No 42

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(No 42 about his IC-history, from Harkonnen forum Dec 2002, posted in here by Altruist:)

Well, without writing a long story book:

My IC career started at the end of beta II in Triangulum - the galaxy, as Altruist stated it above, of poor Newbies. One tick after I, Froboz, joined a family which name I have forgotten by now, I received a tremendous amount of cash and recources from my family leader and was able to build a considerable fleet for a one planet empire. After this great and noble action of my family and my first experiences with building military units without transports I was eventually honoured to find out 7 ticks later that the players in these days did not save their money for a end of round jump - MW and Tri crashed.

In the beta III round I was not very active in this game, mainly due university and other online game reasons ( I was one of the first players of www.spaceempires.com, a genius, commercial online game space strategy game and decided to stay in the rather small community of 30 active players then live the life of an unknown creature in MW. Nevertheless, I became tempted by the dark side and led some pretty weak families in several galaxies. My highest achievement in this round was a deletion, lots of lost wars and a totally useless NAP with the mighty Osmium Empire. Killbot Multiarray, Froboz, .. were my names in these days. Families: Too many. Pangalactic Protectors.

Beta IV was different. By accident ( or random join ) I entered the family of the Tortuga Nebula Thugs. I entered the round pretty late and had too face a double bad luck feature: A) The Thugs choose a slow starter strategy and B) My race turned out to be configured not very good. Some early wars with about 6 families in the exploration phase did not let us too reach the limits of the top 10. Basically, it was a struggle against the Spaceborne, The Unnatural Disasters ( Fishies ), Ara of Existenz and the Betas, the Harkonnens and a damn bunch of low class families who wanted to get a piece of our good rhum storage. This is where my first claim to IC history comes in: I worked out a counterattack strategy against Ara of Existenz and other big players, involved the massive coordination of a) a boosted Wizard, b) some boosted attackers and c) a lot of small peeps empires, which coordinated with the attacker secure planets using the new fleet readiness feature. Using this tactic, it was possible for us too turn the tides of war and push an enemy of overhelming recource and fighter potential back to his territory. ( note: this tactic was later used against us in round I, the donut rumble, by our allies of beta IV, the Phobias/Fishies ) Family: Tortuga Nebula Thugs, Empire: No.42


Round I: Not much to say here, either. I played as a Spec Op Specialist and somehow got lucky in the 'donut filling' phase in sector 5 in the galaxy. I managed to colonize regions which were not touched by the tri war called 'Donut Rumble'. Thus, I am maybe one of the few players who can claim to have lost not more than 2 planets in the whole round. I may also be called the main architect of the darn Super-NAP, which cancelation caused the war of the Good, the Bad and the Ugly (sector6) against the northern Alliance of BETA, Phobias and Cosmos (sector3) - or I may be called the poor guy who messed it up. Family: Tortuga Nebula Thugs, Empire: Bootleggin*Mob

This crushing experience led me to one final conclusion: the necessity never to make a single NAP again. I joined up OrionI and started a series of anti newbie campaigns with the players Six Eyed Trouts and Steel. The first campaign failed from the point that I had to kill of my own family and wasted many recources to do so, but the second revolutionary court tribunal in OrionII, Altruist, Catastrophe, Steel and Morgan joined the show, proved to be a full success. The introduction of official Universal News supported "Complete Family Execution on Wednesdays", the "List of Death" and the great NoNAP doctrine to punish any attempt of diplomacy showed me the true path to the utter enlightment, which came after that round: The right finger attack clicking burn out effect. I quit the game and became a seldom visitor of the deintergrating U-News Community. Family: Tortuga Nebula Thugs / Revolucja Robotow, Empire: Xmas Tree Monster / Revolucja Robotow