Hades

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Was recruited to play with the reformed Harkonnens in Milky Way during Rounds 6.5 and 7 before retiring. Later returned and was a driving force within the Monsters of Mayhem family for 2.5 rounds before retiring once again. Has not returned to IC since then.

Well since it seems someone was nice enough to include me in the list of players I might as well post a small history of myself. Many of the other players histories like Terror of the Night's, Starstrike's and Altruist are all from the round that I first played for real. Terror being my brother and sharing a house with him and Enterprise we were bound to play games like this together. It actually started years earlier with Netropolis when a friend introduced it to me one fateful day. I paid little attention to it, but Terror and Ent took to it immediatley. After a few weeks of them in the game I started a job where I had internet access and tons of free time so I logged in and innocently started what would be the Netropolis Apocolypse with my creation of da Godfathers!

Even as a kid I had a penchant for taking a simple game or idea and then going way, way overboard with it. Just ask my family come Halloween. The Mafia had come to Netro and we played it like a mafia taking in people that earned our respect and monopolizing entire towns and cities along with the extreme multi-account creation. I was able to get out before things got too out of hand as I moved to LA and started a strange career in Hollywood. After a few years I went back home and opened a business with Terror and Ent where I finally gave IC a chance. Round 6.5, I believe I came into the Reformed Harkoneens and picked up the game quite fast on the fly learning from people such as Starstrike, Terror, LazyDevils, Altruist and even Capt. Morgan and some of the other Thugs as our allies. I enjoyed the Role playing/story-telling aspect that existed back then in the game along with the strategy and tactical manipulation of math and persona. The game had endless possiblities for fun and I had a great time until the end of the round when everyone pretty much took off. Some went to Cancun for vacation, others just vanished and others just never did anything (looking your direction Zeratel).

I was always an attacker. I loved to attack and had the bravado to go with it. I think my first great action was taking a planet half-way across the galaxy during expo phase two ticks from the Penguins home system and fighting with them for weeks over that one system. I remember duels with Silver and Amish Penguin and the respect that was garnered from good wars and respect for your opponents. two-thirds through that first round of an elite family I was made leader to finish the round, mainly because of my time online and dedication to the fam along with some admiring my warmonger mentality. I greatly appreciated the time and counsel that some of the great players of the game gave me back then and hoped to someday return the favor to the next generation.

I left IC after that round and did not return until the Monsters of Mayhem round when Terror and Ent were playing again, a year or two later. Oh what a fun and frustrating round it would be. The game had changed, yes, but more importantly the attitudes of the players had changed for the worst. A majority of the players were now rude and often ignorant of their actions. It was nice to adapt again, on the fly to a new game, and do as well as we did. After a decent expo phase while getting to know an entirely new family with people like Paradise, Dracula, Humbaba and in many cases a young fam we would be thrown into a war early on with the second strongest Tri in MW that I have affectionatley titled "The Alamo War".

Our allies had started a war with them b/c of some harsh feelings after one ally had been dumped and so we decided to make it a Tri thing and help out our other two allies. We were Harkoneens so when our allies fight, we fight! We formally announced the war and waited till the deadline. The war began and we came out blazing. Our allies unfortunately did not fare as well. The tide shifted, mainly after our allies just gave up after a day or two. We continued to fight, non-stop as NAP's could not be agreed upon. After a few days our allies signed NAP's with the enemy without the inclusion of our fam, so the war soon became 3 on 1. We would still not yield and held out for another four days on our own against 2 top 10 fams and 1 in the top 15. Our core was inpenetrable though and so after exhaustion of all the resources that we didn't have since we had never even saved for a war we didn't know about, an NAP was finally agreed upon from both sides and war was ended. We were weakened and our infrastructures lacking, but we managed to dig out and steadily climb our way to the top on our own. Our allies were pretty much gone by that point and the fam was OK with that. By the end we got up to 7th in planets to end the round with a family of undrafted strangers and many newbies, including our lack of experience in the new MW, but we had a good time fighting to the last breath and final droid like Harkonnens should. It was a brief reprise of the Hark spirit, but it was nice to have it back for a round. After that round I played for about three weeks in the next round before I couldn't take the attitudes of players, nor my time being sacrificed for something I didn't enjoy. Back to the Hollywood life for me. Maybe in another few years I'll check in again.

People to thank in IC...

Terror, Enterprise, Starstrike, Talic, Altruist, Capt. Morgan, LazyDevils/Ireland, and Humbaba.