt;Arocalex&amp;gt; there is no contract&lt;br /&gt;
 [13:55] * Wendy sets mode: -v OrBit&lt;br /&gt;
 [13:55] &amp;lt;insomnia&amp;gt; why not share the wealth Wendy&lt;br /&gt;
 [13:55] &amp;lt;Wendy&amp;gt; anyway i thikn we are getting off track&lt;br /&gt;
 [13:55] * insomnia blows wendy a kiss&lt;br /&gt;
 [13:55] &amp;lt;KT&amp;gt; we will be moving on to the last topic so plz say what you want now&lt;br /&gt;
 [13:55] &amp;lt;insomnia&amp;gt; ok&lt;br /&gt;
 [13:55] &amp;lt;Nacirema&amp;gt; i think people like me who like a game and want people to have would do things like this for free&lt;br /&gt;
 [13:55] &amp;lt;insomnia&amp;gt; yes&lt;br /&gt;
 [13:55] &amp;lt;insomnia&amp;gt; but stefan doesnt do it for free&lt;br /&gt;
 [13:56] &amp;lt;insomnia&amp;gt; nacrema&lt;br /&gt;
 [13:56] &amp;lt;Arocalex&amp;gt; yes he does&lt;br /&gt;
 [13:56] &amp;lt;insomnia&amp;gt; does he&lt;br /&gt;
 [13:56] &amp;lt;insomnia&amp;gt; ahhhhhh&lt;br /&gt;
 [13:56] &amp;lt;insomnia&amp;gt; so all that VIP money comes to ?&lt;br /&gt;
 [13:56] &amp;lt;Arocalex&amp;gt; IC is basicly free&lt;br /&gt;
 [13:56] &amp;lt;Nacirema&amp;gt; i was talking about mods :P&lt;br /&gt;
 [13:56] &amp;lt;Nacirema&amp;gt; id say stefan doesnt make 500$ a year off this game&lt;br /&gt;
 [13:56] &amp;lt;Nacirema&amp;gt; at 1 time he might hae&lt;br /&gt;
 [13:56] &amp;lt;insomnia&amp;gt; well i believe they should be paid for there loyalty to IC&lt;br /&gt;
 [13:56] &amp;lt;Arocalex&amp;gt; vips is just an extra, that users choose to pay for&lt;br /&gt;
 [13:57] &amp;lt;Nacirema&amp;gt; yes&lt;br /&gt;
 [13:57] &amp;lt;insomnia&amp;gt; lol your insane Nacirema&lt;br /&gt;
 [13:57] &amp;lt;Arocalex&amp;gt; you dont need money to be loyal&lt;br /&gt;
 [13:57] &amp;lt;KT&amp;gt; ok on to next topic :)&lt;br /&gt;
 [13:57] &amp;lt;Arocalex&amp;gt; indeed&lt;br /&gt;
 [13:57] &amp;lt;Nacirema&amp;gt; ?&lt;br /&gt;
 [13:57] &amp;lt;insomnia&amp;gt; no&lt;br /&gt;
 [13:57] * Ocean has joined #imperialconflict&lt;br /&gt;
 [13:57] * KT sets mode: -vvv Arocalex insomnia Nacirema&lt;br /&gt;
 [13:57] &amp;lt;KT&amp;gt; Extra-game activities &lt;br /&gt;
 [13:57] &amp;lt;KT&amp;gt; that would include sidebars and such&lt;br /&gt;
 [13:58] &amp;lt;Genesis&amp;gt; this is just a thought&lt;br /&gt;
 [13:58] &amp;lt;KT&amp;gt; and anything else we might have missed&lt;br /&gt;
 [13:58] &amp;lt;Genesis&amp;gt; but arsy's ic mafia thing&lt;br /&gt;
 [13:58] &amp;lt;Genesis&amp;gt; make a webpage for it&lt;br /&gt;
 [13:58] &amp;lt;KT&amp;gt; yes it is&lt;br /&gt;
 [13:58] &amp;lt;KT&amp;gt; doomer?&lt;br /&gt;
 [13:58] &amp;lt;Genesis&amp;gt; and make a link&lt;br /&gt;
 [13:59] &amp;lt;Genesis&amp;gt; thus making it easier for ppl to play it&lt;br /&gt;
 [13:59] &amp;lt;Genesis&amp;gt; or even make a link to the forum thread&lt;br /&gt;
 [13:59] * KT sets mode: +v Arocalex&lt;br /&gt;
 [13:59] &amp;lt;Arocalex&amp;gt; you should be able to introduce cunstom sidebars&lt;br /&gt;
 [13:59] &amp;lt;Arocalex&amp;gt; and: bad idea Genesis&lt;br /&gt;
 [13:59] * KT sets mode: +v calledor&lt;br /&gt;
 [14:00] * KT sets mode: +v Ben&lt;br /&gt;
 [14:00] &amp;lt;Ben&amp;gt; ty KT&lt;br /&gt;
 [14:00] * mike_sleep has joined #imperialconflict&lt;br /&gt;
 [14:00] &amp;lt;KT&amp;gt; np&lt;br /&gt;
 [14:00] &amp;lt;Arocalex&amp;gt; the reason why its popular is because its easy accesable&lt;br /&gt;
 [14:00] &amp;lt;Ben&amp;gt; Arocalex: I've been messing with the thought of making a 'sidebar builder', using the Firefox's Greasemonkey plugin&lt;br /&gt;
 [14:00] &amp;lt;Genesis&amp;gt; that was just an example&lt;br /&gt;
 [14:01] &amp;lt;calledor&amp;gt; oh, i think we need a quicker method of stationing trrops&lt;br /&gt;
 [14:01] &amp;lt;Ben&amp;gt; which would basically replace the current sidebar inside the browser&lt;br /&gt;
 [14:01] &amp;lt;Genesis&amp;gt; point is having other things where the ic community can interact, rather than just the game itself&lt;br /&gt;
 [14:01] &amp;lt;Ben&amp;gt; instead of on the server&lt;br /&gt;
 [14:01] &amp;lt;Genesis&amp;gt; ooh calledor&lt;br /&gt;
 [14:01] &amp;lt;Arocalex&amp;gt; we had that&lt;br /&gt;
 [14:01] &amp;lt;Genesis&amp;gt; excellent, i almost forgot that&lt;br /&gt;
 [14:01] &amp;lt;Genesis&amp;gt; Stefan!&lt;br /&gt;
 [14:01] &amp;lt;Arocalex&amp;gt; pie made sevral thingys&lt;br /&gt;
 [14:01] &amp;lt;Genesis&amp;gt; mass stationing&lt;br /&gt;
 [14:01] &amp;lt;Ben&amp;gt; yes, Pie is working on IC-Portal again&lt;br /&gt;
 [14:02] &amp;lt;Genesis&amp;gt; is needed asap :o&lt;br /&gt;
 [14:02] &amp;lt;calledor&amp;gt; not saying why, but it takes forever to station troops one planet at a time&lt;br /&gt;
 [14:02] &amp;lt;calledor&amp;gt; thanks kt for not keeping that one anomomus, grrrr hahaha&lt;br /&gt;
 [14:02] * Nacirema has left #imperialconflict&lt;br /&gt;
 [14:03] &amp;lt;Genesis&amp;gt; and science planets need to be adjusted as well&lt;br /&gt;
 [14:03] &amp;lt;Genesis&amp;gt; they need to work based on %&lt;br /&gt;
 [14:03] &amp;lt;Genesis&amp;gt; 20% research planet, you get 20% more rp's from all rc's built there&lt;br /&gt;
 [14:03] &amp;lt;Ben&amp;gt; I think it might be a good idea to have a mod-editable box on the front page where they can put link to IC-related sites&lt;br /&gt;
 [14:03] &amp;lt;Ben&amp;gt; links*&lt;br /&gt;
 [14:04] &amp;lt;Arocalex&amp;gt; have to go, bye&lt;br /&gt;
 [14:04] * Arocalex has quit IRC (Quit: Using: Devotion IRC v.0.6.5beta�)&lt;br /&gt;
 [14:05] * calledor has quit IRC (Quit: Today is a good day to chat.�)&lt;br /&gt;
 [14:05] &amp;lt;Genesis&amp;gt; everyone's pretty dead by now&lt;br /&gt;
 [14:05] &amp;lt;Smartys&amp;gt; ?&lt;br /&gt;
 [14:05] #imperialconflict Cannot send to channel.&lt;br /&gt;
 [14:06] * calledor has joined #imperialconflict&lt;br /&gt;
 [14:06] * KT sets mode: +v Bosh&lt;br /&gt;
 [14:06] &amp;lt;Bosh&amp;gt; Ok, the one thing I would like&lt;br /&gt;
 [14:06] &amp;lt;Bosh&amp;gt; is if when you attack, you could put in multiple coords at once&lt;br /&gt;
 [14:08] &amp;lt;Ben&amp;gt; not a bad idea&lt;br /&gt;
 [14:08] * KT sets mode: +v DrHobo&lt;br /&gt;
 [14:08] &amp;lt;Wendy&amp;gt; Ben did u mention your idea about the player pool thingy?&lt;br /&gt;
 [14:09] &amp;lt;Ben&amp;gt; not yet, no&lt;br /&gt;
 [14:09] &amp;lt;DrHobo&amp;gt; in the ideas forum there many ideas from players which nearly everyone agrees too&lt;br /&gt;
 [14:09] &amp;lt;DrHobo&amp;gt; I suggest we take a look in those ideas&lt;br /&gt;
 [14:10] &amp;lt;DrHobo&amp;gt; maby even let the whole community vote if they would want the ideas after we let stefan look if he could do it&lt;br /&gt;
 [14:10] &amp;lt;Bosh&amp;gt; You mean like the common portals thing?&lt;br /&gt;
 [14:10] &amp;lt;DrHobo&amp;gt; and of course is willing to implent it :P&lt;br /&gt;
 [14:10] &amp;lt;Ben&amp;gt; ok, here goes: Basically, before BOR, have a pool where all players land. Drafting would be replaced by requests to play with a friend, and there is no certainty that you land in a fam with the players you requested.&lt;br /&gt;
 [14:11] &amp;lt;Ben&amp;gt; this way, fams could be evenly filled, even with drafting&lt;br /&gt;
 [14:11] &amp;lt;Bosh&amp;gt; but that would end up with situations like 'the fat kid in dodge ball'&lt;br /&gt;
 [14:11] &amp;lt;Ben&amp;gt; how so?&lt;br /&gt;
 [14:11] &amp;lt;Ben&amp;gt; it's a script that would divide the players&lt;br /&gt;
 [14:11] &amp;lt;DrHobo&amp;gt; uhhmm so people are not sure they land in the fam they want to play in&lt;br /&gt;
 [14:11] &amp;lt;Bosh&amp;gt; well... if noone wants to play with a few of the players&lt;br /&gt;
 [14:11] &amp;lt;DrHobo&amp;gt; &amp;gt;&lt;br /&gt;
 [14:12] &amp;lt;DrHobo&amp;gt; *?&lt;br /&gt;
 [14:12] * mike_sleep has left #imperialconflict&lt;br /&gt;
 [14:12] &amp;lt;Bosh&amp;gt; they will end up in crumbier families while the good ones are taken&lt;br /&gt;
 [14:12] &amp;lt;Ben&amp;gt; Bosh: they'd basically be randoms&lt;br /&gt;
 [14:12] &amp;lt;Ben&amp;gt; the new drafting would still be VIP only&lt;br /&gt;
 [14:12] &amp;lt;DrHobo&amp;gt; yeah ok but you aren't sure you will get in that fam?&lt;br /&gt;
 [14:12] &amp;lt;Ben&amp;gt; indeed&lt;br /&gt;
 [14:12] &amp;lt;Bosh&amp;gt; Oooh&lt;br /&gt;
 [14:12] &amp;lt;Ben&amp;gt; that's the whole point&lt;br /&gt;
 [14:13] &amp;lt;DrHobo&amp;gt; that will only piss off allot of people&lt;br /&gt;
 [14:13] &amp;lt;Ben&amp;gt; :/&lt;br /&gt;
 [14:13] &amp;lt;DrHobo&amp;gt; and they will only delete&lt;br /&gt;
 [14:13] * KT sets mode: +v OrBit&lt;br /&gt;
 [14:13] &amp;lt;Ben&amp;gt; then those people are idiots&lt;br /&gt;
 [14:13] &amp;lt;OrBit&amp;gt; ben&lt;br /&gt;
 [14:14] &amp;lt;OrBit&amp;gt; if playing with ur friends isnt certain, u wouldnt pay, if u dont pay stefan will just close ic&lt;br /&gt;
 [14:14] &amp;lt;DrHobo&amp;gt; what would be reasonns why people do or do not end in the fam they want to play in?&lt;br /&gt;
 [14:14] * mike_sleep has joined #imperialconflict&lt;br /&gt;
 [14:14] &amp;lt;Wendy&amp;gt; [19:10:17] (+DrHobo): maby even let the whole community vote if they would want the ideas after we let stefan look if he could do it&amp;lt; yes that is possible when stefan fixes polling&lt;br /&gt;
 [14:14] &amp;lt;Wendy&amp;gt; sorry to bring that up now but had to read up&lt;br /&gt;
 [14:14] &amp;lt;Wendy&amp;gt; &amp;lt;cooking:P&lt;br /&gt;
 [14:14] &amp;lt;DrHobo&amp;gt; np ;)&lt;br /&gt;
 [14:14] * Gimz has joined #imperialconflict&lt;br /&gt;
 [14:15] &amp;lt;Genesis&amp;gt; polling is messed up?&lt;br /&gt;
 [14:15] &amp;lt;Ben&amp;gt; OrBit: that's their problem, but I don't think it'd go that far&lt;br /&gt;
 [14:15] &amp;lt;DrHobo&amp;gt; so that is the 2nd time it comes up that stefan needs to fix the polling ;) :P&lt;br /&gt;
 [14:15] &amp;lt;Ben&amp;gt; Hobo: well, if the fam is full for example&lt;br /&gt;
 [14:15] &amp;lt;Genesis&amp;gt; Ben, isnt that just a strecth away from randoming?&lt;br /&gt;
 [14:15] * Gimz has left #imperialconflict&lt;br /&gt;
 [14:15] &amp;lt;Ben&amp;gt; say you put in two randoms for every draft&lt;br /&gt;
 [14:15] &amp;lt;OrBit&amp;gt; stefans been here for about 30 minutes talking, what makes u think he is going to read anymore?&lt;br /&gt;
 [14:15] * Bender has left #imperialconflict&lt;br /&gt;
 [14:16] &amp;lt;DrHobo&amp;gt; I say your system could work, there should be a limit or drafts like now but that drafts should be in a fam together first&lt;br /&gt;
 [14:16] &amp;lt;Ben&amp;gt; if there are too many drafts in a fam, they get put somewhere else&lt;br /&gt;
 [14:16] &amp;lt;DrHobo&amp;gt; and then even all fams out with the &amp;quot;randoms&amp;quot;&lt;br /&gt;
 [14:16] &amp;lt;OrBit&amp;gt; i dont think the drafting system needs to be changed ben&lt;br /&gt;
 [14:16] &amp;lt;OrBit&amp;gt; its already been reduced&lt;br /&gt;
 [14:16] &amp;lt;Ben&amp;gt; I'm not saying the idea is perfect from the start, but it could be built upon :)&lt;br /&gt;
 [14:16] &amp;lt;Ben&amp;gt; well&lt;br /&gt;
 [14:16] &amp;lt;Ben&amp;gt; drafting currently isn't very good IMO&lt;br /&gt;
 [14:16] * KT changes topic to 'PM Wendy or  KT if you have an idea or suggestion to the topic we are discussing. Stefan will join soon.�'&lt;br /&gt;
 [14:16] &amp;lt;OrBit&amp;gt; why not&lt;br /&gt;
 [14:16] &amp;lt;OrBit&amp;gt; too many or too few?&lt;br /&gt;
 [14:17] * Arnor|food has left #imperialconflict&lt;br /&gt;
 [14:17] &amp;lt;Genesis&amp;gt; i think you can remove the 2nd line of the topic KT :P&lt;br /&gt;
 [14:17] &amp;lt;OrBit&amp;gt; idd&lt;br /&gt;
 [14:17] &amp;lt;Ben&amp;gt; people make their family days before the round starts, someone joins a second after it starts, kills off every random to make place for VIPs, ...&lt;br /&gt;
 [14:17] &amp;lt;Ben&amp;gt; not fun then for randoms&lt;br /&gt;
 [14:17] * Wendy changes topic to 'PM Wendy or  KT if you have an idea or suggestion.�'&lt;br /&gt;
 [14:18] &amp;lt;OrBit&amp;gt; thats the benefit of buying a vip&lt;br /&gt;
 [14:18] &amp;lt;Genesis&amp;gt; the benefit of buying a vip are the vip features&lt;br /&gt;
 [14:18] &amp;lt;Wendy&amp;gt; u get an avatar, map features, sig&lt;br /&gt;
 [14:18] &amp;lt;Genesis&amp;gt; which didnt include drafting&lt;br /&gt;
 [14:18] &amp;lt;OrBit&amp;gt; which is drafting&lt;br /&gt;
 [14:18] &amp;lt;DrHobo&amp;gt; Ben that is no big problem since that rarely happens&lt;br /&gt;
 [14:18] &amp;lt;Wendy&amp;gt; err some other stuff&lt;br /&gt;
 [14:18] &amp;lt;Wendy&amp;gt; all listed in the faq&lt;br /&gt;
 [14:19] &amp;lt;DrHobo&amp;gt; no ads!&lt;br /&gt;
 [14:19] &amp;lt;DrHobo&amp;gt; ;) :P&lt;br /&gt;
 [14:19] &amp;lt;Ben&amp;gt; Hobo: that is a big problem. It always happens :P&lt;br /&gt;
 [14:19] &amp;lt;Genesis&amp;gt; nope OrBit, drafting was an add on that screwed things up&lt;br /&gt;
 [14:19] &amp;lt;Wendy&amp;gt; uhuh :)&lt;br /&gt;
 [14:19] &amp;lt;Genesis&amp;gt; in my view ^^&lt;br /&gt;
 [14:19] &amp;lt;OrBit&amp;gt; how did i screw things up?&lt;br /&gt;
 [14:19] &amp;lt;OrBit&amp;gt; it*&lt;br /&gt;
 [14:19] &amp;lt;Wendy&amp;gt; it did help a lot to leave&lt;br /&gt;
 [14:19] &amp;lt;OrBit&amp;gt; i enjoy the fact i can draft together friends&lt;br /&gt;
 [14:19] &amp;lt;DrHobo&amp;gt; I never seen it happen Bekko&lt;br /&gt;
 [14:19] &amp;lt;Wendy&amp;gt; random fam v's drafted fam = random fam usually died&lt;br /&gt;
 [14:19] &amp;lt;Wendy&amp;gt; early&lt;br /&gt;
 [14:19] &amp;lt;Ben&amp;gt; I have, more then enough&lt;br /&gt;
 [14:20] &amp;lt;DrHobo&amp;gt; :/&lt;br /&gt;
 [14:20] &amp;lt;Ben&amp;gt; than*&lt;br /&gt;
 [14:20] &amp;lt;DrHobo&amp;gt; not always&lt;br /&gt;
 [14:20] &amp;lt;DrHobo&amp;gt; noir proved that in the IC Challenge :P&lt;br /&gt;
 [14:20] &amp;lt;OrBit&amp;gt; but thats not to say a random family cant do well?&lt;br /&gt;
 [14:20] &amp;lt;Bosh&amp;gt; true&lt;br /&gt;
 [14:20] &amp;lt;Ben&amp;gt; ofcourse not always, but it's no fun for a random to know there's a 70% change to get killed off&lt;br /&gt;
 [14:21] &amp;lt;OrBit&amp;gt; if u removed drafting, it will become unsocial conflict&lt;br /&gt;
 [14:21] &amp;lt;Wendy&amp;gt; ah yes DrHobo but i am talking bout way back when it was first ingtroduced&lt;br /&gt;
 [14:21] &amp;lt;Wendy&amp;gt; -g&lt;br /&gt;
 [14:21] &amp;lt;DrHobo&amp;gt; I never encountered this problem so I cant really say anything about it except that I dont think it is such a big problem :P&lt;br /&gt;
 [14:21] &amp;lt;Ben&amp;gt; that's why I suggest to not remove it completely&lt;br /&gt;
 [14:21] &amp;lt;Wendy&amp;gt; &amp;amp; in many cases it is still the same&lt;br /&gt;
 [14:21] &amp;lt;Wendy&amp;gt; which is y some of th elil fams at the bottom of the ranks are inactive&lt;br /&gt;
 [14:21] &amp;lt;Wendy&amp;gt; cos they don't have any drafts in there&lt;br /&gt;
 [14:22] &amp;lt;Bosh&amp;gt; well that is one reason, yes :P&lt;br /&gt;
 [14:22] &amp;lt;DrHobo&amp;gt; no the lack of drafts isnt the problem&lt;br /&gt;
 [14:22] &amp;lt;OrBit&amp;gt; then perhaps give every family leader the opportunity to draft 1 player whether they are vip or not&lt;br /&gt;
 [14:22] &amp;lt;DrHobo&amp;gt; the lack of active/skilled people is the problem there&lt;br /&gt;
 [14:23] &amp;lt;Bosh&amp;gt; DrHobo well if you have an active friend, who could help, but is in a diff fam, it becomes a problem&lt;br /&gt;
 [14:23] &amp;lt;DrHobo&amp;gt; the fact that people with vips who use the draft function are active and usually skilled does not change that fact&lt;br /&gt;
 [14:23] &amp;lt;Wendy&amp;gt; i know but my point was that it killed the will for a lot of players to stay when drafting was introduced&lt;br /&gt;
 [14:24] &amp;lt;Wendy&amp;gt; because u end up with strong drafted fams, that will have better organisation from the start cos they know they are playing together &amp;amp; who is doing what&lt;br /&gt;
 [14:24] &amp;lt;DrHobo&amp;gt; well basically we are back to the drafting vs randomming discussion&lt;br /&gt;
 [14:24] &amp;lt;Wendy&amp;gt; &amp;amp; it is still much the same today&lt;br /&gt;
 [14:24] &amp;lt;OrBit&amp;gt; and still no sign of our party guest&lt;br /&gt;
 [14:24] &amp;lt;OrBit&amp;gt; maybe a bear got him&lt;br /&gt;
 [14:24] &amp;lt;DrHobo&amp;gt; and my opinion on that is, get a normal gal with and one without drafting&lt;br /&gt;
 [14:24] &amp;lt;DrHobo&amp;gt; let people chose what they want&lt;br /&gt;
 [14:24] &amp;lt;OrBit&amp;gt; we have that atm with mw random&lt;br /&gt;
 [14:24] &amp;lt;DrHobo&amp;gt; instead of limiting/removing the drafts&lt;br /&gt;
 [14:25] &amp;lt;Wendy&amp;gt; well we do have that DrHobo&lt;br /&gt;
 [14:25] &amp;lt;Wendy&amp;gt; u have mw&lt;br /&gt;
 [14:25] &amp;lt;Wendy&amp;gt; u have andro&lt;br /&gt;
 [14:25] &amp;lt;Bosh&amp;gt; but with no description of either, really&lt;br /&gt;
 [14:25] &amp;lt;Wendy&amp;gt; &amp;amp; new players have pw if they wanna&lt;br /&gt;
 [14:25] &amp;lt;Wendy&amp;gt; or vets wanting tohave a elaxing time&lt;br /&gt;
 [14:25] &amp;lt;DrHobo&amp;gt; yes I know orbit, but for some reason there many people who want to change that back :/&lt;br /&gt;
 [14:25] &amp;lt;OrBit&amp;gt; well if they dont like it they should play andro&lt;br /&gt;
 [14:26] &amp;lt;Bosh&amp;gt; but they dont know to play andro...&lt;br /&gt;
 [14:26] &amp;lt;Bosh&amp;gt; there is nothing telling them the difference&lt;br /&gt;
 [14:26] &amp;lt;OrBit&amp;gt; dont know how to play andro?&lt;br /&gt;
 [14:26] &amp;lt;OrBit&amp;gt; lol&lt;br /&gt;
 [14:26] &amp;lt;OrBit&amp;gt; its the same game&lt;br /&gt;
 [14:26] &amp;lt;Wendy&amp;gt; yeah...&lt;br /&gt;
 [14:26] &amp;lt;Bosh&amp;gt; no no. the drafting versus randoming&lt;br /&gt;
 [14:26] &amp;lt;Bosh&amp;gt; if there are different features to each galaxy, they should be noted somewhere&lt;br /&gt;
 [14:27] &amp;lt;DrHobo&amp;gt; but really, having 1 normal gal with drafting, 1 nromal gal without drafting and pw should satisfy everyone's needs right?&lt;br /&gt;
 [14:27] &amp;lt;OrBit&amp;gt; yeah&lt;br /&gt;
 [14:27] * euromistress has joined #imperialconflict&lt;br /&gt;
 [14:27] &amp;lt;Wendy&amp;gt; it is in the announcements tho...&lt;br /&gt;
 [14:27] * KT sets mode: -v Ben&lt;br /&gt;
 [14:27] &amp;lt;DrHobo&amp;gt; so why talk about limiting drafting in the 1 drafting gal, if people do not like it/want it they could go to the normal non drafting gal&lt;br /&gt;
 [14:27] * KT sets mode: +v Smartys&lt;br /&gt;
 [14:27] * Artic has joined #imperialconflict&lt;br /&gt;
 [14:28] &amp;lt;Bosh&amp;gt; right, but perhaps it should be somewhere else. Like whre you are joining&lt;br /&gt;
 [14:28] &amp;lt;Bosh&amp;gt; not just in forums&lt;br /&gt;
 [14:28] &amp;lt;DrHobo&amp;gt; an explanation of all the gals in the &amp;quot;join galaxy&amp;quot; screen isnt a bad idea&lt;br /&gt;
 [14:28] &amp;lt;DrHobo&amp;gt; especially if we keep these differences between the gals&lt;br /&gt;
 [14:28] &amp;lt;Bosh&amp;gt; thats all i was trying to point out :)&lt;br /&gt;
 [14:29] * KT sets mode: -v OrBit&lt;br /&gt;
 [14:29] &amp;lt;Smartys&amp;gt; Ooh, my turn to talk? :D&lt;br /&gt;
 [14:29] &amp;lt;Wendy&amp;gt; &amp;amp; i am not dimissing it :)&lt;br /&gt;
 [14:29] &amp;lt;Wendy&amp;gt; oh no who voiced Smartys :P&lt;br /&gt;
 [14:29] &amp;lt;Smartys&amp;gt; lol :P&lt;br /&gt;
 [14:29] &amp;lt;Wendy&amp;gt; j/k;)&lt;br /&gt;
 [14:29] &amp;lt;Smartys&amp;gt; I just wanted to promote the &amp;quot;Bring back the old rankings&amp;quot; campaign&lt;br /&gt;
 [14:30] &amp;lt;Smartys&amp;gt; Give me family HoF or give me death!&lt;br /&gt;
 [14:30] &amp;lt;Smartys&amp;gt; :P&lt;br /&gt;
 [14:30] * Smartys waits for Stefan to smite him&lt;br /&gt;
 [14:30] &amp;lt;Wendy&amp;gt; lol&lt;br /&gt;
 [14:30] &amp;lt;DrHobo&amp;gt; indeed&lt;br /&gt;
 [14:30] &amp;lt;Wendy&amp;gt; that could be extreme Smartys&lt;br /&gt;
 [14:30] &amp;lt;Wendy&amp;gt; u know u should be careful what u wish for...&lt;br /&gt;
 [14:30] &amp;lt;DrHobo&amp;gt; everyone who I spoken too liked the old hof more&lt;br /&gt;
 [14:30] &amp;lt;Smartys&amp;gt; uhoh :o&lt;br /&gt;
 [14:31] &amp;lt;DrHobo&amp;gt; since it was much clearer for everyone&lt;br /&gt;
 [14:31] &amp;lt;KT&amp;gt; hobo.. someone else would like to speak.. i need to devoice you&lt;br /&gt;
 [14:31] &amp;lt;DrHobo&amp;gt; np&lt;br /&gt;
 [14:31] * KT sets mode: -v DrHobo&lt;br /&gt;
 [14:31] &amp;lt;KT&amp;gt; tnx  &lt;br /&gt;
 [14:31] * glue has joined #imperialconflict&lt;br /&gt;
 [14:31] * KT sets mode: +v Artic&lt;br /&gt;
 [14:31] &amp;lt;Smartys&amp;gt; It would also allow for the EoR awards to happen again&lt;br /&gt;
 [14:32] &amp;lt;Smartys&amp;gt; I mean officially, of course&lt;br /&gt;
 [14:32] &amp;lt;Artic&amp;gt; w00t.&lt;br /&gt;
 [14:32] &amp;lt;Artic&amp;gt; is stefan even here?&lt;br /&gt;
 [14:32] &amp;lt;Bosh&amp;gt; not for 45 minutes now, no&lt;br /&gt;
 [14:32] &amp;lt;Artic&amp;gt; lol&lt;br /&gt;
 [14:32] * H3 has joined #imperialconflict&lt;br /&gt;
 [14:32] &amp;lt;Smartys&amp;gt; speaking of which, the old script for adding EoR awards is still here, yay!&lt;br /&gt;
 [14:34] &amp;lt;Bosh&amp;gt; Is there going to be a complete log of this somewhere for people who werent able to attend, to read?&lt;br /&gt;
 [14:34] &amp;lt;Smartys&amp;gt; Bosh: Pie says yes&lt;br /&gt;
 [14:35] &amp;lt;Bosh&amp;gt; Thank you.&lt;br /&gt;
 [14:35] * KT sets mode: +v insomnia&lt;br /&gt;
 [14:35] &amp;lt;Artic&amp;gt; ok&lt;br /&gt;
 [14:35] &amp;lt;Artic&amp;gt; now all of us vips are &amp;quot;donating&amp;quot; 10 dollars&lt;br /&gt;
 [14:35] * Keeran has joined #imperialconflict&lt;br /&gt;
 [14:35] &amp;lt;Artic&amp;gt; go buy a pager so when ic goes down someone can page u and u can fix it&lt;br /&gt;
 [14:36] &amp;lt;Artic&amp;gt; pagers are only like 10 bucks&lt;br /&gt;
 [14:36] &amp;lt;insomnia&amp;gt; can i just say a lot of people of messaged me saddened that Stefan peronally hasnr been on much&lt;br /&gt;
 [14:36] &amp;lt;evilsheep_Naked&amp;gt; Artic&lt;br /&gt;
 [14:36] * Wendy sets mode: -v Bosh&lt;br /&gt;
 [14:36] &amp;lt;Artic&amp;gt; what&lt;br /&gt;
 [14:36] &amp;lt;evilsheep_Naked&amp;gt; you are assuming that everytime IC goes down its within his powe to fix it&lt;br /&gt;
 [14:36] &amp;lt;insomnia&amp;gt; and feel that the message put throughout IC was erm false&lt;br /&gt;
 [14:36] &amp;lt;evilsheep_Naked&amp;gt; some of the time its a problem with the isp&lt;br /&gt;
 [14:36] &amp;lt;Artic&amp;gt; if it isnt it should be&lt;br /&gt;
 [14:36] &amp;lt;evilsheep_Naked&amp;gt; so if your isp goes out... its your fault you cant get on?&lt;br /&gt;
 [14:37] &amp;lt;Smartys&amp;gt; He isn't God, Artic&lt;br /&gt;
 [14:37] &amp;lt;evilsheep_Naked&amp;gt; that doesnt make sense&lt;br /&gt;
 [14:37] &amp;lt;Smartys&amp;gt; And he might not always want to fix it immediately either&lt;br /&gt;
 [14:37] &amp;lt;Artic&amp;gt; ok... im just saying when ic goes down we shouldnt wait for him to wake up to fix it&lt;br /&gt;
 [14:37] &amp;lt;insomnia&amp;gt; what smartys says about me is true i aint god&lt;br /&gt;
 [14:37] &amp;lt;Artic&amp;gt; some admin should have a fix buttom&lt;br /&gt;
 [14:37] &amp;lt;Artic&amp;gt; or somethin&lt;br /&gt;
 [14:37] &amp;lt;Smartys&amp;gt; Take the times he locked himself out of the server&lt;br /&gt;
 [14:37] &amp;lt;Smartys&amp;gt; himself and everyone*&lt;br /&gt;
 [14:37] &amp;lt;insomnia&amp;gt; but Stefan coud of ben here tonight&lt;br /&gt;
 [14:37] &amp;lt;evilsheep_Naked&amp;gt; a fix button? lol&lt;br /&gt;
 [14:37] &amp;lt;evilsheep_Naked&amp;gt; if it were that easy Artic&lt;br /&gt;
 [14:38] &amp;lt;Artic&amp;gt; lol... damnit he isnt even here.&lt;br /&gt;
 [14:38] &amp;lt;insomnia&amp;gt; i have had 5 people complain that Stefan hasnt even said anything whilst they been on&lt;br /&gt;
 [14:38] &amp;lt;Artic&amp;gt; ohwell&lt;br /&gt;
 [14:38] &amp;lt;Smartys&amp;gt; that's because many of the issues in here didn't require Stefan's attention&lt;br /&gt;
 [14:38] &amp;lt;Smartys&amp;gt; They were players debating with players on issues that mods control&lt;br /&gt;
 [14:38] &amp;lt;Artic&amp;gt; its a waste of room on hq page&lt;br /&gt;
 [14:38] &amp;lt;insomnia&amp;gt; i am giving my voice up just a word to say GOOD ON THE MODS ic woud be ic without you&lt;br /&gt;
 [14:38] &amp;lt;Wendy&amp;gt; stefan did answer questions put to him in here tho&lt;br /&gt;
 [14:38] &amp;lt;KT&amp;gt; he doesnt need to deal with shorter rounds or smaller families&lt;br /&gt;
 [14:39] &amp;lt;Smartys&amp;gt; Artic: He did address questions directed at him&lt;br /&gt;
 [14:39] * IC_Death has joined #imperialconflict&lt;br /&gt;
 [14:39] &amp;lt;insomnia&amp;gt; not the point&lt;br /&gt;
 [14:39] &amp;lt;Smartys&amp;gt; This talk has just continued without him ;)&lt;br /&gt;
 [14:39] &amp;lt;insomnia&amp;gt; ic people havent seen him&lt;br /&gt;
 [14:39] &amp;lt;Smartys&amp;gt; I see him&lt;br /&gt;
 [14:39] &amp;lt;insomnia&amp;gt; they expected to&lt;br /&gt;
 [14:39] &amp;lt;Artic&amp;gt; Stefan. Do u consider ic of having a chance of growing or dying off?&lt;br /&gt;
 [14:39] &amp;lt;Smartys&amp;gt; He's on my nick list right now&lt;br /&gt;
 [14:39] &amp;lt;KT&amp;gt; ok lemme have your attention for a second&lt;br /&gt;
 [14:39] &amp;lt;Wendy&amp;gt; he already answered that Artic&lt;br /&gt;
 [14:39] &amp;lt;Wendy&amp;gt; when Genesis asked earlier&lt;br /&gt;
 [14:40] &amp;lt;Artic&amp;gt; lol this is retarded&lt;br /&gt;
 [14:40] * Artic has left #imperialconflict&lt;br /&gt;
 [14:40] &amp;lt;insomnia&amp;gt; sigh it was a BIG thing for ic peeps to see stefan he made the game&lt;br /&gt;
 [14:40] &amp;lt;insomnia&amp;gt; was a big thing&lt;br /&gt;
 [14:40] &amp;lt;Smartys&amp;gt; is*&lt;br /&gt;
 [14:40] &amp;lt;Smartys&amp;gt; Stefan is a Big Deal :P&lt;br /&gt;
 [14:40] &amp;lt;insomnia&amp;gt; bu he isnt here&lt;br /&gt;
 [14:40] &amp;lt;Smartys&amp;gt; He is here, he's idle right now&lt;br /&gt;
 [14:40] &amp;lt;insomnia&amp;gt; i havent seen him talk&lt;br /&gt;
 [14:40] &amp;lt;KT&amp;gt; we are going to remove the moderated portion of the chat now.. all rules apply here as to #mod and #general&lt;br /&gt;
 [14:41] &amp;lt;Smartys&amp;gt; Because we're discussing topics amongst ourselves&lt;br /&gt;
 [14:41] * KT sets mode: -m&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:Information]]&lt;br /&gt;
[[Category:Administrators]]&lt;br /&gt;
[[Category:Developers]]&lt;br /&gt;
[[Category:Moderators]]&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=MasterMike&amp;diff=610</id>
		<title>MasterMike</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=MasterMike&amp;diff=610"/>
		<updated>2018-10-13T06:03:35Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;MasterMike is one of the two programmers who started Imperial Conflict.  He has not been seen within the community since the first couple years of the game.  == Trivia == Mast...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MasterMike is one of the two programmers who started Imperial Conflict.  He has not been seen within the community since the first couple years of the game.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
MasterMike once posted this drawing of a firetruck in the announcement forum to go along with an urgent announcement.&lt;br /&gt;
&lt;br /&gt;
http://www.imperialconflict.com/images/firetruck.gif&lt;br /&gt;
&lt;br /&gt;
[[Category:Information]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Land_of_the_Dorkos&amp;diff=609</id>
		<title>Land of the Dorkos</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Land_of_the_Dorkos&amp;diff=609"/>
		<updated>2018-10-13T06:02:46Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;LotD  Land of the Dorkos  LotD started playing before beta2. A fairly even tempered guy who didn't run around picking fights with people. He was usually seen on IRC, but i...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;LotD&lt;br /&gt;
&lt;br /&gt;
Land of the Dorkos&lt;br /&gt;
&lt;br /&gt;
LotD started playing before beta2. A fairly even tempered guy who didn't run around picking fights with people. He was usually seen on [[IRC]], but idle.&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Universal_Mob%27s_rise_to_fame_revealed&amp;diff=608</id>
		<title>Universal Mob's rise to fame revealed</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Universal_Mob%27s_rise_to_fame_revealed&amp;diff=608"/>
		<updated>2018-10-13T05:53:24Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;''Originally written by Universal Mob''  I chose Wardancers, because +20% income, +15% attack and +30% population growth bonuses sounded great, compared to the other races, wh...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Originally written by Universal Mob''&lt;br /&gt;
&lt;br /&gt;
I chose Wardancers, because +20% income, +15% attack and +30% population growth bonuses sounded great, compared to the other races, whose magic or science bonuses were quite obscure to me. In a bug-ridden beta it is good to have a race that has some certain advantages over others. Also the description of the Wardancers was much longer and enthusiastically written, so I figured, that the creators must like them and they certainly wouldn’t like to see their favourite race as losers. ;-)&lt;br /&gt;
&lt;br /&gt;
In started out with many farms, because I figured when a planet can house 10k people, I would need 100 farms to feed them. Living quarters were useless at this time, because it would take a while until the maximum population would be reached and Cash farms are crap. I assumed that I could make more money by selling iron and endurium on the market, so I also ordered a couple of mines and a few refinement stations.&lt;br /&gt;
&lt;br /&gt;
In the beginning I logged in a lot to get to order buildings as soon as I had the money. The raw material prices were much higher than expected, so I made good money from selling them on the market. Especially endurium seemed to be scarce. You need more iron than endurium, but players receive +5 iron per hour anyway and endurium is needed for almost any building. so I gambled, that many players didn’t order enough refinement stations and ordered some more endurium producers. I was right, prices soared and I could sell my endurium sometimes for 250gc and iron also sold quite high. One other guy even sold 1 endurium for 1000gc!&lt;br /&gt;
&lt;br /&gt;
Then I discovered, that food is bought for 1gc each on the market. Just think about that, 1 farm makes 100 bushel or whatever and that’s 100gc/h! A cash farm only makes 6gc/h. I immediately sold all my food for mucho cash and ordered as many farms I could and also a couple of mines and refineries to have enough raw material for farm construction. Unfortunately I lacked the endurium. I just had placed 50 endurium for 50gc each on the market, and they were bought up before I could get them back, BAH! I bought back some ends for 250gc (ouch!) and ordered a couple more farms.&lt;br /&gt;
&lt;br /&gt;
From then on it went smoothly. I sold my surplus food for great profit and I had many mines and refineries to buy more farms. This was quite handy, because the markets for end and iron collapsed at that time and nobody wanted to sell. I am sure other players must have suffered a lot in this time, because of endurium and iron lack. My economy was thriving and I made more money than I could use, so there was no way I wanted to sell raw materials on the market.&lt;br /&gt;
&lt;br /&gt;
After there was no more food demand, I ordered more living quarters to get population to use up the food I couldn’t sell anymore and to replace my lost source of money income.&lt;br /&gt;
&lt;br /&gt;
Then there was this population bug; everybody had a huge number of people on their planets. I could barely feed all those peeps and I had to order even more farms. Many others must have lost half their income due to lack of food. After my food production was sufficient to feed my people I could even sell a bit of food for 1 gc on the market to other players again.&lt;br /&gt;
&lt;br /&gt;
My home planet was built up to its max size so I started out for new worlds. Exploration ships cost many gc and a few raw materials, I had to sell some ends and iron on the market for more gc. Good the prices were so high at that time; it enabled me to make enough cash to outfit 4 exploration ships. This was possible at that time, I assume the 2 ships maximum was introduced later to slow my growth a bit.&lt;br /&gt;
&lt;br /&gt;
I scanned some systems for resource rich planets to give me some extra metal income and they had to be close to my home system for low exploration cost. After I had the planets explored and my iron and endurium production increased I placed the excess goods on the market at a price of 150-200gc. But prices were already in a free fall, because others must have built many refineries and mines by now and they also needed gc more than anything else. I didn’t gain much from selling at that time, so I used up most of my iron for living quarters. That would give me more income and I would have plenty of quarters when the iron prices rebound.&lt;br /&gt;
&lt;br /&gt;
From then on I just kept exploring planets, constructing buildings and training troops for defence. Login in very often was and is very important so that I can send out as many exploration ships as possible and settle on many rich planets.&lt;br /&gt;
&lt;br /&gt;
[[Category:Beta 1]][[Category:Harkonnens]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=The_%22Dark_Reign_vs_Vjun_Cluster%22_War&amp;diff=607</id>
		<title>The &quot;Dark Reign vs Vjun Cluster&quot; War</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=The_%22Dark_Reign_vs_Vjun_Cluster%22_War&amp;diff=607"/>
		<updated>2018-10-13T05:51:52Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;=== Dark Reign vs Vjun Cluster War === Same story in the original beta 1 IC forum style: [http://arglos.net/pk/ic_beta1/dark_reign_vs_vjun_cluster.html Dark Reign vs V...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== [[Dark Reign]] vs [[Vjun Cluster]] War ===&lt;br /&gt;
Same story in the original beta 1 IC forum style: [http://arglos.net/pk/ic_beta1/dark_reign_vs_vjun_cluster.html Dark Reign vs Vjun Cluster War]&lt;br /&gt;
&lt;br /&gt;
Second to challenge the [[Harkonnens]] for Galactic domination, and lead in NW, was [[Hells Will]]. However, [[Starstrike]], who had moved into 6th place, managed to declare war before the Harkonnens were prepared to do so. As close neighbours, [[Starstrike]] and [[Hells Will]] had had previous interactions, and both players led their families into war.&lt;br /&gt;
&lt;br /&gt;
== Declaration of War ==&lt;br /&gt;
''[[Starstrike]], Jul 29th:''&lt;br /&gt;
&lt;br /&gt;
In week 49 of 3012 a Starstruck wizard appeared in [[Hells Will]]'s court, to find him sleeping on his throne.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;BOO!&amp;quot; Frightened out of his boxers, Hells Will rebounded off the ceiling back onto his throne. &amp;quot;What, what, who are you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Nauseating leader of Hell, President Starstriker of [[Starstrike]] is disgusted by your claim to be the most powerful empire in this galaxy! Since you will not surrender, your military will be crushed, your people incinerated and your name removed from all school history books in the Starstrike Empire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I, I... not that! Anything but the history books!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We will destroy, crush and maim for one standard year. If in that time you continue to colonise our rightful land, then I'll be back!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
: ''Amid Hells Will's indignant blustering and feverish attempts to cover his royal jewels, Starstrike's head wizard snaps his fingers - and disappears in a puff of smoke''&lt;br /&gt;
&lt;br /&gt;
All across Starstrike turbines roar as the space fleet prepares for war. Last minute adjustments optimise the fighters' performance. Pilots race for their ships. Star-News managed to get a last minute interview with Commander Starlover, son of President Starstriker and Supreme Commander of Starstrike's air fleet. Confident of victory, he predicts Hells Will's fighter fleet will roll over and play dead, based on a prophesy from his pet cat Felix. Besides, he whispers conspiratorially, even if they do come out of their holes and show their noses, we have a secret weapon they could never defeat!&amp;lt;br&amp;gt;&lt;br /&gt;
In his last words before stepping into his fighter, Commander Starlover dedicated this battle to his gentle and most loved mother, Lady Starcrusher.&lt;br /&gt;
&lt;br /&gt;
With the morale of Starstrike's army in shatters after their inglorious defeat Dancing on Blades, General Starshirker was been dismissed by President Starstrike (At the point of a laser rifle, or so rumours suggest). His funeral will be held in the Capital Salt Cellar of Starstrike, in week 50 of 3012. All citizens are encouraged not to attend.&lt;br /&gt;
&lt;br /&gt;
On temporary loan from one of Starstrike's glorious allies, General C-3PO (former protocol droid of Princess Organa-Solo) will personally lead thousands of droids to battle. Fluent in six million languages, C-3PO is certain of victory. &amp;quot;I expect that I will perform superbly in my new position&amp;quot; he states. &amp;quot;Indeed, I would even presume that my military skills will be as successful at winning wars, as my diplomatic skills have been in creating them&amp;quot;. His confidence is extremely reassuring to millions of Starstruck citizens.&lt;br /&gt;
&lt;br /&gt;
== An Offended Observer ==&lt;br /&gt;
''[[Altruist]]s, Jul 29th:''&lt;br /&gt;
&lt;br /&gt;
What?!&amp;lt;br&amp;gt;&lt;br /&gt;
I have just started my first attacks upon [[Hells Will]], some successful and one was my first failed one.&amp;lt;br&amp;gt;&lt;br /&gt;
And now I am supposed to stand aside?&amp;lt;br&amp;gt;&lt;br /&gt;
Well, I fear I must do so as [[Starstrike]]s asks for. What a pity? And I am so bored...&lt;br /&gt;
&lt;br /&gt;
So, Hells Will, I will cease my attacks upon you for a while.&lt;br /&gt;
&lt;br /&gt;
== First Blood ==&lt;br /&gt;
''[[Starstrike]], Jul 29th:''&lt;br /&gt;
&lt;br /&gt;
NEWS FLASH:&amp;lt;br&amp;gt;&lt;br /&gt;
Details from the battlefront remain sketchy. However it appears that due to a breach of the fabric of space-time, 6 of [[Hells Will]]'s portals did not come off-line when expected. [[Starstrike]] forces, expecting little resistance, came up against the full might of Hells main fleet. The survivors managed to limp home, leaving 10,000 crashed fighters and over 15,000 burnt out droids behind.&lt;br /&gt;
&lt;br /&gt;
Later attacks have been more successful for Starstrike forces. Commander Starlover's cat personally led Starstrike forces to their first victory over enemy airspace; five planets have since been liberated from Hell. No response has yet been forthcoming.&lt;br /&gt;
&lt;br /&gt;
Elsewhere on the battlefield, soldiers from the Land of Dorkos annihilated heretical Cortan forces in some of the most bloody fighting of the war.&lt;br /&gt;
&lt;br /&gt;
More news coming up...&lt;br /&gt;
&lt;br /&gt;
== Mage Extraordinare ==&lt;br /&gt;
''[[Lohern]], Jul 29th:''&lt;br /&gt;
&lt;br /&gt;
Deep in the catacombs of the main fortresses of [[Lohern]] thousands of mages await their orders. They have long since planned their strategic magic strikes against the combined forces of Dark Reign, all save Hell's Will himself.&lt;br /&gt;
&lt;br /&gt;
A few are gathered around a rather large crystal ball 10 feet in diameter. As they peer into the enormous ball, they can see the forces of our hero, Starlover's cat, gloriously leading thousands upon thousands of droids into battle against Hell's Will, who has lulled himself to sleep on his oversized throne.&lt;br /&gt;
&lt;br /&gt;
In another part of the fortress, a large number of wizards are hastily putting the last touches on their Force Fields around the feeble empires of Dark Reign.&lt;br /&gt;
&lt;br /&gt;
Atop the throne sits archmage Luke, who thirsts for first blood. He cast vision and peers into his sceptre. His forces still await the completion of the force fields. 'Drat,' He mutters, 'it is hard to wait!'&lt;br /&gt;
&lt;br /&gt;
== Dark Reign Responds ==&lt;br /&gt;
''[[Hells Will]], July 29th:''&lt;br /&gt;
&lt;br /&gt;
: ''Lord Killer, reads this forum with a sign of relief...''&lt;br /&gt;
&lt;br /&gt;
I logged on today expecting to only see a few attacks by the EVIL [[Altruist]]s. Instead I saw both of you gang banging me....&lt;br /&gt;
&lt;br /&gt;
And now having read this thread I am somewhat relieved... For while [[Starstrike]] is a strong adversary, it beats having to take on the EVIL Altruists at this point. So at least I have a really small chance of living another week :(&lt;br /&gt;
&lt;br /&gt;
== Attrition ==&lt;br /&gt;
''[[Starstrike]], Jul 30th:''&lt;br /&gt;
&lt;br /&gt;
Battlefront news is grim. All but one of Hell's captured planets have been retaken. Two planets captured from Dark Reign by Land of Dorkos were also retaken by Hell, a clear refusal to abide by [the suggested rules of war].&lt;br /&gt;
&lt;br /&gt;
Over 55,000 soldiers from Hell have been slaughtered; around 35,000 [[Starstrike]] droids share their fate - though half of those fell in the first minutes of war.&lt;br /&gt;
&lt;br /&gt;
Casualties amongst the fighter fleets of both sides are smaller in number, but thousands of pilots have nonetheless died.&lt;br /&gt;
&lt;br /&gt;
Spells continue to roam unabated over Dark Reign, while Vjun Cluster agents have been granted temporary leave. Even now transports continue to ferry troops to the fighting zones, while hyper drive-equipped droids race to station on planets.&lt;br /&gt;
&lt;br /&gt;
The [[Starstrike]] military continues growing despite its losses, but tactical considerations prevent its full force from being wielded at this time. The forces of Hell, our advisers predict, are rebuilding their losses, but not yet growing in size. In the long term Vjun Cluster will clearly reign supreme, but for now, death will continue to be the only victor on the battlefield&lt;br /&gt;
&lt;br /&gt;
== Anguish ==&lt;br /&gt;
''[[Hells Will]], Jul 31st''&lt;br /&gt;
&lt;br /&gt;
Well, I'm doing pretty good considering...&lt;br /&gt;
&lt;br /&gt;
*[[Altruist]]s destroyed all my hydros(over 12k) a few days ago... [Ed: this was a mistake, [[Starstrike]] agents were in fact responsible for the dirty deed]&lt;br /&gt;
*Both Altruists and Starstrike together slaughtered my ENTIRE army(10-15k fighers DEAD, 60-70k soldiers DEAD) early this morning...&lt;br /&gt;
&lt;br /&gt;
But my hard-working starving 14mil people rebuilt most of my army. And now all but one planet in my family's &amp;quot;Domain&amp;quot;(31-40,1-9) is still under Vjun control. I'm awaiting one of my smaller guys to take out the Land of Dorkos this time, so Starstrike stops whining:)&lt;br /&gt;
&lt;br /&gt;
Now I'm back to digging trenches, waiting for Starstrike's next wave of invaders...&lt;br /&gt;
&lt;br /&gt;
== The Final Wave ==&lt;br /&gt;
''[[Starstrike]], Jul 31st''&lt;br /&gt;
&lt;br /&gt;
A glimpse of the recent action:&amp;lt;br&amp;gt;&lt;br /&gt;
Felix seems to be out of a job&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: The attacking forces were relieved when they didn't have to fight any laser turrets&lt;br /&gt;
&lt;br /&gt;
: Air fight&lt;br /&gt;
:: There are no defending fighters on the planet&lt;br /&gt;
&lt;br /&gt;
: The final phase, ground fight&lt;br /&gt;
:: 0 attacking soldiers ate lead from de defenders&lt;br /&gt;
:: 2981 attacking droids malfunctioned&lt;br /&gt;
:: 17282 soldiers died in the fight to defend the planet&lt;br /&gt;
:: 0 droids failed in their program to defend the planet&lt;br /&gt;
:: 0 soldiers died on the planet they were stationed to defend&lt;br /&gt;
:: 0 stationed droids failed in their program to defend the planet&lt;br /&gt;
: Attacker win!&lt;br /&gt;
&lt;br /&gt;
A wave of terror sweeps across the lands of Hell.&lt;br /&gt;
&lt;br /&gt;
Bombs crash down amid the streets of the living.&lt;br /&gt;
&lt;br /&gt;
Droids wander through the streets of the dead.&lt;br /&gt;
&lt;br /&gt;
General C-3PO personally inspects the remains of one of many char-grilled ex-planets of Hell.&lt;br /&gt;
&lt;br /&gt;
Walking through the rubble of the ruins, something stirs, a piece of rubble begins to overturn!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh no! We're doomed. We're Doomed!&amp;quot; C-3PO wails, moments before triple lasers from C-3PO's escorting guards vaporise the last surviving cockroach on the planet.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I told you so!&amp;quot; Commander Starlover told this reporter. Felix predicted we would win. But did anyone listen? Did anyone listen! NO! They all think I'm crazy, that Felix doesn't talk to me, that....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Until the next war, Commander Starlover will spend his time perusing personal ads searching for foreign Princess' to fall in love with. President [[Starstrike]]r supports the idea. &amp;quot;He really needs some feminine company. Everyone knows what they say about someone who only gets along with felines...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Undoubtedly [[Starstrike]] has won a massive victory. The Empire of Hell has been reduced to 46 planets; over 25 have been captured for Starstrike's use. Even now portions of the Starstrike fleet head off to capture yet more land; but diplomats seek a peace deal with [[Hells Will]]. They offer the promise of an end to war, providing [[Hells Will]] accepts the status quo.&lt;br /&gt;
&lt;br /&gt;
New Dark Reign settlements in conquered solar systems will be allowed, President Starstriker concedes privately, but only providing no further attacks are made on Vjun Cluster forces in those systems. President Starstriker also seeks a NAP with a minimum of 12hrs cancellation time; and ideally would prefer a 48hr cancellation time. Non-settlement policies will be accepted only in those systems with no current Vjun Cluster presence.&lt;br /&gt;
&lt;br /&gt;
Diplomatic reports from the Hell capital are mixed. Even now, the first Starstrike diplomats are arriving. Bookmakers are giving 2:1 odds against the acceptance of peace, but the only person who really knows whether war will end early is Killer of Hells Will himself.&lt;br /&gt;
&lt;br /&gt;
== The Brave End ==&lt;br /&gt;
''[[Hells Will]], Jul 31st:''&lt;br /&gt;
&lt;br /&gt;
This war was over before it started... I tried my best, but there's absolutely no way I could have ever won :(&lt;br /&gt;
&lt;br /&gt;
I could still build another 50k soldiers and take half of those planets back... But then I'd just lose'm again, and you'd take even more...&lt;br /&gt;
&lt;br /&gt;
Peace...&lt;br /&gt;
&lt;br /&gt;
[[Category:Beta 1]][[Category:Wars]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Altruist%27s_challenge_to_the_Galaxy&amp;diff=606</id>
		<title>Altruist's challenge to the Galaxy</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Altruist%27s_challenge_to_the_Galaxy&amp;diff=606"/>
		<updated>2018-10-13T05:50:32Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;With the absence of large empires to fight, and plenty of time on his hands, Altruist started advertising for worthy opponents. Needless to say, the entire galaxy rushed t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;With the absence of large empires to fight, and plenty of time on his hands, [[Altruist]] started advertising for worthy opponents. Needless to say, the entire galaxy rushed to be massacred at his hands ...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Altruists, July 30th -The Advert :::'''&lt;br /&gt;
&lt;br /&gt;
This game gets a bit boring. Well, here my suggestion:&lt;br /&gt;
&lt;br /&gt;
I offer more than 200 planets...&lt;br /&gt;
I will fight on my own...&lt;br /&gt;
&lt;br /&gt;
You may bring in your whole family...&lt;br /&gt;
If your family is top 5 you may bring in also one ally...&lt;br /&gt;
If your family isn't top 5 you may bring in both allies...&lt;br /&gt;
&lt;br /&gt;
Here I am... waiting to get challenged...&lt;br /&gt;
----&lt;br /&gt;
'''Altruists, Aug 1st -The Challenge :::'''&lt;br /&gt;
&lt;br /&gt;
Sometime later ... after the conquering of a number of minor, unimportant empires, Altruists finds a target.&lt;br /&gt;
&lt;br /&gt;
nag nag nag....&lt;br /&gt;
&lt;br /&gt;
Thank you very much for all the good suggestions but actually I was looking for a challenger.&lt;br /&gt;
&lt;br /&gt;
May I take it that way that everybody who has written in here accepts the challenge?&lt;br /&gt;
----&lt;br /&gt;
'''[[Starstrike]], Aug 1st -The Bravery! :::'''&lt;br /&gt;
&lt;br /&gt;
NOOOO!!!!!&lt;br /&gt;
&lt;br /&gt;
I haven't... yet.&lt;br /&gt;
&lt;br /&gt;
Maybe sometime in the future (far, far away) I might consider your terms, but for now I must fight elsewhere, then rebuild ;-)&lt;br /&gt;
&lt;br /&gt;
Give me a week or two... then I might challenge given conditions similar to those I proposed for my war with Hells Will; and given a warning time of 30hrs. Assuming both of us survive that long.&lt;br /&gt;
----&lt;br /&gt;
'''Altruists, Aug 1st -Well ... Cowardice actually :::'''&lt;br /&gt;
&lt;br /&gt;
Come on, don't be so over cautiously.&lt;br /&gt;
I checked your stats, you are pretty strong.&lt;br /&gt;
&lt;br /&gt;
And you urgently need more planets, don't you? ;-)&lt;br /&gt;
&lt;br /&gt;
Starstrike, what about having war in 48h, about beginning year 3015?&lt;br /&gt;
----&lt;br /&gt;
'''Starstrike, Aug 2nd -Final Acceptance :::'''&lt;br /&gt;
&lt;br /&gt;
Hehe I've got all the planets I'll need for a while thanks.&lt;br /&gt;
&lt;br /&gt;
I'm talking to my family... I'll think about the war offer... maybe more like 72 hrs. But I would wish it to be just you and I, i.e. that the rest of my family is excluded - neither attacking or getting attacked&lt;br /&gt;
&lt;br /&gt;
[[Category:Beta 1]][[Category:Harkonnens]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=The_%22Harkonnens_vs_Vjun_Cluster%22_War&amp;diff=605</id>
		<title>The &quot;Harkonnens vs Vjun Cluster&quot; War</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=The_%22Harkonnens_vs_Vjun_Cluster%22_War&amp;diff=605"/>
		<updated>2018-10-13T05:49:42Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;With Altruists getting thoroughly bored, he finally managed to pick a fight with Starstrike. Having stalled for time, Starstrike managed to turn the galaxy on...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;With [[Altruist|Altruists]] getting thoroughly bored, he finally managed to pick a fight with [[Starstrike]]. Having stalled for time, Starstrike managed to turn the galaxy on its head, as, overnight, his Net Worth more than quadrupled. With war approaching, the [[Harkonnens]] were caught with their hair off, though they still managed to put up a good fight ...&lt;br /&gt;
----&lt;br /&gt;
'''Starstrike, Aug 3rd -War Declaration: Universal Mob's court :::'''&lt;br /&gt;
&lt;br /&gt;
Emboldened by a recent spurt of mass production, in week 3 of 3015 a Starstruck wizard appeared in Universal Mob's private mansion. &lt;br /&gt;
&amp;quot;BOO!&amp;quot; &lt;br /&gt;
*Godfather Galactic of Universal Mob lazily opens one eye, pulls out a gun, and shoots the Starstruck wizard* &lt;br /&gt;
&amp;quot;Hmm... that worked better last time&amp;quot; the wizard commented, easily brushing the bullet aside. &lt;br /&gt;
&amp;quot;I am here for one purpose only. To declare the disgust with which millions across the galaxy view the Harkonnen empire. It will be eradicated immediately!&amp;quot; &lt;br /&gt;
*Godfather Galactic sits up, takes careful aim, and shoots directly through a puff of smoke*&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Land of the Dorkos, Aug 3 -War Declaration: Altruists' court :::'''&lt;br /&gt;
&lt;br /&gt;
In the midst of the confusion of the preparations of battle a kindly, bearded old man carrying a small contraption, and wearing a long white coat shows up in front of Altruists massive throne.&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;I am the representative from the Land of Dorkos. I am here to bide you good day, and remind you of our coming war in 36 hours. And since you have proclaimed your aggressive intentions on our poor lowly family, I have been sent to give you an appropriate punishment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*He takes out the new, untested balding-ray-gun*&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Now you are banished to the land of the bald for the rest of your days.&amp;quot; *Fires the balding-ray-gun at Altruists, it hits him, and rids him of all body hair*&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oops, good thing I tested it…I like my beard&amp;quot;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Starstrike, Aug 3rd -The Fineprint :::'''&lt;br /&gt;
&lt;br /&gt;
Vjun Cluster hereby gives 36 weeks notice of the impending doom of the Harkonnens. War will begin in week 39 of 3015. Front row seats will sell from $1,000,000 per head, seats further back will be slightly cheaper.&lt;br /&gt;
&lt;br /&gt;
Rules proposed are those for the Dance of Blades war - that is, fleets leave in week 36, no earlier. &lt;br /&gt;
This of course does not effect the beginning date of the Altruists vs Starstrike war, which is currently scheduled to begin in Week 17 of 3015. However, petitions from Altruists for a recess until week 38 (to ensure his longevity) will be considered.&lt;br /&gt;
&lt;br /&gt;
Due to the highly unbalanced nature of this war, Vjun Cluster agrees to allow the Harkonnens to bring in allies if they so wish. Of course, Vjun Cluster itself will not, and its allies will not to be considered targets - under threat of annihalation!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Altruists, Aug 4th -Mutterings of a bald man :::'''&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mmmmmmmmh...&amp;quot;&lt;br /&gt;
*in an old habit Altruist rubs his beard which means... where his beard used to be* &lt;br /&gt;
&amp;quot;mmmmmmmmh...&amp;quot; &lt;br /&gt;
*obviously Altruist is busy doing some heavy thinking* &lt;br /&gt;
how the hell did he do it? &lt;br /&gt;
&lt;br /&gt;
This are his stats about 40h ago at week 16, 3014: &lt;br /&gt;
Starstrike, 108 planets, Pop 5,565,000, NW: 1,206,000 &lt;br /&gt;
&lt;br /&gt;
Now look at these newest reports:&lt;br /&gt;
 &lt;br /&gt;
Week 7, 3015 = Starstrike, NW: 5,798,798, Pop: 90,967, Planets: 67 &lt;br /&gt;
&lt;br /&gt;
Well, some things are quite obvious. He has gone on an all research-strat. His NW is definetly not pop-based but on buildings and military. As a matter of fact he did not only raze almost all his LQs but has even given away about 30 planets. &lt;br /&gt;
&lt;br /&gt;
But - and this is a huge BUT - how was he able to get such a NW in such a short amount of time??? &lt;br /&gt;
Well, we weren't idle ourselves but... &lt;br /&gt;
&lt;br /&gt;
Even though I fear that it might be that the Glorious Age of the Harkonnens, not known for honey, milk and peace, is coming to an end, we are delighted that we will have the privilege not to die in our bed but are allowed to honourably fight for our place in hell reserved for mighty tyrants! &lt;br /&gt;
&lt;br /&gt;
The Altruist-Starstrike war will begin in week 17 of 3015. &lt;br /&gt;
&lt;br /&gt;
*the door opens and a beautiful woman named Antigone enters and says:* &lt;br /&gt;
&amp;quot;Darling, do you already know what you will wear for the meeting with our friends?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Altruist: &amp;quot;Ah.. no.. must I wear already again a tie?!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Antigone: &amp;quot;You surely don't intend to go in that bloodstained uniform, do you!?!&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Altruist: &amp;quot;Ah... yes... ah, I mean no. When is it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
..... &lt;br /&gt;
&lt;br /&gt;
Ahem, Starstrike, some very important businesses of state I have to attend with unbelievable horrors awaiting me if I wouldn't, allow me not to start the war before week 21, year 3015. &lt;br /&gt;
&lt;br /&gt;
I hope you find that early enough for sending me to hell and we can change the starting time of war towards this new time.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Starstrike, Aug 4th -Braggard? Or being generous ... ? :::'''&lt;br /&gt;
&lt;br /&gt;
Altruists &amp;gt; Sure, week 21 is fine :)&lt;br /&gt;
&lt;br /&gt;
If any allies of the Harkonnens wish to join, please post here. Anyone else who attacks us will also be considered targets ;-).... unless of course it is in response to a previous attack by us.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Altruists, Aug 4th -War Wanted? :::'''&lt;br /&gt;
&lt;br /&gt;
Your attitude towards war has changed a lot in the last 30h...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Starstrike, Aug 4th -War? Me? :::'''&lt;br /&gt;
&lt;br /&gt;
True. Earlier I needed building time. Now that I built... well...&lt;br /&gt;
 &lt;br /&gt;
But I did post a day or so ago that I might be willing to take on you and Universal together.... just no one seemed to take me seriously at the time.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Altruists, Aug 4th -The first glimmers of enlightenment? :::'''&lt;br /&gt;
&lt;br /&gt;
I have certain idea why you got rid of some planets but I still can't grab how you were to grow that much... &lt;br /&gt;
&lt;br /&gt;
I guess you will reveal your strat after the war?&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Starstrike, Aug 4th -Newsflash from StarNews: :::'''&lt;br /&gt;
&lt;br /&gt;
All across Starstrike units prepare for war. The smell of engine grease and droid lubricant pervades the atmosphere. A tense expectancy awaits. Where will Altruists strike first?&lt;br /&gt;
 &lt;br /&gt;
Commander Starlover, feared leader of Starstrike's air forces, and winner of the Medallion of Hell for his part in the campaign against Killer, will once again lead Starstrike's air forces to war. This time in defence of his people.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We do not know what we face&amp;quot; he said. &amp;quot;We may be outnumbered, outclassed, and possibly even outsmarted, but there's one thing they'll never be able to compete against!&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
In reply to this reporters question, he said &amp;quot;Why my lucky pet cat Felix of course. No battle has even been lost while he's been around&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Ummm.... a starry-eyed reporter asked the obvious question.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well, of course the opening battles against Hells Will don't count. Felix remained asleep through those, so there was no way he could have helped&amp;quot; &lt;br /&gt;
&lt;br /&gt;
On the other side of Starstrike's military power, Artwo Deetwo has once again consented to loan his ally his personal protocal droid C-3PO. Gazing over Starstike's army one sees rows and rows of armed battle droids... and hundred of thousands of logos for Starbubbles, Starstike's favourite breakfast cereal. Sponsors of the massive droid building campaign, they negotiated the placement of cereal ads on all Starstrike droids. &amp;quot;Snap, Crackle and Nova&amp;quot; read the ads, the last thing many enemy soldiers will see in this lifetime. &lt;br /&gt;
&lt;br /&gt;
C-3PO once again remains confident of victory. However, the mass expansion of Starstrike's army has raised many difficulties. Command and control is the main one - C-3PO has to be able to deliver personal orders to each of the droids under his command. His method? Simple. Programmers have programmed each droid to respond to orders in a different galactic language. Now C-3PO can command a different droid simply by sending orders in a different language. &amp;quot;It simplifies matters greatly&amp;quot; he says. &amp;quot;And since I can speak 6 million languages, I can still command every droid individually. Though of course, at the current rate of expansion of Starstrike's military, that won't be true for long&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
The only problem with this method became apparent in secret trials, when it was realised that the Chickwolk command for &amp;quot;turn right and march&amp;quot; was linguistically identical to the Ligopollop command for &amp;quot;Stand on your head and dance until the wife comes home&amp;quot;. Naturally, this caused quite a stir amongst the majority of droids. It also resulted in some new combat maneuvers, which are currently being tested. &amp;quot;When a droid stand upside-down and dances, it becomes a much tougher target to hit&amp;quot; confesses C-3PO. &amp;quot;We're still exploring the military possibilities for using this tactic in a combat situation&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Victim of a horrible spell from Godfather Galactic, Starstrike's head wizard lies dead this day. His funeral will be held in week 20 of 3015. In a show of respect for this great man, President Starstriker and his gentle wife Starcrusher will attend, with their children Starlover, Starhater, Stargiver and Startaker. Dignitaries from all across Vjun Cluster are expected to attend. &amp;quot;He was like a father to me&amp;quot; cries young Startaker, her body racked with sobs. While Starstruck doctors quickly determined that his death was due to a spell which turned his insides into outsides, it is yet to be determined why all hair seems to have spontaneously dissapeared from his body. &amp;quot;I've never seen anything like it before&amp;quot; Starstruck scientists admit. &amp;quot;I just hope it isn't some new secret weapon owned by the Harkonnens&amp;quot;. Other leaders across Vjun Cluster declined to comment.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Altruists, Aug 4th -Preparation ... but for what? :::'''&lt;br /&gt;
&lt;br /&gt;
There they are...&amp;lt;br /&amp;gt;&lt;br /&gt;
Hundreds of thousands of battleproven veterans,&amp;lt;br /&amp;gt;&lt;br /&gt;
the cream of Altruists army,&amp;lt;br /&amp;gt;&lt;br /&gt;
or as others say: the terror of the galaxy. &lt;br /&gt;
&lt;br /&gt;
But today there is no hurray and laughing,&amp;lt;br /&amp;gt; &lt;br /&gt;
but firm dangerous silence... &lt;br /&gt;
&lt;br /&gt;
Now Altruist himself is showing up,&amp;lt;br /&amp;gt;&lt;br /&gt;
wearing his usual bloodstained uniform.&amp;lt;br /&amp;gt; &lt;br /&gt;
Today he has decided to lead the attack himself. &lt;br /&gt;
&lt;br /&gt;
The moment before he steps into his fighter&amp;lt;br /&amp;gt; &lt;br /&gt;
he turns slowly around...&amp;lt;br /&amp;gt; &lt;br /&gt;
eying his troops and his troops looking at him...&amp;lt;br /&amp;gt;&lt;br /&gt;
he murmurs to himself: &amp;quot;This is a good day to die&amp;quot;...&amp;lt;br /&amp;gt; &lt;br /&gt;
then, raising his fist high up, like thunder he shouts:&amp;lt;br /&amp;gt; &lt;br /&gt;
DEATH!!!!! &lt;br /&gt;
&lt;br /&gt;
And like one man his troops raise their fists&amp;lt;br /&amp;gt; &lt;br /&gt;
and shout back: DEATH!!!!!!!!!!!! &lt;br /&gt;
&lt;br /&gt;
*Shocked and shaken the reporter remains alone while the last troops enter the transporters, still wondering whose death they had meant... their enemies' or their own...*&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Universal Mob, Aug 4th -The morning after :::'''&lt;br /&gt;
&lt;br /&gt;
Godfather Galactic gets up and remembers this silly dream with the wizard. &amp;quot;Starstrike declaring war on the Harkonnes? That´s weird!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
He snaps his fingers, which powers up his news wall. &amp;quot;What, Starstrike has 6 Mill NW! There must be a new bug, is there a random factor assigned to NW now?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
The news are already full with reports about the war declaration and Starstrikes sudden NW leap. Godfather Galactic slowly starts to realize the bitter reality. His whole empire and the Harkonnen family are suddenly on the verge of anihilation. &lt;br /&gt;
&lt;br /&gt;
He looks out of the window at his capital city, which is buzzing with life and activity. Everywhere are signs of prosperity and greatness. The pompous skyscrappers, the magnificent monuments, the lush recreation parks, the bright commercial domes, the huge traffic nodes, ... &lt;br /&gt;
&lt;br /&gt;
Should all this, what he fought for his whole life, be turned into ashes? &lt;br /&gt;
&lt;br /&gt;
Godfather Galactic looks into a mirror. His hair has turned gray and his former slim and well-trained body has amassed a considerable amount of fat. Governing this huge empire didn´t leave him much time to excercise and all these empirial dinner receptions with these delicious.... &lt;br /&gt;
&lt;br /&gt;
All of a sudden he realizes, that the life he lived the last years was dull and unchallenging. He just isn´t made for a life of superabundance and decadence! He is a fighter, always has been one! He always felt the greatest pleasure after a successful struggle, sometimes a struggle he won against all odds. &lt;br /&gt;
&lt;br /&gt;
And he is going to fight again now! If he should fail and his whole empire would be turned into cosmic dust, who cares! He never feared failure, because for him, having a fight was already the first part of victory. &lt;br /&gt;
&lt;br /&gt;
And should he win,.... but his mind was already occupied thinking about battle strategies and organising the resistance.....&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''[[Warrior Federation]], Aug 4 -Next! :::'''&lt;br /&gt;
&lt;br /&gt;
As Starstrike was sitting at this throne a puff of smoke appeared an Emperor Zane stumbled out. Emperor Zane had not been seen outside the capital since his silent war against Beyond Pain. Emperor Zane of the Warrior Federation was in a full military uniform. He coughs a little bit than says; &amp;quot;I don't know why you guys like travelling like that&amp;quot;. Starstrike was looking a little confused as why Zane was in his throne room. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yes, Anyway I'm am here to announce our involvement in this war. It was put to the masses and we are in favor of aiding our allies the Harkonnens. We will abide by the standard rules of warfare. And we will start our war in 18h, which gives you plenty of time to prepare. That's week 43 of 3015 I believe. I will end this by kicking your cat.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
With that Zane took a deep breath, entered the cloud of smoke and disappeared.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Altruists, Aug 4th -The demise of information flow :::'''&lt;br /&gt;
&lt;br /&gt;
Yet it is a very weird war between Starstrike and me... news reporter puzzled and start drinking...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Starstrike Aug 4th -Starstruck Advisor missing? :::'''&lt;br /&gt;
&lt;br /&gt;
Yep - when I woke up I seemed to have lost planets without a single report.... but maybe that's because I was too tired to remember how many planets I had when I went to bed. But reports aren't working, so....&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Altruists, Aug 4th -The search for the true enemy :::'''&lt;br /&gt;
&lt;br /&gt;
Have I been already drinking to much or am I right: the more planets I conquer from you, the more planets you have... &lt;br /&gt;
&lt;br /&gt;
Without news it's like fighting in the fog. &lt;br /&gt;
Curious question: Where from do you get this planets...? ... from me? ... and I even don't notice? &lt;br /&gt;
&lt;br /&gt;
What a war! &lt;br /&gt;
Millions of droids getting lost in the galaxy... flying to and fro... hey, there to the right: A planet! Whow! Oh no, it's owned by somebody we don't know... Let's move on again... &lt;br /&gt;
&lt;br /&gt;
But here... heck, it's Dorkos' one and those to the left are Lohern planets... when we started they were still owned by Starstrike... no, you are messing everything together, that was yesterday. Don't you read the newest reports from the HQ? &lt;br /&gt;
&lt;br /&gt;
Ha, here in bold letters everybody can see: this planet is owned by Starstrike. Hehehe, not much longer: Get warready! ... Uuups, what's this, we can't fight anybody. Ah, there is a message: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Something seems to be wrong with the defence fleet. Do a back and try again. Please inform the administrators about this message, either in the public forum or to bugs@imperialconflict.com&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Guys, I can't believe it! We crossed half the galaxy to find.... this?&amp;lt;br /&amp;gt; &lt;br /&gt;
Forget this war! Let's try to find those programmers and ...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Altruists, Aug 5th -The Allies meet up :::'''&lt;br /&gt;
&lt;br /&gt;
Ah! Warrior Federation! Hadn't detect you earlier in this fog! &lt;br /&gt;
&lt;br /&gt;
I am delighted that your family decided to join the galactic slaughterhouse, grrr... I meant... to join the path of glory and honour and ahem, the huge mountains of booty.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Altruists, Aug 5th -Starstrike ... hibernating, or just plain lazy? :::'''&lt;br /&gt;
&lt;br /&gt;
The Vjun Cluster seems still to sleep deeply. Which is quite annoying... declaring war on me and then not even getting up. &lt;br /&gt;
&lt;br /&gt;
Well, the good side: Harkonnens conquered 46 planets so far...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Universal Mob, Aug 5th -Interlude? :::'''&lt;br /&gt;
&lt;br /&gt;
Welcome to the ultimate conflict in this game!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Starstrike, Aug 5th -StarIsle hosts Starstruck advisor :::'''&lt;br /&gt;
&lt;br /&gt;
ROFLMHO &lt;br /&gt;
&lt;br /&gt;
Yep I finally noticed... I lost a few planets. But 46!? &amp;quot;Fire that Advisor! No wait, get that balding-ray-gun on him and THEN fire him!&amp;quot; &amp;lt;br /&amp;gt;&lt;br /&gt;
But finally my partner joins me in this war! It's 3 on 3! Oh wait... you weren't supposed to know about the 3rd... well I guess we can declassify it now. I'll send a million droids to whoever can guess the thirds name correctly....&amp;lt;br /&amp;gt;&lt;br /&gt;
And meanwhile... back from his unavoidable diplomatic function that lasts for 8 hours a day and pays only 16.5 cash an hour, President Starstriker returns to his throneroom, ready to take the Proverbial Mop to Mob.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Starstrike, Aug 5th -The Fightback! :::'''&lt;br /&gt;
&lt;br /&gt;
Starstrike's first attack of the war! An undreamt of success? Or a nightmarish disaster?! No, it was a...... &lt;br /&gt;
&lt;br /&gt;
Something seems to be wrong with the defence fleet. Do a back and try again. Please inform the administrators about this message, either in the public forum or to bugs@imperialconflict.com&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Starstrike, Aug 5th -The Morale Shatterer :::'''&lt;br /&gt;
&lt;br /&gt;
President Starstriker strokes his chin in distress....&amp;lt;br /&amp;gt;&lt;br /&gt;
Having taken back a dozen planets, Starstrike forces had taken losses! Either spacetime had warped and the old combat calculations had been destroyed... or perhaps the standing on the head and dancing tactic wasn't working so well after all...&amp;lt;br /&amp;gt;&lt;br /&gt;
100,000 attacking droids, 100 defending droids.... and the attackers lost 10! Repetitively too... it seems that defending troops now inflict 10% (of the defenders size) enemy losses before being annihalated&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Starstrike, Aug 5th -The Nuke Poster :::'''&lt;br /&gt;
&lt;br /&gt;
For the cost of a small empire (738561 cash) 150,000 Starstruck agents attempt to place nukes in Universal Mob's backyard.&amp;lt;br /&amp;gt; &lt;br /&gt;
President Starstriker, expecting to go happily to sleep with the sound of fireworks in the background, is startled to receive the astounding report: &amp;quot;Your agents failed to place any nukes Sir! 7500 agents died&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
Oh well.... at least those posted to Altruists made nice pretty crop circles &lt;br /&gt;
&lt;br /&gt;
... &lt;br /&gt;
&lt;br /&gt;
Not to mention the deep-fried scientists. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Universal Mob, Aug 5th -The Nuke Detector :::'''&lt;br /&gt;
&lt;br /&gt;
It seems the agents I ordered came in right on time. :p&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Starstrike, Aug 5th -Back from StarIsle :::'''&lt;br /&gt;
&lt;br /&gt;
My Advisor finally woke up!&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;Our planet planet 18 at solarsystem x:18, y:12 in galaxy 1 were attacked Altruists I am pleased to say that we with our forces extraordinary fighting skill were able to fight the attackers of our planet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Starstrike, Aug 5th -The Emperor has no fighters :::'''&lt;br /&gt;
&lt;br /&gt;
A quick glimpse of the military successes of the Starstruck Air fleet: &lt;br /&gt;
&lt;br /&gt;
Airfight&amp;lt;br /&amp;gt; &lt;br /&gt;
21787 bombers crashed from defending fighters&amp;lt;br /&amp;gt;&lt;br /&gt;
96122 fighters lost dogfights against the defending fighters&amp;lt;br /&amp;gt; &lt;br /&gt;
44 transporters didn't manage to hide from the defending fighters&amp;lt;br /&amp;gt; &lt;br /&gt;
6734 defending fighters were shot down by the attacking air forces&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Shortly thereafter: &lt;br /&gt;
&lt;br /&gt;
Airfight&amp;lt;br /&amp;gt;&lt;br /&gt;
0 bombers crashed from defending fighters&amp;lt;br /&amp;gt;&lt;br /&gt;
60579 fighters lost dogfights against the defending fighters&amp;lt;br /&amp;gt; &lt;br /&gt;
70 transporters didn't manage to hide from the defending fighters&amp;lt;br /&amp;gt; &lt;br /&gt;
0 defending fighters were shot down by the attacking air forces&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Altruists, Aug 5th -The Puzzled Conqueror :::'''&lt;br /&gt;
&lt;br /&gt;
Hehehe, what planet did you attack???&amp;lt;br /&amp;gt;&lt;br /&gt;
My news are still not working...&amp;lt;br /&amp;gt; &lt;br /&gt;
Lately the Harkonnens did some heavy thinking about a fabulous wonder-weapon...;-) &lt;br /&gt;
&lt;br /&gt;
Actually you didn't destroy 51% of my research centers but 51k research center. O yeah, I have to admit, that hurt.&amp;lt;br /&amp;gt;&lt;br /&gt;
One more thing, Starstrike: You are far behind...&amp;lt;br /&amp;gt;&lt;br /&gt;
While you are sitting idle and only employ yourself with suiziding your airfleet, I have at least conquered 60 planets of yours. &lt;br /&gt;
&lt;br /&gt;
Yet you have only conquered 12? planets. If you don't speed up this war will last until next year (real).&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''[[Land of the Dorkos]], Aug 6 -The Next Battler :::'''&lt;br /&gt;
&lt;br /&gt;
maybe....if it did...it would really be the war of the beta &lt;br /&gt;
&lt;br /&gt;
Off to the front.&amp;lt;br /&amp;gt;&lt;br /&gt;
Leader of the Land of Dorkos armies, Dorko #52, cousin to leader of the Land of Dorkos, Dorko #69, prepares for battle. As he looks down on his millions soldiers, he proclaims, &amp;quot;Attack, attack, attack, kill Altruists before he departs on us, give him the death in battle he deserves.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Starstrike, Aug 6th -The End ... or nearly? :::'''&lt;br /&gt;
&lt;br /&gt;
Thousands of terrified soldiers huddle together. Explosions and laser blasts fill the air. Burning transports crash to the ground, while parachute-equipped droids gracefully descend, miraculously avoiding the massed laserfire.&amp;lt;br /&amp;gt;&lt;br /&gt;
Landing in perfect precision, 100,000 droids remove their parachutes.&amp;lt;br /&amp;gt;&lt;br /&gt;
Standing on their head, they dance towards the enemy.&amp;lt;br /&amp;gt; &lt;br /&gt;
Faced with a seemingly endless line of bobbing droids, most of the defenders throw away their weapons and run for their life. Whether they stay or run, all are quickly burnt to cinders by the bobbing droids armies.&amp;lt;br /&amp;gt; &lt;br /&gt;
Laser emplacements come next, chargrilled like no chef has ever attempted. Then come the civilian buildings... and the screams of civilians fill the air, lost on the cold hearts of the attacking droids masses.&amp;lt;br /&amp;gt; &lt;br /&gt;
Like a gleaming golden star, See-Threepio walks at the head of his army, shouting orders in a hundred thousand different languages. Yet another planet conquered from a Harkonnen ally, yet another planet added to the Starstruck empire. All in the name of ... science!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Land of the Dorkos, Aug 6 -Article for THE DORKO NEWS :::'''&lt;br /&gt;
&lt;br /&gt;
Our secret weapon, the balding ray gun has been unleashed on our enemies. It terrifies them so much they go berserk and kill themselves and many others. So far Family 10, Altruists, Universal Mob, and Warrior Federation have all felt the wrath of this terrifying weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Universal Mob, Aug 10th -The Olive Branch :::'''&lt;br /&gt;
&lt;br /&gt;
A diplomat from the Harkonnens arrives at the capital of Starstrike. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;The war has lasted for a week now, it´s time to end it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Starstrike, Aug 10th -The End ... for now :::'''&lt;br /&gt;
&lt;br /&gt;
A hairless President Starstriker reads the offer of peace from the Harkonnens.&amp;lt;br /&amp;gt; &lt;br /&gt;
Hmpphhh.&amp;lt;br /&amp;gt;&lt;br /&gt;
A bald cat wanders past two of the bald servants in Starstriker's Palace.&amp;lt;br /&amp;gt; &lt;br /&gt;
Commander Starlover, bald from head to toe, chases after it, yelling &amp;quot;Felix! Felix, I'm sorry! I didn't mean it&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
President Starstriker watches him run past, then turns to his bald attendant. &amp;quot;Fetch me my pen&amp;quot;. &lt;br /&gt;
At last it is time for peace. Starstruck scientists can now devote all their research to hair growth techniques.&amp;lt;br /&amp;gt; &lt;br /&gt;
President Starstriker signs the peace agreement, then passes the paper to the brave Harkonnen messenger. &amp;quot;Take this back to your leader at once!&amp;quot; &amp;lt;br /&amp;gt;&lt;br /&gt;
Leaving the palace, the Harkonnen boards her ship, ready to depart. Only in hyperspace, enroute to Godfather Galactic, does she notice her hairless reflection in a mirror... &lt;br /&gt;
&lt;br /&gt;
Meanwhile, in other news, Starstruck citizen are expecting a boom in living standards as their empire steps down from a war footing. With droids being returned to civilian use, it is estimated that within a month citizens of Starstrike will own an average of more than 120 droids each... with their high powered lasers removed, of course.&lt;br /&gt;
&lt;br /&gt;
[[Category:Beta 1]][[Category:Wars]][[Category:Harkonnens]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=The_End_of_the_line_...&amp;diff=604</id>
		<title>The End of the line ...</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=The_End_of_the_line_...&amp;diff=604"/>
		<updated>2018-10-13T05:48:25Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;The End of the line for Beta 1  And then there were none ...  Universal Mob, Aug 19th -Mobster Metropolis ::: GODFATHER GALACTIC DECEASED!  For the burial...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The End of the line for [[Milky Way Beta 1|Beta 1]]&lt;br /&gt;
&lt;br /&gt;
And then there were none ...&lt;br /&gt;
&lt;br /&gt;
Universal Mob, Aug 19th -Mobster Metropolis :::&lt;br /&gt;
GODFATHER GALACTIC DECEASED!&lt;br /&gt;
&lt;br /&gt;
For the burial many statesmen from across the galaxy are expected. His last words were, &amp;quot;I am NOT too old for such activities!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
His eldest son, Virian, stunted the public by officially announcing he will not succeed his father as Emperor and nominated his sister Lurectia as heir to the throne.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Chili|MadChillEmpire]], Aug 18th -Transcript from the MadChill News :::&lt;br /&gt;
RE: Someone spoke the Emperors name in vain!&lt;br /&gt;
&lt;br /&gt;
Little Johnny thought it would be funny to talk of Timothy the Greats name. But what was really funny was the smell of FRIED JOHNNY! Johnny resisted and pleaded “I’m just a boy” He said. It fell upon deaf ears as the thunder of our Lords laugh stormed throughout the lands. One local resident said “I would like to be tolerant and give the boy a second chance, but we need to set the example, others will learn from his mistake.”&lt;br /&gt;
&lt;br /&gt;
The mother of the boy said “It’s tough to raise him as a single parent, but I knew he was a bad apple, he wouldn’t play sports, or video games. And hadn’t even skimmed through any of the required reading in MadChillEmpire.” The real surprise was that our lord personally spoke about this and allowed this reporter a quote “As policy the parents will be billed for the execution, but the parents were so well in taking the news, that the cost will be halved. Also the mother was pretty hot, and she promised me an “atta girl” so I cut her some slack. But don’t quote me on that.” Well there you have it, this reporter --- End transmission!&lt;br /&gt;
&lt;br /&gt;
This is the director of media relations. That reporter went against a direct order, quoting our lord out of context! and will be finding a new line of work, the iron mines. The true story is that Lord Madchill decided to show compassion, which he has in unlimited capacity, and allow a brief tax cut, considering she is a single parent. Live right now he is providing an official quote “she had great big huge giant (pause) um hearts, I mean she had um hearts, I mean a heart. I mean a great big huge heart, so I um couldn’t help but feel them, I mean feel for them, I mean her, feel for her. AUGH! DAMN THESE LIVE TELECASTS! NOW FLASH THE “APPLAUSE” SIGN NOW!!!&lt;br /&gt;
&lt;br /&gt;
Attention, Attention, Lord Madchill has left the building.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Starstrike]], Aug 20th -Starstruck :::&lt;br /&gt;
Betrayed by his local cousins, gangbashed by the galaxy, insulted by the Universe, President Starstriker died this day from chronic heart failure. In his last address to the nation he stated &amp;quot;I hereby pronounce my ... heir ....... as ... as .... Sta......&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With the death of the ruler, the Starstrike Empire is in shambles, fragmenting into hundreds as local leaders take control. The lack of an heir named for succession leaves Starstriker's four children fighting over the reins, while Lady Starcrusher in her old age looks on. Whoever wins, will be lucky to end up in control of a fraction of the Starstruck Empire&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Universal Mob]], Aug 21st -Peace Capital (former Mobster Metropolis) :::&lt;br /&gt;
Peace Capital (formerly known as Mobster Metropolis)&lt;br /&gt;
&lt;br /&gt;
PEACE FOREVER&lt;br /&gt;
&lt;br /&gt;
Empress Lurectia announced, that the Mobster empire will never resort to violence any more and that the empire will change into a haven of peace. Resentment under the nobles and population of the Mobster Empire is growing.&lt;br /&gt;
&lt;br /&gt;
Shortly after this announcement, bumping noises could be heard from the grave of Godfather Galactic. Palace insiders leaked, that it must be him rotating in the grave....&lt;br /&gt;
&lt;br /&gt;
EX-HEIR THRONE VIRIAN LOST&lt;br /&gt;
&lt;br /&gt;
Shortly after stepping back from his responsibilities as a heir, Almost-Godfather Virian left the former Mobster Metropolis with an unknown destination. Nothing was heard from him the last days.&lt;br /&gt;
&lt;br /&gt;
[[Category:Beta 1]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=The_%22Harkonnens_vs_Fist_of_North_Star%22_War&amp;diff=603</id>
		<title>The &quot;Harkonnens vs Fist of North Star&quot; War</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=The_%22Harkonnens_vs_Fist_of_North_Star%22_War&amp;diff=603"/>
		<updated>2018-10-13T05:47:25Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;=== The Harkonnens vs Fist of North Star ===  Same story in the original beta 1 IC forum style: [http://arglos.net/pk/ic_beta1/harkonnens_vs_fist_of_north_star.html The Ha...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== The [[Harkonnens]] vs Fist of North Star ===&lt;br /&gt;
&lt;br /&gt;
Same story in the original beta 1 IC forum style: [http://arglos.net/pk/ic_beta1/harkonnens_vs_fist_of_north_star.html The Harkonnens vs Fist of North Star]&lt;br /&gt;
&lt;br /&gt;
In the first few weeks of [[Milky Way Beta 1|the round]] the [[Harkonnens]] held on to their lead. However, after they changed to cash factory and military strategies, a number of other players were to catch up. The first player to challenge, then surpass both [[Universal Mob]] and [[Altruist]]s was [[Dance of Blades]]. However, he was shortly to be cut down to size ...&lt;br /&gt;
&lt;br /&gt;
== War is Declared !!! ==&lt;br /&gt;
''[[Altruist]]s, Jul 26th:''&lt;br /&gt;
&lt;br /&gt;
Already early in the game both families had not only agreed upon a NAP but also on a major war later on.&lt;br /&gt;
&lt;br /&gt;
Then, in the year 3010, 40th week, a Harkonnen messenger showed up at the HQ of Dance of Blades, leader of the [[Fist of North Star]]:&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;quot;Leader of this decadent horde of star hoppers!&amp;lt;br&amp;gt;&lt;br /&gt;
I shall bring you the best greetings from the Harkonnens:&amp;lt;br&amp;gt;&lt;br /&gt;
May your system's sun disrupt into a nova!&amp;lt;br&amp;gt;&lt;br /&gt;
: ''for this Dance of Blades had only a tired smile''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And here something personal for you: your mother...&amp;lt;br&amp;gt;&lt;br /&gt;
your mother ha! she can't... cook!&amp;lt;br&amp;gt;&lt;br /&gt;
: ''at this Dance of Blades jumped up ready to kill the messenger''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wait! I am not finished yet...&amp;lt;br&amp;gt;&lt;br /&gt;
Even though we now already grieve&amp;lt;br&amp;gt;&lt;br /&gt;
for the millions of killed people on your planets *''evil grin''*&amp;lt;br&amp;gt;&lt;br /&gt;
we, the Harkonnens, just can't stand any longer your presence&amp;lt;br&amp;gt;&lt;br /&gt;
in what is rightfully our sector of the galaxy.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Therefore we decided to wipe out this pestilence called Fist of North Star.&amp;lt;br&amp;gt;&lt;br /&gt;
Thus, now we formally declare war upon you.&amp;quot;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Finished with his speech then the messenger tried to slap the leader of Fist of North star with a white glove (obviously filled with nails) but was shot before by Dance of Blades... &amp;quot;My mother... my mother can cook very well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Preparation for War ... ==&lt;br /&gt;
''[[Altruist]]s, Jul 26th:''&lt;br /&gt;
&lt;br /&gt;
Whole star systems are busy drafting thousands of soldiers, hammering everywhere to produce the last transports, fighters noisily flying their last training manoeuvres and in dark corners agents are secretly grouping together. Even wizards are using the last hours of preparations to sort out their usual chaos of manuscripts and try to find their meanest spells.&lt;br /&gt;
&lt;br /&gt;
== The Outbreak ==&lt;br /&gt;
''[[Altruist]]s, Jul 26th:''&lt;br /&gt;
&lt;br /&gt;
''[In response to the accusation that the Harkonnens were spell casting early]''&amp;lt;br&amp;gt;&lt;br /&gt;
We didn't say anything about spells not happening before week 18&lt;br /&gt;
&lt;br /&gt;
War starts in:&amp;lt;br&amp;gt;&lt;br /&gt;
10..9..8..7..6..5..4..3..2..1...whooooom&lt;br /&gt;
&lt;br /&gt;
Sir !!!&amp;lt;br&amp;gt;&lt;br /&gt;
all fighters have started&amp;lt;br&amp;gt;&lt;br /&gt;
bombers are on their way&amp;lt;br&amp;gt;&lt;br /&gt;
soldiers &amp;amp; droids trying to find seats in transports&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Yippeeeeh!&lt;br /&gt;
&lt;br /&gt;
shortly afterwards.....&lt;br /&gt;
&lt;br /&gt;
Attacking Forces completely surprised to find no Portal:&lt;br /&gt;
&lt;br /&gt;
: '''Battle over ELFDONIA in 16,35'''&lt;br /&gt;
&lt;br /&gt;
:: &amp;lt;u&amp;gt;Ground against air&amp;lt;/u&amp;gt;&lt;br /&gt;
:: 0 bombers crashed from the defenders ground fire&lt;br /&gt;
:: 11 fighters got hit by enemy ground fire and crashed&lt;br /&gt;
:: 0 transporters failed to avoid the defenders ground fire&lt;br /&gt;
:: 50 laser turrets got annihilated from above by the attacking forces&lt;br /&gt;
 &lt;br /&gt;
:: &amp;lt;u&amp;gt;Air fight&amp;lt;/u&amp;gt;&lt;br /&gt;
:: 2 bombers crashed from defending stationed fighters&lt;br /&gt;
:: 32 fighters lost dogfights against the defending stationed fighters&lt;br /&gt;
:: 2 transporters didn't manage to hide from defending fighters stationed on the planet&lt;br /&gt;
:: 100 fighters stationed as defence on the planet were shot down by the attacking air forces&lt;br /&gt;
 &lt;br /&gt;
:: &amp;lt;u&amp;gt;The final phase, ground fight&amp;lt;/u&amp;gt;&lt;br /&gt;
:: 0 attacking soldiers ate lead from de defenders&lt;br /&gt;
:: 26 attacking droids malfunctioned&lt;br /&gt;
:: 0 soldiers died in the fight to defend the planet&lt;br /&gt;
:: 0 droids failed in their program to defend the planet&lt;br /&gt;
:: 300 soldiers died on the planet they were stationed to defend&lt;br /&gt;
:: 0 stationed droids failed in their program to defend the planet&lt;br /&gt;
 &lt;br /&gt;
: '''Attacker win!'''&lt;br /&gt;
&lt;br /&gt;
== MOBSTER PRESS HEADLINES ==&lt;br /&gt;
''[[Universal Mob]], Jul 27th:''&lt;br /&gt;
&lt;br /&gt;
week 40, 3010: NAP with Dance of Blades ends - War preparations start&lt;br /&gt;
&lt;br /&gt;
week 16, 3011: Secret magic coup against Dance of Blade uncovered. Many wizards caught and executed.&lt;br /&gt;
&lt;br /&gt;
week 18, 3011: War breaks out! Altruist forces move to take over the first planets from Fist of North Star. Our military still mobilizing. Godfather Galactic enraged about the laziness of his admirals.&lt;br /&gt;
&lt;br /&gt;
week 21, 3011: First skirmish attacks against Dance of Blade launched. Operations are failures, but losses minimal. Godfather Galactic replaces High Fleet Commander Virkox with Admiral Enuro.&lt;br /&gt;
&lt;br /&gt;
week 23, 3011: VICTORY!!! Mobster forces conquer planet from Dance of Blades in 16,32 system. Losses on both sides are enormous. Godfather Galactic gets royal hangover.&lt;br /&gt;
&lt;br /&gt;
week 24, 3011: Another planets falls to Mobster forces!&lt;br /&gt;
&lt;br /&gt;
== Next Press Release ==&lt;br /&gt;
''[[Altruist]]s, Jul 27th:''&lt;br /&gt;
&lt;br /&gt;
Harkonnen invasions all over the territory of Fist of North Star!&lt;br /&gt;
&lt;br /&gt;
ELFDONIA and Warp loosing 5 planets!&lt;br /&gt;
&lt;br /&gt;
Where is Dance of Blades? Will he come out of his deeply dug trenches?&lt;br /&gt;
&lt;br /&gt;
Harkonnen troops continue assaulting planets to fight back their rightful places in the rankings!&lt;br /&gt;
&lt;br /&gt;
After getting really mad about the laziness of his fleets, finally Altruist's fleets reach Dance of Blades:&lt;br /&gt;
&lt;br /&gt;
: ''BATTLE OVER ARRAKIS!'''&lt;br /&gt;
:: &amp;lt;u&amp;gt;Ground against air:&amp;lt;/u&amp;gt; no lasers&lt;br /&gt;
&lt;br /&gt;
:: &amp;lt;u&amp;gt;Air fight:&amp;lt;/u&amp;gt; no defending fighter&lt;br /&gt;
&lt;br /&gt;
:: &amp;lt;u&amp;gt;The final phase, ground fight&amp;lt;/u&amp;gt;&lt;br /&gt;
:: 57 attacking soldiers ate lead from de defenders&lt;br /&gt;
:: 9047 attacking droids malfunctioned&lt;br /&gt;
:: 22460 soldiers died in the fight to defend the planet&lt;br /&gt;
:: 0 droids failed in their program to defend the planet&lt;br /&gt;
:: 0 soldiers died on the planet they were stationed to defend&lt;br /&gt;
:: 0 stationed droids failed in their program to defend the planet&lt;br /&gt;
&lt;br /&gt;
: '''Attacker win!'''&lt;br /&gt;
&lt;br /&gt;
== DISASTER for &amp;quot;Fist of North Star&amp;quot;! ==&lt;br /&gt;
''[[Altruist]]s, Jul 27th:''&lt;br /&gt;
&lt;br /&gt;
Harkonnens claim victory after victory!&lt;br /&gt;
&lt;br /&gt;
So far the Harkonnens conquered about 23 planets from Fist of North Star. Dance of Blades alone lost about 15 planets.&lt;br /&gt;
The Harkonnens lost no planet at all!&lt;br /&gt;
&lt;br /&gt;
Universal Mob happily grinning all the time. After having slaughtered the soldiers of Dance of Blades on 11 planets, he says: &amp;quot;Gee, even me is starting to have problems standing hip deep in the blood of the killed. But well, it's not easy to be a true Harkonnen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Altruist must had been fallen asleep in his HQ after having conquered 8 minor planets and 4 planets of Dance of Blades. After discovering that his highest Admiral also sleeps, he executes him and tells Mob via Galaxy-Com: &amp;quot;If you continue for much longer trying to be a true Harkonnen, there will be nothing left of Fist of North Star... hmm, tempting thought... anyway, let's offer them peace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Here is our peace proposal:&amp;lt;br&amp;gt;&lt;br /&gt;
1) Dance of Blades admits that his mother can't cook.&amp;lt;br&amp;gt;&lt;br /&gt;
2) &amp;quot;Happy&amp;quot; neighbouring and no immediate reconquering of all your planets.&amp;lt;br&amp;gt;&lt;br /&gt;
3) We now share 2 systems with each other and thus would go back to what was before the war: no attacks without 30h-before-warning time.&lt;br /&gt;
&lt;br /&gt;
== UNIVERSAL PRESS HEADLINES ==&lt;br /&gt;
''[[Universal Mob]], Jul 27th:'' &lt;br /&gt;
&lt;br /&gt;
Week 34, 3011: 8 planets in the system 16:32 now controlled by forces of Universal Mob.&lt;br /&gt;
&lt;br /&gt;
Week 35, 3011: 4 planets taken from Fist of North Star in system 16,32.&lt;br /&gt;
&lt;br /&gt;
Week 36, 3011: 7 planets taken from Fist of North Star in system 16,32.&lt;br /&gt;
&lt;br /&gt;
Week 36, 3011: The remaining 5 planets taken from Fist of North Star in system 16,32.&lt;br /&gt;
&lt;br /&gt;
== Thoughts of a victor ==&lt;br /&gt;
''[[Universal Mob]] Jul 27th:''&lt;br /&gt;
&lt;br /&gt;
Planet Viraxis in system 16,32; week 37, year 3011.&lt;br /&gt;
&lt;br /&gt;
This planet was the last one that fell to the fleets of Universal Mob in the war.&lt;br /&gt;
&lt;br /&gt;
High Fleet Commander Eruno walks on a road leading to the planet´s capital Viro City. Dark clouds of smoke cover the sky. The stench of neutrino-napalm fills the air. The planets landscape is painted in gloomy colours.&lt;br /&gt;
&lt;br /&gt;
The vicinity of the city had been secured by mobster forces all resistance was broken. Eruno was save from the enemy, yet he felt an uncomfortable chill, as if behind each bush were a horde enemy partisans hiding and leaping at him any second to massacre him.&lt;br /&gt;
&lt;br /&gt;
It wasn´t the enemy that caused this sudden chill. The enemy was crushed, bashed into the ground, mass bombed with neutrino-napalm. His population was killed in millions. His once shiny and wealthy cities are now charred and lie in rubbles.&lt;br /&gt;
&lt;br /&gt;
Eruno was the man that caused all this. A young and extremely ambitious general in the fleet of Universal Mob. He rose to the rank of High Fleet Commander, the supreme commander of all forces in the Universal Mob oimperium when the war broke out and Virkox, an old, yet inexperienced commander was unable to even mobilize the fleet. His orders from Godfather Galactic, &amp;quot;WIN THE WAR!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
That´s what he did. With an unmatched aggressiveness he pursued to weaken the fleet of Dance of Blades. His first victories caused many casualties on both sides, but they were decisive victories and he was celebrated as a hero in the empire of Universal Mob. With each of his fast, persistent and devastating attacks he managed to weaken the opposing forces more and more. Of course other members of the Harkonnens family also participated in attacking the empire of Dance of Blades, and contributed much to the victory, but the most and biggest attacks were carried out by Universal Mob and High Commander Eruno.&lt;br /&gt;
&lt;br /&gt;
In the end the Harkonnens family saw, that they would win the war they started and they offered peace to the enemy. But the Juggernaut was not to stop before he finished his mission. On his final attack, already knowing about the peace negotiations, he refused to accept a transmission from his emperor Godfather Galactic who wanted this attack ceased. &amp;quot;The Universal War Code states that transmissions to a fleet immediately before an attack are prohibited and have to be seen as void by the fleet commander. This is to ensure that the enemy doesn´t get to know about the attack plans or to follow forged messages sent by the enemy. Even the emperor has to obey the law!&amp;quot;, he said.&lt;br /&gt;
&lt;br /&gt;
He moved on to destroyed 5 more planets and killed 1.5 Million people. Now he stands here, on this ruined planet and looks into the face of his own military masterpiece. Black dust has penetrated his lungs. He nervously turns when he heard a sound behind him. He slipped and fell to the ground. Only a squirrel. But he had landed on top of a terribly distorted corpse. BLOOD, BLOOD, BLOOD! It was everywhere! On his fingers, on his clothes, in his trousers, on his shoes, in his face. He was struck by a never before known fear. He struggled to stand up and started running. Was he in hell? Was this the end? Would he grow insane? Would the souls of the people he killed hunt him forever? Was that what he did wrong, an insane crime? Or was it right and he should rather be in his flag ship and celebrate his victory instead of stumbling around on this planets burned surface.&lt;br /&gt;
&lt;br /&gt;
What will happen to him in the future?&amp;lt;br&amp;gt;&lt;br /&gt;
Will he end as a mad jerk in a sanitary (&amp;quot;I am Eruno, I conquered the richest star system in the universe and killed 8 Mill people.&amp;quot; - &amp;quot;Oh, yeah! Here meet Genghis Khan, Napoleon and Hitler!&amp;quot;).&amp;lt;br&amp;gt;&lt;br /&gt;
Will he be sentenced to death before a court martial? (In the end he has many influential people who hate and envy him.)&amp;lt;br&amp;gt;&lt;br /&gt;
Will he be relieved from his guilt and become a famous and highly respected member of the galactic society?&lt;br /&gt;
&lt;br /&gt;
The future is uncertain......&lt;br /&gt;
&lt;br /&gt;
[[Category:Beta 1]][[Category:Wars]][[Category:Harkonnens]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Monsters_of_Mayhem&amp;diff=602</id>
		<title>Monsters of Mayhem</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Monsters_of_Mayhem&amp;diff=602"/>
		<updated>2018-10-11T02:39:33Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:MoM_Fam_Image.jpg]] &lt;br /&gt;
&lt;br /&gt;
The Monsters of Mayhem, aka MoM, existed in the Milky Way during Rounds 15 and 16. Three members of the [[Harkonnens]] - [[Hades]], [[Enterprise]] and [[Terror of the Night]] - drafted into the family between rounds. After finishing in the 20s the previous round, the newly named Monster of Mayhem came together under the veterans and placed 7th in size and 19th in net worth in Round 15. After the round the Harkonnen vets left to play with old friends from years gone by one last time. MoM fell apart the following round due to some other player defections and bad luck during the expo phase of Round 16 and finished 28th size and 34th net worth. MoM officially faded into the oblivion of IC afterward and has not returned since.&lt;br /&gt;
&lt;br /&gt;
Round 15 - The round started with a bunch of new people all getting to know each other. things started pretty good, getting a good set of allies with [[Talic]]'s fam and the Killer fam. We were being led by Dracula while Terror and Hades tried to take over in the tactical area and get a coordinated strategy and everyone understanding of basic strats and our plan. This was the first time that some of the Harks were back and so adapting to the &amp;quot;core&amp;quot; strategy was a change, but one that was easy to assimilate. The MoM core was made with some wise Perm NAP's with close fams and then great time keeping them clean. The core was one of the safest in MW with only a few intrusions that did not last for more than a few ticks, before they were cleaned out.&lt;br /&gt;
&lt;br /&gt;
The core contained much of the bottom of sector 3 and the top of sector 1 connecting to our allies. Two weeks into the game MoM was in the top five in MW and doing great, but then the alliance had a problem as the Killer Fam '63 was to be dropped by MoM and '24 for reasons that are not clear. This caused some tension and would lead a huge war with the MoM alliance and the [[TDC]] The Dark Clouds alliance which now included 63. MoM was unaware of the tensions and was friendly with all fams included, never being completely happy with the decision to drop 63. 24/72 our allies, three weeks into the round informed us that a war was coming in the next two days. Not much notice for a family that was not wishing nor planning a war, but we would not let them fight alone, so we would be there on the front lines. &lt;br /&gt;
&lt;br /&gt;
The tick the war started MoM made a clean sweep, taking out every enemy within 6 ticks of their core and making big stands in sections of sector 2, directly in the middle of TDC's core 49 and 23. The war went on as most do, both sides doing some back and forth, fleets jumping etc, until a day into the war when many members of fam 24 deleted. Suddenly their fam was decimated to only about 8 members, and only a few active enough to help. The war went on for another day anyway, until the talk of ceasefires and NAP's began with our allies and TDC. MoM was never part of these discussions and that would become a problem as soon as 24/72 both signed CF/NAP's with the enemy, neither including MoM. It was suddenly a 3 vs 1 war, a Tri versus the one fam that didn't even want the war, but had the balls to at least fight it. A week of fighting went one 3v1 with the main issue being the systems in sector two that MoM still owned in the TDC core. Those systems became The Alamo! For days a family of fairly new players and all unfamiliar with each other came together in an effort to stave off the enemy.&lt;br /&gt;
&lt;br /&gt;
The strain began to wear on MoM, but that never interfered with their resolve to keep fighting with pride until an NAP was offered. The problem is TDC wanted a bunch of systems as compensation, and that was not something MoM could agree to. The Harkonnen spirit had taken over the MoM members and they believed that if you want the systems and planets then take them, but we won't just hand them over. the Ninth day set in and the final portal of MoM in Sector 2 was taken down. It was a matter of time and both sides were fine with ending it, knowing that the next wars would be starting immediately with all the patient observers of The Alamo War.&lt;br /&gt;
&lt;br /&gt;
MoM went on to rebuild and make great advancements , scraping their way back up to 7th in size come rounds end. A new tactic was created late in the round by Terror as he got rid of all but seven planets, shrunk his size to the minimum. With this small size he would pinpoint very small players in far away systems and get a foothold in a system with his small size. Once he was there and portalled he would take a second planet and hand it off to a bigger attacker from the family. Those bigger attackers would then strip the systems bare, gaining large numbers of planets in systems in the last month of the round.&lt;br /&gt;
MoM had many setbacks in the round including the deletion of Dracula, the two week suspension of Cannibal, Humbaba/Rygatron deleting and then coming back as a different race mid-way through the round and the typical squabbles that all families go through.&lt;br /&gt;
&lt;br /&gt;
One of Terror's favorite moments is the ridiculous efforts that unchecked players will go through to get planets. The fiasco started late in the round when we had finished with our wars and were left to expand and conquer. Terror, Hades, Enterprise and Humbaba were busy conquering system after system in the middle of sector 2, far from our core. The vets had decided to let the rest of the family pursue their own targets closer to our core, which turned out to be the Horsemen. Their family was pretty small, but their top player had 175 planets and that was attractive to Paradise, Hat, Drac, and many of the others in MoM. The Hark members of MoM were asked for advice as to how to attack, but it was believed that players learn best when you let them go make their own way in the world and so they were left to their own devices. What a mistake!&lt;br /&gt;
&lt;br /&gt;
Horsemen had a few systems about 4-5 ticks from the farthest edges of the MoM core and the MoM players were not going to let them hold entire systems even though Horsemen had Defense Stations in those systems and owned every planet in them. Well the onslaught began as millions and millions in resources were wasted over a span of many days. Every ounce of savings from the players involved was thrown into the fires of hell, the wasteland of inefficiency. Fleets were devasted over and over again as the MoM players would not give up and even worse refused to think of a better plan of attack. Eventually after about 4 days of attacks, the MoM squad acquired the one system. 22 planets at the cost of about 100 million per planet. At the same time the Alpha-Flight Hark squad had aquired 8 systems/100 planets for an extreme minimum in cost, maybe 50 million total. It was more humorous than this can ever explain.&lt;br /&gt;
&lt;br /&gt;
Round 16 - The next Round MoM would lose most of the strong players that made it what it was and so it would end up dissolving offically at rounds end.&lt;br /&gt;
&lt;br /&gt;
Other Members included: Cannibal, Humbaba or Rygatron, Dracula, Paradise, Hat, Silver/Phantom, MasterP, and some others that I have left out or forgot.&lt;br /&gt;
&lt;br /&gt;
Wars - &amp;quot;The Alamo War&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Families]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Monsters_of_Mayhem&amp;diff=601</id>
		<title>Monsters of Mayhem</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Monsters_of_Mayhem&amp;diff=601"/>
		<updated>2018-10-11T02:39:08Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MoM_Fam_Image.jpg &lt;br /&gt;
&lt;br /&gt;
The Monsters of Mayhem, aka MoM, existed in the Milky Way during Rounds 15 and 16. Three members of the [[Harkonnens]] - [[Hades]], [[Enterprise]] and [[Terror of the Night]] - drafted into the family between rounds. After finishing in the 20s the previous round, the newly named Monster of Mayhem came together under the veterans and placed 7th in size and 19th in net worth in Round 15. After the round the Harkonnen vets left to play with old friends from years gone by one last time. MoM fell apart the following round due to some other player defections and bad luck during the expo phase of Round 16 and finished 28th size and 34th net worth. MoM officially faded into the oblivion of IC afterward and has not returned since.&lt;br /&gt;
&lt;br /&gt;
Round 15 - The round started with a bunch of new people all getting to know each other. things started pretty good, getting a good set of allies with [[Talic]]'s fam and the Killer fam. We were being led by Dracula while Terror and Hades tried to take over in the tactical area and get a coordinated strategy and everyone understanding of basic strats and our plan. This was the first time that some of the Harks were back and so adapting to the &amp;quot;core&amp;quot; strategy was a change, but one that was easy to assimilate. The MoM core was made with some wise Perm NAP's with close fams and then great time keeping them clean. The core was one of the safest in MW with only a few intrusions that did not last for more than a few ticks, before they were cleaned out.&lt;br /&gt;
&lt;br /&gt;
The core contained much of the bottom of sector 3 and the top of sector 1 connecting to our allies. Two weeks into the game MoM was in the top five in MW and doing great, but then the alliance had a problem as the Killer Fam '63 was to be dropped by MoM and '24 for reasons that are not clear. This caused some tension and would lead a huge war with the MoM alliance and the [[TDC]] The Dark Clouds alliance which now included 63. MoM was unaware of the tensions and was friendly with all fams included, never being completely happy with the decision to drop 63. 24/72 our allies, three weeks into the round informed us that a war was coming in the next two days. Not much notice for a family that was not wishing nor planning a war, but we would not let them fight alone, so we would be there on the front lines. &lt;br /&gt;
&lt;br /&gt;
The tick the war started MoM made a clean sweep, taking out every enemy within 6 ticks of their core and making big stands in sections of sector 2, directly in the middle of TDC's core 49 and 23. The war went on as most do, both sides doing some back and forth, fleets jumping etc, until a day into the war when many members of fam 24 deleted. Suddenly their fam was decimated to only about 8 members, and only a few active enough to help. The war went on for another day anyway, until the talk of ceasefires and NAP's began with our allies and TDC. MoM was never part of these discussions and that would become a problem as soon as 24/72 both signed CF/NAP's with the enemy, neither including MoM. It was suddenly a 3 vs 1 war, a Tri versus the one fam that didn't even want the war, but had the balls to at least fight it. A week of fighting went one 3v1 with the main issue being the systems in sector two that MoM still owned in the TDC core. Those systems became The Alamo! For days a family of fairly new players and all unfamiliar with each other came together in an effort to stave off the enemy.&lt;br /&gt;
&lt;br /&gt;
The strain began to wear on MoM, but that never interfered with their resolve to keep fighting with pride until an NAP was offered. The problem is TDC wanted a bunch of systems as compensation, and that was not something MoM could agree to. The Harkonnen spirit had taken over the MoM members and they believed that if you want the systems and planets then take them, but we won't just hand them over. the Ninth day set in and the final portal of MoM in Sector 2 was taken down. It was a matter of time and both sides were fine with ending it, knowing that the next wars would be starting immediately with all the patient observers of The Alamo War.&lt;br /&gt;
&lt;br /&gt;
MoM went on to rebuild and make great advancements , scraping their way back up to 7th in size come rounds end. A new tactic was created late in the round by Terror as he got rid of all but seven planets, shrunk his size to the minimum. With this small size he would pinpoint very small players in far away systems and get a foothold in a system with his small size. Once he was there and portalled he would take a second planet and hand it off to a bigger attacker from the family. Those bigger attackers would then strip the systems bare, gaining large numbers of planets in systems in the last month of the round.&lt;br /&gt;
MoM had many setbacks in the round including the deletion of Dracula, the two week suspension of Cannibal, Humbaba/Rygatron deleting and then coming back as a different race mid-way through the round and the typical squabbles that all families go through.&lt;br /&gt;
&lt;br /&gt;
One of Terror's favorite moments is the ridiculous efforts that unchecked players will go through to get planets. The fiasco started late in the round when we had finished with our wars and were left to expand and conquer. Terror, Hades, Enterprise and Humbaba were busy conquering system after system in the middle of sector 2, far from our core. The vets had decided to let the rest of the family pursue their own targets closer to our core, which turned out to be the Horsemen. Their family was pretty small, but their top player had 175 planets and that was attractive to Paradise, Hat, Drac, and many of the others in MoM. The Hark members of MoM were asked for advice as to how to attack, but it was believed that players learn best when you let them go make their own way in the world and so they were left to their own devices. What a mistake!&lt;br /&gt;
&lt;br /&gt;
Horsemen had a few systems about 4-5 ticks from the farthest edges of the MoM core and the MoM players were not going to let them hold entire systems even though Horsemen had Defense Stations in those systems and owned every planet in them. Well the onslaught began as millions and millions in resources were wasted over a span of many days. Every ounce of savings from the players involved was thrown into the fires of hell, the wasteland of inefficiency. Fleets were devasted over and over again as the MoM players would not give up and even worse refused to think of a better plan of attack. Eventually after about 4 days of attacks, the MoM squad acquired the one system. 22 planets at the cost of about 100 million per planet. At the same time the Alpha-Flight Hark squad had aquired 8 systems/100 planets for an extreme minimum in cost, maybe 50 million total. It was more humorous than this can ever explain.&lt;br /&gt;
&lt;br /&gt;
Round 16 - The next Round MoM would lose most of the strong players that made it what it was and so it would end up dissolving offically at rounds end.&lt;br /&gt;
&lt;br /&gt;
Other Members included: Cannibal, Humbaba or Rygatron, Dracula, Paradise, Hat, Silver/Phantom, MasterP, and some others that I have left out or forgot.&lt;br /&gt;
&lt;br /&gt;
Wars - &amp;quot;The Alamo War&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Families]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=File:MoM_Fam_Image.jpg&amp;diff=600</id>
		<title>File:MoM Fam Image.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=File:MoM_Fam_Image.jpg&amp;diff=600"/>
		<updated>2018-10-11T02:38:36Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Monsters of Mayhem Family Photo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Monsters of Mayhem Family Photo&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=MW_vs_the_Universe&amp;diff=599</id>
		<title>MW vs the Universe</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=MW_vs_the_Universe&amp;diff=599"/>
		<updated>2018-10-06T18:19:43Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;{{Stub}}  one of the more famous wars to come out of Custom Galaxies  Category:GalaxiesCategory:Wars&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
one of the more famous wars to come out of [[Custom Galaxies]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Galaxies]][[Category:Wars]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Monsters_of_Mayhem&amp;diff=598</id>
		<title>Monsters of Mayhem</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Monsters_of_Mayhem&amp;diff=598"/>
		<updated>2018-10-06T18:18:30Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Monsters of Mayhem, aka MoM, existed in the Milky Way during Rounds 15 and 16. Three members of the [[Harkonnens]] - [[Hades]], [[Enterprise]] and [[Terror of the Night]] - drafted into the family between rounds. After finishing in the 20s the previous round, the newly named Monster of Mayhem came together under the veterans and placed 7th in size and 19th in net worth in Round 15. After the round the Harkonnen vets left to play with old friends from years gone by one last time. MoM fell apart the following round due to some other player defections and bad luck during the expo phase of Round 16 and finished 28th size and 34th net worth. MoM officially faded into the oblivion of IC afterward and has not returned since.&lt;br /&gt;
&lt;br /&gt;
Round 15 - The round started with a bunch of new people all getting to know each other. things started pretty good, getting a good set of allies with [[Talic]]'s fam and the Killer fam. We were being led by Dracula while Terror and Hades tried to take over in the tactical area and get a coordinated strategy and everyone understanding of basic strats and our plan. This was the first time that some of the Harks were back and so adapting to the &amp;quot;core&amp;quot; strategy was a change, but one that was easy to assimilate. The MoM core was made with some wise Perm NAP's with close fams and then great time keeping them clean. The core was one of the safest in MW with only a few intrusions that did not last for more than a few ticks, before they were cleaned out.&lt;br /&gt;
&lt;br /&gt;
The core contained much of the bottom of sector 3 and the top of sector 1 connecting to our allies. Two weeks into the game MoM was in the top five in MW and doing great, but then the alliance had a problem as the Killer Fam '63 was to be dropped by MoM and '24 for reasons that are not clear. This caused some tension and would lead a huge war with the MoM alliance and the [[TDC]] The Dark Clouds alliance which now included 63. MoM was unaware of the tensions and was friendly with all fams included, never being completely happy with the decision to drop 63. 24/72 our allies, three weeks into the round informed us that a war was coming in the next two days. Not much notice for a family that was not wishing nor planning a war, but we would not let them fight alone, so we would be there on the front lines. &lt;br /&gt;
&lt;br /&gt;
The tick the war started MoM made a clean sweep, taking out every enemy within 6 ticks of their core and making big stands in sections of sector 2, directly in the middle of TDC's core 49 and 23. The war went on as most do, both sides doing some back and forth, fleets jumping etc, until a day into the war when many members of fam 24 deleted. Suddenly their fam was decimated to only about 8 members, and only a few active enough to help. The war went on for another day anyway, until the talk of ceasefires and NAP's began with our allies and TDC. MoM was never part of these discussions and that would become a problem as soon as 24/72 both signed CF/NAP's with the enemy, neither including MoM. It was suddenly a 3 vs 1 war, a Tri versus the one fam that didn't even want the war, but had the balls to at least fight it. A week of fighting went one 3v1 with the main issue being the systems in sector two that MoM still owned in the TDC core. Those systems became The Alamo! For days a family of fairly new players and all unfamiliar with each other came together in an effort to stave off the enemy.&lt;br /&gt;
&lt;br /&gt;
The strain began to wear on MoM, but that never interfered with their resolve to keep fighting with pride until an NAP was offered. The problem is TDC wanted a bunch of systems as compensation, and that was not something MoM could agree to. The Harkonnen spirit had taken over the MoM members and they believed that if you want the systems and planets then take them, but we won't just hand them over. the Ninth day set in and the final portal of MoM in Sector 2 was taken down. It was a matter of time and both sides were fine with ending it, knowing that the next wars would be starting immediately with all the patient observers of The Alamo War.&lt;br /&gt;
&lt;br /&gt;
MoM went on to rebuild and make great advancements , scraping their way back up to 7th in size come rounds end. A new tactic was created late in the round by Terror as he got rid of all but seven planets, shrunk his size to the minimum. With this small size he would pinpoint very small players in far away systems and get a foothold in a system with his small size. Once he was there and portalled he would take a second planet and hand it off to a bigger attacker from the family. Those bigger attackers would then strip the systems bare, gaining large numbers of planets in systems in the last month of the round.&lt;br /&gt;
MoM had many setbacks in the round including the deletion of Dracula, the two week suspension of Cannibal, Humbaba/Rygatron deleting and then coming back as a different race mid-way through the round and the typical squabbles that all families go through.&lt;br /&gt;
&lt;br /&gt;
One of Terror's favorite moments is the ridiculous efforts that unchecked players will go through to get planets. The fiasco started late in the round when we had finished with our wars and were left to expand and conquer. Terror, Hades, Enterprise and Humbaba were busy conquering system after system in the middle of sector 2, far from our core. The vets had decided to let the rest of the family pursue their own targets closer to our core, which turned out to be the Horsemen. Their family was pretty small, but their top player had 175 planets and that was attractive to Paradise, Hat, Drac, and many of the others in MoM. The Hark members of MoM were asked for advice as to how to attack, but it was believed that players learn best when you let them go make their own way in the world and so they were left to their own devices. What a mistake!&lt;br /&gt;
&lt;br /&gt;
Horsemen had a few systems about 4-5 ticks from the farthest edges of the MoM core and the MoM players were not going to let them hold entire systems even though Horsemen had Defense Stations in those systems and owned every planet in them. Well the onslaught began as millions and millions in resources were wasted over a span of many days. Every ounce of savings from the players involved was thrown into the fires of hell, the wasteland of inefficiency. Fleets were devasted over and over again as the MoM players would not give up and even worse refused to think of a better plan of attack. Eventually after about 4 days of attacks, the MoM squad acquired the one system. 22 planets at the cost of about 100 million per planet. At the same time the Alpha-Flight Hark squad had aquired 8 systems/100 planets for an extreme minimum in cost, maybe 50 million total. It was more humorous than this can ever explain.&lt;br /&gt;
&lt;br /&gt;
Round 16 - The next Round MoM would lose most of the strong players that made it what it was and so it would end up dissolving offically at rounds end.&lt;br /&gt;
&lt;br /&gt;
Other Members included: Cannibal, Humbaba or Rygatron, Dracula, Paradise, Hat, Silver/Phantom, MasterP, and some others that I have left out or forgot.&lt;br /&gt;
&lt;br /&gt;
Wars - &amp;quot;The Alamo War&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Families]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Monsters_of_Mayhem&amp;diff=597</id>
		<title>Monsters of Mayhem</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Monsters_of_Mayhem&amp;diff=597"/>
		<updated>2018-10-06T18:12:56Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;The Monsters of Mayhem, aka MoM, existed in the Milky Way during Rounds 15 and 16. Three members of the Harkonnens - Hades, Enterprise and Terror of the Night...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Monsters of Mayhem, aka MoM, existed in the Milky Way during Rounds 15 and 16. Three members of the [[Harkonnens]] - [[Hades]], [[Enterprise]] and [[Terror of the Night]] - drafted into the family between rounds. After finishing in the 20s the previous round, the newly named Monster of Mayhem came together under the veterans and placed 7th in size and 19th in net worth in Round 15. After the round the Harkonnen vets left to play with old friends from years gone by one last time. MoM fell apart the following round due to some other player defections and bad luck during the expo phase of Round 16 and finished 28th size and 34th net worth. MoM officially faded into the oblivion of IC afterward and has not returned since.&lt;br /&gt;
&lt;br /&gt;
Round 15 - The round started with a bunch of new people all getting to know each other. things started pretty good, getting a good set of allies with [[Talic]]'s fam and the Killer fam. We were being led by Dracula while Terror and Hades tried to take over in the tactical area and get a coordinated strategy and everyone understanding of basic strats and our plan. This was the first time that some of the Harks were back and so adapting to the &amp;quot;core&amp;quot; strategy was a change, but one that was easy to assimilate. The MoM core was made with some wise Perm NAP's with close fams and then great time keeping them clean. The core was one of the safest in MW with only a few intrusions that did not last for more than a few ticks, before they were cleaned out.&lt;br /&gt;
&lt;br /&gt;
The core contained much of the bottom of sector 3 and the top of sector 1 connecting to our allies. Two weeks into the game MoM was in the top five in MW and doing great, but then the alliance had a problem as the Killer Fam '63 was to be dropped by MoM and '24 for reasons that are not clear. This caused some tension and would lead a huge war with the MoM alliance and the [[TDC]] The Dark Clouds alliance which now included 63. MoM was unaware of the tensions and was friendly with all fams included, never being completely happy with the decision to drop 63. 24/72 our allies, three weeks into the round informed us that a war was coming in the next two days. Not much notice for a family that was not wishing nor planning a war, but we would not let them fight alone, so we would be there on the front lines. &lt;br /&gt;
&lt;br /&gt;
The tick the war started MoM made a clean sweep, taking out every enemy within 6 ticks of their core and making big stands in sections of sector 2, directly in the middle of TDC's core 49 and 23. The war went on as most do, both sides doing some back and forth, fleets jumping etc, until a day into the war when many members of fam 24 deleted. Suddenly their fam was decimated to only about 8 members, and only a few active enough to help. The war went on for another day anyway, until the talk of ceasefires and NAP's began with our allies and TDC. MoM was never part of these discussions and that would become a problem as soon as 24/72 both signed CF/NAP's with the enemy, neither including MoM. It was suddenly a 3 vs 1 war, a Tri versus the one fam that didn't even want the war, but had the balls to at least fight it. A week of fighting went one 3v1 with the main issue being the systems in sector two that MoM still owned in the TDC core. Those systems became The Alamo! For days a family of fairly new players and all unfamiliar with each other came together in an effort to stave off the enemy.&lt;br /&gt;
&lt;br /&gt;
The strain began to wear on MoM, but that never interfered with their resolve to keep fighting with pride until an NAP was offered. The problem is TDC wanted a bunch of systems as compensation, and that was not something MoM could agree to. The Harkonnen spirit had taken over the MoM members and they believed that if you want the systems and planets then take them, but we won't just hand them over. the Ninth day set in and the final portal of MoM in Sector 2 was taken down. It was a matter of time and both sides were fine with ending it, knowing that the next wars would be starting immediately with all the patient observers of The Alamo War.&lt;br /&gt;
&lt;br /&gt;
MoM went on to rebuild and make great advancements , scraping their way back up to 7th in size come rounds end. A new tactic was created late in the round by Terror as he got rid of all but seven planets, shrunk his size to the minimum. With this small size he would pinpoint very small players in far away systems and get a foothold in a system with his small size. Once he was there and portalled he would take a second planet and hand it off to a bigger attacker from the family. Those bigger attackers would then strip the systems bare, gaining large numbers of planets in systems in the last month of the round.&lt;br /&gt;
MoM had many set back sin the round including the deletion of Dracula, the two week suspension of Cannibal, Humbaba/Rygatron deleting and then coming back as a different race mid-way through the round and the typical squabbles that all families go through.&lt;br /&gt;
&lt;br /&gt;
One of Terror's favorite moments is the ridiculous efforts that unchecked players will go through to get planets. The fiasco started late in the round when we had finished with our wars and were left to expand and conquer. Terror, Hades, Enterprise and Humbaba were busy conquering system after system in the middle of sector 2, far from our core. The vets had decided to let the rest of the family pursue their own targets closer to our core, which turned out to be the Horsemen. Their family was pretty small, but their top player had 175 planets and that was attractive to Paradise, Hat, Drac, and many of the others in MoM. The Hark members of MoM were asked for advice as to how to attack, but it was believed that players learn best when you let them go make their own way in the world and so they were left to their own devices. What a mistake!&lt;br /&gt;
&lt;br /&gt;
Horsemen had a few systems about 4-5 ticks from the farthest edges of the MoM core and the MoM players were not going to let them hold entire system eventhough Horsemen had Defense Stations in those systems and owned every planet in them. Well the onslaught began as millions and millions in resources were wasted over a span of many days. Every ounce of savings from the players involved was thrown to the fires of hell, the wasteland of inefficency. Fleets were devasted over and over again as the MoM players would not give up and even worse refused to think of a better plan of attack. Eventually after about 4 days of attacks, the MoM squad acquired the one system. 22 planets at the cost of about 100 million per planet. At the same time the Alpha-Flight Hark squad had aquired 8 systems/100 planets for an extreme minimum in cost, maybe 50 million total. It was more humorous than this can ever explain.&lt;br /&gt;
&lt;br /&gt;
Round 16 - The next Round MoM would lose most of the strong players that made it what it was and so it would end up dissolving offically at rounds end.&lt;br /&gt;
&lt;br /&gt;
Other Members included: Cannibal, Humbaba or Rygatron, Dracula, Paradise, Hat, Silver/Phantom, MasterP, and some others that I have left out or forgot.&lt;br /&gt;
&lt;br /&gt;
Wars - &amp;quot;The Alamo War&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Families]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=You_Fool&amp;diff=596</id>
		<title>You Fool</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=You_Fool&amp;diff=596"/>
		<updated>2018-10-06T18:10:57Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;You_Fool aka A big phat n00b.  A lovable and delightful member of the IC community. Foolio (as he is affectionatly known) has made loving friends in all sorts of galaxies, fro...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You_Fool aka A big phat n00b.&lt;br /&gt;
&lt;br /&gt;
A lovable and delightful member of the IC community. Foolio (as he is affectionatly known) has made loving friends in all sorts of galaxies, from milky whine to n00bdromeda.&lt;br /&gt;
&lt;br /&gt;
== Early Beginings, (beta 4 - rnd 3 crash) ==&lt;br /&gt;
&lt;br /&gt;
The power of the fool began back in 2001 in beta 4 (ish) after beiong introduced to the game by the cute grom hellscream of the warsong clan. Fool was to be found n00bing it up in tri and mw (yes a horrid multi-n00b!!) Slowly the infection spread into neighbouring galaxies before n00b fams in mw, andro, tri and pw were all infected by the time of the rd3 big crash. &lt;br /&gt;
&lt;br /&gt;
== Fun and Games, (Crash - Drafting) ==&lt;br /&gt;
&lt;br /&gt;
After the reset the fool infection was found only in mw and andro. Some full metal jacket fam by lemmings in mw and a dragon fam with lydia in tri. it was during this time that he started to really make somne headway, actually being in fams that made top 30 in old mw and himself having over 30 planets.&lt;br /&gt;
&lt;br /&gt;
Rds 3-5 went quickly with mergers and what not, and fool played through them all hardly nopticing the difference in play. He continued his n00bish ways, and slowly becoming the unstoppable force he is known as today.&lt;br /&gt;
&lt;br /&gt;
== What is this, fool actually doing well? (Rnd 6 - Rd 9) ==&lt;br /&gt;
&lt;br /&gt;
Rd 6 was a shuffled round and the first of legal drafting, and fool managed to land in the Tortuga Nebula Thugs fam (as a random.) This was his forst time in the big leagues. Unfortunatly, despite a resonable start, the fam was hit hard in the eventual wars that followed. However one thing that did come out of that round was the friendship between you_fool and nostalgia, both randoms into the thugs that round.&lt;br /&gt;
&lt;br /&gt;
(Fool = trainspotting beard cause he was a n00b and nostalgia was vodka drinking pirate.)&lt;br /&gt;
&lt;br /&gt;
Fool/nostaliga were attacker/banker pairing and n00bed it up all round long.&lt;br /&gt;
&lt;br /&gt;
At the end of the round fools old friend warsong, (who had &amp;quot;retired&amp;quot; and moced to SagD,) messaged him. &lt;br /&gt;
&lt;br /&gt;
Warsie - &amp;quot;Hey Foolio, Come be in my fam in Sag D. HhH is leaving and you can have his account.&amp;quot;&lt;br /&gt;
Fool - &amp;quot;well i am multi'ing in mw and andro, whats a little more illegality?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And so fool joined the [PI] Fam as a top 5 banker in the top fam. He preceeded to build 5mill soliders and 500k figs and raid all the top bankers (the only ones he could actually touch at the time.)&lt;br /&gt;
&lt;br /&gt;
At the end of round 6 Fool had 3 accounts. 1 in mw in thugs, 1 in andro with [[lydia]] and her dragons and 1 in SagD in [PI] with warsong. The only one to be found in the hall of fame top 100 is the sagD one.&lt;br /&gt;
 &lt;br /&gt;
6.5 prooved to be the end of fool's multi ways as during this time the dragon fam in andro broke up due to the idioticy of one of the empires who couldn't handle that the delightful and lovely [[Lydia]] was not interested in him, but was in love with the cute and lovable fool. With the reset the fam broke up and went their merry way. [[Lydia]] retired, and fool used the one account in SagD (albeit not his account.)&lt;br /&gt;
&lt;br /&gt;
6.5 in SagD was to proove to be interesting, and created an interesting suituation for the true rd7. The [ANZAC] tri had been drafted and there were 3 fams fulled with great players (including teh fool in warsongs fam.) However the [USSF] tri decided to try an early attack strat against the [anzac] tri, which failed miserably. The [ussf] tri was down multiple planets and whining constantly by the time the crash and reset came.&lt;br /&gt;
&lt;br /&gt;
rd 7 started with the [ANZAC] tri discovering their position in the galaxy and discovering that they were near to each other and had a good posistion to create the copywrighted &amp;quot;triangle of death&amp;quot; core. Once the round started the anzac fighters ensured that whoever flew into the anzac triangle never flew out. Also the [USSF] tri was located and portals made in nearby systems. The anzac tri then farmed them as they expoed, thoguh not too much. The anzacs knew that to farm correctly one had to let the crop grow. And so the round unfurled, each anzac fam farming whole other tris, except for the main opposition, the ass tri. That tri was saved to last in the big full out war of the century.&lt;br /&gt;
&lt;br /&gt;
The ANZAC tri pervailed and ended the round easily on top. &lt;br /&gt;
&lt;br /&gt;
Warsie also retired again (the 2nd time in his IC carrer)&lt;br /&gt;
&lt;br /&gt;
After the round ended anzac broke up, some going to mw, whilst fool, [[warsie]] and a few others moved to tri. Here fool formed his own fam, with his beloved [[lydia]] installed as his banker and warsong as his second in command. Rd 8 was a prooving ground for fool and his fam. They prooved themselves, blooding themselves against different opponents, some well rooted tri fams. By rd 9 their fam had won respect. Rd8 was a difficult round for fool, his fam had a good alliance and in any other round would of won the round, even if it had been hard fought. However the ((Snoll)) tri stood i ntheir way. The ((Snoll)) tri had been playing together for a very long time and it was rd9 when they finally clicked together as a well oiled machine, and very few could compete. Though it must be said that the only fam that scared the ((snoll)) tri (as admitted by them) was fools fam, and as such they ganged up on his fam 3v1, hitting them whilst they were at war with a differnet fam and so knew they had no savings. (This having been completly agaisnt what the leaders of ((Snoll)) had saidwhen they had cancelled the NAP whilst fools fam was in the middle of their war.)&lt;br /&gt;
&lt;br /&gt;
However Fool and his fam bounced back to end 4th, behind the 3 fams of snoll.&lt;br /&gt;
&lt;br /&gt;
== The end of the good days (Rnd 10 - rnd 14)==&lt;br /&gt;
&lt;br /&gt;
rd 10 was a nightmare. Fool was mostly inactive for the round due to a university project (a big one) and warsong had decided to be a banker (deciding that the fam needed a big banker as during rd9 they did not really have one.) However it appeared that the other attackers were also inactive or incopetent (Xara and Purple being the former, the rest the latter,) and as such the fam had a poor start. Fool managed to pull off a few war wins, but the fam under performed and ended up top 15 in a hotly contested round.&lt;br /&gt;
&lt;br /&gt;
After that Fool moved back to mw with lydia, although he broke up with his love within a few months of that. He played in two fams in mw rnd 10 &amp;amp; 11, One with Aragnon and one with HC4E, afterwhich he swore never to do again. The former being a big n00b and Josh just being immpossible to play with. It was during rnd 11 with Josh that Lydia left the fool and he was heartbroken.&lt;br /&gt;
&lt;br /&gt;
Rounds 12, 13 &amp;amp; 14 he idled away in HAOD, which became tribes and then Zdeath, before a very public fall out with Flint Fireforge caused him to delete and move to andro. These rounds saw limited success, normally fool did ok, along with the fam, but they would lose 1 or 2 big wars and were consigned to a top 15 finish. The Zdeath, Adeath debarcle was a personal low for teh fool, hating that he left his friends but knowing that a stand had to be made.&lt;br /&gt;
&lt;br /&gt;
== The long slow painful death (Rnd 15 - now) ==&lt;br /&gt;
&lt;br /&gt;
The next round teh fool went to andro, where he also dragged his friends warsong and xara. The 3 of them started a small fam, fighting the n00bs in n00bdromeda, where they slapped teh n00bs and generally showed how to make friends and influence people, never once rising to the top.&lt;br /&gt;
&lt;br /&gt;
After 3 rounds, slifty sent the call out, and fool along with his friends moved back to mw and HAOD. Here they allied the horrid PP and fool got to see closer than he really wanted the size of the ugly ego on that players shoulders. However the round went ok, moolar finishing top, though HAOD were not as great.&lt;br /&gt;
&lt;br /&gt;
Fool then moved to pw to once more berate n00bs, spending many days doing stuff there, occassionally moving back to mw for a round before getting fed up with the players there and moving back to PW. &lt;br /&gt;
&lt;br /&gt;
His last move back to MW was to participate in the no-drafting experiment, then stayed in princesses with 1/1 drafts. With the new merger on its way, maybe the icon of IC known as you_fool will move on, only to be found in the forums and chat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [[Category:Players]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Ugly_Whisky_Smuggler&amp;diff=595</id>
		<title>Ugly Whisky Smuggler</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Ugly_Whisky_Smuggler&amp;diff=595"/>
		<updated>2018-10-06T18:10:27Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;Out of the Tortuga Nebula Thugs, Ugly Whisky Smuggler was the most quiet one.   He rarely had a word to say, but played consistently well during his stay in the TNT. In th...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Out of the [[Tortuga Nebula Thugs]], Ugly Whisky Smuggler was the most quiet one. &lt;br /&gt;
&lt;br /&gt;
He rarely had a word to say, but played consistently well during his stay in the TNT. In the TNT Bar, Ugly Whisky Smuggler was the barkeep. CrazyConvicts was known to have destroyed the TNT Bar many times over. UWS spent countless hours rebuilding the bar each and every time. In his last round of playing, UWS was especially quiet, and he was nowhere to be found when the next round started.&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]][[Category:Tortuga Nebula Thugs]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Six_Eyed_Trout&amp;diff=594</id>
		<title>Six Eyed Trout</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Six_Eyed_Trout&amp;diff=594"/>
		<updated>2018-10-06T18:09:50Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;Six Eyed Trout aka SET  Six Eyed Trout was in the TNT family before it became the Tortuga Nebula Thugs. I'm pretty sure he played in Beta 3, but I'm not sure if he pla...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Six Eyed Trout aka SET&lt;br /&gt;
&lt;br /&gt;
Six Eyed Trout was in the TNT family before it became the [[Tortuga Nebula Thugs]]. I'm pretty sure he played in [[Beta 3]], but I'm not sure if he played under SET. The only impression I have of him was that that he was a friendly and respected person.&lt;br /&gt;
&lt;br /&gt;
One of his more readily identifiable characteristics was the habit of using a sixed eyed smiley&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot; :::) &amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]][[Category:Tortuga Nebula Thugs]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=No_42&amp;diff=593</id>
		<title>No 42</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=No_42&amp;diff=593"/>
		<updated>2018-10-06T18:09:01Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;(No 42 about his IC-history, from Harkonnen forum Dec 2002, posted in here by Altruist:)  Well, without writing a long story book:  My IC career started at the end of beta...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(No 42 about his IC-history, from Harkonnen forum Dec 2002, posted in here by [[Altruist]]:)&lt;br /&gt;
&lt;br /&gt;
Well, without writing a long story book:&lt;br /&gt;
&lt;br /&gt;
My IC career started at the end of beta II in Triangulum - the galaxy, as Altruist stated it above, of poor Newbies. One tick after I, Froboz, joined a family which name I have forgotten by now, I received a tremendous amount of cash and recources from my family leader and was able to build a considerable fleet for a one planet empire. After this great and noble action of my family and my first experiences with building military units without transports I was eventually honoured to find out 7 ticks later that the players in these days did not save their money for a end of round jump - MW and Tri crashed.&lt;br /&gt;
&lt;br /&gt;
In the beta III round I was not very active in this game, mainly due university and other online game reasons ( I was one of the first players of www.spaceempires.com, a genius, commercial online game space strategy game and decided to stay in the rather small community of 30 active players then live the life of an unknown creature in MW. Nevertheless, I became tempted by the dark side and led some pretty weak families in several galaxies. My highest achievement in this round was a deletion, lots of lost wars and a totally useless NAP with the mighty Osmium Empire. Killbot Multiarray, Froboz, .. were my names in these days. Families: Too many. Pangalactic Protectors.&lt;br /&gt;
&lt;br /&gt;
Beta IV was different. By accident ( or random join ) I entered the family of the Tortuga Nebula Thugs. I entered the round pretty late and had too face a double bad luck feature: A) The Thugs choose a slow starter strategy and B) My race turned out to be configured not very good. Some early wars with about 6 families in the exploration phase did not let us too reach the limits of the top 10. Basically, it was a struggle against the Spaceborne, The Unnatural Disasters ( Fishies ), Ara of Existenz and the Betas, the Harkonnens and a damn bunch of low class families who wanted to get a piece of our good rhum storage. This is where my first claim to IC history comes in: I worked out a counterattack strategy against Ara of Existenz and other big players, involved the massive coordination of a) a boosted Wizard, b) some boosted attackers and c) a lot of small peeps empires, which coordinated with the attacker secure planets using the new fleet readiness feature. Using this tactic, it was possible for us too turn the tides of war and push an enemy of overhelming recource and fighter potential back to his territory. ( note: this tactic was later used against us in round I, the donut rumble, by our allies of beta IV, the Phobias/Fishies )&lt;br /&gt;
Family: Tortuga Nebula Thugs, Empire: No.42&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Round I: Not much to say here, either. I played as a Spec Op Specialist and somehow got lucky in the 'donut filling' phase in sector 5 in the galaxy. I managed to colonize regions which were not touched by the tri war called 'Donut Rumble'. Thus, I am maybe one of the few players who can claim to have lost not more than 2 planets in the whole round. I may also be called the main architect of the darn Super-NAP, which cancelation caused the war of the Good, the Bad and the Ugly (sector6) against the northern Alliance of BETA, Phobias and Cosmos (sector3) - or I may be called the poor guy who messed it up.&lt;br /&gt;
Family: Tortuga Nebula Thugs, Empire: Bootleggin*Mob&lt;br /&gt;
&lt;br /&gt;
This crushing experience led me to one final conclusion: the necessity never to make a single NAP again. I joined up OrionI and started a series of anti newbie campaigns with the players Six Eyed Trouts and Steel. The first campaign failed from the point that I had to kill of my own family and wasted many recources to do so, but the second revolutionary court tribunal in OrionII, Altruist, Catastrophe, Steel and Morgan joined the show, proved to be a full success. The introduction of official Universal News supported &amp;quot;Complete Family Execution on Wednesdays&amp;quot;, the &amp;quot;List of Death&amp;quot; and the great NoNAP doctrine to punish any attempt of diplomacy showed me the true path to the utter enlightment, which came after that round: The right finger attack clicking burn out effect. I quit the game and became a seldom visitor of the deintergrating U-News Community. Family: Tortuga Nebula Thugs / Revolucja Robotow, Empire: Xmas Tree Monster / Revolucja Robotow&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]][[Category:Tortuga Nebula Thugs]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Mr_Meany&amp;diff=592</id>
		<title>Mr Meany</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Mr_Meany&amp;diff=592"/>
		<updated>2018-10-06T18:08:34Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;One of the most feared attackers on board of the Tortuga Nebula Thugs. He never cared much for economy and other wimp activities. Blood on his cutlass was enough to make h...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the most feared attackers on board of the [[Tortuga Nebula Thugs]]. He never cared much for economy and other wimp activities. Blood on his cutlass was enough to make him happy. He sometimes played self sufficient and sometimes in a team with [[Captain Morgan]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(Mr Meany about his IC-history, from Harkonnen forum Dec 2002, posted in here by [[Altruist]]:)&lt;br /&gt;
&lt;br /&gt;
Well I was recruited by [[Captain Morgan]] after I had to listen on his IC-stories every day on the way to the university. so after two months I had an exact imagination of this game, history, players etc. without playing one tick...and one friday he cames to me and said: &amp;quot;congratulations you are now a pirate!&amp;quot; A pirate? I said to me ok I´ll play a few days and will say him that the game sucks or that I haven´t time or so. but it came different and like you can see I play stil this game... and this happend in beta4...&lt;br /&gt;
&lt;br /&gt;
I played my first round with the tutorial of [[Ugly Whisky Smuggler]], [[Captain Morgan]], [[No 42]], [[Brugal]] and [[Likedeeler]] and because I knew the most tactics and game functions (see above) I settled down fast in the game. Of course the best memory of this round were the tons of wizzards of Ugly and the aid shipment (iron) of Morgan. My name was Sir Francis Drake.&lt;br /&gt;
&lt;br /&gt;
Next round we were allied with the [[Harkonnen]]s and Spacebornes. I could also participate in the Donut Rumble and I had luck and could learn a bit about wars. Because we were surprised and also unprepared of the NAP-cancelation the war began difficult for our alliance. But on the way from the university to our homes (you all would be very surprised how much ideas Morgan and me had on this way ) we decided to give all our 600%+ overbuilt planets to [[Likedeeler]] to create a &amp;quot;super&amp;quot; pirate. the plan was risky but even tricky. The enemies shouldn´t notice that we give him the planets and because of FR and the 35%-rule it had to go fast. Of course we ensured that he get enough cash to build portals. And the best the enemies didn´t notice our plan...latter in chat they said that they thought Likedeeler grabbed the planets during the war (even if I am wondering how a player can grab more than 120 planets in three days during a war...). [[No 42]] had tons of agents and nuked mightily the other alliance, however each time after he nuked them I was nuked also as &amp;quot;redress&amp;quot; . My name was Mr.Meany.&lt;br /&gt;
&lt;br /&gt;
Unfortunately after the round the most harkonnens and thugs went away and I went to [[Triangulum]] because I didn´t want to leave...I had already much experience and I was luckly to join into a good family and good alliance. I played in a family with StreetDogg, Arti, Greatest etc. While the thugs were a family of good players, was my new family and alliance a package of middle good players but they were active and incredibly well organized. that helps us to become best alliance (families were ranked 1,2,3 in size and nw). with well organized I think that everyone without large discussion did the right in each cases. we had common diplomacy, the whole galaxy known that if only one family of the alliance was attacked the whole allaince strikes back (self in case 3 vs 1). Maybe not fair or hounorable but the galaxy known it. that was also my best round in the rankings. I was ranked on 2 size (after StreedDogg but before Arti.&lt;br /&gt;
&lt;br /&gt;
After this round I was busy in rl and had much to write for the university so I took leave of IC. I thought forever. however after 6 months I heard that Likedeeler re-built the Thugs. of course I was willing to join but that was the round with the biggest crash. after one month we could play again and this time Morgan was also in. we built a banker/attacker-team and was successfull stil Smaug break his NAP and our allies droped us without any warning (that was #79 One Night Stand I think). Even if this was a painful experiance for me and the family that helps to get better organized. Next round Lazy joined us and latter in the round Terror and Sink. Now we had all what a good family need to become a &amp;quot;top&amp;quot; family. we were the top family in the last round until Lizzy spun and blocked a lot of top players in the top families. this time I thought again &amp;quot;that is!&amp;quot; ...but now I am playing again... well this time I had again luck with my family and it seems that the allies aren´t so bad so I think we could be the top- alliance.&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]][[Category:Tortuga Nebula Thugs]][[Category:Harkonnens]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Likedeeler&amp;diff=591</id>
		<title>Likedeeler</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Likedeeler&amp;diff=591"/>
		<updated>2018-10-06T18:08:09Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;If Captain Morgan was the commander, Likedeeler was definately one of the generals.  Of the founding members of the Tortuga Nebula Thugs, Likedeeler played the most co...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If [[Captain Morgan]] was the commander, Likedeeler was definately one of the generals. &lt;br /&gt;
Of the founding members of the [[Tortuga Nebula Thugs]], Likedeeler played the most consecutive rounds. &lt;br /&gt;
He was able to maintain the theme of the TNT and instilled the qualities of a pirate into many new recruits.&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]][[Category:Tortuga Nebula Thugs]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Davelot&amp;diff=589</id>
		<title>Davelot</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Davelot&amp;diff=589"/>
		<updated>2018-10-06T18:06:28Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;Widely regarded as both the greatest and drunkest chat op of all time, Davelot (and his good friend esperanza_the_pretty_girl) struck fear into the hearts of... well, not that...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Widely regarded as both the greatest and drunkest chat op of all time, Davelot (and his good friend esperanza_the_pretty_girl) struck fear into the hearts of... well, not that many naughty chatters, really, because he usually preferred to laugh at people's arguments rather than ban them, as long as they amused him. This was not always appreciated by more serious chat ops, as Davelot happened to find people such as [[Proton]] and High Heavens rather amusing and was known to make them temporary chat ops when no one was looking, with &amp;quot;hilarious consequences&amp;quot;. Davelot is thought to have lost his op-power during a change of server, sometime after he stopped playing. On the (very) odd occasion, he will still turn up in chat, rant about how the old days were better and chat to anyone who remembers him. Which, for some reason, usually seems to be heaven or jets.&lt;br /&gt;
&lt;br /&gt;
He started playing in beta 2 Sag Dwarf (which, for some reason, is Triangulum in the hall of fame), one of a crowd of people from a small forum in a secret corner of the internet which included such players as [[Ryan]], [[Mace]], [[Proton]] and [[Pyf]]. Davelot hated most family themes (with a few notable exceptions). As a result of this, he generally has to refer to his past families with descriptions, rather than names. For example, his pre-first-reshuffle family is &amp;quot;The Greatest Family Ever&amp;quot;, his first post-reshuffle family &amp;quot;That one with bambi and devineplace and visser&amp;quot;. Things got easier when in his twilight years he set sail with the Tortuga Nebula Thugs (one of the aforementioned exceptions).&lt;br /&gt;
&lt;br /&gt;
It is rumoured that Davelot might even, one day, put up some tales of the good ol' days and probably write a bunch of fawning stuff about former family members and allies as well. Maybe...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Esperenza the Pretty Girl ==&lt;br /&gt;
Davelot's mysterious &amp;quot;friend&amp;quot;. Sometimes she signs on to be flirt and be pretty.&lt;br /&gt;
{|&lt;br /&gt;
|+'''Picture of Esperanza'''&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
[[Image:Aria_Giovanni_4.jpg|thumb|left|125px|[[w:Esperanza|Esperanza]], the Pretty Girl]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Davelot about his IC-history, from Harkonnen forum Dec 2002, posted in here by [[Altruist]]:==&lt;br /&gt;
&lt;br /&gt;
Well... I started in beta 2, in SD. Would have started sooner, but I decided to ignore Polly's advice and just play Planetarion. Well eventually he convinced me to play IC, since this new galaxy was opening and I would not be behind everyone.&lt;br /&gt;
&lt;br /&gt;
So, I create an account and land with Carpathian, Stonefist, Azura, Mystic Divinity, Rodina, DC and a few others who mostly went inactive. Half way through the round, PsycedelicHamsters turns up, and 3 days from the end, Ryan. At some point, one of Nimmersatt's multis was there too. Carp killed him and we ended up in a war with various other hims.&lt;br /&gt;
&lt;br /&gt;
Our first war was with a player called DethReekingZombies, who grabbed a planet from someone really early on, and it just all got a bit out of control. Their leader, ElectricBoogaloo (better known now as MC) convinced him to stop eventually. Carpathian decided he did not like being attacked, and that attacking people was not nice. We generally agreed, having struggled in that war, and decided to be non-aggressive, unless we were attacked.&lt;br /&gt;
&lt;br /&gt;
This was also our fams first brush with galactic fame, an argument in the forum led on from Mystic asking Weatherlight (who he knew from outside IC) to aid us by selling us cheap stuff on the market (she was in MW, so could afford this). She said no, Mystic thought it wasn't very nice, and bla bla. Mystic hadn't actually told any of us what his &amp;quot;secret plan to get help&amp;quot; was, so all this argument about our fam was rather confusing until I worked out what was going on.&lt;br /&gt;
&lt;br /&gt;
At some point, Graveyard, then leader of Spaceborne, attacked us and took a couple of planets. We retaliated, despite the fact he was probably bigger than our whole fam put together, and he agreed to peace because he liked the fact we didn't just give up or swear at him lots.&lt;br /&gt;
&lt;br /&gt;
Well soon enough, some 5 fam alliance told us not to explore in certain systems, and give us the planets we had already got in those systems. We told them where to stick that idea, and with a little help from a big guy in Polly's fam (our proper allies were far away and rather inactive), we cleared them out of the systems they wanted us out of. Their main casualty was the guy I singled out for my personal attention, Cancer. He deleted when he got down to 1/2 planets. Now he was none other than DWFS&lt;br /&gt;
&lt;br /&gt;
Well, a couple days from the end I noticed Ryan had landed in my fam (despite the fact it was me and Polly who convinced him to play, it took me a while to notice he was the new guy at the bottom of the fam).&lt;br /&gt;
&lt;br /&gt;
Anyway, end of the round came, and we all (apart from Mystic Divinity) chose to stay together and go to MW.&lt;br /&gt;
&lt;br /&gt;
We had a few new players, such as abans, who was pretty good. Ryan and PsycedelicHamsters shot ahead of the rest of us early on. We had a look for allies, and picked up Pernas fam, and Sirians fam. Soon we dropped Pernas fam and allied to Lizzy/Sorbent/ DWFS etc.&lt;br /&gt;
&lt;br /&gt;
Our first action in this round was when Reliel attacked someone in Lizzys fam, and so Carpathian, ever fond of his wizards, removed Reliel's pop. We then got a NAP with him, Polly was their leader which sorta helped the negotiations since me and Ryan knew him.&lt;br /&gt;
&lt;br /&gt;
Eventually we got into the war with Vesium's fam, which is explained in his and my earlier posts, so I won't repeat everything, except to say that our friendly relations with Spaceborne, (now one of the Confederation fams) thanks to our run in with them in beta 2, were useful.&lt;br /&gt;
&lt;br /&gt;
After that war, I was attacked by Singing Dragon from Starstrikes fam (I think SD was Keeran? Maybe SS knows for sure?). He didn't actually take all my planets in the system and gave the best reason for taking them I had ever recieved (roughly along the lines of &amp;quot;I had 98 planets, and I wanted 100, because it looks nicer.&amp;quot;, and promised not to take the rest of my planets in there if I didn't retal. So I didn't.&lt;br /&gt;
&lt;br /&gt;
Later on we again got in a war with a 5 fam alliance with Dominatrix and Bluepoo's fams, that told us not to explore in their systems. My fam + Lizzys fam + Sirians and Endless Armada fought them and took a lot of planets. I think we finished only 36th on NW but about 14th on size, mostly thanks to that war.&lt;br /&gt;
&lt;br /&gt;
During the big Confed war, Evael asked me to take some of his planets to prevent Zane getting a foothold in that system. I did not have a portal though, and by the time I arrived, Zane had already cleared him out. I did not check the planets, and took it nonetheless. Wanting to avoid a war, I offered it back to Zane and got no reply. So my claim to fame still as a relative newbie was taking a planet from Zane and keeping it!&lt;br /&gt;
&lt;br /&gt;
In preparation for beta 4, we got a few new players, through means that nowadays would surely result in deletion, but then, noone seemed to mind Sirians left his fam which wasn't really active, Crazy Convicts left his (slightly more active ) pirate friends, Abyss of Darkfires appeared from somewhere, as Carp had got to know him over the last few rounds, Empire of the Pies left one of the Trident of Orion fams, I think Ara's, but I'm not sure, he was another guy me and Ryan knew outside of IC.&lt;br /&gt;
&lt;br /&gt;
Ranswai/Constipated Elephant/Zolja also arrived, but randomly.&lt;br /&gt;
&lt;br /&gt;
Well in beta 4 we expected to be a bit bigger, but not as much bigger as we were. We started out allied to Ingenstans fam and Elys fam, but later dropped Elys fam and allied 32 (hey PoE ). We were 1st and 2nd in the rankings on both size and NW and between us probably had more top 40 players than most families had players.&lt;br /&gt;
&lt;br /&gt;
But of course, when discussing the alliance, myself, Ryan, Mace and Xandronia decided that noone should know. Of course, the 2 top fams being allied to each other, and so much bigger (I believe we were about 2x the NW of Harkonnens in 3rd, although I can't be sure) would make us a big target. So here comes, IMO, the best war in the history of IC, 32 vs 169. The uni news was filled with attack reports, stories, insults, fleet losses etc, and the whole galaxy was duped.&lt;br /&gt;
&lt;br /&gt;
Of course noone noticed that while Ryan and Thakendar both claimed to be losing massive fleets (we vastly overexaggerated our fleet sizes, in order to scare people), both fams were constantly growing in size and NW, and no ones NW was dropping, even after 'losing' ridiculous numbers of units.&lt;br /&gt;
&lt;br /&gt;
Eventually a few ppl had to be told the truth, Ara was about to help us out by clearing 32 out of his systems, which would not really have been a good thing, for 32 or for Ara.&lt;br /&gt;
&lt;br /&gt;
Gradually more ppl cottoned on to the fact we were never actually fighting.&lt;br /&gt;
&lt;br /&gt;
We had a little war with Starstrikes fam, Ryan fed Leon[Styleee] to build a massive ground fleet in order to beat Isaiah's iron strat fleet. Unfortunately, when Leon was told Isaiah had no fighters, he took this literally, and sent none of his own, losing millions of droids to about 200 of Isaiah's remaining fighters. Oh well!&lt;br /&gt;
&lt;br /&gt;
Over the next few weeks, 32 and 169 were both hit hard by deletions for various reasons. 32 dropped from 1st to 2nd, but then a bit later on, 169 really got it, during the war with SS's fam, dropping from 1st to 15th. For some reason, before he deleted, Ryan told 32 to drop us. We re-allied with Elys fam, and went about our business, rebuilding (this is when Endless Armada &amp;amp; Kranke joined).&lt;br /&gt;
&lt;br /&gt;
Most ppl in my fam then were rather fond of jumping to conclusions, and these deletions while we were fighting SS and Zane's fam made conclusions easy to jump to. I must say to SS though, that my opinion of you changed greatly when despite these accusations, and the fact that we were vulnerable, you still offered us a NAP with no conditions because of the deletions. I actually told 'you' that before, but then 'you' turned out to be Chili impersonating you, hehe.&lt;br /&gt;
&lt;br /&gt;
After a while, the end of the round drew near, and me and hHh decided we were a bit bored of saving up and to use some of those savings to make sure we get back into the top 10 in style, by killing someone in front of us.&lt;br /&gt;
&lt;br /&gt;
With their allies, Solarus' fam, and the Simpsons, in war with 32 and Smaug's fam, we obtained some planets in their systems, then me and hHh jumped a bit and hit them, CE grabbed a few too. Realising we had hit them pretty hard and only used about 1/10th of our savings doing so, they pretty much gave up, and we moved up in the rankings as intended.&lt;br /&gt;
&lt;br /&gt;
This was also when me and hHh struck upon the idea of one of us being a fighter specialist, and one a ground specialist. Perhaps people had done this before, but we thought of it independently nonetheless&lt;br /&gt;
&lt;br /&gt;
That said, our fighter specialist was perfectly capable of beating their ground, and our ground specialist perfectly capable of beating their fighters, so it turned out rather irrelevant...&lt;br /&gt;
&lt;br /&gt;
The end of the round came, our proper jumps came, and we did indeed succeed in getting back into the top 10 at the end.&lt;br /&gt;
&lt;br /&gt;
Sometime around now I played in the first round of Orion, in a rather good fam, with Sword, Dragon2, Bambi, LotD, Sirians, Slave something or other, and Owner of Slave something or other, and we won the round by a long way. Would probably have been further if Lazy Devils and Smaug had stayed, but both had RL reasons not too, and our performance did not suffer too much.&lt;br /&gt;
&lt;br /&gt;
Next round was rather boring, we were allied to Inferno\Stealth Assasins fam and to MC\Plastik etc. We had a permanent NAP with Chili's fam because we had been allied to them for a bit at the start of the round. Being the round when the middle sector was not there at the start, when it was opened I was quick to get in there and grab some planets. It was looking pretty good, despite the fact we already lost Kranke because someone pointed out in uni news he was still finishing the round in Andro, so he had to leave.&lt;br /&gt;
&lt;br /&gt;
Our allies were struggling in a war, MC's fam getting hit by Solarus' fam, and Inferno's getting hit by Solarus and Smaugs fams. We had a perm NAP with Smaug too, because me and Smaug had agreed this before the round started, either ally or perm NAP (by half way through this round both me and Smaug swore blind we would never make another perm NAP). Anyway, me and Endless Armada jumped up to hit Null, the main attacker in Solarus fam. I started fighter running him, and about half way through, Endless says in IRC &amp;quot;shit&amp;quot;. I ask what is wrong, it turns out he forgot to build transports for his 800k droids, and so could only attack with 80k of them.&lt;br /&gt;
&lt;br /&gt;
So, we had pissed off Solarus fam by wiping out all their fighters, while failing to clear them from our systems. We got kicked out of the middle sector, and spent the rest of the round bashing anyone in our NW range, because there really was nothing else to do, we shared nothing more than 1 or 2 planets, with anyone remotely challenging.&lt;br /&gt;
&lt;br /&gt;
Round 2, we took the same allies, and rather less NAPs.&lt;br /&gt;
&lt;br /&gt;
More interesting it certainly was. MC's fam and the Fishies did a lot of arguing in the forums, it was clear they would end up at war eventually. When the fishies and their allies, Solarus fam, both cancelled their NAPs with MCs fam, they decided there was not much to do except launch an early surprise attack. Unfortunately it wasn't too well planned on their part, combined with some RL problems making some of their players a bit inactive, and in game arguments making some others annoyed with each other, they took a large beating by the other 2 fams. Carpathian for some reason thought he had a NAP with my fam, but this was not the case, so we cleared them out straight away. But they eventually came back.&lt;br /&gt;
&lt;br /&gt;
It was an interesting fight, as I'm sure everyone else who had fought against that fam will appreciate, and we put up a surprisingly good fight, even when we were looking to be defeated, I managed to swap a planet into a system near their home, and kick them out. Noticing I was there now that I had taken his planet, tsunami hit me from the system next-door, and my 3000 laser planet.&lt;br /&gt;
&lt;br /&gt;
But this is where their superior income helped, he built an absurd amount of bombers and took the planet. But it was fun. And I managed not to lose any planets in the war (well, replace all the ones I did lose). But due to a combination of nukes and exploring planets, I did lose a lot of buildings.&lt;br /&gt;
&lt;br /&gt;
At the end of the round, we got into a war with far too many ppl, then my phone cut off, CE disappeared, I logged on once at work, didn't know CE was gone and sent the money the bankers had sent to me, to him. So it all went a bit wrong.&lt;br /&gt;
&lt;br /&gt;
Round 3, I landed in a nice new fam, with Bambi, who I knew from Orion, and some players I didn't know, Devineplace, Q Continuum, Trojin, Sons of Prometheus, Duo Maxwell and by the end of the round, Xenus &amp;amp; Visplaats.&lt;br /&gt;
&lt;br /&gt;
We were attacked at some point by Erehwons fam, to which I responded by jumping to first place. Erehwon seemed rather confused as to why I did such a large jump when I was not really close to them, and sent me a message, saying &amp;quot;Nice jump, but what the hell are you planning on doing with it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I told him to wait and see, and fighter ran him and newfies from 2-3 ticks away, eventually taking the planets, after a day or so of attacking.&lt;br /&gt;
&lt;br /&gt;
Me and Erehwon came up with some silly agreement to end the war at a certain time, but allow a certain period for retals on planets taken after the agreement was made but before the time was up, which worked out not so good for us in the end, but not so bad either. An interesting war, with good forum posts too.&lt;br /&gt;
&lt;br /&gt;
But now I was sitting around with a rather large fleet, and I thought it would be a waste to destroy it. So, we went to war with Cobra &amp;amp; Talic's fam (/me waves @ talic ) and took quite a few planets.&lt;br /&gt;
&lt;br /&gt;
I managed to lose a large chunk of fleet later in random grabs, when I attacked someone, thought I had killed their fighters, and from somewhere came a load more.&lt;br /&gt;
&lt;br /&gt;
Fortunately for me, after losing most of my ground, they were not really a fam with much fighting spirit, their leader even sent me a message saying something along the lines of &amp;quot;What are you doing attacking us this late? You should be saving for a jump!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I told him I was bored but now I would stop, and he seemed happy enough to leave it at that.&lt;br /&gt;
&lt;br /&gt;
The next round we got into an early war with Nai's fam, one of their players took 8 planets from us (at a point when most players had 5- 10 planets) and did not reply to my messages, so we completely destroyed them. I was annoyed at them, so demanded all their planets left in shared systems in exchange for a NAP. They said no, so I spent the rest of the day taking all their planets left in shared systems, plus a few more, then offered a NAP again. This time they (with new leadership) agreed!&lt;br /&gt;
&lt;br /&gt;
We were recovering well, me and devine offering large sums of cash and resources for people who grew the fastest. We went to a war with a fam slightly above us and dropped them to pretty much 50% of their NW and size in a tick or two. Their allies then started to hit us, and we would have been able to do the same once our FR had recovered, but we just took what we could and made peace.&lt;br /&gt;
&lt;br /&gt;
We were just going to get back in the top 20 after hitting a low of about 60th earlier in the round (top 10 before the early war), and then the game crashed.&lt;br /&gt;
&lt;br /&gt;
When it came back, me and bambi returned to our adventures in Orion. Here, I got in another early war (with someone who told me where not to explore, maybe one day people will realise I don't take kindly to this), made the other guy delete, but was a bit behind after this. Altruist took a few planets, I asked him the time, and somehow worked out it was him. I can't remember how, but it surprised him, hehe.&lt;br /&gt;
&lt;br /&gt;
2 fams of a tri near me had been hitting me for a while, I had avoided a full war because they had a few players much bigger than me, but eventually I had had enough, and hit them hard. Their 3rd ally cancelled the NAP with me, I woke up in the morning and had been hit many times by various players of theirs. But they all failed.&lt;br /&gt;
&lt;br /&gt;
So I took about 50 planets from them and they begged for peace, I no longer shared with them or was very close, so I agreed, NAP was reinstated about 5hrs after it ended.&lt;br /&gt;
&lt;br /&gt;
Then, Sogil hit me, taking pretty much all my gains from that war. Then deleted a day or so later (grr ).&lt;br /&gt;
&lt;br /&gt;
Next round, I landed in a more active fam, with Empire of Dirt, and a bunch of lesser known but good players. We were 1st I think for every tick, although I have heard a claim from Enatule that we did drop to 2nd for a tick or two early on.&lt;br /&gt;
&lt;br /&gt;
Unfortunately some NAP breaking &amp;amp; stuff from our allies led to most of our challengers quitting, apart from Twinsunisches Reich. We had a NAP with him, which I wanted to cancel and go to war with him properly. But Empire of Dirt had other ideas, and spent 30 million ish GC sending fleets to about 1000 of his planets. Then tried to nuke him until his lasers were hit a few times, so he had less than a certain amount on each planet, so she could take them.&lt;br /&gt;
&lt;br /&gt;
But, a bug killed her agents, Twinsen was pissed off, and he attacked her a lot. None of us could really do anything, because we were not ready to fight him, did not share anything to do damage really.&lt;br /&gt;
&lt;br /&gt;
Then we had a little incident with one of our players, Many (aka Hellsdoor, Walken Texas Ranger) who started insulting Empire of Dirt. Enatule, one of our new allies, was good friends with EoD, and hated Many, so he joined in the argument. Many had at the start of the round been saying he would not get involved with the family unless we 'proved' we were good enough to deserve his help, spent the entire round as our smallest player, then complained that people liked EoD better than him.&lt;br /&gt;
&lt;br /&gt;
Then I got a message from Twinsen, asking for permission to kill Many, because Many had called him a &amp;quot;German Nazi bastard&amp;quot;. Well with all this it was time for Many to go, so I took umm... many... planets from him. He nicely told me he hopes I die of cancer, and nuked me a few times, before I finished him off.&lt;br /&gt;
&lt;br /&gt;
After the round ended, Cynical got deleted (I did not realise this could happen!) and we finished 2nd. This, combined with the bug was too much so I quit IC.&lt;br /&gt;
&lt;br /&gt;
Last round, Cobra &amp;amp; Tsunami offered me a place in the Wild Bunch, which I accepted, but early on, got deleted.&lt;br /&gt;
&lt;br /&gt;
Went to SD for a bit, then left to come here.&lt;br /&gt;
&lt;br /&gt;
Well, that was rather long I think... I'm sure I could write more, but hey, its probably too much to read as it is at the moment, hehe.&lt;br /&gt;
&lt;br /&gt;
[[Category:Chat Operators]][[Category:Players]][[Category:Tortuga Nebula Thugs]][[Category:Harkonnens]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=CrazyConvicts&amp;diff=588</id>
		<title>CrazyConvicts</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=CrazyConvicts&amp;diff=588"/>
		<updated>2018-10-06T18:01:13Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;Started in beta 2, with the pre-TNT family. Hung around in #general as hHh.  Played as CrazyConvicts with the Tortuga Nebula Thugs in beta 3 before joining up with family...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Started in beta 2, with the pre-TNT family. Hung around in #general as hHh.&lt;br /&gt;
&lt;br /&gt;
Played as CrazyConvicts with the [[Tortuga Nebula Thugs]] in beta 3 before joining up with family 169,  which included [[Carpathian]], [[Davelot]] and [[Ryan]], who were at that time the allies of his cousin, [[DWFS]].&lt;br /&gt;
&lt;br /&gt;
Was consistently one of the family's major players from beta 4 to round 2 when the game crashed and all the families were reshuffled. As with most of this family's players, he was an all-round self-sufficient player although leant towards the banking side of things.&lt;br /&gt;
&lt;br /&gt;
Played round 3 (family 96) in a family with [[DWFS]], [[LotD]], [[Prophecy]] and [[Shizumu]], allied to [[Davelot]]'s incredibly sexy friend [[esperanza the pretty girl]].&lt;br /&gt;
&lt;br /&gt;
After this, he played the occasional round in various families/galaxies before rejoining the [[Tortuga Nebula Thugs]] and bringing [[Davelot]] with him, for a little gathering of former Thugs, [[Harkonnens]] and other assorted oldbies.&lt;br /&gt;
&lt;br /&gt;
R1 Andromeda Devastating(641)&lt;br /&gt;
&lt;br /&gt;
Beta 2 MW atb85&lt;br /&gt;
&lt;br /&gt;
Beta 3 MWCrazy Convicts&lt;br /&gt;
&lt;br /&gt;
Beta 4 Triple H (169)&lt;br /&gt;
&lt;br /&gt;
Round 1 NoireFlamme (3)&lt;br /&gt;
&lt;br /&gt;
Round 2 Implosion (26)&lt;br /&gt;
&lt;br /&gt;
Round 3 Triple H (96)&lt;br /&gt;
&lt;br /&gt;
Round 4 Triple H (71)&lt;br /&gt;
&lt;br /&gt;
hHh (chat)&lt;br /&gt;
&lt;br /&gt;
After round 4, hHh played on and off for a few more rounds but grew more and more inactive.&lt;br /&gt;
&lt;br /&gt;
Davelot says: &amp;quot;TRIPLE H IS THE BEST.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[User:Davelot|Davelot]] 04:02, 15 November 2005 (PST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]][[Category:Tortuga Nebula Thugs]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Captain_Morgan&amp;diff=587</id>
		<title>Captain Morgan</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Captain_Morgan&amp;diff=587"/>
		<updated>2018-10-06T18:00:41Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;He started his swashbuckling career in Sagittarius Dwarf (in beta 2). After one round he changed to Milky Way and became the first captain of the Tortuga Nebula Thugs. Thi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;He started his swashbuckling career in Sagittarius Dwarf (in beta 2). After one round he changed to Milky Way and became the first captain of the [[Tortuga Nebula Thugs]]. This family was his biggest passion. He was almost always in character and was one of the people who kept the Tortuga Nebula Thugs theme going, as well as getting other people to role play.&lt;br /&gt;
&lt;br /&gt;
As a leader he was a great coordinator, and kept watch of the territory very well. Under his leadership the Thugs succesfully fought in many wars, of which the [[Donut Rumble]] probably was the biggest. After 4 rounds he was one of the first pirates to take a break from IC. But he coudn´t resist playing a short round in the hardcore Galaxy [[Orion]] during his &amp;quot;break&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
On his return to Milky Way (in round 4 ), he tried to get as many members as he could back into IC. Together with [[Likedeeler]] (who never stopped beeing a pirate) and [[Mr Meany]] he taught a new generation of pirates to plunder the galaxy and to follow the [[Pirate's Code]] of conduct. Today some of this younger pirates still sail through the universe, keeping the spirit alive. &lt;br /&gt;
&lt;br /&gt;
[[Brugal]], Captain Morgan, [[Ugly Whisky Smuggler]] and [[Mr Meany]] were real life friends and they soon chummed up with [[Likedeeler]] and [[No. 42]]. They communicated with each other through the pirato-phone and that gave them a slight advantage in terms of planning. Between them, differences were always hammered out beforehand, so operations were fairly &lt;br /&gt;
smooth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(Captain Morgan about his IC-history, from Harkonnen forum Dec 2002, posted in here by [[Altruist]]:)&lt;br /&gt;
&lt;br /&gt;
Ok, here is my history, which is aligned to the history of the Tortuga Nebula Thugs.&lt;br /&gt;
&lt;br /&gt;
I started playing in beta 2 as a Partaxian. The family I joined in SD wasn’t really organized and I had to learn the game on my own. After a while, when I was more familiar with the game and its rules, I tried to organize my family and became their leader. But it wasn’t worth the effort, since some of them didn’t really want to play as a team. One week before the round ended even intra family fights happened. So I left them and together with some rl friends which I told about the game, we captured a family and set the sails for a long way of plundering and burning enemy harbours. I had the honour to become their first captain.&lt;br /&gt;
&lt;br /&gt;
Together with Ugly Whisky Smuggler, Buccaneers of Brugal, Six Eyed Trout (who unfortunately stood only about 2 weeks), Likedeeler and Störtebecker we founded the Tortuga Nebula Thugs in beta 3, starting a legendary path of galactic piracy all over Milky Way. My name back then was “Sir Henry of Morgan´s estate”.&lt;br /&gt;
&lt;br /&gt;
During the round, the Thugs became well known due to their excellent level of communication and organization. Many enemies despaired when they started surprise attacks only seeing one pirate on deck of his ship and 5 minutes later the whole crew appears as if they had known it. That was the result of the pirato-phone, which many members could use in case of an emergency. This phone allowed us to communicate very fast and effective.&lt;br /&gt;
&lt;br /&gt;
In the second half of beta 3 we started a new war every few days, because we were so planet hungry. Starting a war on holidays became one of our traditions, for example the “Happy Halloween Carnage” Or “Xmas massacre”. In the later part of that round I negotiated about an alliance with the Harbingers of death. At that time Smaugs reputation wasn’t that bad and we found good allies in them. ATTW (or similar?) was their leader back then.&lt;br /&gt;
&lt;br /&gt;
Two weeks before the round ended, we started a war against Solarus and his fam. They had no idea about our plans and were really surprised about our attacks. We fought until the end of the round, taking many planets from them. They were pretty good and it was much fun to plunder them. Before the war started, I sneaked into a cluster of systems which belonged to Solarus and I was not only able to hold my jump point, but to take his planets system by system. He took it like a man and we changed many messages during the fights.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In beta 4 many cutthroats like Swashbuckler No.42, Mr. Meany, Bluebeard and Blackbeard joined us and the Jolly Roger became more and more famous and feared by our enemies. I still was their captain.&lt;br /&gt;
&lt;br /&gt;
Unfortunately we had a bad start. Only about 1 week after the round has started Heavy metal hamster (HMH), who was leader of the brave chickens, attacked us in a system 3 tick away from our home. This fam was located in our north and only about 7 ticks away. We didn´t want an early war, so I tried to negotiate, but HMH was one of the hotheads who think they are god and stated that he claims that system for his fam. So we attacked him not only in that system, but in every system we shared. They had no chance against us, so they draw their allies in, telling them we were the aggressors. Later I got some copies of messages which showed that he lied not only to his allies, but to his own fam about the whole affair, telling he was asking for peace, but that we refused. Anyways, It became much more difficult when their allies joined. Our policy during that round was not to ally early, but to wait until we know which family is good. This was an enormous disadvantage now, since we had no allies and had to fight a 3 on 1. It was a tough fight, with many sleepless nights and many emergency meetings, but finally we gained upper hand and were about to clean them from almost all systems.&lt;br /&gt;
&lt;br /&gt;
When it started, the chickens were in the higher 20 rankings and now they weren’t even in top 100 any longer. We were in such a bloody mood, that we even killed children and women. We were so angry, that we refused every peace offer and wanted to kill them and their whole ally. Well, we kinda achieved that, since the chickens ended their round as #207 (from 213) in nw rankings. But our massacre was so unbelievable cruel (I even cleaned a system right next to their home), that a few friends of the Chickens from other families decided to help them, finally ending in a 6 on 1. We were able to hold them back for about 2 days, but then it was to much even for us and I signed a peace agreement. But at that time MW was almost full explored and we had only the planets gained during the war. It became a pretty hard way up to the top.&lt;br /&gt;
&lt;br /&gt;
During the middle of the round, one player (I forgot the name) from Sick 'n Twisted (fam of Tsunami and Catastrophe) attacked us in one of our systems. We didn’t saw him sneaking in and he got us on our left leg. He gave us a hard fight and after a about one day this affair became a full scale war. In the beginning they beat us, but we were able to get back on our feet and to achieve status quo. The continued planet ping pong brought 42 the idea of small players, taking planets from bigger mateys to secure them from further attacks. This strategy was called the Black Cow Commando and is still used by many families. Anyway, during that war the communications network became pretty important. I negotiated with many families, and I finally found out, that Sick 'n Twisted had one free ally slot. Lizzy, who was the leader of their ally, helped during the negotiating and we finished our war and allied them. They were a rather young family, but with big potential and we had much fun in boards and became good friends. Unfortunately Ugly Whisky Smuggler, who established good relations to the Harkonnens, asked dire straits for help while the war was still in process. Now, after we allied them, he started his attacks. It was a bit funny to explain our new allies that it was us who brought this new battle over them&lt;br /&gt;
&lt;br /&gt;
In the last third of the round Likedeeler, Ugly Whisky Smuggler and me had some fights with Erehwon (leader of the Spaceborns) in his home sector. He promised an other fam which they were NAPed with, to remove us from that sector. This fam asked him for help, because we took to many planets from them. Erehwon saw his chance to take planets from us while playing the protector of the small fams. But we weren´t willed to give up and spent lots of resources in our resistance. He loved playing the game of diplomacy and during our planet exchange, we wrote many funny messages and made jokes about our fight. But then, about 2 weeks before the end, Ara and his fam attacked us. We had no savings and were still in a battle with Erehwon. Furthermore they destroyed almost all our troops in the first wave and left us with our panties down. When I told Erehwon about this, he offered to stop his attacks on me, even if he could have taken all my planets easily now. That’s what I call true honour!&lt;br /&gt;
After the first shock, we decided to put our resources into magic. Ugly whisky Smuggler was the one we boosted and he increased his wizard fleet to an enormous amount, becoming strong enough to close every enemy portal. We took our nearby planets back and then continued to move closer and closer to their base. They were surprised by our obstinacy and our way of fighting. Every time they got a new jump point, we closed the portal and run on it no matter how much we were losing. Ara was so impressed about Ugly´s wizards, that he offered us a NAP, telling us that their only NAP condition was to hear how many wizards he got&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In round 1 we first started undercover as Thugs who escaped from a high security prison called Alcatraz Wolf 357. Our relations to the Harkonnens and the Spaceborns during beta4 were so good, that we decided to build a Tri that round. We called ourselves “The Good, The Bad and The Ugly” with us being The Ugly, Harks being The Bad and Spaceborns The Good. I became tired of leading and wanted a break, so 42 took the Captains Seat in the first few weeks until I was back 100%. Maybe his most important action as captain was the arrangement of a NAP between our Tri and the new Tri of our old allies: Scared Stiff (Tsu, Cata), BETA (Ara) and Cosmos. This NAP was the first step towards the greatest war I ever fought in. The Donut Rumble!&lt;br /&gt;
They cancelled the NAP, after more than a week of saving and being good prepared with jump points. In the beginning, they beat us and mainly the Harkonnens lost many planets, because they were at the front line. But we didn´t give up and got back on our feet. They offered us a NAP, but since the Harks were beaten so hard and wanted to get revenge, we refused it. After a week of fighting me and Meany gave Like almost all our overbuilded planets to allow him using more jump points and paying a bigger fleet. In addition, me and Meany could damage them as low nw attackers. They noticed all his new planets very late and they first thought that Like took them in several grabs. When they then heard what happened it was already to late and his portals were up. During that war, we had many funny chat sessions and exchange of messages. We fought each other like crazy, but then we went into our chat bar and drunk some rum. Was a nice spirit… The war was fought until the end of the round.&lt;br /&gt;
&lt;br /&gt;
After round 1, many of us Thugs decided to return to the nebula and to quit playing. I wanted to do so too, but then I got this message from 42. It was a bit unfair I think to offer a still addicted player a place in an orion fam with 42 and catastrophe, but that’s what he did… with success (I did similar with him this round ). So I decided to play one more round and I shouldn´t regret it. My name was Three stupid Kings and our family was called Holiday Mascots. We didn´t tell anybody who we are and that we are pirates.&lt;br /&gt;
&lt;br /&gt;
In the first week I called the leader of one of our neighbour families into chat. In the beginning he didn´t come, so I explained him what to do. It was his first time in chat, because he just got a new computer and his old one wasn´t able to support irc. During the talk I checked his ip and found out that he was from germany. So I started to talk german and he was really confused. He didn´t know about the whois function. Then I recognized that he came from Berlin and began to wonder. The only player which I knew from Berlin was Altruist. So I called him Altruist and he was absolutely confused. He tried to deny it, but then asked me which pirate I was. Now I was the one to be confused. He knew that at least one pirate was in our fam, because we used some pirate speech in messages. The result of this talk was an ally which we started 1-2 days later.&lt;br /&gt;
&lt;br /&gt;
During that round we played pretty aggressive. We chose the no nap doctrine as policy. Later, we established a List o´Death which was written in the congress. We officially announced which empire or fam will be our next victim. And we announced that whoever asks us for a NAP will be put on that list. Furthermore we build a Tribunal that judged over newbies. Whoever was accused of Newbyism was brought to that tribunal and if we thought he was guilty (which was the case in 99… well, 100% of the cases ), they were put on the List o´Death. The round ended in a big fight between us and TIF and Twisted Metal. TIF overtook me in size on the last day during the overtime (the round lasts 6 hours longer than announced).&lt;br /&gt;
One of my best rounds&lt;br /&gt;
&lt;br /&gt;
When Orion was over, I took a break and wasn´t seen in IC for about 8 month. In round 5 (or was it 4?), Likedeeler invited me to become a Thug again. He never left IC while most of us pirates went back to the nebula, and then he finally decided to reunion the Thugs. He did that with help from Bluepoo in a fam with many new, but promising players. When I joined them, I paired of with Meany, us becoming the first banker attacker team of the Thugs. We were allied to Tsunami and One night stand. But after 10 days of playing One night stand dropped us, leaving us without a third ally. A few days later Smaug broke a NAP with us and began a war which he soon regrets. At that day Like gave the captains seat to me once again. We were so angry about his NAP breaking and his lying in Unews, that we decided to take them down with us. We attacked like crazy and oped them with all we got. Pretty soon they dropped in rankings and begged us to agree on a NAP. We refused. But after about 2 weeks of fighting, some of us became tired. We then signed a NAP giving us 2,5 systems full of planets plus an official apology from Smaug in Unews. He officially confessed, that he broke our NAP and that he lied about us… Was very funny to see that happen The rest of the round was mainly small wars and grabs, but nothing important…&lt;br /&gt;
&lt;br /&gt;
In round 6… well, some others already wrote about round 6 and 7 and my fingers hurt from typing, so I will stop now. Maybe later…&lt;br /&gt;
If anybody read my whole post I hope he liked it&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Family Themes]]&lt;br /&gt;
*[[Tortuga Nebula Thugs]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]][[Category:Tortuga Nebula Thugs]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Pirate%27s_Code&amp;diff=586</id>
		<title>Pirate's Code</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Pirate%27s_Code&amp;diff=586"/>
		<updated>2018-10-06T17:59:08Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;A mysterious set of strict guidelines that the Tortuga Nebula Thugs had to obey. This contract was signed with blood in the beginning of Beta 3. The original document disa...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A mysterious set of strict guidelines that the [[Tortuga Nebula Thugs]] had to obey. This contract was signed with blood in the beginning of Beta 3. The original document disappeared when the server reset but luckily, even Pirates know to back things up, so the Code can be found here: http://mitglied.lycos.de/space_pirates/&lt;br /&gt;
&lt;br /&gt;
*# All important decisions to be put to a vote. Every family member has a vote in the affairs of the moment. If a quick decision is required the leader will decide, if possible he talks with the vice leaders before. &lt;br /&gt;
*# Never attack one of your family members unless the whole family decide to do so. Or you have the permission of that member. &lt;br /&gt;
*# Never attack allies or families we have a NAP with. Every member must pay attention about our foreign relations, so he always knows which families are friends. &lt;br /&gt;
*# Attacks against smaller players/families are allowed. BUT the attacking player is responsible by himself, if this is no family war! This means, if you are attacked back as a retaliation, usually the family won´t help you. So take care about your actions! Also take always notice of term 9.&lt;br /&gt;
*# To be informed, all family members are strongly adviced to read our forum.&lt;br /&gt;
*# If a member keep any secret from the family, he will be declared inactive and attacked.&lt;br /&gt;
*# A NAP should only be made by the leader and vice leaders, after talking to the family.&lt;br /&gt;
*# If you have been attacked you can take your planet back without asking the family. And if they are no allies or we have a NAP, you are allowed to compensate your losses by taking a FEW planets in addition from that player.&lt;br /&gt;
*# Provokation of &amp;quot;big&amp;quot; players or families is prohibited, keep in mind with 8. If you have problems, talk to your family before. Always remember also small families can have big friends, so dont be thoughtlessness in your actions.&lt;br /&gt;
*# If you have first contact (by attacking, etc.) with other families always write mail to explain your intentions. &lt;br /&gt;
*# Family members, which don´t care for the family and not playing serious will be declared inactive. &lt;br /&gt;
*# All members should (if possible) participate in the family attacks.&lt;br /&gt;
*# Planet trading with players outside the family needs the permission from the members also having planets in that system. Ask in our forum before.&lt;br /&gt;
*# If a family member breaks the laws, he gets ONE warning. After breaking again will be declared inactive and attacked.&lt;br /&gt;
*# All new players entering the family must have read the official guide before they post questions in our forum.&lt;br /&gt;
&lt;br /&gt;
[[Category:Community]][[Category:Tortuga Nebula Thugs]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Bloodybeard&amp;diff=585</id>
		<title>Bloodybeard</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Bloodybeard&amp;diff=585"/>
		<updated>2018-10-06T17:58:27Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;still around.. drinking rum all day long&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]][[Category:Tortuga Nebula Thugs]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Brugal&amp;diff=584</id>
		<title>Brugal</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Brugal&amp;diff=584"/>
		<updated>2018-10-06T17:57:44Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Buccaneers of Brugal&lt;br /&gt;
&lt;br /&gt;
Another of the original [[Tortuga Nebula Thugs]]. Brugal lead the pirates for at least one round.&lt;br /&gt;
Of the pirates, he was the most vicious.&lt;br /&gt;
In the family forums, he was the most outspoken and called for harsh punishments against those who didn't obey the [[Pirate's Code]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]][[Category:Tortuga Nebula Thugs]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Brugal&amp;diff=583</id>
		<title>Brugal</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Brugal&amp;diff=583"/>
		<updated>2018-10-06T17:57:09Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;The Buccaneers of Brugal Another of the original Tortuga Nebula Thugs. Brugal lead the pirates for at least one round. Of the pirates, he was the most vicious. In the family f...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Buccaneers of Brugal&lt;br /&gt;
Another of the original Tortuga Nebula Thugs. Brugal lead the pirates for at least one round. Of the pirates, he was the most vicious. In the family forums, he was the most outspoken and called for harsh punishments against those who didn't obey the Pirate's Code.&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Bloodybeard&amp;diff=581</id>
		<title>Bloodybeard</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Bloodybeard&amp;diff=581"/>
		<updated>2018-10-06T17:55:48Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;still around.. drinking rum all day long&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;still around.. drinking rum all day long&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Sogil&amp;diff=580</id>
		<title>Sogil</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Sogil&amp;diff=580"/>
		<updated>2018-10-01T21:26:22Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;(Sogil about his IC-history, from Harkonnen forum Dec 2002, posted in here by Altruist:)  Started in the beginning of Beta 2 under the name Polyamidia in a mediocre family...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Sogil about his IC-history, from Harkonnen forum Dec 2002, posted in here by [[Altruist]]:)&lt;br /&gt;
&lt;br /&gt;
Started in the beginning of Beta 2 under the name Polyamidia in a mediocre family in Milky Way. I became about 50th in size and about 100th in nw (As Smaug attacked me the last day)&lt;br /&gt;
&lt;br /&gt;
In Beta 3 I played in Milkyway and was top10 most of the round until I deleted myself. I was familyleader, but my family sucked. During that round I also took a few planets from Altruist.&lt;br /&gt;
&lt;br /&gt;
After deleting I joined SD under the Name Osmium Empire, where I became the absolute top player. (Not surprisingly in this galaxy full of newbies)&lt;br /&gt;
&lt;br /&gt;
In Beta 4 I stayed in the family and this family became part of the ISD Trialliance in Triangulum. My name was SiC Hive and I became first in size and 4th in nw.&lt;br /&gt;
&lt;br /&gt;
In round 1, I first took a break from IC, but when the first Orion round came, I played under the name Osmium Empire. I became 2nd in size and about 10th in nw. (A higher nw wasn't possible as I got about 60 nukes in the middle of the round)&lt;br /&gt;
During that round also the admins made me mod.&lt;br /&gt;
&lt;br /&gt;
In round 2, I didn't play in the regular galaxies, but only in the customs. First as Verzweiflung in the beta custom game 4 and then as Stuttgart in the BOTC Custom Galaxy, where I became the top player.&lt;br /&gt;
&lt;br /&gt;
After the Crash and Reshuffle, I joined MW under the name Church of true human, where I became 4th in size while being only about 50th in nw.&lt;br /&gt;
&lt;br /&gt;
Then I took another break from IC and joined again in Orion round 5, where I was Wardancerhater. I managed to kill all wardancers of the galaxy and was one of the top players, but then I deleted because of some messed up Nap negotiations.&lt;br /&gt;
&lt;br /&gt;
After a short break, I joined the first Draco round, where I was Cute little Lamb. I was one of the biggest player during the first half of the round, but then I didn't have time for playing and so I first went into vacation and later deleted myself.&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]][[Category:Moderators]][[Category:Harkonnens]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Starstrike&amp;diff=579</id>
		<title>Starstrike</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Starstrike&amp;diff=579"/>
		<updated>2018-10-01T21:25:53Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;Perhaps the best player to ever play in IC. Was the only player to ever finish first in both net worth and size during the beta rounds of the game.   (Starstrike about his IC-...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Perhaps the best player to ever play in IC. Was the only player to ever finish first in both net worth and size during the beta rounds of the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(Starstrike about his IC-history, from Harkonnen forum Dec 2002, posted in here by [[Altruist]]:)&lt;br /&gt;
&lt;br /&gt;
Joined just before the start of Beta 1. Played a completely strategy- less build until I read UniMob's article in the forum, which inspired me to use my brain. Worked my way up from 33rd at the time, to 3rd in B1 (with help from [[Altruist]]/[[Universal Mob]] taking out two above me, and myself taking out a third), until my war with Altruist, when the right neuron sparked in my brain and I multiplied my NW by about a thousand in a few days. Finished the round with just over 1k planets.&lt;br /&gt;
&lt;br /&gt;
Was invited as the 3rd mod into IC.&lt;br /&gt;
&lt;br /&gt;
Led my family in a more-family oriented strategy in Beta 2, allying with Chili's family and Zane's family, forming the first &amp;quot;official&amp;quot; trifamily.&lt;br /&gt;
We pretty much were unopposed for that round, with little serious opposition. Topped MW for the second time.&lt;br /&gt;
&lt;br /&gt;
Played Beta 3 as much in the forum as in the game, with major differences of opinion between my family/allies and a new group headed by Evael/Thakender/Nai, with the primary issue whether a family could enforce a &amp;quot;sector off-limits&amp;quot; (which I think I won), and the secondary issue me promoting random attacking taking a few planets here and there, against the few selected targets attacked heavily seen today (which I definitely lost). Left midway during the round (in either spot 2 or 3) to concentrate on exams, finished about #50.&lt;br /&gt;
&lt;br /&gt;
Was largely responsible for changes in science formula, a number of minor changes and introduction of fleet readiness - however I was quick to disclaim responsibility for the latter, since it was only half of the proposal, and I never wanted it implemented on its own. Also campaigned heavily but unsuccessfully for changes to the attacking system and spell/op success rates.&lt;br /&gt;
&lt;br /&gt;
Tried introducing what's now though of as attackers/bankers in beta 4, though in a more limited way than seen nowadays, mostly based on the tactics employed by Steel (a member of my family) in Beta 3. The experiment did not work particularly well, and I made some tactical errors at the start of the round. Did not finish that well.&lt;br /&gt;
&lt;br /&gt;
Played Round 1 anonymously (claiming to have quit publicly) in one of the minor galaxies, leading the galaxy for about the first third of the round, and only being overtaken because the new first-place was my ally, and I couldn't attack him down to size . Eventually took about four days off when massively behind at uni, came back to find about half my planets gone, and quit for good.&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]][[Category:Moderators]][[Category:Harkonnens]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Hades&amp;diff=578</id>
		<title>Hades</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Hades&amp;diff=578"/>
		<updated>2018-10-01T21:25:08Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Was recruited to play with the reformed [[Harkonnens]] in Milky Way during Rounds 6.5 and 7 before retiring. Later returned and was a driving force within the [[Monsters of Mayhem]] family for 2.5 rounds before retiring once again. Has not returned to IC since then.&lt;br /&gt;
&lt;br /&gt;
Well since it seems someone was nice enough to include me in the list of players I might as well post a small history of myself. Many of the other players histories like [[Terror of the Night]]'s, [[Starstrike]]'s and [[Altruist]] are all from the round that I first played for real. Terror being my brother and sharing a house with him and [[Enterprise]] we were bound to play games like this together. It actually started years earlier with Netropolis when a friend introduced it to me one fateful day. I paid little attention to it, but Terror and Ent took to it immediatley. After a few weeks of them in the game I started a job where I had internet access and tons of free time so I logged in and innocently started what would be the Netropolis Apocolypse with my creation of da Godfathers!&lt;br /&gt;
&lt;br /&gt;
Even as a kid I had a penchant for taking a simple game or idea and then going way, way overboard with it. Just ask my family come Halloween. The Mafia had come to Netro and we played it like a mafia taking in people that earned our respect and monopolizing entire towns and cities along with the extreme multi-account creation. I was able to get out before things got too out of hand as I moved to LA and started a strange career in Hollywood. After a few years I went back home and opened a business with Terror and Ent where I finally gave IC a chance. Round 6.5, I believe I came into the Reformed Harkoneens and picked up the game quite fast on the fly learning from people such as Starstrike, Terror, [[LazyDevils]], Altruist and even [[Capt. Morgan]] and some of the other [[Thugs]] as our allies. I enjoyed the Role playing/story-telling aspect that existed back then in the game along with the strategy and tactical manipulation of math and persona. The game had endless possiblities for fun and I had a great time until the end of the round when everyone pretty much took off. Some went to Cancun for vacation, others just vanished and others just never did anything (looking your direction [[Zeratel]]). &lt;br /&gt;
&lt;br /&gt;
I was always an attacker. I loved to attack and had the bravado to go with it. I think my first great action was taking a planet half-way across the galaxy during expo phase two ticks from the Penguins home system and fighting with them for weeks over that one system. I remember duels with Silver and Amish Penguin and the respect that was garnered from good wars and respect for your opponents. two-thirds through that first round of an elite family I was made leader to finish the round, mainly because of my time online and dedication to the fam along with some admiring my warmonger mentality. I greatly appreciated the time and counsel that some of the great players of the game gave me back then and hoped to someday return the favor to the next generation. &lt;br /&gt;
&lt;br /&gt;
I left IC after that round and did not return until the [[Monsters of Mayhem]] round when Terror and Ent were playing again, a year or two later. Oh what a fun and frustrating round it would be. The game had changed, yes, but more importantly the attitudes of the players had changed for the worst. A majority of the players were now rude and often ignorant of their actions. It was nice to adapt again, on the fly to a new game, and do as well as we did. After a decent expo phase while getting to know an entirely new family with people like [[Paradise]], Dracula, [[Humbaba]] and in many cases a young fam we would be thrown into a war early on with the second strongest Tri in MW that I have affectionatley titled &amp;quot;The Alamo War&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Our allies had started a war with them b/c of some harsh feelings after one ally had been dumped and so we decided to make it a Tri thing and help out our other two allies. We were Harkoneens so when our allies fight, we fight! We formally announced the war and waited till the deadline. The war began and we came out blazing. Our allies unfortunately did not fare as well. The tide shifted, mainly after our allies just gave up after a day or two. We continued to fight, non-stop as NAP's could not be agreed upon. After a few days our allies signed NAP's with the enemy without the inclusion of our fam, so the war soon became 3 on 1. We would still not yield and held out for another four days on our own against 2 top 10 fams and 1 in the top 15. Our core was inpenetrable though and so after exhaustion of all the resources that we didn't have since we had never even saved for a war we didn't know about, an NAP was finally agreed upon from both sides and war was ended. We were weakened and our infrastructures lacking, but we managed to dig out and steadily climb our way to the top on our own. Our allies were pretty much gone by that point and the fam was OK with that. By the end we got up to 7th in planets to end the round with a family of undrafted strangers and many newbies, including our lack of experience in the new MW, but we had a good time fighting to the last breath and final droid like Harkonnens should. It was a brief reprise of the Hark spirit, but it was nice to have it back for a round. After that round I played for about three weeks in the next round before I couldn't take the attitudes of players, nor my time being sacrificed for something I didn't enjoy. Back to the Hollywood life for me. Maybe in another few years I'll check in again.&lt;br /&gt;
&lt;br /&gt;
People to thank in IC...&lt;br /&gt;
&lt;br /&gt;
Terror, Enterprise, Starstrike, [[Talic]], Altruist, Capt. Morgan, LazyDevils/Ireland, and Humbaba.&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]][[Category:Harkonnens]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Hades&amp;diff=577</id>
		<title>Hades</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Hades&amp;diff=577"/>
		<updated>2018-10-01T21:24:53Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;Image:HadesIC.jpg   Was recruited to play with the reformed Harkonnens in Milky Way during Rounds 6.5 and 7 before retiring. Later returned and was a driving force wit...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:HadesIC.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Was recruited to play with the reformed [[Harkonnens]] in Milky Way during Rounds 6.5 and 7 before retiring. Later returned and was a driving force within the [[Monsters of Mayhem]] family for 2.5 rounds before retiring once again. Has not returned to IC since then.&lt;br /&gt;
&lt;br /&gt;
Well since it seems someone was nice enough to include me in the list of players I might as well post a small history of myself. Many of the other players histories like [[Terror of the Night]]'s, [[Starstrike]]'s and [[Altruist]] are all from the round that I first played for real. Terror being my brother and sharing a house with him and [[Enterprise]] we were bound to play games like this together. It actually started years earlier with Netropolis when a friend introduced it to me one fateful day. I paid little attention to it, but Terror and Ent took to it immediatley. After a few weeks of them in the game I started a job where I had internet access and tons of free time so I logged in and innocently started what would be the Netropolis Apocolypse with my creation of da Godfathers!&lt;br /&gt;
&lt;br /&gt;
Even as a kid I had a penchant for taking a simple game or idea and then going way, way overboard with it. Just ask my family come Halloween. The Mafia had come to Netro and we played it like a mafia taking in people that earned our respect and monopolizing entire towns and cities along with the extreme multi-account creation. I was able to get out before things got too out of hand as I moved to LA and started a strange career in Hollywood. After a few years I went back home and opened a business with Terror and Ent where I finally gave IC a chance. Round 6.5, I believe I came into the Reformed Harkoneens and picked up the game quite fast on the fly learning from people such as Starstrike, Terror, [[LazyDevils]], Altruist and even [[Capt. Morgan]] and some of the other [[Thugs]] as our allies. I enjoyed the Role playing/story-telling aspect that existed back then in the game along with the strategy and tactical manipulation of math and persona. The game had endless possiblities for fun and I had a great time until the end of the round when everyone pretty much took off. Some went to Cancun for vacation, others just vanished and others just never did anything (looking your direction [[Zeratel]]). &lt;br /&gt;
&lt;br /&gt;
I was always an attacker. I loved to attack and had the bravado to go with it. I think my first great action was taking a planet half-way across the galaxy during expo phase two ticks from the Penguins home system and fighting with them for weeks over that one system. I remember duels with Silver and Amish Penguin and the respect that was garnered from good wars and respect for your opponents. two-thirds through that first round of an elite family I was made leader to finish the round, mainly because of my time online and dedication to the fam along with some admiring my warmonger mentality. I greatly appreciated the time and counsel that some of the great players of the game gave me back then and hoped to someday return the favor to the next generation. &lt;br /&gt;
&lt;br /&gt;
I left IC after that round and did not return until the [[Monsters of Mayhem]] round when Terror and Ent were playing again, a year or two later. Oh what a fun and frustrating round it would be. The game had changed, yes, but more importantly the attitudes of the players had changed for the worst. A majority of the players were now rude and often ignorant of their actions. It was nice to adapt again, on the fly to a new game, and do as well as we did. After a decent expo phase while getting to know an entirely new family with people like [[Paradise]], Dracula, [[Humbaba]] and in many cases a young fam we would be thrown into a war early on with the second strongest Tri in MW that I have affectionatley titled &amp;quot;The Alamo War&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Our allies had started a war with them b/c of some harsh feelings after one ally had been dumped and so we decided to make it a Tri thing and help out our other two allies. We were Harkoneens so when our allies fight, we fight! We formally announced the war and waited till the deadline. The war began and we came out blazing. Our allies unfortunately did not fare as well. The tide shifted, mainly after our allies just gave up after a day or two. We continued to fight, non-stop as NAP's could not be agreed upon. After a few days our allies signed NAP's with the enemy without the inclusion of our fam, so the war soon became 3 on 1. We would still not yield and held out for another four days on our own against 2 top 10 fams and 1 in the top 15. Our core was inpenetrable though and so after exhaustion of all the resources that we didn't have since we had never even saved for a war we didn't know about, an NAP was finally agreed upon from both sides and war was ended. We were weakened and our infrastructures lacking, but we managed to dig out and steadily climb our way to the top on our own. Our allies were pretty much gone by that point and the fam was OK with that. By the end we got up to 7th in planets to end the round with a family of undrafted strangers and many newbies, including our lack of experience in the new MW, but we had a good time fighting to the last breath and final droid like Harkonnens should. It was a brief reprise of the Hark spirit, but it was nice to have it back for a round. After that round I played for about three weeks in the next round before I couldn't take the attitudes of players, nor my time being sacrificed for something I didn't enjoy. Back to the Hollywood life for me. Maybe in another few years I'll check in again.&lt;br /&gt;
&lt;br /&gt;
People to thank in IC...&lt;br /&gt;
&lt;br /&gt;
Terror, Enterprise, Starstrike, [[Talic]], Altruist, Capt. Morgan, LazyDevils/Ireland, and Humbaba.&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]][[Category:Harkonnens]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Talic_-_The_end_of_the_road&amp;diff=576</id>
		<title>Talic - The end of the road</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Talic_-_The_end_of_the_road&amp;diff=576"/>
		<updated>2018-10-01T21:24:14Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;On Dec 25th 2005, Talic announced his retirement.  {|{{Table}} width=75% align=center cellpadding=10 | Talic  Player  Dec 25th, 21:50 GMT   After 4 years and 8 months play...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;On Dec 25th 2005, [[Talic]] announced his retirement.&lt;br /&gt;
&lt;br /&gt;
{|{{Table}} width=75% align=center cellpadding=10&lt;br /&gt;
|&lt;br /&gt;
Talic&lt;br /&gt;
&lt;br /&gt;
Player&lt;br /&gt;
&lt;br /&gt;
Dec 25th, 21:50 GMT&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After 4 years and 8 months playing this game, it's time for me to call it quits. I've been wanting to quit for a few months now, and I finally made the decision. No matter what happens in game during the current round, at eor I will have my account deleted for once and for all.&lt;br /&gt;
&lt;br /&gt;
I consider myself one of the better players that have played this game overall, but probably one of the most controversial players as well.&lt;br /&gt;
This round I've been flamed for playing the way IC was played ten rounds back. PP being the main opponent, he has flamed me for napping a tri, for playing a clever strategy that would get us the round win, if not for the inactivity from some people – result remains to be seen.&lt;br /&gt;
Hey, it's a strategy, just like any others. We've fought fams too, and haven't raped any fams. Sure we're being accused of that, but not a single fam or player has stepped up and confirmed that we actually raped that player or that fam.&lt;br /&gt;
Due to the lack of actually raped players or fams, I'll have to declare that argument as void, thank you.&lt;br /&gt;
&lt;br /&gt;
I don't think I should explain myself for any actions, because I simply haven't done anything wrong. I'm not responsible for the vmode crap, and pmode is a friggin game feature that has to be removed asap. I've been screwed by pmode many times over, as if I don't know pmode is just messed up?&lt;br /&gt;
There are close to no fair players left in this game, most will only argue with others as long as it's in their favour. Otherwise those people ignore, lie or try to ruin someone else's game. I have never ever done anything like that, and I fear that if I continue playing I'll end up using such &amp;quot;tactics&amp;quot; as well.&lt;br /&gt;
&lt;br /&gt;
5 years is a long time, and I've learned a lot during that time. Not only about the game, also about other people in general. I've had to privilege to get to know some great individuals. I won't list them all as I'm bound to forget some of them and it'd be too much work.&lt;br /&gt;
&lt;br /&gt;
I wanna say thanks to some people, the players I've played with over the rounds.&lt;br /&gt;
In round 3 I got to know some players to the likes of Impire, WAD, Cobra, I like pie and Maloeran. Most of them have kept contact up until now.&lt;br /&gt;
One special thanks to Mal, who was a great guy... Too bad he left IC for other matters. I wish him the best of luck in his new game and his life. [I was Frankenstein at that time]&lt;br /&gt;
&lt;br /&gt;
The next rounds I got to play with Sardaukar and his kiwi's (like EvoIII, Tong, Offspring, etc). I consider those rounds the ones I learned the most. Got to know some other people a lot better then as well such as Darrk, Bo0, Umbringer, spooky, daydreamer etc. I'll always remember those rounds. [High Heaven, Sinister Dragons were my names]&lt;br /&gt;
Had a short stop in Impire myths fam that last round before the shuffle, where I was the main pax for a week or 4&lt;br /&gt;
&lt;br /&gt;
A few rounds later I started working on my own fam for the first time. Those 3 rounds turned out to be the best I've ever played in this game, as they were about fun and fun only. PLF (and in the third round LoS), with players like dookie (I LOVE YOU), Silver (Sexy aussie), Thunderlen (you were a great man, len, you definitely were), revenge, Jinsk (Canadian ARE lovely people!), exco, beetle, demosquad, lizzy (one great dutchy female) and many more. It was during these rounds that I got to know PP, multiple and some others. I actually disagreed to join an illegal alliance against PP in one of those rounds, and saved his ass that way. Well, PP probably disagrees, but ah well. [I was PLF Coda/Ulan Bator]&lt;br /&gt;
&lt;br /&gt;
Along with another shuffle, and the chaos round, I once again got to play in new fams. The next one was EOD-fam with Solle, EOD, EM, Silver and others. The first round I played with EM, who is actually just a funny lovely English man. I'm sorry we were somewhat on the wrong sides this round. [I was EOD Taxim at that time]&lt;br /&gt;
&lt;br /&gt;
Round after was the FUBAR round, which basically was one fucked up round lol. Everyone remembers FUBAR - the best fam ever made, although it was because the game was screwed and we got 16 drafts. Dispo, EM, genesis, Tsunami, Silver, Jinsk, Derry, Lizon, Spam, mongo, etc&lt;br /&gt;
I was forced to leave early that round, which I'll always remember as the round I really regret missing out on. [FUBAR Coda]&lt;br /&gt;
&lt;br /&gt;
The next round, I don't think I played, but after that I had the best round I've ever played. Maybe not as fun as the PLF rounds, but it was one of my personally more successful rounds. The Poodle Skirt Mafia together with people such as Primo, Ricstan, again Jinsk, Ammo, and others. All of them were great players, not only because of their skills, but also because of their personalities. I loved that round, and regret I never joined them earlier. Maybe what I'll remember the round the best for is probably that I won wars against fams like Dyslexics and Munchers. Have to mention I also had a draw with the Dyslexics earlier that round, have to be fair of course Many wars, great fun, amazing players. If Ric and Primo get back together again one day and they want me, I'll have a hard time refusing. [I was Don Devi]&lt;br /&gt;
&lt;br /&gt;
Next round I quit early in the round, because Uni started for me, was too busy to spend time on this game. Round after was pretty disastrous and funny, as I wanted to random and just play an easy round. I ended up drafting fam Four together, with some random drafted people including royan, nico (RIP), chutty and others. Of course there was SneakySnake as well. Generally a nice guy, a dreamer just like me Great to get to know you in this game SS Was the round I was bound to kill Sink, but I royally screwed up back then. [I was Devi]&lt;br /&gt;
&lt;br /&gt;
Then one of the stranger choices of fams I've made: Adeath undercover. Was an ok round, although we had to deal with inactivity and some other kinky details. Was the round where I realized Adeath really is a good collection of players, just activity wise they have problems. Zaizuney, Zaifox, fie, Mitico, nevermore, etc. I'll probably remember that round as being the one where my fam would have had a chance to win the round if not for the NAP break by the smurfs. I also had a solo-war that round. Got to know Love, Bloodtide, Terror etc during that war. I bet they'll still remember me too [Ethos was my name]&lt;br /&gt;
&lt;br /&gt;
Round after was again: disastrous. Didn't want a leading role, which was taken by Solle. He deleted though, what a shame Played with such other great players as Dispo (the most intriguing norwegian I know, too bad the game isn't his thing anymore), EM (yes again LoL - the honour of having played most rounds with me is yours ), Jang0, crypze (hilarious german) and others. I think I got put into pmode twice that round, will be the only times I didn't come out of pmode willingly... then again I was a banker…[the name was Asra]&lt;br /&gt;
&lt;br /&gt;
The last two rounds I've played were quite a success. For rounds I had been working on a new start strat and using that one on a massive scale got us number 1 in explo phase twice. Was a great success. The Phobias round, we had other problems due to which we dropped somewhat in rankings. Won the round individually with an eor jump, but that was a fam effort of course. The current round, well we all know what's going on atm Played with great players such as Machiavelli, fnord, TMK, WinME, DDK, Hellz, DOOKIE!, EM (lol and again), Chill, Jang0, JadedFalcon, Timmy, crypze yet again, jubi (my fav physics pal ), stuff and Lnsect.&lt;br /&gt;
I consider the last round my personal masterpiece. Reason: our fam did perfect eco wise, having the best eco all round (well of course we were competing with 44 all round, not sure if we actually had top income all the time, probably not), having a great diplomacy (I made a controversial choice of allies - getting to know such players as elayne, Rand al thor, eraser, equinox, famelco, iluvatar - it got us the perfect position on the map and the possibility to rule s1 and s3, hence the large size of my tri), NAP wise made good choices getting us a path of roses towards eor. I was Kymophobia, and still am Talic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Last, but certainly not least, I want to thank the Harkonnens big time. They are responsible for me playing this game for so long and for my personal style of play. They have taught me the first things about attacking and have made me realize the old style of play from the beta's is much more valuable than anything else. Rounds 1 and 2 were one of the best for me as a newbie player, being carried into the game by my family. And later again, when drafting was legal, we were together as Harkonnens, doing a marvelous job. Inactivity and a play style that was not for the Harkonnens anymore made us quit after two rounds though. I was The Goranition Empire, the Cult of Storms, and later House Sinister in these fams. I value my rounds in the Harkonnen family the most of all and will remember them the longest for sure.&lt;br /&gt;
I wanna thank Zeratel for being a nice guy and sending me my first aid and helping me infra wise the very first days I started playing.&lt;br /&gt;
I wanna thank Terror of the Night for involving me in the war of wars: the Donut Rumble, showing me that this game is great fun in its own way, even for smaller players and new players.&lt;br /&gt;
Enterprise for being my leader the first two rounds, and popping up here and there from time to time during all those years and amazing me again and again as a player.&lt;br /&gt;
Other Harks - Ireland, Altruist, Sogil, Starstrike, Hades, Mr Meany, etc. All of you, thanks for the great time you've given me, and for teaching me the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I’ve been partly responsible for some strategies – such as the core strategy (still regret that ), different start strategies (thanks to Jinsk) I've also been responsible and part of a few top fams that have done their share in this game. I've tried to uphold honour for a long while, until the time it got too much getting screwed over many times due to dishonour. I've never broken a NAP without good reason, I've never screwed up allies, I've never insulted anyone up until this round [probably with the exception of PP *cough*]. I've had respect for the people that have respect for me. And much more.&lt;br /&gt;
&lt;br /&gt;
As you can see the current round has been very frustrating for me. I've not been respected because of god knows what reason. I've been dragged through the dirt for no real reason, or for reasons I was not responsible for, and so on. Hence I decided it'd be better to quit, especially because my RL needs more attention. Not to mention I could spend my time better on studying.&lt;br /&gt;
If I missed out on someone not mentioning the person, don't feel forgotten, because I haven't forgotten you. Just wrote up some names from the top of my head.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Community wise, I've done my part. I've always been someone who doesn't like to stick to conformances. I'd never abuse any powers due to modding/fmodding for my own personal good, but I've done things I shouldn't have done according to the set of rules written down for this game.&lt;br /&gt;
I was the one that deleted the IC3 forum to give a signal. No one misses the IC3 forum, heck fmods and mods alike were quite amused to see it happen.&lt;br /&gt;
It's the reason I lost fmodship two days ago. I expected to lose it of course, but was not a reason for me not to do it. I’ve had my reasons for doing it, but most people won’t understand anyway. The fact I lost fmodship proves mods don’t understand either.&lt;br /&gt;
IC3 is dead. Stefan decided to do some work on IC again, and wanted to officially announce the IC3 belongs to the past, when he would insert changes to IC. Wishful thinking is what I call that. The mod team fails to communicate with the whole staff of IC - which includes fmods and rookies, and that is one of the reasons why IC3 forum got deleted.&lt;br /&gt;
&lt;br /&gt;
I've always been a skeptical man when it comes down to how this game is ran, and I've always supported lizzy in this matter as well. I will continue to do so, if the need ever arises, but I do plan on staying away from the game for good.&lt;br /&gt;
&lt;br /&gt;
Jang0 - I want to apologize publicly to you, if you were disappointed in me when you got to know what I did with the IC3 forum. You were the one that put a lot of trust in me, suggesting me to the mods for an fmod-position. I was hoping to be of some help for IC's community, and this way being able to do something for the good of IC, for the future of IC. It turned out differently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I hope I'll be remembered for the good things I've done, more than for the bad things. Even if I say so myself, I've done a lot more good than bad, but it's the bad that gets the most attention - probably because of such players as PP. Ah well, it's the way life goes.&lt;br /&gt;
&lt;br /&gt;
Au Revoir, and the best of luck to everyone!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Archives]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Talic&amp;diff=575</id>
		<title>Talic</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Talic&amp;diff=575"/>
		<updated>2018-10-01T21:23:45Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Joined the [[Harkonnens]] as a random in the later part of Round 1. Learned quickly under the instruction of [[Terror of the Night]] and [[Enterprise]]. Has since proved to be a strong leader and as stubborn as any true [[Harkonnen]].&lt;br /&gt;
&lt;br /&gt;
As posted by Talic himself in IC Forums 'Top 10 Players' thread on Oct. 20th, 2005:&lt;br /&gt;
&lt;br /&gt;
I hate even considering making a post here, but heck I will anyway, cuz a lot of you lot don't even seem to have a clue.   Who would I name as best players? The ones that know how to win this game and those that have played IC long enough to see how the game changed, the ones that adapted to those changes and dealt with them.  A lot of vets used to be good, but many disappeared. Why? Quite simple, they don't like the current play style, or just don't manage to play along with that style. Those people don't belong to the best.  It's those that play the game, always try to win and continue to try and develop new strategies or perfectionize old ones.   Anyone else is either an old player that went inactive, a new one that didn't know the game how it was 2+++ years ago, or a popular player that's here for fun and for the community.   Good players can have fun too, it's those that enjoy making new strategies and try finding ways to get out on top. And then succeed at it too.   Last but not least, rather the most important part of the game: the fam builders, and those that keep their fam together as an oiled machine, to dominate a galaxy. &lt;br /&gt;
&lt;br /&gt;
....&lt;br /&gt;
&lt;br /&gt;
If I look at the conditions I put up, I could list myself.  Arrogance? Probably, I couldn't care less  But I do care about the game, and the fact it's supposed to be fun. I enjoy coming back every round for over 4.5 years and trying to come up with new strategies or older advanced strategies, just to beat up last round's winner  I keep trying to break the core game that has been developped the past 14 rounds, even though I was one of the first that started using the big cores, if not the very first in MW.  I know how to attack, I know how to bank, I know how to pax, I know how to lead. And when it comes down to pure theoretical skill in the game, I know my stuff.  The reason I don't list myself, is because I never really accomplished what I planned to accomplish. First to use a big core, but failed at actually doing it. Have been part of great fams, but ended up having to leave or having to deal with an inactive fam ordidn't have the time to play a major role.  I keep trying to build my own fams, or at least join one and contribute to the fam to the best of my capability, yet I feel I've never really succeeded.  It's why I don't list myself.  It's why I'll be back next round together with yet another family, who all seem to play for the very same reason I play. To win and to change the game's style.  No bias. Honest opinion. &lt;br /&gt;
&lt;br /&gt;
== Retirement ==&lt;br /&gt;
Talic left IC on Dec 25th 2005&amp;lt;br&amp;gt;&lt;br /&gt;
Article on this: [[Talic - The end of the road]]&lt;br /&gt;
[[Category:Players]][[Category:Forum Moderators]][[Category:Harkonnens]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Talic&amp;diff=574</id>
		<title>Talic</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Talic&amp;diff=574"/>
		<updated>2018-10-01T21:23:15Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;Joined the Harkonnens as a random in the later part of Round 1. Learned quickly under the instruction of Terror of the Night and Enterprise. Has since proved to be a strong le...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Joined the Harkonnens as a random in the later part of Round 1. Learned quickly under the instruction of Terror of the Night and Enterprise. Has since proved to be a strong leader and as stubborn as any true Harkonnen.&lt;br /&gt;
As posted by Talic himself in IC Forums 'Top 10 Players' thread on Oct. 20th, 2005:&lt;br /&gt;
I hate even considering making a post here, but heck I will anyway, cuz a lot of you lot don't even seem to have a clue.   Who would I name as best players? The ones that know how to win this game and those that have played IC long enough to see how the game changed, the ones that adapted to those changes and dealt with them.  A lot of vets used to be good, but many disappeared. Why? Quite simple, they don't like the current play style, or just don't manage to play along with that style. Those people don't belong to the best.  It's those that play the game, always try to win and continue to try and develop new strategies or perfectionize old ones.   Anyone else is either an old player that went inactive, a new one that didn't know the game how it was 2+++ years ago, or a popular player that's here for fun and for the community.   Good players can have fun too, it's those that enjoy making new strategies and try finding ways to get out on top. And then succeed at it too.   Last but not least, rather the most important part of the game: the fam builders, and those that keep their fam together as an oiled machine, to dominate a galaxy.&lt;br /&gt;
....&lt;br /&gt;
If I look at the conditions I put up, I could list myself.  Arrogance? Probably, I couldn't care less But I do care about the game, and the fact it's supposed to be fun. I enjoy coming back every round for over 4.5 years and trying to come up with new strategies or older advanced strategies, just to beat up last round's winner I keep trying to break the core game that has been developped the past 14 rounds, even though I was one of the first that started using the big cores, if not the very first in MW.  I know how to attack, I know how to bank, I know how to pax, I know how to lead. And when it comes down to pure theoretical skill in the game, I know my stuff.  The reason I don't list myself, is because I never really accomplished what I planned to accomplish. First to use a big core, but failed at actually doing it. Have been part of great fams, but ended up having to leave or having to deal with an inactive fam ordidn't have the time to play a major role.  I keep trying to build my own fams, or at least join one and contribute to the fam to the best of my capability, yet I feel I've never really succeeded.  It's why I don't list myself.  It's why I'll be back next round together with yet another family, who all seem to play for the very same reason I play. To win and to change the game's style.  No bias. Honest opinion.&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Paradise_Rains&amp;diff=573</id>
		<title>Paradise Rains</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Paradise_Rains&amp;diff=573"/>
		<updated>2018-10-01T21:22:11Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;(Paradise Rains about his IC-history, from Harkonnen forum Dec 2002, posted in here by Altruist:)  Well if you want the long version I'll put it here so as not to clog up...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Paradise Rains about his IC-history, from Harkonnen forum Dec 2002, posted in here by [[Altruist]]:)&lt;br /&gt;
&lt;br /&gt;
Well if you want the long version I'll put it here so as not to clog up the thread. I'm warning you now though that I tend to wander off on tangets that are interesting to me when telling a story, so this is mostly for Altruist and anyone else who wants to read my story, otherwise of course feel free to skip it.&lt;br /&gt;
&lt;br /&gt;
I started in beta 2 I believe it was, anyway I'm bad at remembering rounds so I'll just go from there, and I went to Andromeda because Milky Way was well into the round. Andromeda was still fairly early in its exploration phase, and my family had a much bigger family next to us who made us their allies, although basically using us as a buffer against other families, as they were in the corner and we were directly towards the middle from them. Anyhow they restricted our growth, but there were plenty of inactives an no enemy % rule to hold me back, so I burned and explored a lot of families and started doing rather well.&lt;br /&gt;
Eventually I made it into the top 20 or so, and the biggest player in our neighboring family had gone inactive at some point, so I attacked our neighbors and gained 20 or so planets, and the leader and other active player in my family got a number of them after I had wiped out his fleet. Naturally the other family didn't like this much, after cancelling their unreciprocated alliance, they declared war on us and I had my first real taste of IC war. Their family only had one really active and reasonably sized player at this point too, and I had grown quite a bit larger than him so after about two days their family gave up and I was bigger than ever. After that I had convinced a friend to join the galaxy, and he ended up in the family of the then #2 player, and read about a plan made by this guy and the #3 and #4 guys to take down the #1 guy and then keep anyone else from getting into the top 3. Anyhow I was quantam at the time and starting to develop a sense of IC strategy, so I started moving my portals closer to the center of the galaxy, where these guys were clustered, while this small alliance was destroying the #1 guy. I was barely in the top 10 at this point and quite a bit smaller, but I knew who the leader of the group was, so I planted 6 or 7 nukes on the guy and agreed not to detonate them in exchange for an NAP with a 72-hour cancellation.&lt;br /&gt;
With that NAP I concentrated on growth, and ran into a guy named pleithosauria or something, and we were the two quickest growing players in the galaxy, and he was being targetted by the top 3 alliance. I made an alliance with him, and cancelled the NAP from earlier, and we fought another short war near the end of the round, which we won fairly easily, knocking them out of our systems and then spending about a week competing for the top spot. I planned a small jump at the end of the round, saving for about 16 hours and then building a bunch of soldiers, which never got finished, so I ended up #2 in NW there, and #2 in size behind some third party I believe.&lt;br /&gt;
&lt;br /&gt;
The next round, I moved to the MW along with my leader and a few other decent players we had picked up. That round I started playing a lot more with the core group of my family than on my own, other than my brief and only war against the Harkonnens. I can't remember exactly how it started, but Altruist/Bizarre Dreamclouds was in a system I was in during the exploration phase, and either he tried to eject me from the system or I tried to do it to him, which in retrospect is amusing because we each had 3 planets there and the rest of the system was empty. Anyway we traded unportalled planets back and forth for a couple of hours, and then I watched him attack an unportalled planet, and hit his portalled planet effectively winning the system. After which point our families made an alliance and then moved on in our own directions. Later that round my family would gain some infamy for some dishonorable tactics, but well I'll give my version of how things went, which are obviously biased.&lt;br /&gt;
Our family happened to be next to a 5 or 6 family alliance &amp;quot;chain&amp;quot; and also in the same sector as Evael and Thakendar and their triple alliance, which comes in to play later. Anyway we declared war on one of the chained families, which was led by a character a lot like High Heavens (edit: probably refering to Carpathian, thinks Altruist), and we were winning that, until their two allies entered the fight, and even then we were still winning, until the allies of those two families entered in, we ended up losing the 5 on 1 war. I'm pretty sure the harks were busy with a war of their own at the time, and we didn't have any other families. So we ended up with a NAP, which my leader never had any intention of honoring, and he broke it 48 hours or so later, after we had both done some rebuilding. After the initial attacks by my leader, I followed his actions and together we knocked the enemy families out of all of our shared systems, but then Evael and more so Thakendar decided to take action against us for breaking our NAP. So, being the largest player in the family and sharing systems with them, I was subjected to fighter runs and then had my ground broken a few times by that triple alliance, and then we ended up being beaten down badly by the various forces against us.&lt;br /&gt;
&lt;br /&gt;
After that round my leader quit, and I asked Altruist if I could join the Harkonnen's in the next round (beta 4), and I was given a place in the best round of the new Harkonnen history. We fought some great wars and worked together very well, and really all I have from this round are some questions, since most people here remember that round at least as well as I do.&lt;br /&gt;
That was the first time I remember encountering the [[Tortuga Nebula Thugs]], at least I believe so, they, or you guys depending on who reads this, were fighting the family with Catastrophe and such if I'm not mistaken and they were quite a bit bigger than you guys? Anyway somehow some Harkonnen got himself involved in that war, and I traded planets with him to get over there too, cause I remember the war had been going on for a long time so I decided it was time for some Harkonnen justice. Anyway I don't remember exactly what the situation war, but I lost one or two of my new planets from Catastrophe's family while the portals were building, but I ended up with one portal. I launched a few attacks, gained a few planets, then along with my family member [[Dire Straits]] (another retired Harkonnen) we offered peace to their family in exchange for them ending their war with the thugs, and I wanted a few planets for the ones they had taken from me. Anyway I think then the thugs and the other family became allies, but Catastrophe held a grudge against the Harkonnens, in large part because of me?&lt;br /&gt;
&lt;br /&gt;
About the only other notable aspect of that round is that somehow I was convinced to save up for an end of the round jump, but I got bored so I jumped several days early and went looking for a war, only to discover that everyone big enough to fight was either NAPed with us or had long since ceased to share systems by one means or another. I ended up fighting an ineffectual war against another large family over a distance of a few hours, but I couldn't hold the planets because they still had portals in the system, so all I really achieved was forcing them to spend some of their savings, then I saved up a little bit more because we found out Alt was leaving and wanted to try to boost him to #1 for his last round.&lt;br /&gt;
&lt;br /&gt;
After that came the donut rumble, which doesn't need much explaining here, and other than that I tried my hand at banking, but I got off to a bad start, and some of the attackers were busy with RL stuff so it didn't work out as well as it could have, then we had our war and fought it for a long time, but we were on the front lines and the Harkonnens ended up losing a lot of planets.&lt;br /&gt;
&lt;br /&gt;
After that I quit for a while and now here I am, heh. That is long with a lot of little details that I enjoy remembering and now it is time to shut up for me.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
edited followup dialog:&lt;br /&gt;
&lt;br /&gt;
[[Altruist]]:&lt;br /&gt;
[[Davelot]] was in that illegal alliance you were fighting and NAP- breaking in beta 3 and the leader was Carpathian (I think). Oh, and how I wished you would have just asked us to join your war instead of breaking the NAP. It would had been a feast. The way it was we felt only legitimated to stop #40 and one other ally of them to make them 'decide' to lower their illegal alliance down to legel 3 families.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Vesium/Paradise Rains:&lt;br /&gt;
Heh, yeah those names are all sound right. As I recall, you guys were rather busy with your own problems at the time as we were getting into ours with yet another pair of names I feel that I should remember but can't, who jumped and launched an assault that wiped me out of your sector and looked unstoppable at the time. I can't remember how it turned out though.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Vodka Drinkin Pirate/[[Davelot]]:&lt;br /&gt;
Indeed, Altruist is right there, on all three counts. I was there, Carpathian was the leader, and we would have been dead and buried if the Harks had hit us too&lt;br /&gt;
&lt;br /&gt;
Well the way I see it... it was not really an illegal alliance - we had 2 allies, 1 of them had another ally, and their leader, who noone really liked anyway, kept trying to get more ppl to make some sort of illegal alliance, and did not seem to shut up about this, gaining us a rather bad reputation. If my memory serves me right I guess there may have been a few attacks from that fam and one other, but they did nothing much. At the end of beta 3 he kept trying to convince us to set something like this up next round, I told him if my fam chose to have anything to do with it I would delete. But it turned out that noone else liked him either, as mentioned earlier&lt;br /&gt;
&lt;br /&gt;
And BTW, if you did not know, your leader that round, Endless Armada, joined our fam mid-way through beta 4&lt;br /&gt;
&lt;br /&gt;
Well anyway, no hard feelings I hope&lt;br /&gt;
&lt;br /&gt;
Actually, even though we took a rather large beating in that war, it was probably a good thing - it turned out one of our allies, was someone we had completely destroyed in SD the round before. He was planning to attack us and get his revenge, until that war, when he changed his opinion of us&lt;br /&gt;
&lt;br /&gt;
Well that ally was [[DWFS]], if it was not for knowing DWFS, Crazy Convicts may never have ended up in my fam, so I might not have got to know the thugs, and I might not be here today. So I guess theres a happy ending of sorts&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Vesium/Paradise Rains:&lt;br /&gt;
Heh, no hard feelings at all, it was a long time ago and I rather enjoyed that round anyway. Speaking of happy endings, if that round hadn't gone the way it did, Endless Armada might not have left, and I probably wouldn't have ended up in the Harkonnen and well here I am cluttering up the family history board, heh.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Vodka Drinkin Pirate/[[Davelot]]:&lt;br /&gt;
ahh well, all is well that ends well&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]][[Category:Harkonnens]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Zeratel&amp;diff=572</id>
		<title>Zeratel</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Zeratel&amp;diff=572"/>
		<updated>2018-10-01T21:21:20Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;Never seems to retire according to Terror of the Night...  Joined Imperial Conflict in late beta 2..only a couple of days left of the round, the family I landed in wasn't very...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Never seems to retire according to Terror of the Night...&lt;br /&gt;
&lt;br /&gt;
Joined Imperial Conflict in late beta 2..only a couple of days left of the round, the family I landed in wasn't very higly ranked so I left them and after a while I landed in The Harkonnens family, this was mid beta 3 I think. Continued to play there and learnt alot from especially Altruist.&lt;br /&gt;
&lt;br /&gt;
Don't remember my name the first round but in beta 4 I was called -----&amp;gt; Had a great round and we finished first in size, the mosrt important thing for a Harkonnen. After beta 4 most of the experienced Harkonnens left, the biggest lost was of course when Altruist left but we did pretty good considering. I continued to play in the Harkonnen fam under the name Zeratel&lt;br /&gt;
(Round 1). We were allied to the legendary TNT (Tortuga Nebula Thugs) and Spaceborne. This was the round of the Donut rumble. Scared Stiff, BETA and Cosmos cancelled their NAP with us and the fight was on. Our alliance was a bit unprepared and could'nt match their savings but somehow they misunderstood when the NAP expired and that let me and Terror of The Night take alot of planets before any enemy jumps had finished.&lt;br /&gt;
&lt;br /&gt;
The war lasted all thru the end of round and was fun as hell. I must say that it was the funniest time of my ic career. After round 1 more and more old Harkonnens left and at the time the fam had only 2 players from beta 4 I decided to leave aswell. Only to return when I heard TNT hade made a comeback with some other old harks, I just had to join:) We did very well until lizzy deleted most part of the fam including me and we once again fell apart. Don't really remember what round(s) this took place...&lt;br /&gt;
&lt;br /&gt;
Then we once again tried to bring the old bunch back togheter but it did'nt last long..inactivity and the new way of the game did'nt really apeal to us and soon we all fell back into retirement again.&lt;br /&gt;
&lt;br /&gt;
I've however continued on and offf to play since in fams such as..Dragons, PLF, Collective and more, resenlty played in the macdonalds fam in mw (#6550) but had to leave for army. So Now terror, I have finnaly left the game:)&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]][[Category:Harkonnens]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Ireland&amp;diff=571</id>
		<title>Ireland</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Ireland&amp;diff=571"/>
		<updated>2018-10-01T21:19:08Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;(Ireland about his IC-history, from Harkonnen forum Dec 2002, posted in here by Altruist:)  I started late in Beta 2. I orginally joined Milky Way but saw that people had...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Ireland about his IC-history, from Harkonnen forum Dec 2002, posted in here by [[Altruist]]:)&lt;br /&gt;
&lt;br /&gt;
I started late in Beta 2. I orginally joined Milky Way but saw that people had like 200 planets and I was starting with 1 so I didn't think this was fair. I heard that they were opening Triangulum. So i joined there and landed in the family with Altruist. Went by Ireland back then. 23 Ireland Quantam 16 37780 Was still learning back then. If I rememer correctly none of those planets had portals as I was just building them because I didn't know wha they did.&lt;br /&gt;
&lt;br /&gt;
Beta 3 moved to Milky Way still a newbie and learning. I took over leadership at the end of the round. So Altruist wouldn't leave us. Since he wouldn't marry me, that was the only other choice.&lt;br /&gt;
&lt;br /&gt;
Beta 4 was my round. Started as leader however I missed the first two weeks because I was on vacation and I got a race I probably wouldn't have normally picked...oh well. Did quite well despite my very late start. Engaged in a personal type war against HH forced him into the all famous HH mode as we dubbed it or better known vacation mode. 36 Ireland Celtic Druids 128 9667580&lt;br /&gt;
&lt;br /&gt;
Round 1...I was ending my senior year in high school and about to ship off to the marines. So i started the round not really caring about my own personal empire that much. Was leader once again. It turned out to be a mistake about not caring. As it turned out to be probably the biggest war in IC history numbers wise. I was able to build over 6 mil droids. Which brought me up to 2 in nw which after a few attacks by the enemy had me lol my head off because from the reports I got back from my loses meant they had to have been losing a crap load. It wasn't too much later...that lol turned to tears as I watched my 6 mil + droids quickly disappear. It came at the right time though as I had to leave for the marines...I handed my account over the harks that were left and went into my retirement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Round 4 i made my return... I was not planning on it. I picked a small galaxy because I read about the crap going on in the mw and I didn't want all the headaches again. Just something simple where I coudl be a self sustained attacker type thing. Well the family I landed in had 2 very active people that was it besides me. Though us 3 combined 4 Last Argument of Kings (611) (x:23,y:60) 18326908 1238 which was us. We lost quite a bit of planets though in the last days of the round in a war. I personally gave over 200 planets so our biggest guy could finish number 1 in size. This was me 10 Leisciuil Diabhal Gaeltacht 5012012 232 that is size the only thing that matters....I dropped about 3 or so mil before the war so the enemy we were fighting couldn't hit me, which turned out to be a mistake on my part because my air fleet the part I disbanded was much much bigger than his. Oh well you live and learn. I was once again leader.&lt;br /&gt;
&lt;br /&gt;
Round 5....I got drafted into the Thugs family as they were the only family besides the Harks I would probably ever play with. I took over role of leader once again. Though we had some conflicting conflicts about how things should be run. Our first war started out bad...I am going to steal pie's post....&lt;br /&gt;
&lt;br /&gt;
our first war was against 39, lead by morgul and 41, they asked us for a nap, and we did not want to give them one... we later agreed on a 24 hr ceasefire until a nap decision was made. after the ceasefire ended, we hit them full force....&lt;br /&gt;
&lt;br /&gt;
the war started *just* against 39, and just lazy devils and myself fighting their families... after him and I cleared 39 out of our systems, we decided to go ahead and start our attack on 41...&lt;br /&gt;
&lt;br /&gt;
hellraizer joined us a few ticks into the war, and for much of the beginning of the war, it was just the 3 of us vs 2 families... and we were creaming them. The rest of our families later joined in cleanup attacks and a nap was finally reached. i remember that 39 and 41 ended the round strongly, despite having been bashed consistantly... i tip my hat to them&lt;br /&gt;
&lt;br /&gt;
We were growing very fast up to this point. We slowed down a little bit still being very landfat. A very common problem with harks and hark recruits... . The pirates aren't that bad of attackers either. Anyway The Gods dediced to come after us but we found this out before hand. We saved and prepared and the tick we were about to do a premptive strike with none of them were on....IC went down. When it went back up time was reset two ticks so my fleet was still building and they had declared war. So I immediately declared back and when my fleet was done I went about decimating every single air fleet they had. This was still not my entire air force either I had more coming. Our ground guy was Hellraizer who was not on and his fleet was still building. But then on one of my attacks my entire air fleet disappeared on me. After that the war went to shit. Since they were so much bigger than us. However Hell managed to give them a decent fight with ground for awhile till they jumped someone. The problem was that was our entire savings poured into me and Hell. I was really pissed about this and considered quiting as an outrage to all the crap the mods and admins pulled that round. I stuck it out until blocked and deleted by lizzy vowing never to come back to IC again. I then went back into retirement and promised some people if there were custom games I would play or if somehow the Harks could be reunited I would play.&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]][[Category:Harkonnens]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Universal_Mob&amp;diff=570</id>
		<title>Universal Mob</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Universal_Mob&amp;diff=570"/>
		<updated>2018-10-01T21:18:01Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;Universal Mob and Altruist were the 2 leading Harkonnens in beta 1 and terrorized the Milky Way. After beta 1 UniMob joined the army and left IC. &amp;lt;p&amp;gt; Several articles...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Universal Mob and [[Altruist]] were the 2 leading [[Harkonnen]]s in beta 1 and terrorized the Milky Way. After beta 1 UniMob joined the army and left IC.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Several articles by Universal Mob and wars he participated in can be read in [[An Overview of Milky Way Beta 1]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]][[Category:Harkonnens]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Harkonnens&amp;diff=569</id>
		<title>Harkonnens</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Harkonnens&amp;diff=569"/>
		<updated>2018-10-01T21:17:14Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the original families of IC. The Harkonnens made a name for themselves in Milky Way in Beta 1.&lt;br /&gt;
&lt;br /&gt;
== Harkonnen Motto ==&lt;br /&gt;
The Harkonnens were probably the only family with a motto:&lt;br /&gt;
&lt;br /&gt;
We are mean&amp;lt;br&amp;gt;&lt;br /&gt;
We are fierce&amp;lt;br&amp;gt;&lt;br /&gt;
We are bloodthirsty&amp;lt;br&amp;gt;&lt;br /&gt;
We are HARKONNENS&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
While many consider the [[Networth|net worth]] rankings to be the true measure of a family, the Harks never agreed with that and played only for the size ranking, which led to the Harks often being considered a quite land-fat family. However, the fierceness of the family kept them from ever being considered an easy target, and the Harks on principle participated in many wars each and every round.&lt;br /&gt;
===Beta 1 ===&lt;br /&gt;
Since there isn't really a single important incident, war or story without the Harkonnens in beta 1, in depth reading about this time is available at:&lt;br /&gt;
* [[An Overview of Milky Way Beta 1]]&lt;br /&gt;
* [[Altruist]]&lt;br /&gt;
&lt;br /&gt;
=== Beta 2 ===&lt;br /&gt;
After the end of Beta 1, they traversed the galactic void and conquered Triangulum in Beta 2. The blood-thirsty Harks dominated and easily finished first in both NW and size.&lt;br /&gt;
&lt;br /&gt;
* Final size ranking:&lt;br /&gt;
*# Harkonnens (144)    662228    242&lt;br /&gt;
*# Knights of the Dark Nebula (139)    398792    182&lt;br /&gt;
&lt;br /&gt;
* Final net worth ranking:&lt;br /&gt;
*# Harkonnens (144)    242    662228&lt;br /&gt;
*# IIII~Death Gate~IIII (145)    175    405596&lt;br /&gt;
&lt;br /&gt;
''Note: The Official IC Hall of Fame shows Triangulum Beta 2 as Sagittarius Dwarf Beta 2 and vice versa.''&lt;br /&gt;
&lt;br /&gt;
=== Beta 3 ===&lt;br /&gt;
Come Beta 3 the Harkonnens decided to return to Milky Way and found themselves faced with much stiffer competition. That round the Harkonnens finished 8th in size and 13th in net worth.&lt;br /&gt;
&lt;br /&gt;
=== Beta 4 ===&lt;br /&gt;
During the final round of the beta era, Beta 4, the Harks returned to their past glory and amassed 1625 planets to finish first in size, nearly 300 more than the second-place Mount Olympus. The Harks finished a distant 5th in net worth at 8.9 million, more than 3 million shy of first-place Death and Rebirth.&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
The end of the beta rounds, saw the retirement of the many of the original Harkonnens, leaving mostly players with only a couple of rounds of experience to fight on in the first official rounds.&lt;br /&gt;
&lt;br /&gt;
== Family Info ==&lt;br /&gt;
=== Harkonnen ===&lt;br /&gt;
Members of the Harkonnens family are individually known as '''Harkonnen'''.&lt;br /&gt;
&lt;br /&gt;
=== Notable Family Members ===&lt;br /&gt;
{|&lt;br /&gt;
! Player's Name || Joined || Left         || Notable empire names&lt;br /&gt;
|-&lt;br /&gt;
| [[Altruist]]  || Beta 1 -|| after Beta 4 || Bizarre Dreamclouds, Rheumatic Warrior&lt;br /&gt;
|-&lt;br /&gt;
| [[Universal Mob]] || Beta 1 -|| after Beta 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| ObsidianOrder || Beta 2 -|| after Beta 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| The Brood     || Beta 2 -|| ???  || Galactic Chocobos&lt;br /&gt;
|-&lt;br /&gt;
| [[Ireland]]       || Beta 2 -|| ???          || Lazy Devils&lt;br /&gt;
|-&lt;br /&gt;
| Inverness     || Beta 4 -|| ???          ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Terror of the Night]] || Beta 4 -|| after Round 2 || da Godfathers, DarkWarrior Duck, House of Terror, [[Buccaneer Jean Lafitte]]&lt;br /&gt;
|-&lt;br /&gt;
|  || Round 6.5 -|| after Round 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Enterprise]] || Beta 3 -|| ???          || [[http://www.imperialconflict.com/profile.php?id=55606 IC-profile]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zeratel]]        || Beta 3 -|| after round 1 || Dragon Harks, Desert Pirates, El Maco...&lt;br /&gt;
|-&lt;br /&gt;
| [[Paradise Rains]] || Beta 2  -|| ???  || Vesium&lt;br /&gt;
|-&lt;br /&gt;
| Klendathu          || ???  -|| ???          || ???&lt;br /&gt;
|-&lt;br /&gt;
| Dire Straits           || ???  -|| ???          || ???&lt;br /&gt;
|-&lt;br /&gt;
| [[Talic]]          || Round 1 -|| ???  || Cult of Storms, High Heaven, Sinister Dragons, Coda, Don Devi, Ethos, Asra, Kymophobia&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Reformation Family Members (new only) ===&lt;br /&gt;
{|&lt;br /&gt;
! Player's Name || Joined || Left         || Notable empire names&lt;br /&gt;
|-&lt;br /&gt;
| [[Hades]]  || Round 6.5 -|| after Round 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Starstrike]] || Round 6.5 -|| during Round 7 || Farseer&lt;br /&gt;
|-&lt;br /&gt;
| [[Sogil]] || Round 6.5 -|| ??? ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Families]][[Category:Harkonnens]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=An_Overview_of_Milky_Way_Beta_1&amp;diff=568</id>
		<title>An Overview of Milky Way Beta 1</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=An_Overview_of_Milky_Way_Beta_1&amp;diff=568"/>
		<updated>2018-10-01T21:15:00Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;==General Overview== In Beta 1 IC was small, about 250 players. No one had a clou about the game nor about any strats. There wasn't any Guide or FAQ or help available and the...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General Overview==&lt;br /&gt;
In Beta 1 IC was small, about 250 players. No one had a clou about the game nor about any strats. There wasn't any Guide or FAQ or help available and the game was discovered by its players in a try &amp;amp; error style.&lt;br /&gt;
&lt;br /&gt;
Families weren't organized in any way. The game was mainly run by a handful of good players. Accordingly wars were actually fought between players and not really between families. Roleplay was done on a massive scale. NAPs didn't exist because with only a handful of players those did respect when one of them was already at war. &lt;br /&gt;
&lt;br /&gt;
===Admins===&lt;br /&gt;
One big difference to today, both [[admins]]: [[Stefan]] and [[MasterMike]] were daily available in the forums. Actually say seemed not to sleep at all thus excited they were about their game going online and now actually played. After several weeks they went on holiday and most of the players advised them to keep away from any computer and to do some serious sleeping and holidaying instead. But nevertheless some hours later after Stefan and MasterMike had arrived in the Netherlands, the very first thing they did: finding an internet-cafe, going online and asking wether everything would be ok with the game *grin&lt;br /&gt;
&lt;br /&gt;
===Features of Beta 1===&lt;br /&gt;
* no custom races but only Wardancers, Quantams and Partaxians&lt;br /&gt;
* no fleet readiness, no morale, no NW-restrictions (what's today called hardcore rules)&lt;br /&gt;
* most of the agent operations and wizards' spells weren't implemented yet&lt;br /&gt;
* alliance restriction: no more than 2 allies&lt;br /&gt;
* map&lt;br /&gt;
&lt;br /&gt;
From today's view the alliance restriction and having a map naming a feature of IC looks rather weird and people might think &amp;quot;Well, that's IC, isn't it&amp;quot;. But back then Stefan, MasterMike and many players came from games like Utopia or Earth 2025 and were quite fed up from huge alliances. And the introduction of a map was kind of a revolution with all the new tactics it brought and the until today overwhelming area of diplomacy.&lt;br /&gt;
&lt;br /&gt;
====Biggest bugs====&lt;br /&gt;
* Fighters and recalling transports&amp;lt;br&amp;gt;It was possible to send out a fleet and then to recall only the transporters while the troops would continue to move... after more and more players discovered this &amp;quot;feature&amp;quot;, troops were generally refered to as equipped with parachutes. One of the sideeffects of having troops attacking without being in transports, the airfight became basically obsolete since it wasn't possible to shoot down those troops.&lt;br /&gt;
* missing planets&amp;lt;br&amp;gt;Sometimes the universe file went mad. Planets vanished or it wasn't possible to attack them. How crazy wars can develop this way one can see in the big [[The &amp;quot;Harkonnens vs Vjun Cluster&amp;quot; War|Harkonnens vs Vjun Cluster war]] which was made even more insane when suddenly...&lt;br /&gt;
* reports no longer showed up&amp;lt;br&amp;gt; and everybody had to count their planets every few minutes to discover wether he might have lost some or not.&lt;br /&gt;
* Population growth was bugged in the beginning and much higher than intended.&lt;br /&gt;
&lt;br /&gt;
====Severe inbalances and &amp;quot;features&amp;quot;====&lt;br /&gt;
* No caps on losses in fights and a different combat engine which resulted often enough in players loosing ALL their fighters and troops when attacked by someone stronger.&lt;br /&gt;
* The higher costs of overbuilding were calculated on the base of how many buildings already existed. Which meant building 10.000 buildings in one row resulted in no overbuilding costs at all. Everybody knew of this but only [[Starstrike]] had the idea to use this to the max with the very first big eco-jump in the history of IC.&lt;br /&gt;
* 1 pop was worth 1 NW. &lt;br /&gt;
&lt;br /&gt;
===Important Players===&lt;br /&gt;
(for sure only an incomplete list)&lt;br /&gt;
&lt;br /&gt;
* [[Dance of Blades]] from the [[Fist of North Star]]&lt;br /&gt;
* [[Universal Mob]] from the [[Harkonnens]]&lt;br /&gt;
* [[Altruist]] from the [[Harkonnens]]&lt;br /&gt;
* [[Starstrike]] from the [[Vjun Cluster]]&lt;br /&gt;
* [[Land of the Dorkos]] from the [[Vjun Cluster]]&lt;br /&gt;
* [[Gorfest]]&lt;br /&gt;
* [[Hells Will]] from [[Dark Reign]]&lt;br /&gt;
* Warrior Federation, better known as [[Zane]]&lt;br /&gt;
* MadChillEmpire better known as [[Chili]]&lt;br /&gt;
&lt;br /&gt;
The [[Harkonnens]] had the luck to start with 2 good players: [[Universal Mob]] and [[Altruist]], thus they were the absolute dominant duo or as they called it &amp;quot;enlighted the galaxy with their rightful reign of terror&amp;quot;. Well, at least until [[Starstrike]] made his jump. For the jump one can also speak about the first true sign of a family, the [[Vjun Cluster]], organizing instead of just lone players going berzerk on the galaxy.&lt;br /&gt;
&lt;br /&gt;
== Exploration Phase ==&lt;br /&gt;
# [[Universal Mob's rise to fame revealed]]&lt;br /&gt;
== Major Events ==&lt;br /&gt;
# The &amp;quot;Starstrike vs Gorfest&amp;quot; massacre (story lost or never finished)&lt;br /&gt;
# [[The &amp;quot;Harkonnens vs Fist of North Star&amp;quot; War]] &lt;br /&gt;
# [[The &amp;quot;Dark Reign vs Vjun Cluster&amp;quot; War]]&lt;br /&gt;
# [[Altruist's challenge to the Galaxy]]&lt;br /&gt;
# The &amp;quot;Universal Mob vs Triforce&amp;quot; Fiasco (story lost or never finished)&lt;br /&gt;
# [[The &amp;quot;Harkonnens vs Vjun Cluster&amp;quot; War]]&lt;br /&gt;
&lt;br /&gt;
== End of Round ==&lt;br /&gt;
# The last days (story lost or never finished)&lt;br /&gt;
# [[The End of the line ...]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Rounds]][[Category:Beta 1]][[Category:Milky Way Rounds]][[Category:Harkonnens]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Harkonnens&amp;diff=567</id>
		<title>Harkonnens</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Harkonnens&amp;diff=567"/>
		<updated>2018-09-30T22:25:26Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;One of the original families of IC. The Harkonnens made a name for themselves in Milky Way in Beta 1.  == Harkonnen Motto == The Harkonnens were probably the only family with...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the original families of IC. The Harkonnens made a name for themselves in Milky Way in Beta 1.&lt;br /&gt;
&lt;br /&gt;
== Harkonnen Motto ==&lt;br /&gt;
The Harkonnens were probably the only family with a motto:&lt;br /&gt;
&lt;br /&gt;
We are mean&amp;lt;br&amp;gt;&lt;br /&gt;
We are fierce&amp;lt;br&amp;gt;&lt;br /&gt;
We are bloodthirsty&amp;lt;br&amp;gt;&lt;br /&gt;
We are HARKONNENS&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
While many consider the [[Networth|net worth]] rankings to be the true measure of a family, the Harks never agreed with that and played only for the size ranking, which led to the Harks often being considered a quite land-fat family. However, the fierceness of the family kept them from ever being considered an easy target, and the Harks on principle participated in many wars each and every round.&lt;br /&gt;
===Beta 1 ===&lt;br /&gt;
Since there isn't really a single important incident, war or story without the Harkonnens in beta 1, in depth reading about this time is available at:&lt;br /&gt;
* [[An Overview of Milky Way Beta 1]]&lt;br /&gt;
* [[Altruist]]&lt;br /&gt;
&lt;br /&gt;
=== Beta 2 ===&lt;br /&gt;
After the end of Beta 1, they traversed the galactic void and conquered Triangulum in Beta 2. The blood-thirsty Harks dominated and easily finished first in both NW and size.&lt;br /&gt;
&lt;br /&gt;
* Final size ranking:&lt;br /&gt;
*# Harkonnens (144)    662228    242&lt;br /&gt;
*# Knights of the Dark Nebula (139)    398792    182&lt;br /&gt;
&lt;br /&gt;
* Final net worth ranking:&lt;br /&gt;
*# Harkonnens (144)    242    662228&lt;br /&gt;
*# IIII~Death Gate~IIII (145)    175    405596&lt;br /&gt;
&lt;br /&gt;
''Note: The Official IC Hall of Fame shows Triangulum Beta 2 as Sagittarius Dwarf Beta 2 and vice versa.''&lt;br /&gt;
&lt;br /&gt;
=== Beta 3 ===&lt;br /&gt;
Come Beta 3 the Harkonnens decided to return to Milky Way and found themselves faced with much stiffer competition. That round the Harkonnens finished 8th in size and 13th in net worth.&lt;br /&gt;
&lt;br /&gt;
=== Beta 4 ===&lt;br /&gt;
During the final round of the beta era, Beta 4, the Harks returned to their past glory and amassed 1625 planets to finish first in size, nearly 300 more than the second-place Mount Olympus. The Harks finished a distant 5th in net worth at 8.9 million, more than 3 million shy of first-place Death and Rebirth.&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
The end of the beta rounds, saw the retirement of the many of the original Harkonnens, leaving mostly players with only a couple of rounds of experience to fight on in the first official rounds.&lt;br /&gt;
&lt;br /&gt;
== Family Info ==&lt;br /&gt;
=== Harkonnen ===&lt;br /&gt;
Members of the Harkonnens family are individually known as '''Harkonnen'''.&lt;br /&gt;
&lt;br /&gt;
=== Notable Family Members ===&lt;br /&gt;
{|&lt;br /&gt;
! Player's Name || Joined || Left         || Notable empire names&lt;br /&gt;
|-&lt;br /&gt;
| [[Altruist]]  || Beta 1 -|| after Beta 4 || Bizarre Dreamclouds, Rheumatic Warrior [[http://www.imperialconflict.com/profile.php?id=25708 IC-profile]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Universal Mob]] || Beta 1 -|| after Beta 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| ObsidianOrder || Beta 2 -|| after Beta 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| The Brood     || Beta 2 -|| ???  || Galactic Chocobos&lt;br /&gt;
|-&lt;br /&gt;
| [[Ireland]]       || Beta 2 -|| ???          || Lazy Devils&lt;br /&gt;
|-&lt;br /&gt;
| Inverness     || Beta 4 -|| ???          ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Terror of the Night]] || Beta 4 -|| after Round 2 || da Godfathers, DarkWarrior Duck, House of Terror, [[Buccaneer Jean Lafitte]]&lt;br /&gt;
|-&lt;br /&gt;
|  || Round 6.5 -|| after Round 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Enterprise]] || Beta 3 -|| ???          || [[http://www.imperialconflict.com/profile.php?id=55606 IC-profile]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zeratel]]        || Beta 3 -|| after round 1 || Dragon Harks, Desert Pirates, El Maco...&lt;br /&gt;
|-&lt;br /&gt;
| [[Paradise Rains]] || Beta 2  -|| ???  || Vesium&lt;br /&gt;
|-&lt;br /&gt;
| Klendathu          || ???  -|| ???          || ???&lt;br /&gt;
|-&lt;br /&gt;
| Dire Straits           || ???  -|| ???          || ???&lt;br /&gt;
|-&lt;br /&gt;
| [[Talic]]          || Round 1 -|| ???  || Cult of Storms, High Heaven, Sinister Dragons, Coda, Don Devi, Ethos, Asra, Kymophobia&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Reformation Family Members (new only) ===&lt;br /&gt;
{|&lt;br /&gt;
! Player's Name || Joined || Left         || Notable empire names&lt;br /&gt;
|-&lt;br /&gt;
| [[Hades]]  || Round 6.5 -|| after Round 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Starstrike]] || Round 6.5 -|| during Round 7 || Farseer&lt;br /&gt;
|-&lt;br /&gt;
| [[Sogil]] || Round 6.5 -|| ??? ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Families]][[Category:Harkonnens]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Donut_Rumble&amp;diff=566</id>
		<title>Donut Rumble</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Donut_Rumble&amp;diff=566"/>
		<updated>2018-09-30T22:22:56Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;==History== One of the greatest wars in IC's history, the Donut Rumble took place in Round 1 of Milky Way.  As a treat to celebrate IC making it out of the betas [...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==History==&lt;br /&gt;
One of the greatest wars in IC's history, the Donut Rumble took place in [[Round 1]] of [[Milky Way]].  As a treat to celebrate IC making it out of the [[betas]] [[Stefan]] designed a very ... interestingly shaped distribution of systems.  Of MW's 9 sectors the middle and corners had no systems (barring two lone ones near the centre of the galaxy). This gave rise to a &amp;quot;donut&amp;quot; shape leading to the popular name of this war, the Donut Rumble.&lt;br /&gt;
&lt;br /&gt;
Ultimately two of the biggest tri-alliances in the galaxy had a [[NAP]], and attackers began to trade and sneak into having shares with each other.  Massive savings were had, and the NAP was cancelled.  Tick, tock, tick, tock...  The NAP expired and the two jumped massive fleets and crashed into each other doing horrendous damage.  For a while during this war one of the tri-alliance chats was larger than [[#general]] on [[IRC]].  &lt;br /&gt;
&lt;br /&gt;
Members of both sides posted role-play-esque stories of the fight in the [[Universal News]] [[forum]], providing entertainment for all.  This habit has since fallen out of favour in IC, and is almost unheard of.&lt;br /&gt;
Scared Stiff (Tsu, Cata), BETA (Ara) and Cosmos&lt;br /&gt;
==Participating families==&lt;br /&gt;
[[Scared Stiff]], [[BETA]] and [[Cosmos]] &lt;br /&gt;
versus &lt;br /&gt;
[[The Good, The Bad and The Ugly]] which was an alliance between the [[Spaceborne]], the [[Harkonnens]] and [[Tortuga Nebula Thugs]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
====1. A terrible miscalculation====&lt;br /&gt;
While the NAP was slowly ticking out, [[No 42]] made a interesting discovery while beeing on the Pirate-o-phone with [[Captain Morgan]]: The enemy alliance miscalculated the exact date of expiration, giving the pirates and their allies to &amp;quot;jump&amp;quot; and strike their enemies while they had their pants down.&lt;br /&gt;
&lt;br /&gt;
=====Live from IRC Chat=====&lt;br /&gt;
&lt;br /&gt;
Hal-Courtney&amp;gt; cata get in chat &lt;br /&gt;
&lt;br /&gt;
&amp;lt;Hal-Courtney&amp;gt; asap &lt;br /&gt;
&lt;br /&gt;
&amp;lt;Hal-Courtney&amp;gt; cata !!!!! &lt;br /&gt;
&lt;br /&gt;
&amp;lt;Marie&amp;gt; I have the prog Peter uses to get to exodus &lt;br /&gt;
&lt;br /&gt;
&amp;lt;Hal-Courtney&amp;gt; 10-11-46 get in chat now!!!! RED Alert!!! &lt;br /&gt;
&lt;br /&gt;
* No_42 takes his saber and cuts Hal-Courtney 's hand off. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;No_42&amp;gt; Harrrr! &lt;br /&gt;
&lt;br /&gt;
&amp;lt;No_42&amp;gt; We get You! &lt;br /&gt;
&lt;br /&gt;
&amp;lt;No_42&amp;gt; Harr! &lt;br /&gt;
&lt;br /&gt;
&amp;lt;Tsurra&amp;gt; hehe this is exciting...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====2. M.I.A. in the &amp;quot;Real World&amp;quot;====&lt;br /&gt;
2. The [[The Good, The Bad and The Ugly]] alliance mage specialist from the Spaceborne is hunted by a armed madman with a gun in real life, who somehow got the information that the poor IC player was dating with his ex-girlfriend. This fact made sure that he could not log in and perform any spec-ops during the first attacks of 10 &amp;amp; 11.&lt;br /&gt;
&lt;br /&gt;
====3. Raiding stinks!====&lt;br /&gt;
The Spaceborne attacker Erehwon forgets to hide his fighter fleet and looses it during a shower to superior forces.&lt;br /&gt;
&lt;br /&gt;
[[Category:Round 1]][[Category:Wars]][[Category:Harkonnens]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Lizzy&amp;diff=565</id>
		<title>Lizzy</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Lizzy&amp;diff=565"/>
		<updated>2018-09-30T22:21:01Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;Lizzy was one of the longer-serving moderators in IC history.  She was known for her strict enforcing of the rules, as well as being a &amp;quot;leader&amp;quot; of the mod team partially d...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Lizzy]] was one of the longer-serving moderators in IC history.  She was known for her strict enforcing of the rules, as well as being a &amp;quot;leader&amp;quot; of the mod team partially due to the fact that she was in contact with [[Stefan]] more than anybody else.&lt;br /&gt;
&lt;br /&gt;
It is interesting to note that Lizzy has been regarded as players in many different ways.  In earlier IC history there was a &amp;quot;Lizzy-Craze&amp;quot; that involved players professing love to her in a tongue-in-cheek manner.  Things were not always so pleasant however, and there was a period of time where she was involved in internal politics among the op team, and later the mod team.&lt;br /&gt;
&lt;br /&gt;
Generally though, she is a well-liked player/mod and not many would doubt her contribution to the community and hard work.  Even those who have butted heads with her in the past would be quick to say that she is among the most, if not the most important mods to have served the game.&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]][[Category:Moderators]]&lt;br /&gt;
[[Category:Chat Operators]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Enterprise&amp;diff=564</id>
		<title>Enterprise</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Enterprise&amp;diff=564"/>
		<updated>2018-09-30T22:20:32Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;Randomed into the Harkonnens as a newbie halfway through Beta 3. Seems to have never left the Milky Way since then. Has played under numerous names and with many top famil...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Randomed into the [[Harkonnens]] as a newbie halfway through Beta 3. Seems to have never left the Milky Way since then. Has played under numerous names and with many top families over the years. Started career as a very landfat attacker and has since moved on to be a strong banker.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(Enterprise about his IC-history, from Harkonnen forum Dec 2002, posted in here by [[Altruist]]:)&lt;br /&gt;
&lt;br /&gt;
Beta 3 I was GodFathers, a Quantam because I had just started. Pretty good just randomly joing into the [[Harkonnen]]s. Took lots of planets for entering in the middle of the round and ended top 50 with 143 planets&lt;br /&gt;
&lt;br /&gt;
Beta 4 Enterprise- ended up #2 in size because I am a bad mother&lt;br /&gt;
&lt;br /&gt;
Reshuffle and I don't remember all the names but Death Bridage, Zargon and something else.&lt;br /&gt;
&lt;br /&gt;
Round 2 I think Prussian Blue ended up 5th in NW but was missing my old family.&lt;br /&gt;
&lt;br /&gt;
Round 3 back to Enterprise ended up 10 in NW and my last full round&lt;br /&gt;
Lizzy deleted me in the middle of the next few rounds.&lt;br /&gt;
Played in 104 as one of the Gods and as a Thug&lt;br /&gt;
But now finally back with my beloved Harkonnens (except Lazy of course)&lt;br /&gt;
&lt;br /&gt;
Next two arn't in the books&lt;br /&gt;
5 Prussian Blue*Prussian Blue*63 38276629&lt;br /&gt;
10EnterpriseEnterprise69 49814445last&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]][[Category:Harkonnens]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=I_like_pie&amp;diff=563</id>
		<title>I like pie</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=I_like_pie&amp;diff=563"/>
		<updated>2018-09-30T22:19:05Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox person&lt;br /&gt;
| name = I_like_pie&lt;br /&gt;
| other_names = Pie, ILP, FoohonPie, Eipekili&lt;br /&gt;
| image = avatars-i_like_pie.jpg&lt;br /&gt;
| alt = I_like_pie's Forum Avatar&lt;br /&gt;
| caption = I_like_pie's Forum Avatar&lt;br /&gt;
| title = [[Administrator|Admin]] • [[Developer|Dev]] • [[Moderator|Mod]] • [[Player]]&lt;br /&gt;
| nationality = American&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
I_like_pie is [[Imperial Conflict]]'s current [[Administrator]] and [[Developer]].  He, along with [[Vegnarok]] moderate the game.&lt;br /&gt;
&lt;br /&gt;
His reputation as a [[Player]] is mixed, and although he was known in-game as a skilled [[Diplomacy|Diplomat]] and dedicated [[Attacking|Attacker]], he is far more known for his contributions to the community. He also is known for his spreading of the word [[Foohon]] into the IC lexicon.&lt;br /&gt;
&lt;br /&gt;
On August 06, 2016, he bought IC from [[Stefan]].&lt;br /&gt;
&lt;br /&gt;
{{Infobox player&lt;br /&gt;
|name         = I_like_pie&lt;br /&gt;
|image        = [[File:I_like_pie.jpg|64px|alt={{{name}}}]]&lt;br /&gt;
|player_status = Active&lt;br /&gt;
|mod_status = Retired&lt;br /&gt;
|dev_status = Active&lt;br /&gt;
|first_round = Milky Way Beta Round 3&lt;br /&gt;
|last_round  = Milky Way Round 51&lt;br /&gt;
|aliases       = Pie, ILP, Foohon Pie&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== In-Game History ==&lt;br /&gt;
&lt;br /&gt;
=== Milky Way ===&lt;br /&gt;
&lt;br /&gt;
==== [[Milky Way Beta Round 3]] ====&lt;br /&gt;
Joined the game near the very end of the round and landed in a family led by [[AAC]].&lt;br /&gt;
&lt;br /&gt;
==== [[Milky Way Beta Round 4]] ====&lt;br /&gt;
Appetite for Destruction ([[8]])&lt;br /&gt;
&lt;br /&gt;
Still with the same group from the previous round, I suggested the title &amp;quot;Appetite for Destruction&amp;quot; in a thread for choosig a family name.  The name is the name of a Guns N' Roses album.  AAC just so happened to be a fan of the band as well, and the name was chosen as the family's name.&lt;br /&gt;
&lt;br /&gt;
==== [[Milky Way Round 3]] ====&lt;br /&gt;
[FHN]FOOHON SQUAD ([[98]])&lt;br /&gt;
&lt;br /&gt;
==== [[Milky Way Round 4]] ====&lt;br /&gt;
Lord of the Foohons ([[75]])&lt;br /&gt;
&lt;br /&gt;
==== [[Milky Way Round 6]] ====&lt;br /&gt;
[SWN]IC-loving foohons ([[89]])&lt;br /&gt;
&lt;br /&gt;
==== [[Milky Way Round 6.5]] ====&lt;br /&gt;
Foohons: The Next Generation ([[1344]])&lt;br /&gt;
&lt;br /&gt;
==== [[Milky Way Round 19]] ====&lt;br /&gt;
* Futurama (now in color!) ([[6311]])&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This was my first round back from a very long break (1 or 2 years, not sure).  I wanted to play in [[HAOD]] under [[slifty]]'s leadership, but all their draft spots were taken up.  I ended up as their ally though, playing in [[Futurama]] under [[Darrk]]'s and then later, [[Chill]]'s leadership.&lt;br /&gt;
&lt;br /&gt;
I left Futurama mid-round because I became discontent with how I was playing the game.  We were ranked #1 at the time, and had no targets.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* Foohons: Pass the Potatoes ([[6310]])&lt;br /&gt;
&amp;quot;I joined the last ranked family with a friend.  Rumors about a Foohon Reunion started.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== [[Milky Way Round 20]] ====&lt;br /&gt;
* Foohons: New and Old ([[6549]])&lt;br /&gt;
&lt;br /&gt;
Brought back some old Foohon members and started a new foohon family with the remainding members of the previous rounds [[Sins]].  Allied Return of [ANZAC] ([[6526]]) and ™Dashing Penguins! ([[6554]]).&lt;br /&gt;
&lt;br /&gt;
==== [[Milky Way Round 50]] ====&lt;br /&gt;
Convinced by [[Primo]] to return to game after several years, in attempt to random into [[6938]], his family of mods and exmods.  Actually landed in [[6932]] and chose to stay.&lt;br /&gt;
&lt;br /&gt;
==== [[Milky Way Round 51]] ====&lt;br /&gt;
Galaxy was shuffled.  Initially landed in [[7873]] but left on leader's request due to too many attackers.  Landed in [[7875]].  Allied with [[7866]].&lt;br /&gt;
&lt;br /&gt;
=== Virgo ===&lt;br /&gt;
*Played a short while as a Tutor.&lt;br /&gt;
&lt;br /&gt;
=== Orion ===&lt;br /&gt;
==== Orion Round 1 ====&lt;br /&gt;
*Joined the Orion Nebula for its first round.  Landed in a family with [[Wih Hizwind]] which they named !!!!BaH FoReVeR!!!!.  Deleted after first few hours of the round.&lt;br /&gt;
&lt;br /&gt;
==== Orion Knockout ====&lt;br /&gt;
*Joined Orion &amp;quot;knockout&amp;quot; round and forgot to build properly.  Got knocked out near the beginning.&lt;br /&gt;
&lt;br /&gt;
== Community History ==&lt;br /&gt;
&lt;br /&gt;
=== Awards President ===&lt;br /&gt;
&lt;br /&gt;
=== #general op ===&lt;br /&gt;
ILP was made a channel operator for #general a few years into the game.  He still currently is.&lt;br /&gt;
&lt;br /&gt;
=== Moderator ===&lt;br /&gt;
&lt;br /&gt;
=== Developer ===&lt;br /&gt;
Joined the then-team of Ps and Elrohir.&lt;br /&gt;
&lt;br /&gt;
=== External Contributions ===&lt;br /&gt;
*[[IC-Wiki]]&lt;br /&gt;
*[[IC-Portal]]&lt;br /&gt;
*[[IC IRC]]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Foohon]]&lt;br /&gt;
*[[Foohons]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Chat Operators]]&lt;br /&gt;
[[Category:Active Chat Operators]]&lt;br /&gt;
[[Category:Retired Moderators]]&lt;br /&gt;
[[Category:Developers]]&lt;br /&gt;
[[Category:Active Developers]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Administrators]]&lt;br /&gt;
[[Category:Developers]]&lt;br /&gt;
[[Category:Moderators]]&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Buccaneer_Jean_Lafitte&amp;diff=562</id>
		<title>Buccaneer Jean Lafitte</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Buccaneer_Jean_Lafitte&amp;diff=562"/>
		<updated>2018-09-30T22:15:28Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;A Harkonnen in disguise. Terror of the Night was coaxed out of retirement by a fellow Harkonnen during the middle of Round 5 in the Milky Way to take over an inactive...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A [[Harkonnen]] in disguise. [[Terror of the Night]] was coaxed out of retirement by a fellow Harkonnen during the middle of Round 5 in the Milky Way to take over an inactive acccount in the [[Tortuga Nebula Thugs]] family and help them recover from a devastating betrayal by another family. While turmoil continued it was somewhat abated and the family began it's steady climb back to glory. &lt;br /&gt;
&lt;br /&gt;
The following round started off well for the Thugs, but unknown to everyone, Terror of the Night and his best friend [[Enterprise]] had decided to share control of the account rather than playing separately as in all other past and future rounds. The first half of the round went well despite the bickering back and forth among the co-runners as fleet readiness was always an issue. Eventually Enterprise had to go out of town for an extended period and the account once again was a solo venture. However, the entire Thug family was betrayed soon after by the hacking of their outgame forum and a vast amount of the players accounts were deleted by [[Lizzy]] for illegal drafting and other offenses. The outcry over these deletions from one of the most storied families left in the game, led to the allowance of drafting the following round and also indirectly led to the reunion of the Tortuga Nebula Thugs and [[Harkonnens]] as allies, as numerous Beta players returned to the ranks of both families.&lt;br /&gt;
&lt;br /&gt;
During the end of round voting, organized by [[I_like_pie]], Buccaneer Jean Lafitte beat out an ally to claim the Best Attacker award for that round, despite having been deleted and spending the last three weeks of the round in one of the bottom families.&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]][[Category:Tortuga Nebula Thugs]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Tortuga_Nebula_Thugs&amp;diff=561</id>
		<title>Tortuga Nebula Thugs</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Tortuga_Nebula_Thugs&amp;diff=561"/>
		<updated>2018-09-30T22:14:57Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;The Tortuga Nebula Thugs were one of the most beloved themes to come to existance. They were known to have some of their members post in uni news in-character. They also had a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Tortuga Nebula Thugs were one of the most beloved themes to come to existance. They were known to have some of their members post in uni news in-character. They also had an [http://mitglied.lycos.de/space_pirates/ external site] and an [http://www.avidgamers.com/pirates/ outgame forum]. This forum exists since round 1, changing from a pure family forum into a small community of old and new Pirates, [[Harkonnen]] and other prominent guests that got invited. &lt;br /&gt;
&lt;br /&gt;
Over the years, there have been an awful lot of pirates. So here's '''A List Of Pirates''':&lt;br /&gt;
&lt;br /&gt;
*[[Black Joke]]&lt;br /&gt;
*[[Bloody]]&lt;br /&gt;
*[[Bloodybeard]]&lt;br /&gt;
*[[Bloody Scarlett]]&lt;br /&gt;
*[[Brugal]]&lt;br /&gt;
*[[Buccaneer Jean Lafitte]] aka [[Terror of the Night]] &amp;amp; [[Enterprise]]&lt;br /&gt;
*[[Captain Bob]]&lt;br /&gt;
*[[Captain Drunken]]&lt;br /&gt;
*[[Captain Kidd]]&lt;br /&gt;
*[[Captain Morgan]]&lt;br /&gt;
*[[Cpt Denalik]]&lt;br /&gt;
*[[CrazyConvicts]]&lt;br /&gt;
*[[Davelot]]&lt;br /&gt;
*[[Edison]]&lt;br /&gt;
*[[Forsaken Pirate Trevelyan]]&lt;br /&gt;
*[[goske]]&lt;br /&gt;
*[[HellRaizeR]]&lt;br /&gt;
*[[Jolly Rogers]]&lt;br /&gt;
*[[Likedeeler]]&lt;br /&gt;
*[[Long John Silver]]&lt;br /&gt;
*[[Mad Jack]]&lt;br /&gt;
*[[Mr Meany]]&lt;br /&gt;
*[[No 42]]&lt;br /&gt;
*[[One Eye Hooker]]&lt;br /&gt;
*[[PoE]]&lt;br /&gt;
*[[RoyBean]]&lt;br /&gt;
*[[Ship Wrecked Dreamer]]&lt;br /&gt;
*[[Shipwright Pachy]]&lt;br /&gt;
*[[SiNK]]&lt;br /&gt;
*[[Six Eyed Trout]]&lt;br /&gt;
*[[Spirit of the Magi]]&lt;br /&gt;
*[[Standing]]&lt;br /&gt;
*[[Stoertebecker]]&lt;br /&gt;
*[[TD]]&lt;br /&gt;
*[[The Peglegged Pirate]]&lt;br /&gt;
*[[Turrha]]&lt;br /&gt;
*[[Ugly Whisky Smuggler]]&lt;br /&gt;
*[[Xenos]]&lt;br /&gt;
*[[X Flag]]&lt;br /&gt;
*[[You_Fool]]&lt;br /&gt;
*[[Zeratel]]&lt;br /&gt;
*[[Lupo the Drunk]]&lt;br /&gt;
*[[Honourary Thug Oris-Dorch]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Families]][[Category:Tortuga Nebula Thugs]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
	<entry>
		<id>https://wiki.imperialconflict.com/index.php?title=Pirates_of_the_Galaxy&amp;diff=560</id>
		<title>Pirates of the Galaxy</title>
		<link rel="alternate" type="text/html" href="https://wiki.imperialconflict.com/index.php?title=Pirates_of_the_Galaxy&amp;diff=560"/>
		<updated>2018-09-30T22:13:03Z</updated>

		<summary type="html">&lt;p&gt;Terror of the Night: Created page with &amp;quot;Milky Way Beta 4 family based in Sector 3 (upper part of lower-left sector). Family was based nearly entirely of newbies with little experience, yet came together quickly duri...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Milky Way Beta 4 family based in Sector 3 (upper part of lower-left sector). Family was based nearly entirely of newbies with little experience, yet came together quickly during expo phase and was a top 10 family for a while. Their leader, [[da Godfathers]], was a top explorer as a self-supporting player and also the first one to be attacked in the family. The others rallied around him and quickly made the aggressor retreat. da Godfathers passed leadership on to another worthy player not long after, however, the title of captain would be forced upon him twice more during the round.&lt;br /&gt;
&lt;br /&gt;
The [[Tortuga Nebula Thugs]] made contact with the Pirates and welcomed them to the galaxy as another pirate-based fam, which was much-appreciated. &lt;br /&gt;
&lt;br /&gt;
The most notable-event of the family was their secret role in the [[Guardians of War]] fiasco as organized by Smaug. da Godfathers had given some planets to [[Enterprise]] - a member of the already-legendary [[Harkonnens]] - whom was a close friend. He was in turn attacked by [[Mount Olympus]] which was the top family at the time. Quickly many of the other Harks made the long journey to that part of the galaxy and a show-down between the two fams seemed at hand. The Guardians of War were a conglomerate of families that stated publicly that they would target any player or families that dared to interfere with either side of the conflict. (While illegal even then, similar things were common as part of the Code of Honor many players followed during the beta rounds.)&lt;br /&gt;
&lt;br /&gt;
Unfortunately, Mount Olympus fell apart at nearly the same time and no war happened. Instead the Harks were left with little to do in that sector, other than going after [[High Heavens]]. With the introduction of vacation mode that round, and few rules governing it, High Heavens used it extensively to make quick attacks and then duck into vacation mode which prohibited any attacks. Such tactic became commonly known as [[High Heavens Mode]] and was changed in later rounds to prevent such abuse of the vacation mode.&lt;br /&gt;
&lt;br /&gt;
The Pirates of the Galaxy after being decimated by Mount Olympus - the only war they lost that round - the near total disbandment of the their best ally and a brief mutiny by late joiners to the family, still managed to make a late rise back up the ranks and finished 21st in size. During the beta rounds, families had fewer players but were much more numerous - with 100 families in a single galaxy being the norm. Due to a combination of bad map placement and the defection of players to other families, the Pirates, now under a different name fared much worse the following round and quickly became one of the many forgotten families of IC lore.&lt;br /&gt;
&lt;br /&gt;
[[Category:Families]]&lt;/div&gt;</summary>
		<author><name>Terror of the Night</name></author>
	</entry>
</feed>